* feat(audio): rust preview engine with secondary sink
Adds a parallel rodio Sink on the existing OutputStream for 30s
mid-track previews. Two new Tauri commands (audio_preview_play,
audio_preview_stop) plus three events (audio:preview-start /
-progress / -end). The main sink is paused with Sink::pause() and
auto-resumed on preview end iff it was playing beforehand.
* feat(playlists): migrate suggestion preview to rust audio engine
Replaces the HTML5 <audio> path with the new rust preview engine.
previewStore mirrors the engine's start/progress/end events so any
tracklist row can render preview UI from a single source of truth.
Spacebar redirects to stopPreview while a preview plays, hardware
mediakeys are silently dropped (Q5), and tray clicks cancel the
preview before forwarding the original action.
* feat(albums): inline play + preview buttons in tracklist rows
Track number stays static on hover instead of swapping to a play
icon — the dedicated Play and Preview buttons in the title cell
take over click-to-play and click-to-preview. Active+playing rows
keep the eq-bars (also on hover), active+paused rows fall back to
the static accent-coloured number.
Pilot for the wider rollout to other tracklists.
* feat(tracklists): roll out inline play + preview buttons
Mirrors the AlbumTrackList pilot across the remaining track-row
based lists: PlaylistDetail main tracks, Favorites, ArtistDetail
top tracks, RandomMix (both genre-mix and filtered-songs lists).
Track number stays static, the dedicated Play + Preview buttons
in the title cell take over click-to-play and click-to-preview.
* feat(settings): track preview toggle + configurable position and duration
Adds an opt-out switch and two sliders to Settings → Audio:
start position (0-90 % of track length, default 33 %) and preview
duration (5-60 s, default 30 s). The progress-ring animation
follows the duration via a CSS variable so the visual matches the
engine's auto-stop. Disabling the feature hides every inline
preview button via a single root-level data attribute, no per-row
conditional rendering required.
i18n keys added in all 8 locales.
* fix(audio): cancel preview when main playback (re)starts
audio_play, audio_play_radio, audio_resume and audio_stop did not
know about the parallel preview sink, so clicking Play on a track
that was currently being previewed left the preview running on top
of the freshly started main playback. New helper clears the resume
flag, bumps the preview generation, drops the sink and emits an
'interrupted' end event before any of those commands touches the
main sink.
* feat(settings): per-location track preview toggles
Splits the single trackPreviewsEnabled toggle into a master + 6 per-location
sub-toggles (suggestions, albums, playlists, favorites, artist, randomMix).
Master remains the kill switch; sub-toggles are only honoured when master
is on. Each tracklist container is marked with `data-preview-loc="<id>"` and
hidden via scoped CSS when the matching root attribute is "off".
startPreview now takes a location argument so the store can guard logic too.
i18n added in all 8 locales.
* fix(contextmenu): use ChevronsRight for Play Next to distinguish from preview
* feat(themes): add Kanagawa, Atom One, 1984 palettes; group OSS Classics by family
Adds three upstream-faithful theme families to Open Source Classics and
restructures the picker so the section is no longer alphabetically wild.
New themes (9 total):
- Kanagawa (rebelot/kanagawa.nvim): Wave, Dragon, Lotus
- Atom One (Th3Whit3Wolf/one-nvim): Dark, Light
- 1984 (juanmnl/vs-1984): Default, Cyberpunk, Light, Orwell
(Fancy + Unbolded skipped — identical palette to Default, style-only)
Each theme defines the full token set (--bg-*, --accent, --text-*, all
--ctp-*, --waveform-*, --positive/warning/danger, --select-arrow), so
login screen, queue sidebar tabs, and all subpages inherit the palette
without component-level overrides.
Picker restructure:
- ThemeDef gains optional `family?: string`
- Open Source Classics regrouped: 1984, Atom One, Catppuccin, Dracula,
Gruvbox, Kanagawa, Nightfox, Nord
- Family headings rendered inline (grid-column: 1 / -1) when family
changes; new .theme-family-header style in components.css
- Theme scheduler dropdown labels prefixed with family for context
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore(release): sync Cargo.lock to 1.45.0-dev
When an existing app-v tag points to a different commit than source_ref,
re-point it to the checked out source commit and continue publishing.
This preserves Source code archive correctness without blocking artifact release.
drawCurve read offsetWidth/offsetHeight unconditionally. When the canvas
sits inside a collapsed <details> (SettingsSubSection) on first paint,
both are 0, innerW becomes negative, the points-loop never runs, and
points[0][0] throws. Linux WebKitGTK happens to lay out the details
expanded on first render; macOS WebKit does not, so the same code path
unmounted the entire React tree because there is no ErrorBoundary above
Settings.
Bail early when innerW or innerH is non-positive — the ResizeObserver
already triggers a redraw once the canvas gets real dimensions.
Closes#382.
Ensure GitHub release tags are created from the checked out channel ref and fail
early if an existing tag points to a different commit. This keeps Source code
archives aligned with built artifacts and prevents mixed-release snapshots.
* docs(nix): refresh NixOS install guide for channels and CI
Align nixos-install.md with current automation: reusable verify-nix on
next/release, npmDepsHash sync on main, devShell vs shell.nix, nix run,
and pinning by branch or app-v tag. Link maintainers to RELEASE_PROCESS.
* docs(nix): steer production installs to release channel
Add a stability note and clarify pinning: prefer the release branch or
`app-v*` tags for everyday use; reserve main/next for contributors.
GitHub's tag archive folder is named after the tag (with only a
leading 'v' stripped). Tags like 'app-v1.44.0' produce
'psysonic-app-v1.44.0/', not 'psysonic-1.44.0/', so the previous
'cd "psysonic-$pkgver"' failed with "Datei oder Verzeichnis nicht
gefunden". This was hotfixed on AUR as 1.44.0-2; mirror here so
the next bump doesn't regress.
Whats New and the post-update modal required an exact ## [version] header,
so prerelease package versions (rc, dev) often had no matching section.
Match on major.minor.patch first; if several sections share the core,
prefer a plain X.Y.Z heading when present.
* ci(release): sync Cargo/tauri versions after npm version on promote
Keep bundle artifact names aligned with package.json by updating
src-tauri/Cargo.toml and tauri.conf.json when promoting channel branches.
Made-with: Cursor
* ci(release): sync Cargo/tauri in post-release dev bump PR
Run the same package.json→Tauri sync after bumping main to the next -dev
version so local builds match auto-generated PR contents.
* feat(playlists): suggestion-row preview UX (30s preview, double-click play-next, scroll keep)
Reworks the interaction on the suggestion rows below a playlist so users
can audition songs before deciding what to do with them.
- New "Preview" pill button left of each track title plays a 30-second
mid-song sample via a parallel HTML5 audio element. The main player
pauses on the first preview and auto-resumes when the preview ends.
Switching previews chains without re-resuming. External main-player
playback (spacebar, mediakey) cancels the preview without resuming.
Animated underline shows the 30 s progress.
- Double-click the row to insert the song at queueIndex + 1 and skip to
it ("Play next"). Single-click is intentionally inert so a stray click
next to the preview button no longer drops a song into the queue by
accident. Tooltip on the row makes the affordance discoverable.
- The + button still adds to the playlist, and now restores the
.main-content scroll position so the page no longer jumps to the top
after pressing it.
- i18n keys in all 8 locales: playlists.preview / previewStop / previewShort
/ previewStopShort / suggestionDoubleClickPlayNext.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(playlists): WebKitGTK NULL-instance crash on preview teardown
cucadmuh hit GLib-GObject-CRITICAL: invalid (NULL) pointer instance /
g_signal_connect_data assertion failed, with the UI freezing after
clicking a preview button. Root cause was the audio-element lifecycle:
- `audio.src = ''` to "stop" leaves WebKitGTK's GStreamer playbin in a
half-initialized state. The next signal_connect dereferences NULL.
- Creating `new Audio()` per click stacked half-torn-down playbins
during rapid switches.
- `loadedmetadata` listeners on orphaned audio elements could call
play() on an already-discarded instance.
Fix: reuse one <audio> element per component, tear down the source
via removeAttribute('src') + load() (which resets the playbin
cleanly), and gate async listeners behind a session counter so stale
metadata events on switched-away previews are ignored.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(playlists): icon-based action buttons + add-on-doubleclick + hint
- Replace text-pill Preview button with circular icon button + animated
SVG progress ring (Play/Square icon swap when active).
- New Play-next button (filled accent circle, white triangle) sits
left of the Preview button — explicit affordance for the action that
used to be a hidden double-click.
- Double-click on a suggestion row now triggers Add-to-playlist (the
same action as the + button on the right) — discoverable shortcut
for mouse users.
- Subtitle under the Suggested Songs header announces the add-on-
doubleclick affordance, in all 8 locales.
- Drop the now-obsolete previewShort / previewStopShort short-label
keys (text replaced by icons); rename suggestionDoubleClickPlayNext
→ playNextSuggestion to match its new role on the Play-next button.
- Keep the session-counter guard from the prior commit so async
loadedmetadata handlers from a switched-away preview can't play()
on a discarded element.
Note: header column labels visually drift from the data columns when
suggestion rows have the action buttons; left as-is for now.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(playlists): apply LUFS pre-analysis attenuation to suggestion previews
When the main player is on loudness normalization, analysed tracks come
out reduced toward target while the unanalysed preview <audio> blasts
the file at its natural level — cucadmuh reported the previews are
audibly louder than the playlist playback.
Apply the user's stored pre-analysis attenuation (the slider value, not
the target-offset effective form) as a linear gain on the preview's
audio.volume. Default −4.5 dB lands the preview at ~60% of the player
volume, which roughly tracks how aggressively the Rust engine pulls
naturally-loud tracks toward target.
If the engine is off, behavior is unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* style(playlists): use chevron icon for suggestion preview button
Distinguishes the preview button from the adjacent play-next button
by mirroring the Play Next chevron from the context menu.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Apply mix rating settings to infinite queue candidates and keep fetching random batches when filtered results are below the target size, so top-ups can still reach five tracks when possible.
workflow_dispatch previously used github.ref_name for source_ref, so
running Next Channel from branch `next` loaded stale reusable workflows
and could recreate the invalid `app-v` tag. Pin source_ref to the
channel branch; document running manual workflows from `main` for
latest publish YAML.
An empty VERSION produced the invalid GitHub tag "app-v" and broke
update-manifest downloads (release tag mismatch).
Validate semver prefix, write package version via heredoc to GITHUB_OUTPUT,
and refuse to compute tag app-v.
Made-with: Cursor
GitHub does not fire push workflows for commits pushed with the default
actions token. Chain Next/Release channel workflows from the matching
promote workflow_run on success.
Made-with: Cursor
* ci(release): gate promote-main on explicit main checks
Add an always-on ci-main workflow that produces a stable check name, and validate that check via check runs (not branch protection APIs). Wire promote-main-to-next to require ci-main / ci-ok and document the required check in the release SOP.
* ci(release): accept ci-ok or UI-style name in main promote gate
GitHub check run names for normal workflows are often the job name only;
keep optional match for the UI-style workflow/job label. Drop unused
statuses:read permission.
Made-with: Cursor
Exclude check runs and status contexts from the current workflow run in the validation fallback path so the promote gate does not fail on its own in-progress job when branch protection contexts are unavailable.
Fix the main-branch promotion gate to evaluate required status contexts from branch protection instead of all check runs, preventing self-blocking while the validator job is still in progress.
* chore(release): prepare 1.44.0 dev version and aur tag source
Set the app version to 1.44.0-dev in package manifests and update the AUR source tag template to app-v$pkgver while keeping pkgver on the current stable release.
* chore(nix): sync npmDepsHash with package-lock.json
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* ci(release): split channel pipelines and automate version transitions
Introduce dedicated next/release orchestration workflows backed by a reusable publish pipeline with RC/final package version updates and post-release main dev bump PRs. Add a strict release process SOP with RC freeze, hotfix override, and mandatory backport rules.
* ci(release): gate main-to-next promotion on green CI
Add a dedicated workflow that validates main branch checks/statuses and block the promote-main-to-next flow unless main is green. Update the release SOP to reflect the enforced pre-promotion validation.
* ci(release): fix channel promotion edge cases and policy gaps
Switch channel promotions to reset-based snapshots with force-with-lease pushes, stop auto-merging channel nix-refresh PRs, and guard main dev bump against version downgrades. Add RC changelog fallback, require AUR release updates in SOP, and extend npmDepsHash sync to main/next/release pushes.
* docs(release): clarify backport and nix refresh survivability rules
Require RC fix backports to reach main before the next main-to-next promotion, and document that channel-local nix refresh PRs are advisory unless equivalent changes are merged into main.
Add a GitHub Actions workflow that recomputes prefetch-npm-deps from
package-lock.json and updates nix/upstream-sources.json so Nix builds stay
aligned without manual hash edits.
Introduce a dedicated --logs mode for CLI log viewing with --tail <lines> and
-f/--follow streaming from the normal/debug log channel, keep user-facing CLI
output free of timestamped log formatting, and update bash/zsh completions for
the new logs flags.
* feat(player): persist queue panel visibility across restarts
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore(audio): drop unused resolved_loudness_gain_db binding
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(loudness): target sync, -14 pre-analysis ref, queue UI, and reseed
- Front: coalesce loudness refresh by target LUFS; replay-gain IPC dedupe keys
include norm target and effective pre-attenuation so TGT changes apply.
- Rust: placeholder gain before integrated LUFS uses pivot at -14 LUFS; UI gain
from effective trim; reseed loudness after delete when waveform cache would skip.
- Pre-analysis: store attenuation relative to -14 LUFS; engine and UI use an
offset for other targets; migrate legacy absolute values on rehydrate.
- Queue/Settings: Loudness/TGT labels vs value buttons; styles; i18n for help.
* fix(i18n): simplify loudness pre-analysis helper copy
Remove reference-target wording from loudness pre-analysis helper text and keep
only the effective adjustment shown for the current LUFS target in all locales.
* fix(player): Lucky Mix respects mix rating filter and harden rating reads
Wire Lucky Mix through the same Settings → Ratings filter as Random Mix
(enrich + passesMixMinRatings). Prefetch artist/album ratings via
getArtist/getAlbum using both userRating and Navidrome-style rating,
and bump the in-memory prefetch cache key so stale misses are not reused.
Resolve artist entity id from OpenSubsonic artists[] or contributors[]
when top-level artistId is missing; read rating on child song and artist
refs so thresholds apply consistently.
* chore: clarify JSDoc for mix rating enrich vs Lucky Mix filter
Store the main queue panel viewport scrollTop in undo snapshots and
reapply it after undo/redo so Ctrl+Z / Ctrl+Shift+Z restores scroll
position alongside queue state.
The Discord Rich Presence module deliberately swallows every IPC error so
the app stays clean when Discord is not running. The downside: when the
status genuinely stops working (Discord client glitches, app id rejected,
socket pipe stuck), nothing is logged anywhere and we have no signal.
Add debug-build logging at every step of the IPC handshake and every send:
- try_connect: separate failure logs for new() vs connect(), success log
with the app id.
- discord_update_presence: log the rendered details/state on send, log
set_activity failures with the underlying error.
- discord_clear_presence: log clear success and clear failures.
- The pause-path clear_activity inside discord_update_presence likewise
logs failures.
All log lines are wrapped in #[cfg(debug_assertions)] so they compile out
of release builds — no runtime cost or log noise for end users.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>