Byte-preload for the next track called refreshWaveformForTrack(next), which
writes global waveformBins and replaced the playing track’s waveform when
seeking near the end. Drop that call and ignore stale RPC results if
currentTrack changed while the fetch was in flight.
Resolve integrated loudness from SQLite only at decode bind; keep pre-trim
until a row exists, then allow provisional gain from live updates. Pass
DB-stable hints from the web app into play and gapless preload.
Default pre-measurement attenuation -4.5 dB with an icon reset in Settings;
drop redundant normalization copy and shorten pre-trim descriptions.
analysis_cache seed_from_bytes returns an outcome and skips redundant
waveform work on cache hits; wire callers and related frontend/backend glue.
Improve seekbar fallback behavior by using consistent bar-based rendering and smoother transitions to analyzed waveform data. Reduce hot-path analysis overhead during ranged streaming and add controls to clear cached waveform entries.
- Add Tauri command to delete loudness_cache rows for a track and helpers in AnalysisCache.
- Queue tech strip: click dB to reseed loudness; LUFS target picker via body portal; metric styling aligned with strip (no link chrome).
- Player store: reseed clears local cache and replays analysis seed; show loudness dB from SQLite cache when live state is still null; allow first numeric normalization-state update through the short duplicate filter.
- audio_update_replay_gain: resolve loudness from the requested gain when playback URL is not pinned yet.
Improve normalization consistency by separating cache refresh for non-playing tracks, hardening track-id cache lookups, and keeping UI gain state aligned with actual playback. Also reduce startup stalls by preferring non-seekable streaming when format hints are missing and by tuning ALSA/analysis paths to avoid underrun-prone churn.
Lucky Mix targets ~50 tracks in one run: pick seeds from your most-played artists/albums and 4+ rated songs, add similar tracks, then fill the mix with random library picks, skipping anything you rated 1–2.
On start it trims the old “upcoming” tail so the queue does not show stale next tracks, starts playback on the first viable seed, routes to Now Playing, and can emit structured steps to the backend debug log.
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.
Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.
New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".
15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.
Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.
All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the text-pill schedule badge with a circular SVG progress ring
around the play/pause button. Accent→lavender gradient stroke, counter-
clockwise depletion synced to the armed deadline, subtle accent glow.
While a timer is armed, the Play/Pause icon inside the button is
swapped for a two-line stack: a small Moon (sleep timer) or Sunrise
(delayed start) glyph above the countdown (m:ss / h:mm:ss). The icon
is the mode marker so the ring can stay unified with the rest of the
app's accent palette.
Redesigns the schedule modal with a mood-tinted header (Moon for
"Pause after", Sunrise for "Start after"), soft radial accent glow in
the background, slide-up open animation. Circular glass close-button
scoped to this modal, with hover rotation + focus ring. Custom-minutes
field gains an inline "min" suffix. A live preview line at the bottom
shows when the action fires ("Pauses at 23:47" / "Starts at 23:47"),
updating as the user hovers a preset or types. Chips gain a small
hover lift plus accent-coloured shadow.
Also fixes a pre-existing duplicate-tooltip on the play/pause button:
title= attributes removed alongside the data-tooltip (title violates
the project's "never native tooltips" rule, so both showed at once).
Adds scheduledPauseStartMs / scheduledResumeStartMs to the player
store so the progress ring has a total-duration baseline, set and
cleared alongside the existing deadline fields.
New usePlaybackScheduleRemaining hook wraps the store subscription
and 500 ms tick into a single hook used by all three player views
(PlayerBar / FullscreenPlayer / MobilePlayerView).
i18n: delayPreviewPause / delayPreviewStart keys across all 8 locales.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add scheduled pause and resume timers in the player store, cleared on stop
and track changes. Long-press opens a compact preset modal anchored above
the transport row; one-tap presets plus custom minutes. Portaled countdown
badge on the play button; clear the long-press click guard when the modal
closes so the first play/pause click works after scheduling.
Auto mode is the new default for ReplayGain. It picks album gain when an
adjacent queue neighbour shares the same albumId (so "Play All" on an
album, or any contiguous album block, gets album gain), otherwise track
gain. Falls back to track gain when album gain is missing.
- authStore: replayGainMode widened to 'track' | 'album' | 'auto', default 'auto'
- playerStore: new resolveReplayGainDb(track, prev, next, enabled, mode) helper
replaces five inline ternaries (audio_play hot path, gapless preload,
cold-resume success + fallback, live update_replay_gain)
- Settings: third "Auto" button + contextual hint when active
- i18n: replayGainAuto + replayGainAutoDesc added to all 8 locales
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(player): prevent streaming seek UI freezes and progress snapbacks
Move blocking seek work off the command path with a bounded timeout, switch fullscreen/mobile seek bars to commit-on-release, and stabilize fallback progress state so rapid early seeks on streamed tracks do not freeze the UI or jump progress to zero.
* fix(player): avoid second-seek lockups and progress flicker
Add a short lock timeout for audio seek state access to prevent UI stalls when rapid seeks overlap, and keep waveform progress stable right after seek commit to eliminate brief visual snapbacks.
* fix(player): harden seek recovery and reduce stream log noise
Keep seek fallback stable during delayed backend responses to prevent occasional resets to track start, and remove per-read stream blocking logs so normal playback diagnostics stay readable.
---------
Co-authored-by: Maxim Isaev <im@friclub.ru>
Ports the WaveformSeek UX changes from PR #219 (original fix by @cucadmuh)
onto test/seekable-streaming:
- Split previewFraction (during drag) / commitSeek (on mouseup) so audio_seek
fires once per gesture instead of on every mousemove.
- Subscribe-effect skips external progress updates while isDragging — prevents
cursor flicker from streaming/recovery ticks fighting the dragged position.
- Clear seekTarget in seek() catch branch so a failed seek doesn't permanently
block progress updates.
Skips the byte-restart fast-path from #219: would defeat RangedHttpSource's
direct seek by restarting the stream after 450ms.
Co-Authored-By: cucadmuh <cucadmuh@users.noreply.github.com>
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add source badges for offline, cache, and stream playback in the queue tech line, including localized tooltips across shipped locales.
Track Rust preload-ready events by stream track id and latch the selected source per track, with dev logs to debug preload/source mismatches during next-track handoff.
Add resilient stream-first track playback with reconnect/range recovery, seek fallback handling for non-seekable starts, and promotion of completed streamed bytes into hot cache.
Also add crossfade/gapless backup preload windows to keep automatic transitions smooth on imperfect networks.
When a radio stream is active, push the station name to MPRIS on start
and forward ICY StreamTitle updates (radio:metadata events) so the OS
now-playing overlay stays in sync. Skips ad metadata (is_ad flag) and
suppresses position ticks for radio streams (no meaningful duration).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Embed bash and zsh completion scripts and add a `completions` subcommand.
Extend the player CLI (library, audio device, instant mix) and surface
`music_library` in snapshots. Add a shared active-server switcher in the
header and locales; instant mix can reseed the queue from CLI and UI.
Adds the ability to choose which audio output device Psysonic plays
through — useful for USB DACs, dedicated soundcards, and multi-device setups.
Rust (audio.rs):
- open_stream_for_device_and_rate(device_name, rate): opens a named
device by cpal name, falls back to system default if not found
- AudioEngine.selected_device: persists the chosen device across
stream reopens so hi-res rate switches stay on the right device
- audio_list_devices: Tauri command — returns all output device names
- audio_set_device: Tauri command — switches device immediately,
drops old sinks, emits audio:device-changed
- start_device_watcher: now handles two cases:
1. No pinned device + system default changed → reopen on new default
2. Pinned device disappeared (DAC unplugged) → clear selected_device,
fall back to system default, emit audio:device-reset
Frontend:
- authStore: audioOutputDevice (string | null), persisted
- playerStore: applies stored device on cold start
- App.tsx: listens to audio:device-reset, clears authStore device
and restarts playback on the fallback device
- Settings → Audio tab: device dropdown at top (above Hi-Res and EQ),
uses CustomSelect (portal-based, styled), all 8 locales
- CustomSelect: added disabled prop
Note: exclusive mode (WASAPI exclusive, CoreAudio exclusive) is out
of scope for now.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds full keyboard navigation (arrow keys, Enter, Ctrl+Enter for context menu) across Folder Browser columns. Context menus for all row types with keyboard-operable submenus and star-rating control via arrow keys + Enter. Now-playing path is visually emphasized and stays stable; rebuilds on hotkey re-invoke or active-path follow-along. Adaptive column layout for deep trees with right-side visibility priority. New configurable 'Open Folder Browser' keybinding. StarRating animation sync for keyboard-driven changes. All 7 locales updated.
Small fix for hot playback cache: eviction keeps current and next only;
prefetch up to five tracks when under cap, always fetch the immediate next;
grace for the previous current until debounce; run evict immediately on
MB or folder changes; re-read cap after download; optional Track.size;
live disk usage on Audio settings.
Lyrics Sources:
- Replace lyricsServerFirst + enableNeteaselyrics toggles with a new
Settings section — three sources (Server, LRCLIB, Netease) each
individually toggled and drag-reorderable via psy-drop DnD
- useLyrics.ts iterates sources in user-defined order, skipping disabled
ones; embedded SYLT from local files still wins unconditionally
- onRehydrateStorage migration from legacy fields on first load
ReplayGain Pre-Gain:
- New authStore fields: replayGainPreGainDb (0…+6 dB) and
replayGainFallbackDb (-6…0 dB, untagged / radio)
- audio.rs compute_gain applies pre_gain_db and fallback_db
- Settings sliders under ReplayGain mode selector
- Radio HTML5 volume scaled by fallbackDb factor on playRadio
i18n(ru): incorporate PR #148 translation improvements (kilyabin)
All 7 locales updated for new keys.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Resolves PLS and M3U/M3U8 playlist URLs to their first direct stream URL
before playback and ICY metadata fetching. Stations configured with a
.pls or .m3u URL (e.g. SomaFM, schizoid.in) now play correctly and
report track metadata via ICY headers.
- Rust: parse_pls_stream_url / parse_m3u_stream_url helpers
- Rust: resolve_playlist_url (shared) + resolve_stream_url Tauri command
- fetch_icy_metadata: auto-resolves playlist URLs before connecting
- playerStore: playRadio() awaits resolve_stream_url before setting audio src
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Gapless now always chains at 30s regardless of preloadMode ('off' no
longer breaks gapless playback)
- Byte pre-download (audio_preload) skips when Hot Cache is active to
avoid duplicate downloads
- When both Gapless and Preload are active, bytes are pre-fetched early
and the chain reuses the cached data (separate bytePreloadingId guard)
- player-album-art-wrap gets background: var(--bg-card) so the brief
opacity-0 loading state shows a themed colour instead of black
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Throttle audio:progress from 100ms to 500ms; WaveformSeek and
FsSeekbar use imperative DOM updates instead of React re-renders
- Fix all usePlayerStore() calls without selectors across pages and
components (useShallow / individual selectors throughout)
- Remove filter:blur and transform:scale from Hero, AlbumDetail and
FullscreenPlayer backgrounds — eliminated expensive software
compositing layers on WebKitGTK
- Replace translate3d with 2D translate in FS mesh and portrait
animations; remove will-change:transform from mesh blobs
- Move Hot Cache section from Storage tab to Audio tab; group Preload
and Hot Cache under a shared 'Next Track Buffering' section with a
mutual-exclusivity note and auto-disable logic
- Add 'off' toggle to Preload (replaces Off button with toggle switch);
enabling either method now automatically disables the other
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
In album gain mode, tracks without albumGain tags received no
ReplayGain adjustment at all. Now falls back to trackGain before
defaulting to 0 dB — fixes inconsistent loudness across albums
where only some tracks have albumGain metadata.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds a background device-watcher that polls the OS default output device
every 3 s via CPAL. When the device changes (Bluetooth headphones connecting,
USB DAC plugging in, etc.) the stream is reopened on the new device, the old
Sink is dropped (it was bound to the now-closed OutputStream), and
audio:device-changed is emitted to the frontend.
Frontend handler (TauriEventBridge): if playing, restarts the current track
from the saved position; if paused, clears the warm-pause flag so the next
resume uses the cold path (audio_play + seek) which creates a new Sink on
the new device.
Fixes#143 (audio through speakers after connecting Bluetooth headphones).
Also covers the intermittently reported single-channel output after long idle,
which can be caused by the OS reconfiguring the audio device in the background.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements ITaskbarList3::ThumbBarAddButtons for Prev/Play-Pause/Next
buttons in the Windows taskbar thumbnail preview. Icons are drawn at
runtime via GDI (no binary assets). WndProc subclass intercepts
THBN_CLICKED and emits the same media:* events as souvlaki/tray.
update_taskbar_icon command swaps Play↔Pause icon on state change.
Frontend syncs via playerStore subscribe alongside mpris_set_playback.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Remove currentTime from Zustand persist partialize: it caused 100ms
localStorage writes that grew with the queue, crashing WKWebView SQLite
after ~10 min of Artist Radio on macOS
- Trim old played radio tracks from queue (keep last 5) to cap localStorage
payload size during proactive radio top-up in next()
- Add reconnect logic for internet radio stall events (max 5 retries)
- Shuffle initial Artist Radio queue via Fisher-Yates so positions 2+
are drawn from similar-artist tracks, not predictable top-5 tracks
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- NowPlaying polling: only active while dropdown is open + respects
Page Visibility API — was firing every 10s unconditionally (~8.6k req/day)
- Connection check interval: 30s → 120s (4× reduction)
- Queue sync debounce: 1.5s → 5s (prevents burst on rapid skip)
- Rating prefetch: add 7-minute in-memory TTL cache for artist/album
ratings — repeated random album loads no longer re-fetch known ratings
Fixes server log flooding reported by users behind reverse proxies (Traefik).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Apply the same per-axis star cutoff to random mix (multi-batch fetch until
full), random albums, Hero, and Home hero/discover rows. Prefetch artist and
album ratings via Subsonic when list payloads omit them. Exclude items when
0 < rating ≤ threshold; 0 or missing counts as unrated.
Settings: rating filter description interpolates sidebar menu labels; Russian
strings for custom title bar; short axis labels aligned across locales.
Add Ratings section under General: manual skip count before setting 1★,
and per-axis minimum stars for random mixes/albums (song, album, artist).
StarRating shows five stars with selection capped at three; shared max in authStore.
Queue filtering via passesMixMinRatings; OpenSubsonic-style entity rating fields on types.
- iTunes Search API calls are now gated behind enableAppleMusicCoversDiscord
(default: false). No external requests to Apple are made unless the user
explicitly enables the new opt-in toggle in Settings.
- When the toggle is flipped, Discord presence is immediately re-sent for
the current track (coversSettingChanged bypasses the early-return guard).
- When paused, activity type switches to Playing (no auto-timer) and state
text shows "Paused" instead of the artist name.
- New authStore field + setter; new Settings toggle shown only when Discord
RPC is enabled; i18n keys added to all 7 languages.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fetches album artwork from the iTunes Search API and passes the URL
directly to Discord's large_image field. Subsonic cover URLs require
auth and can't be used by Discord directly.
- 3-strategy search: exact quoted → relaxed → track title fallback
- 1-hour in-memory cache per artist|album key
- iTunes search runs in tokio::task::spawn_blocking (reqwest::blocking
must not run on the Tokio async executor)
- artwork_cache wrapped in Arc<Mutex<...>> for cross-thread sharing
- Fallback to the pre-uploaded "psysonic" asset when no match found
- Cargo.toml: blocking feature alongside rustls-tls
Co-Authored-By: kilyabin <kilyabin@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>