Commit Graph

7 Commits

Author SHA1 Message Date
cucadmuh 184e87a469 fix(audio): release idle output stream after 60s (#1071) (#1073)
* fix(audio): release idle output stream after 60s (#1071)

Lazy-open CPAL on first playback and close the device handle after one
minute without active audio so Windows can sleep; emit output-released
for cold resume and skip post-wake reopen when idle.

* docs: CHANGELOG and credits for idle audio stream fix (PR #1073)

* fix(audio): satisfy clippy if-same-then-else in idle watcher

* fix(audio): silence rodio DeviceSink drop unless logging is debug

Gate log_on_drop(false) on runtime should_log_debug() so normal/off
logging modes avoid stderr noise from intentional idle stream release.

* feat(audio): cold-start paused restore and silent engine prepare

After getPlayQueue on startup, apply saved seek position to the UI,
prefetch the current track to hot cache, and load the engine paused via
new audio_play startPaused so playback does not audibly start before
pause. Shared engineLoadTrackAtPosition with queue-undo restore.

* fix(audio): satisfy clippy too_many_arguments on stream arm helper

Bundle spawn_legacy_stream_start_when_armed parameters into
LegacyStreamStartWhenArmed so workspace clippy passes.

* fix(audio): release output stream immediately on stop (#1071)

Stop and natural queue end call audio_stop; close the CPAL device right
away instead of waiting for the 60s idle timer. Pause keeps the grace
period for warm resume.

* fix(audio): keep waveform mounted after stop (#1071)

Stop preserves currentTrack, so its cached analysis waveform stays valid.
Stop no longer nulls waveformBins for the still-shown track and re-hydrates
them from the analysis DB, instead of dropping to flat placeholder bars.

* test(audio): cover output_stream_is_needed branches; harden audio_play arg (#1071)

- Add unit tests for the idle-keepalive decision: empty/playing/paused main
  sink, preview and fading-out sinks, and radio playing/paused. Players are
  built device-less via rodio's Player::new + a Zero source, so empty()/state
  are exercised without an audio device.
- Make audio_play's `start_paused` an Option<bool> defaulting to false, so the
  new field is strictly additive (omitting startPaused no longer fails serde).
- Drop the unused `_engine` parameter from start_stream_idle_watcher; it
  resolves the engine from the AppHandle each poll.

* refactor(audio): extract sink-swap lifecycle into sink_swap module (#1071)

Move SinkSwapInputs/swap_in_new_sink and the legacy stream-arm helper
(LegacyStreamStartWhenArmed/spawn_legacy_stream_start_when_armed) out of
play_input.rs into a focused sink_swap.rs, so source selection and source
building stay separate from sink lifecycle. play_input.rs drops from 953 to
799 lines. No behavior change.
2026-06-12 17:13:51 +03:00
cucadmuh 003b280a77 feat(enrichment): oximedia BPM/mood facts, mood search, and queue display (#863)
* feat(enrichment): oximedia BPM/mood facts, mood search, and queue UI

Run client-side oximedia analysis after CPU seed and persist BPM, mood JSON,
and searchable mood_tag facts. Add product mood groups (joy/sadness/dance/work/
romance) with Advanced Search filter on the local index, queue BPM/mood display,
migration 008 mood_tag index, and refreshed licenses for oximedia crates.

* fix(enrichment): keep mood_groups module comment in English

* feat(search): virtual mood groups, anger filter, and Advanced Search UX

Expand mood search via overlapping virtual groups (tag expansion only),
add anger/Злость group, skip album/artist shortcuts for track-only filters,
and simplify mood search UI (songs-only, hide type tabs). Fix CustomSelect
spurious scrollbar on short option lists.

* feat(analysis): unified track analysis plan and enqueue path

Add TrackAnalysisPlan (waveform, LUFS, enrichment) with a single
enqueue_track_analysis entry for all byte-backed triggers. Run enrichment
when cache is full but library facts are missing; route playback, cache,
and backfill through the planner. Fix browseTextSearch LocalSearchOpts tsc
gap and remove obsolete read_seed_bytes_if_needed helper.

* fix(analysis): wire playback dispatch, preload enrichment, and UI refresh

Route stream, gapless, preload, and local-file playback through analysis_dispatch
so BPM/mood enrichment runs when waveform/LUFS are already cached. Fix audio_preload
cache-hit and hot-cache paths, emit preload-cancelled for retry, and add
analysis:enrichment-updated plus content_cache_coverage key resolution.

* fix(audio): preload local files from disk and stop analysis retry loop

Seed hot/offline next tracks via LocalFilePlayback (512 MiB) instead of copying
into the RAM preload slot. Keep bytePreloadingId set after preload-ready so
progress ticks do not re-invoke audio_preload every second.

* fix(enrichment): clippy, album bpm filter routing, and queue mood display

Clippy-clean analysis_dispatch and engine imports; restrict track-derived album
routing to mood_group/mood_tag only so bpm is skipped on album queries. Log
enrichment plan errors with retry-all plan; filter queue mood labels to oximedia ids.

* fix(enrichment): simplify mood_tag backfill branch in plan_track_enrichment

Remove empty if-block; keep same behaviour when backfill fails and moods row exists.

* docs: CHANGELOG and credits for track enrichment PR #863

* docs(credits): track enrichment PR #863 contributor line

* chore(enrichment): clippy-clean plan branch and trim dead exports

Collapse mood_tag backfill if for clippy; remove unused moodGroupById and
OXIMEDIA_MOOD_LABELS re-exports; stop poll when server BPM is already known.

* fix(enrichment): close R2/S1–S3 limits and Song Info BPM fallback

Return TrackEnrichmentOutcome::Failed on oximedia errors so retries are not
masked as complete; extract mood Advanced Search SQL, unify top-3 mood tag
selection in mood_groups with TS invariant tests, and show measured BPM in
Song Info when tag BPM is missing or zero.

* fix(enrichment): restore offline coverage and show mood in Song Info

Add unit tests for offline download cancel/clear registry after the analysis
seed refactor dropped read_seed_bytes coverage; show localized mood labels in
Song Info when library enrichment facts exist.

* fix(enrichment): soft mood scoring and unblock offline cancel tests

Replace oximedia quadrant happy/excited mapping with valence/arousal
soft scores across all mood tags for display, storage, and backfill;
fix offline cancel unit tests that deadlocked by calling clear while
holding the global offline_cancel_flags mutex.

* fix(enrichment): dedupe joy cluster and cap mood display at two labels

Never show happy and excited together; pick one tag per V/A cluster,
tighten oximedia recalibration, and limit queue/Song Info to two moods
that pass a relative score floor.

* fix(enrichment): disable oximedia mood labels in UI and search tags

Oximedia 0.1.7 mood is a spectral energy heuristic, not independent mood
weights; valence correlates with loud/bright audio and false-labels metal
and lyrical tracks as happy. Hide queue/Song Info mood and stop writing
mood_tag facts until a reliable detector lands; keep V/A/moods JSON stored.

* fix(enrichment): disable oximedia mood analysis and add BPM advanced search

Stop planning, running, and storing oximedia mood facts; purge accumulated
mood rows via migration 009. Hide mood filters in Advanced Search, expose
BPM range filter with dual-storage resolution, and show a BPM column in song
results when that filter is active.

* feat(search): analysis BPM priority, source tooltip, and filter UX

Prefer analysis track_fact over file tags for BPM resolution; show source
in list tooltips. Validate BPM range on blur, add clear button, fix double tooltip.

* fix(enrichment): prefer analysis BPM in Song Info and queue tech row

Show measured track_fact BPM before file tags until analysis completes;
pick the highest-confidence analysis fact when several exist.
2026-05-23 18:54:04 +03:00
cucadmuh e8e41752a7 feat(playback): global speed with three strategies (#852)
* feat(playback): global speed with three strategies

Add Settings → Audio and player-bar controls for global playback speed
(speed with auto pitch correction as default, varispeed, manual pitch shift).
Time-stretch runs on a background worker; Orbit sessions force 1.0× passthrough.

* fix(playback): align seekbar, seek, and progress on content timeline

Unify UI timebase across varispeed and preserve strategies: full-track
duration, speed-scaled progress for DSP paths, and content-timeline seeks
without varispeed scaling. Reset the sample counter after seek so clicks
land correctly; restart playback on strategy/enable changes instead of
fragile hot-switching.

* fix(ui): anchor playback speed popover like volume controls

Replace the centered EQ-style modal with a player-bar popover (outside
click, Escape, reposition on scroll). Show compact controls in the bar
and overflow menu; keep strategy hints and labels in Settings only.

* docs(release): CHANGELOG and credits for playback speed (PR #852)

* docs(changelog): add playback speed entry for PR #852

* fix(clippy): simplify raw_counter_samples branch for CI

Collapse duplicate if branches flagged by clippy::if-same-then-else.

* fix(ui): wheel on pitch slider adjusts pitch in speed popover

In compact player-bar controls, scroll over the pitch row changes pitch;
elsewhere in the panel changes speed. Stop propagation so overflow menu
wheel does not tweak volume.

* fix(playback): address PR #852 review and drop ineffective dynamic imports

Translate playback-rate strings for de/fr/es/zh/nb/nl/ro; restamp sample
counter on live preserve-path speed changes; use neutral rate atomics for
radio progress; static-import playerStore in playListenSession (move preview
volume sync to previewPlayerVolumeSync side-effect module).

* fix(i18n): translate playback-rate strategy labels in all locales

Replace leftover English Varispeed/Pitch strings in ru and other non-en
settings blocks so popover strategy buttons and hints read natively.

* fix(i18n): refine German varispeed label to "Tonhöhe folgt dem Tempo"

---------

Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
2026-05-22 18:59:28 +02:00
cucadmuh d3fc5c91fc fix(audio): resume playback seamlessly on output device switch (#743) (#765)
* fix(audio): resume playback seamlessly on output device switch (#743)

When the OS default output device changed (Bluetooth, USB DAC, HDMI),
rodio/cpal had to reopen the stream, which silently stopped the active
sink and left the engine with no playback — causing the track to restart
from the beginning (or not restart at all after the null-payload bug).

Root cause (null-payload):
  audio_set_device emitted () (unit), which Tauri serialises to JSON
  null. The null-guard added for the "Rust handled replay internally"
  signal was therefore also triggered by manual device switches, so
  playTrack was never called and the engine stayed silent.
Fix: audio_set_device now emits the current playback position as f64
(null remains the exclusive "Rust handled" sentinel).

Rust-side seamless replay (device watcher path):
  reopen_output_stream captures a ResumeSnapshot before the blocking
  stream reopen, then calls try_resume_after_device_change, which:
    - local files (psysonic-local://): reopens the file, builds a new
      seekable source, seeks to the saved position — zero frontend
      round-trip, no audible restart.
    - fully-cached HTTP tracks (stream_completed_cache / spill file):
      replays from the in-memory or on-disk bytes — no re-download.
    - partial downloads / radio / paused: returns false → falls back to
      the existing frontend path (seekFallbackVisualTarget + playTrack).

Frontend (useAudioDeviceBridge):
  null payload  → Rust already resumed; skip playTrack.
  number payload → call playTrack + seekFallbackVisualTarget(position).

Visibility: pub(super) → pub(crate) on the play_input / progress_task
helpers that device_watcher.rs needs to call directly.

* refactor(audio): split device_resume module; add bridge tests

Split the 551-line device_watcher.rs (above the ~500-line soft ceiling)
by extracting ResumeSnapshot and try_resume_after_device_change into a
dedicated device_resume.rs module. device_watcher.rs is now 320 lines,
device_resume.rs 258 lines.

Add useAudioDeviceBridge.test.ts: 9 characterisation tests covering the
null-payload guard ("Rust replayed, skip playTrack"), the seek-fallback
path (position > 0.5 s sets seekFallbackVisualTarget), paused-device
branch (resetAudioPause), and the device-reset event path.

* chore(changelog): add entry for #765 (device switch seamless resume)
2026-05-18 01:01:23 +03:00
cucadmuh 6ea0acede5 feat(playback): stream buffering UI, M4A moov-at-end streaming, hot-cache spill (#737)
* feat(playback): stream buffering UI, ranged M4A tail prefetch, demuxer fix

Defer seekbar/progress until HTTP stream is armed for both legacy and
RangedHttpSource; show buffering overlay on cover art. Add MP4 tail
prefetch and Symphonia isomp4 bounded-mdat/moov-at-EOF probing so
moov-at-end M4A can start without reading the full mdat.

* feat(hot-cache): spill large ranged streams to disk for promote

When a ranged HTTP download completes above the 64 MiB RAM promote cap,
write the existing buffer once to app-data stream-spill/ and register it
for hot-cache promote (rename) and replay via fetch_data. Analysis seeds
from the spill file up to the local-file cap (512 MiB).

* fix(ui): stream buffering — grayscale cover and static clock icon

Desaturate player and queue cover art while isPlaybackBuffering; keep a
non-animated clock overlay for visibility without the spinning animation.

* fix(playback): review follow-up — tests, i18n, spill cleanup, changelog

Clippy and test layout fixes; stream spill orphan cleanup on startup;
buffering flag guard in progress handler; bufferingStream in all player
locales; CHANGELOG and contributor credits for stream/M4A work.

* docs: attribute stream buffering and M4A streaming to PR #737

* test(audio): avoid create_engine in stream spill unit test

CI runners have no audio output device; test spill take/consume via
the Mutex slot only, matching install_stream_completed_spill tests.
2026-05-16 22:56:47 +03:00
Frank Stellmacher 7a0dd93f3e fix(refactor): cfg-gate two items so macOS build is warning-clean (#530)
Mac smoke build surfaced 5 dead-code / unused-import warnings, all
cfg-leaks of items that are conditionally compiled on Windows + Linux:

- `psysonic-audio::power_resume` is consumed by `power_notify_win` and
  `power_notify_linux` only — `register_post_sleep_audio_recovery`
  intentionally falls through to a no-op on macOS (the generic device
  watcher covers the resume case there). Gate the module declaration
  to `#[cfg(any(target_os = "windows", target_os = "linux"))]`.

- `lib_commands::ui::build_mini_player_window` is re-exported for the
  Windows-only pre-create path in `lib.rs:setup` (other platforms
  create the mini-player webview lazily on first invoke). Gate the
  re-export to `#[cfg(target_os = "windows")]` so non-Windows builds
  don't warn on an unused import.

Both are non-functional — the items themselves are already correctly
scoped via cfg in their consumers; only the declarations / re-exports
were missing the matching gate.
2026-05-09 23:34:23 +02:00
Psychotoxical 41e75663f1 refactor: extract psysonic-audio crate (M3/7)
Moves all audio playback code (Symphonia decode, rodio output, HTTP
streaming, gapless, previews, and the seven stream/ source-type
submodules from the prior split) out of the top crate into a new
psysonic-audio crate.

  crates/psysonic-audio/                  new lib crate, depends on
                                          psysonic-core + psysonic-analysis
    src/{engine,helpers,decode,…}.rs      flattened layout (no more
                                          extra audio/ namespace level)
    src/stream/                           seven submodules from M0
    src/lib.rs                            re-exports macros from
                                          psysonic-core and the public
                                          API surface

The audio↔analysis edges identified in the dep survey are now real
crate deps (audio depends on analysis directly: AnalysisCache reads,
recommended_gain_for_target, submit_analysis_cpu_seed). Only the
analysis→audio back-edge goes through the PlaybackQueryHandle port
registered in M2.

Cross-crate ref migrations applied via batch sed:
  crate::audio::*               → crate::*       (intra-crate)
  crate::analysis_cache::*      → psysonic_analysis::analysis_cache::*
  crate::submit_analysis_cpu_seed → psysonic_analysis::analysis_runtime::*
  crate::subsonic_wire_user_agent → psysonic_core::user_agent::*

Top crate keeps `crate::audio::*` paths working via
`pub use psysonic_audio as audio;` — lib_commands/cli callers untouched.
`stop_audio_engine` (mac process-exit cleanup) moved into the audio
crate as `pub fn stop_audio_engine` since it reaches AudioEngine
internals; tray.rs now re-exports the moved fn.

Two small visibility promotions in engine.rs:
  pub(crate) fn analysis_track_id_is_current_playback   → pub
  pub(crate) fn ranged_loudness_backfill_should_defer    → pub

Behaviour preserving. Cargo check + clippy --workspace clean.
2026-05-09 13:33:44 +02:00