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CLAUDE.md

This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.

What is Psysonic

A desktop music player (Tauri v2 + React 18 + TypeScript) for Subsonic API-compatible servers (Navidrome, Gonic, etc.). UI is styled after the Catppuccin aesthetic with glassmorphism effects.

Commands

# Dev mode (Linux — uses X11 backend to avoid WebKit compositing issues)
npm run tauri:dev
# Equivalent to: GDK_BACKEND=x11 WEBKIT_DISABLE_COMPOSITING_MODE=1 tauri dev

# Production build
npm run tauri:build

# Frontend-only dev server (no Tauri shell)
npm run dev

# Type-check + bundle frontend
npm run build

There are no test scripts. TypeScript compilation (tsc) is part of the build.

Architecture

Stack

  • Frontend: React 18 + TypeScript + Vite, served inside a Tauri WebView
  • Backend: Rust (Tauri v2) — handles tray icon, media key shortcuts, exit_app command, and the full audio engine
  • State: Zustand stores (no Redux)
  • Audio: Rust/rodio engine (src-tauri/src/audio.rs) — downloads track bytes via reqwest, decodes with symphonia, plays via rodio. Replaces Howler.js. See detailed notes in the Notes section.
  • API: All server communication goes through src/api/subsonic.ts — a thin wrapper around axios using Subsonic token auth (MD5 hash of password + salt)
  • Last.fm: src/api/lastfm.ts — direct Last.fm API integration (scrobbling, Now Playing, love/unlove, similar artists, top stats, recent tracks). API key + secret from VITE_LASTFM_API_KEY / VITE_LASTFM_API_SECRET env vars (bundled at build time).
  • i18n: react-i18next, all translations inline in src/i18n.ts (English, German, French, Dutch)

Key files

File Role
src/api/subsonic.ts All Subsonic REST calls + buildStreamUrl / buildCoverArtUrl / buildDownloadUrl helpers. Also exports pingWithCredentials(), coverArtCacheKey(), reportNowPlaying(). getRandomSongs includes a _t timestamp param to prevent browser/axios caching.
src/api/lastfm.ts Last.fm API: scrobble, updateNowPlaying, love/unlove, getTrackLoved, getSimilarArtists, getTopArtists/Albums/Tracks, getRecentTracks, getUserInfo. Auth via session key stored in authStore.
src/utils/imageCache.ts IndexedDB image cache (30-day TTL) + in-memory object URL Map. getCachedUrl(fetchUrl, cacheKey) is the main entry point. Capped at 150 entries with LRU eviction + URL.revokeObjectURL. Max 5 concurrent fetches.
src/components/CachedImage.tsx Drop-in <img> replacement that resolves via the image cache. Also exports useCachedUrl(fetchUrl, cacheKey) hook for CSS background-image use cases. Uses cancellation flag to prevent setState on unmounted components.
src/components/TooltipPortal.tsx Global tooltip system. Listens for mouseover/mouseout on document, reads data-tooltip / data-tooltip-pos / data-tooltip-wrap attributes, renders via createPortal to document.body at z-index: 99999. Mounted once in App.tsx. Use data-tooltip instead of native title= everywhere — title= produces unstyled OS tooltips.
src/components/CustomSelect.tsx Styled portal-based dropdown replacing native <select>. Accepts SelectOption[] with optional group and disabled. Positioned via useLayoutEffect, flips above trigger if near viewport bottom. Use for all select inputs.
src/components/LastfmIcon.tsx Shared Last.fm SVG logo component. <LastfmIcon size={16} />.
src/store/authStore.ts Multi-server support via ServerProfile[] + activeServerId. getBaseUrl() / getActiveServer() used by subsonic.ts. Also stores Last.fm session key, username, scrobbling toggle. Persisted via localStorage (synchronous — do not change to async storage).
src/store/playerStore.ts Playback state, queue, scrobbling at 50% via Last.fm, server queue sync (debounced 1.5s). On playTrack: calls reportNowPlaying (Navidrome) + lastfmUpdateNowPlaying (Last.fm) independently. Persists currentTrack, queue, queueIndex, currentTime for cold-start resume.
src-tauri/src/audio.rs Rust audio engine: audio_play, audio_pause, audio_resume, audio_stop, audio_seek, audio_set_volume commands. Emits audio:playing, audio:progress (100ms), audio:ended, audio:error events. MASTER_HEADROOM (-1 dB) prevents inter-sample clipping at full volume.
src/store/themeStore.ts Theme selection (60 themes across 8 groups), applied as data-theme on <html>
src/store/lyricsStore.ts Sidebar tab state (activeTab: 'queue' | 'lyrics'). showLyrics() / showQueue() / setTab(). Not persisted.
src/components/LyricsPane.tsx Lyrics pane rendered inside QueuePanel when activeTab === 'lyrics'. Fetches from LRCLIB, parses LRC, auto-scrolls active line. Only subscribes to currentTime when synced lyrics are present.
src/api/lrclib.ts Fetches lyrics from https://lrclib.net/api/get. Returns { syncedLyrics, plainLyrics }. parseLrc() parses LRC timestamps into sorted LrcLine[].
src/store/fontStore.ts Font selection (10 fonts), applied as data-font on <html>. Persisted in psysonic_font.
src/store/keybindingsStore.ts Configurable keybindings — maps KeyAction to e.code strings. Persisted in psysonic_keybindings.
src/utils/playAlbum.ts playAlbum(albumId) — fetches album, fades out current track (700 ms), restores volume in store only (no Rust invoke), calls playTrack. Used by AlbumCard and Hero play buttons.
src-tauri/src/lib.rs Tray menu, media key global shortcuts (disabled on Linux), exit_app command
src/App.tsx Root routing, RequireAuth guard, TauriEventBridge (media keys → store actions), <TooltipPortal /> mount
src/i18n.ts All translations (en + de + fr + nl) inline. Language persisted in localStorage('psysonic_language').
src/components/Sidebar.tsx Sidebar nav + UpdateToast component. On mount (1.5s delay) fetches https://api.github.com/repos/Psychotoxical/psysonic/releases/latest, compares tag_name against version imported directly from package.json (build-time constant — more reliable than getVersion() from Tauri API), and shows a toast above Statistics only when a newer version exists. Silently no-ops if offline.
src/components/AlbumHeader.tsx Extracted from AlbumDetail — cover art, album info, play/enqueue buttons, bio modal, download.
src/components/AlbumTrackList.tsx Extracted from AlbumDetail — tracklist with star ratings, codec labels, VA artist column, context menu.
src/components/QueuePanel.tsx Queue sidebar. Toolbar with round buttons (Shuffle, Save, Load, Clear, Gapless ∞, Crossfade ≋). Gapless and Crossfade are mutually exclusive — enabling one disables the other in both the toolbar and Settings. Header shows title + count + duration inline. Crossfade popover (range slider 110 s) anchored below the ≋ button. Tech info (codec/bitrate) as frosted-glass overlay on cover art. Items get .context-active class while their context menu is open.
src/components/CoverLightbox.tsx Full-screen image lightbox. Props: { src, alt, onClose }. ESC key + overlay click to close. Used in AlbumHeader and ArtistDetail.
packages/aur/PKGBUILD AUR package definition for Arch/CachyOS. Installs a wrapper script at /usr/bin/psysonic that sets GDK_BACKEND=x11, WEBKIT_DISABLE_COMPOSITING_MODE=1, WEBKIT_DISABLE_DMABUF_RENDERER=1 before launching the binary.

Multi-server support

authStore holds a ServerProfile[] array and an activeServerId. The ServerProfile shape is:

interface ServerProfile {
  id: string;
  name: string;
  url: string;
  username: string;
  password: string;
}

Use getActiveServer() to get the current server, getBaseUrl() to get its URL.

Login / connection flow

  • Connection is tested with pingWithCredentials(url, username, password) from src/api/subsonic.ts before writing anything to the store.
  • Only after a successful ping: addServer() + setActiveServer() + setLoggedIn(true).
  • RequireAuth in App.tsx redirects to /login if !isLoggedIn || !activeServerId || servers.length === 0.
  • Do not call addServer() before verifying the connection — this avoids a rehydration race condition with Zustand's async storage.

Auth salt security

secureRandomSalt() in subsonic.ts uses crypto.getRandomValues() (not Math.random()) for all token auth salts.

Image caching

buildCoverArtUrl() generates a new ephemeral URL on every call (new salt) — the browser cache is useless. All cover art and artist images are cached via:

  • coverArtCacheKey(id, size) — stable key: ${serverId}:cover:${id}:${size}
  • CachedImage component or useCachedUrl hook — resolve via IndexedDB, fall back to direct URL
  • Use useCachedUrl (not CachedImage) for CSS background-image properties
  • Gotcha: useCachedUrl / hooks from CachedImage.tsx must be called unconditionally, before any early return in the component. Derive inputs from nullable state (e.g. album?.album.coverArt) rather than placing the hook after guard returns.

Data flow

  1. authStore.getBaseUrl() returns the active server's URL
  2. subsonic.ts calls useAuthStore.getState() directly (not hooks) to build each request
  3. playerStore.playTrack() calls invoke('audio_play', { url, volume, durationHint }), calls reportNowPlaying (Navidrome) + lastfmUpdateNowPlaying (Last.fm), listens for audio:progress / audio:ended events, triggers scrobble at 50% directly via Last.fm API, and debounces server queue sync
  4. Tauri events (media:play-pause, tray:play-pause, etc.) are bridged to store actions in TauriEventBridge inside App.tsx
  5. On cold start (app restart): if currentTrack is in localStorage, resume() calls audio_play + seeks to saved currentTime

Adding a new page

  1. Create src/pages/MyPage.tsx
  2. Add a <Route> in AppShell in src/App.tsx
  3. Add a sidebar link in src/components/Sidebar.tsx
  4. Add i18n keys to both enTranslation and deTranslation in src/i18n.ts

Adding a new Subsonic API call

Add a function to src/api/subsonic.ts using the api<T>() helper. The helper automatically injects auth params and unwraps subsonic-response.

Themes

60 themes across 8 groups, selectable in Settings via ThemePicker. themeStore persists the choice and sets data-theme on <html>. All component CSS uses semantic tokens (--accent, --text-primary, etc.) — only the player button gradient and a few decorative elements reference --ctp-* palette vars directly, so every theme must define the full --ctp-* set.

--volume-accent overrides the volume slider colour independently of --accent (used by WnAmp for orange volume, yellow accent elsewhere).

Theme Group Style Accent
poison Psysonic Themes dark charcoal, phosphor green LCD glow Green #1bd655
nucleo Psysonic Themes warm brass/cream light Brass #7a5218
psychowave Psysonic Themes deep violet synthwave Purple #a06ae0
vintage-tube-radio Psysonic Themes warm brown, VFD orange Orange #FF6F00
neon-drift Psysonic Themes midnight blue, electric cyan glow Cyan #00f2ff
wnamp Mediaplayer cool gray-blue dark, LCD glow, Courier New Yellow #d4cc46, volume #de9b35
muma-jukebox Mediaplayer silver/blue light Blue #0070a0
winmedplayer Mediaplayer cobalt blue dark Lime #45ff00
p-dvd Mediaplayer near-black cinematic Cyan #00aaff
spotless Mediaplayer flat dark, Spotify-inspired Green #1ED760
dzr0 Mediaplayer flat light, Deezer-inspired Purple #A238FF
cupertino-beats Mediaplayer Apple Music dark, glassmorphism Red #fa243c
cupertino-light Operating Systems macOS light, frosted glass Apple Blue #0071e3
cupertino-dark Operating Systems macOS Space Grey, frosted glass Vibrant Blue #007aff
aero-glass Operating Systems Win7 Aero — ice-blue glass sidebar, near-black frosted taskbar player bar, Aero button gradients Blue #1878e8
w98 Operating Systems Windows 98 teal desktop Navy #000080
luna-teal Operating Systems WinXP Luna — warm tan bg, Luna blue task-pane sidebar, XP selection blue hover #316AC5, gel buttons Green #3c9d29
w11 Operating Systems Windows 11 Fluent Design dark — Mica sidebar, clean neutrals, no gradients Windows Blue #0078d4
gw1 Games Guild Wars 1 — aged Tyrian stone, ornate gold borders, Cinzel serif track name, Searing crimson danger Gold #c8960c
grand-theft-audio Games GTA night city Green #57b05a
lambda-17 Games Half-Life orange alert Amber #ff9d00
nightcity-2077 Games Cyberpunk 2077 Neon Yellow #FCEE0A
tetrastack Games Tetris 8-bit, grid background Cyan #00f0f0
v-tactical Games Battlefield Burnt Orange #ff8a00
horde Games WoW Horde — Durotar blood-red earth, forge-fire gold glow, iron-plate sidebar Blood Red #cc2200
alliance Games WoW Alliance — Stormwind deep navy, cathedral stone, paladin holy-light glow, gold sidebar trim Royal Blue #3388cc
blade Movies deep black, blood-red Red #b30000
dune Movies Arrakis — warm sand main vs cool sietch-blue #0e0c1a sidebar, spice cinnamon #c8780a accent, desert horizon gradient, sand-grain scrollbar Spice #c8780a
hill-valley-85 Movies BTTF — DeLorean time circuit: track name red #ff2200 Courier New uppercase, artist amber, stainless-steel sidebar lines, fire+lightning radial gradients Orange #ff8c00
imperial-sith Movies Star Wars dark side Red #e60000
middle-earth Movies LOTR — parchment bg, Bag End oak wood-grain sidebar, ring-inscription-glow 5s animation on track name, Sammath Naur player bar, seven-stop gold progress bar, Georgia serif Gold #d4a820
morpheus Movies Matrix — CRT scanlines on app-shell, vertical code-column sidebar pattern, terminal buttons (monospace, no fill, green glow border-radius 0), 6px scrollbar Phosphor Green #00ff41
order-of-the-phoenix Movies Harry Potter Ember Orange #e63900
pandora Movies Avatar bioluminescent Cyan #00f2ff
spider-tech Movies Spider-Man — CSS spider web (conic+radial) radiating from sidebar top-left, Into the Spider-Verse halftone dots on app-shell, track name red glow, artist in suit-blue #4a88ff Red #E62429
stark-hud Movies Iron Man HUD Cyan #00f2ff
t-800 Movies Terminator, Skynet blue Cyan #00d4ff
aqua-quartz Operating Systems Mac OS X Aqua, skeuomorphic jelly buttons Blue #3876f7
dos Operating Systems MS-DOS — ANSI blue #0000AA bg, Courier New everywhere, inverted grey selection, blinking block cursor on track name, 16px DOS scrollbar Yellow #FFFF55
unix Operating Systems Unix Shell — pure black, Courier New, $ prompt prefix + blinking _ cursor on track name, artist in ANSI blue #5588FF (ls directory color), thin 6px scrollbar Green #22C55E
w3-1 Operating Systems Windows 3.1, light silver/teal Navy #000080
ice-and-fire Series Game of Thrones — temperature duality: volcanic warm main (#100c08) vs cold Castle Black sidebar (#090c10), fire-flicker 5s irregular animation on track name, dragon gold #c8880a artist, red-to-gold content header rule, forge fire glow on player bar Blood Red #c41e1e
doh-matic Series The Simpsons Blue #1F75FE
heisenberg Series Breaking Bad — periodic table grid on app-shell, hazmat tape diagonal on sidebar, crystal-pulse 3s glow animation on track name, lab fluorescent blue top border on player bar Crystal Blue #35d4f8
turtle-power Series TMNT, turtle green, brick sidebar Green #33cc33
insta Social Media Instagram dark, pink gradient Pink #E1306C
readit Social Media Reddit dark, orange-red OrangeRed #FF4500
the-book Social Media Facebook light, blue sidebar Blue #1877F2
mocha Open Source Classics Catppuccin dark Mauve
macchiato Open Source Classics Catppuccin medium-dark Mauve
frappe Open Source Classics Catppuccin medium Mauve
latte Open Source Classics Catppuccin light Mauve
nord Open Source Classics Polar Night dark Frost #88c0d0
nord-snowstorm Open Source Classics Snow Storm light Deep-Blue #5e81ac
nord-frost Open Source Classics deep ocean blue Frost #88c0d0
nord-aurora Open Source Classics Polar Night + aurora Purple #b48ead
gruvbox-dark-hard Open Source Classics Gruvbox dark hard Orange #fe8019
gruvbox-dark-medium Open Source Classics Gruvbox dark medium Orange #fe8019
gruvbox-dark-soft Open Source Classics Gruvbox dark soft Orange #fe8019
gruvbox-light-hard Open Source Classics Gruvbox light hard Orange #af3a03
gruvbox-light-medium Open Source Classics Gruvbox light medium Orange #af3a03
gruvbox-light-soft Open Source Classics Gruvbox light soft Orange #af3a03

Light-theme gotcha: The Hero and Fullscreen Player sit on top of album-art backgrounds with dark overlays. Their text colors are hardcoded white (not var(--text-primary)) so they stay readable in light themes (Latte, Nord Snowstorm).

Artists page — initial avatars

Artist images are intentionally not loaded on the Artists overview page (grid + list view) to avoid slow server disk I/O on large libraries. Instead, each artist gets a colour-coded initial avatar: first letter of the name (skipping leading punctuation/numbers), colour deterministically hashed from the name using Catppuccin palette variables. Artist images are still loaded on the individual ArtistDetail page (cached via IndexedDB). In the grid view, the initial avatar is a circle (border-radius: 50%, border: 2px solid with the accent colour) centred inside the card. Name and album count below are centre-aligned.

Artist cards

ArtistCardLocal uses the same structure as AlbumCard: no padding, full-width square cover via aspect-ratio: 1, info below. Both use flex: 0 0 clamp(140px, 15vw, 180px) inside .album-grid so they stay the same size as album cards.

NowPlayingDropdown — Live button

src/components/NowPlayingDropdown.tsx polls getNowPlaying every 10 seconds in the background. Navidrome keeps stale "now playing" entries for several minutes after playback stops. To fix this: entries belonging to the current user (ownUsername) are filtered by the local isPlaying state from playerStore — so the badge disappears instantly when the user pauses or stops, without waiting for the server to clear the entry. Clicking an entry navigates to the album page (/album/:albumId) if stream.albumId is available.

i18n

All non-English strings live exclusively in src/i18n.ts — never hardcode translated text in .tsx files. Four languages: en, de, fr, nl. Translation namespaces: sidebar, home, hero, search, nowPlaying, contextMenu, albumDetail, artistDetail, favorites, randomMix, randomAlbums, playlists, albums, artists, statistics, login, common, settings, help, queue, player.

German terminology: "Queue" is always "Warteschlange" in German — never leave "Queue" untranslated in DE strings.

Tauri capabilities

Tauri v2 capability configs live in src-tauri/capabilities/. Schema is auto-generated into src-tauri/gen/schemas/. Modify capabilities there when adding new Tauri plugins or IPC commands.

Release / CI

Releases are triggered by pushing a v* tag. The GitHub Actions workflow (.github/workflows/release.yml) builds for macOS (arm64 + x86_64), Linux (Ubuntu 24.04 → deb + rpm), and Windows.

The workflow is split into three jobs: create-release (creates the GitHub Release with changelog body from CHANGELOG.md), build-macos-windows (macOS + Windows via tauri-action), and build-linux (Ubuntu 24.04, manual, builds only deb + rpm via --bundles deb,rpm).

AppImage is no longer built. The AppImage was fundamentally incompatible with non-Ubuntu distros (Arch, Fedora) due to the bundled WebKitGTK conflicting with the system's Mesa/EGL stack.

Never force-push or move a tag after publishing. GitHub caches release tarballs — moving a tag causes the AUR and other package managers to build stale code. Bump the patch version instead.

Linux distribution channels

Distro family Package
Ubuntu / Debian .deb from GitHub Releases
Fedora / RHEL .rpm from GitHub Releases
Arch / CachyOS AUR: yay -S psysonic or paru -S psysonic

AUR package (packages/aur/PKGBUILD)

  • Maintained at aur.archlinux.org/packages/psysonic (account: Psychotoxical)
  • Builds from source using the system's own WebKitGTK — no bundled libs, no EGL issues
  • Installs a wrapper script at /usr/bin/psysonic setting GDK_BACKEND=x11, WEBKIT_DISABLE_COMPOSITING_MODE=1, WEBKIT_DISABLE_DMABUF_RENDERER=1
  • When releasing: bump pkgver in packages/aur/PKGBUILD, copy to ~/aur-psysonic/, run makepkg --printsrcinfo > .SRCINFO, commit and push to AUR remote

Notes

  • Media key shortcuts (MediaPlayPause, etc.) are not registered on Linux (see #[cfg(not(target_os = "linux"))] in lib.rs). Spacebar is the keyboard shortcut for play/pause instead.
  • playerStore persists volume, repeatMode, currentTrack, queue, queueIndex, and currentTime to localStorage via Zustand partialize. The audio engine state is runtime-only (Rust side).
  • Auth data is persisted via localStorage (synchronous Zustand storage). Do not switch to @tauri-apps/plugin-store for authStore — async storage causes a rehydration race condition where getActiveServer() returns undefined before state is restored.
  • tauri.conf.json CSP is set to null — a stricter CSP breaks HTTP requests in WebKitGTK on Linux.
  • App logo: public/logo.png (used in login page and elsewhere). All platform icons generated from this via npx tauri icon public/logo.png.
  • Audio engine (Rust/rodio): audio_play downloads the full track via reqwest, decodes with symphonia/rodio Decoder, appends to a Sink. A generation counter (AtomicU64) cancels in-flight downloads when the user skips. Progress is tracked via atomic sample counter (CountingSource) — no wall-clock drift. audio:ended fires after ~1 s of consecutive near-end ticks at 100 ms intervals. Tauri IPC parameter names are camelCase (durationHint, not duration_hint) — this is a hard-learned gotcha, do not revert. MASTER_HEADROOM = 0.891_254 (-1 dB) is applied to all volume calculations to prevent inter-sample clipping from modern 0 dBFS masters + EQ biquad ripple.
  • Seek: playerStore.seek() debounces by 100 ms, then calls invoke('audio_seek', { seconds }). The Rust side calls sink.try_seek() first; if that fails (e.g. FLAC without a SEEKTABLE), the seek silently fails — FLAC files without SEEKTABLE are not seekable. CountingSource::try_seek only resets the counter if the inner seek actually succeeded (prevents display desync on failure).
  • Gapless + Crossfade mutual exclusion: Enabling one auto-disables the other, enforced in both Settings (row opacity/pointer-events + onChange) and QueuePanel toolbar (button onClick). Both features running simultaneously caused a glitch: Crossfade moved the Sink (which had Song 2 gapless-chained) to fading_out_sink; after Song 1's fade-out, Song 2 played at full volume from the old Sink.
  • Cold-start resume: resume() checks isAudioPaused flag. If true (warm resume), calls audio_resume. If false (cold start after restart), calls audio_play with saved URL then audio_seek to saved currentTime. Position preference: server queue position > 0 → use server; otherwise use localStorage value.
  • Drag-and-drop: All drag sources use dataTransfer.setData('text/plain', ...) — WebView2 (Windows) does not support custom MIME types like application/json. Queue reordering calculates the drop target index from e.clientY at drop time (iterates [data-queue-idx] elements, picks the first whose midpoint is below the cursor). fromIdx comes from dataTransfer (set in dragstart, always reliable). onDragEnd clears refs synchronously. All drops are handled by the <aside> container — no onDrop on individual queue items.
  • Drag-and-drop cursor (Linux): WebKitGTK does not honour dropEffect for cursor display — the cursor may show as forbidden or no indicator depending on the compositor (KDE Plasma vs GNOME). DnD works correctly regardless. This is a known WebKitGTK limitation, not fixable from web content.
  • Fullscreen Player ("Ambient Stage"): Single centered column — no tracklist. Background uses the artist's largeImageUrl from getArtistInfo() (falls back to cover art). Ken Burns animation: inset: -30%, ±8% translate, 90s cycle. No color orbs (removed — too GPU-intensive). Cover has a slow breathing animation (cover-breathe keyframe). Long song titles scroll as a marquee (MarqueeTitle component — measures overflow via getBoundingClientRect + ResizeObserver, animates via CSS custom property --scroll-amount). Track.artistId is populated from SubsonicSong.artistId (Navidrome returns this field) across all 18 track-construction sites.
  • Sidebar: Fixed width via CSS clamp(200px, 15vw, 220px) — no drag-to-resize. Collapsed state (72px) persisted in localStorage. Update notification uses Tauri Shell plugin open() to launch the system browser — <a target="_blank"> does not work inside a Tauri WebView.
  • Artist page — external links: Last.fm and Wikipedia buttons open in the system browser via open() from @tauri-apps/plugin-shell. Button label temporarily changes to "Opened in browser" / "Im Browser geöffnet" for 2.5 s as visual confirmation.
  • Tracklist columns: Order is # | Title | [Artist (VA only)] | Favorite | Rating | Duration | Format. Format column uses 120px (NOT auto or 1fr) — auto caused misalignment because header and track-row are independent grid containers: "FORMAT" header text is narrower than "MP3 · 320 kbps", so the fr title column calculated differently in header vs rows, shifting all subsequent columns. 1fr fixed alignment but made the format column too wide. Fixed 120px fits all codec strings (MP3/FLAC/OGG · kbps) and aligns perfectly. Total row uses explicit grid-column numbers (not negative indices).
  • AlbumDetail: Thin orchestrator (src/pages/AlbumDetail.tsx) — state, handlers, useCachedUrl hook, renders AlbumHeader + AlbumTrackList + related albums section. Logic is split into the two extracted components.
  • Playlists page: List layout (not card grid) with sort buttons (Name / Tracks / Duration, toggle asc/desc) and a filter input. Play icon and delete button appear on row hover.
  • Statistics page: Library stat cards (Artists / Albums / Songs), Recently Played, Most Played, Highest Rated. Last.fm section (when configured): top artists/albums/tracks with period filter + recent scrobbles. No genre chart (removed). Data loaded in parallel via Promise.allSettled.
  • Context menu: song and queue-item types both have "Go to Album" (Disc3 icon, shown only when song.albumId exists) and "Favorite/Unfavorite" toggle. Context menu type union: 'song' | 'album' | 'artist' | 'queue-item' | 'album-song'. Starred state is read from item.starred (set when the item was loaded) and overridden by starredOverrides in playerStore (updated immediately on star/unstar so the UI reflects the change without a page reload). Track interface includes starred?: string — propagated via songToTrack() and all inline track-object construction sites.
  • QueuePanel meta box: Shows title (no link) → artist (linked to /artist/:id) → album (linked to /album/:id) → year (if available). Cover art is 90×90 px, top-aligned with codec/bitrate frosted-glass overlay at bottom. Default panel width 340 px. Header: title 16px/700, song count + total duration inline in --accent colour.
  • Queue toolbar: 6 round buttons (queue-round-btn, border-radius: 50%) centred in a row. Active state: background: var(--accent); color: var(--ctp-base). Crossfade (≋) button: inactive click → enable + open popover; active click → disable + close. Popover: position: absolute; top: calc(100% + 10px); right: 0; width: 170px — right-aligned to prevent viewport overflow. Gapless and Crossfade are mutually exclusive — clicking one disables the other.
  • WaveformSeek hover tooltip: Hovering over the waveform canvas shows a floating time label (.player-volume-pct) above the cursor position, reusing the same CSS class as the volume % label. Rendered in a relative <div> wrapper; positioned via left: ${hoverPct * 100}%. Hidden when no track is loaded or mouse has left the canvas.
  • Queue hover: Queue items use .context-active CSS class when their context menu is open, keeping the hover highlight visible.
  • Random Mix hover: Row uses .context-active CSS class when a context menu is open for that song. contextMenuSongId state cleared via useEffect when contextMenu.isOpen becomes false.
  • Favorites songs: Full tracklist layout matching AlbumDetail — track-row-va grid with #, Title, Artist, Duration columns and a header row. Artist name clickable → artist page. "Add all to queue" button (btn btn-surface) next to the section title sends all favorited songs to the queue.
  • Random Mix — Genre Filter: excludeAudiobooks + customGenreBlacklist in authStore (persisted). Hardcoded AUDIOBOOK_GENRES list in RandomMix.tsx and AUDIOBOOK_GENRES_DISPLAY in Settings.tsx must be kept in sync. Filter checks song.genre, song.title, and song.album. Clickable genre chips in the tracklist let users add genres to the blacklist on the fly.
  • Random Mix — Super Genre Mix: 9 super-genres defined in SUPER_GENRES constant. Server genres fetched via getGenres() on mount; availableSuperGenres filters to those with ≥1 keyword match. loadGenreMix uses progressive rendering — setGenreMixSongs updated after each genre request resolves. Genre list capped at 50 (randomly sampled) so total fetch stays near 50 songs — no over-fetching. genreMixComplete state gates the "Play All" button: button stays btn-surface with live n / 50 counter while loading, switches to btn-primary only when all songs are ready.
  • RandomAlbums: No auto-refresh timer — loads once on mount, manual refresh button only. loadingRef guards against concurrent fetches.
  • Queue shuffle: shuffleQueue() in playerStore keeps current track at index 0, Fisher-Yates shuffles the rest.
  • Tooltips: Use data-tooltip="text" on any element — never native title=. data-tooltip-pos="top|bottom|left|right" (default: top). data-tooltip-wrap for multi-line. Rendered by TooltipPortal in App.tsx via document.body portal.
  • Scrobbling: At 50% playback, playerStore calls lastfmScrobble() directly. Navidrome is NOT used for scrobbling. Both reportNowPlaying (Navidrome) and lastfmUpdateNowPlaying (Last.fm) are called on every playTrack() — independently, fire-and-forget.
  • Last.fm API key: Stored in .env as VITE_LASTFM_API_KEY / VITE_LASTFM_API_SECRET. Bundled into the JS at build time (Vite). Not in git. For desktop apps this is acceptable — Last.fm's own docs acknowledge client-side keys can't be truly hidden.
  • NowPlayingDropdown refresh: spinning state is separate from loading — button is always clickable. Spin lasts min 600 ms via setTimeout. Background poll (loading) does not block the button.
  • CoverLightbox: Shared component (src/components/CoverLightbox.tsx). Props: { src, alt, onClose }. ESC + overlay click to close. Used in AlbumHeader (album cover) and ArtistDetail (artist avatar, wrapped in .artist-detail-avatar-btn).
  • Home page: Section order: recent → discover → artist discovery (pill-buttons, no images) → starred → mostPlayed. Artist discovery uses getArtists() full list + client-side Fisher-Yates shuffle (16 random), rendered as artist-ext-link pill-buttons (same as ArtistDetail "Similar Artists") — no image loading, no performance impact.
  • CoverLightbox + EQ popup: Both use createPortal(…, document.body) to escape backdrop-filter CSS containing-block issues on the player bar and other ancestors.
  • Version: 1.16.0