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fix(audio): frame-align gapless-off track-separation silence (#439)
* fix(audio): frame-align gapless-off track-separation silence The 500 ms silence prepended between tracks when gapless playback is disabled and the previous track ended naturally was built with `Zero<f32>::new(ch, sr).take_duration(500ms)`. Rodio's `TakeDuration` computes its sample count via integer-nanosecond division (`1_000_000_000 / (sr * ch)`), which truncates: at 44.1 kHz / 2 ch this emits 44103 samples = 22051.5 frames, half a frame short. That half-frame leak shifts the next source's L/R parity in the device frame stream. Multiple users have reported the next track playing only on the right channel — exactly when gapless is OFF and the previous track ended naturally (manual skip and album-first-play bypass the silence prepend, which matches the reproducer report). Replace with `SamplesBuffer::new(ch, sr, vec![0; frames * ch])` where `frames = sr / 2`. Frame-aligned by construction, same audible effect. * docs(changelog): add #439 mono-channel fix entry * chore(credits): add #439 to Psychotoxical contributions * docs(changelog): strip @ from non-contributor mention in #435 entry Plain-text 'zunoz on Discord' instead of '@zunoz' so GitHub does not attribute the requester as a contributor on subsequent merges.
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@@ -137,7 +137,7 @@ The currently playing row in the queue list is now indicated by **animated equal
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Shortcut, keyboard, global-hotkey, mini-window and CLI inputs are now all routed through one TypeScript action registry — a single source of truth for what an action does, how it's labelled, and which input transports can fire it. CLI `--player help` is generated dynamically from the registry, so command coverage stays in sync with the action set automatically.
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Nine new input actions were added (requested by @zunoz on Discord): start search, start advanced search, toggle sidebar, mute, open / toggle equalizer, toggle repeat, open Now Playing, show lyrics, favorite current track. Help is bound to **F1** by default and hidden from the Settings input list; existing users get the F1 binding back-filled into their persisted keybindings on next launch.
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Nine new input actions were added (requested by zunoz on Discord): start search, start advanced search, toggle sidebar, mute, open / toggle equalizer, toggle repeat, open Now Playing, show lyrics, favorite current track. Help is bound to **F1** by default and hidden from the Settings input list; existing users get the F1 binding back-filled into their persisted keybindings on next launch.
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Translations for the new action labels follow in a separate i18n nachhol-PR (de, fr, nl, zh, nb, ru, es).
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@@ -154,6 +154,8 @@ Translations for the new action labels follow in a separate i18n nachhol-PR (de,
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- **Linux dev — sidebar and main content invisible after HMR** *(PR [#434](https://github.com/Psychotoxical/psysonic/pull/434), by [@Psychotoxical](https://github.com/Psychotoxical))*: The `data-app-blurred="true"` CSS rule introduced in #426 used a `*` selector to pause every animation while the window was unfocused. On WebKitGTK + no-compositing this triggered a stale rendering bug after Vite hot-reloads — the sidebar and main content stayed unpainted until any user interaction nudged a re-render. The rule now targets only the concrete heaviest infinite animations (eq bars, marquees, now-playing dot pulse, fullscreen mesh blob / portrait, `.spin`); release builds are unchanged in behaviour.
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- **Mono playback (right channel only) after natural track end with gapless OFF** *(PR [#439](https://github.com/Psychotoxical/psysonic/pull/439), by [@Psychotoxical](https://github.com/Psychotoxical))*: When gapless playback was disabled and a track ended naturally, the next track could play only on the right channel for the rest of its duration. The 500 ms track-separation silence prepended in this exact transition was built with `Zero + take_duration`, whose integer-nanosecond math at 44.1 kHz / 2 ch leaks half a frame (44103 samples instead of 44100), shifting the next source's L/R parity in the device frame stream. Replaced with a frame-aligned `SamplesBuffer`. Manual skip and album-first-play were unaffected because they bypass the silence prepend. Independently identified by xrexy on Discord while the diagnosis was landing here.
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## [1.44.0] - 2026-04-29
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@@ -614,6 +614,14 @@ pub async fn audio_play(
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// Gapless OFF: prepend a short silence so tracks are clearly separated.
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// Only when this is an auto-advance (near end), not on manual skip.
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//
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// Use a frame-aligned `SamplesBuffer` rather than `Zero + take_duration` —
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// the latter computes its sample count via integer-nanosecond division
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// (1_000_000_000 / (sr * ch)), which at common rates leaks an odd number
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// of samples (e.g. 44103 at 44.1 kHz / 2 ch / 500 ms = 22051.5 frames).
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// The half-frame leak shifts the next source's L/R parity in the device
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// stream and can manifest as a dead channel for the rest of the track
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// (reported by users for natural-end-without-gapless transitions only).
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if !gapless {
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let cur_pos = {
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let cur = state.current.lock().unwrap();
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@@ -625,10 +633,12 @@ pub async fn audio_play(
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};
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let is_auto_advance = cur_dur > 3.0 && cur_pos >= cur_dur - 3.0;
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if is_auto_advance {
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let silence = rodio::source::Zero::<f32>::new(
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source.channels(),
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source.sample_rate(),
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).take_duration(Duration::from_millis(500));
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let ch = source.channels();
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let sr = source.sample_rate();
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// 500 ms in whole frames, then expand to interleaved samples.
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let frames = (sr / 2) as usize;
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let total_samples = frames.saturating_mul(ch as usize);
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let silence = rodio::buffer::SamplesBuffer::new(ch, sr, vec![0f32; total_samples]);
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sink.append(silence);
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}
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}
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@@ -348,6 +348,7 @@ const CONTRIBUTORS = [
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'Preview: audio start sync, ring animation, download timeout (PR #423)',
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'Statistics: shareable Top-Albums card export (PR #425)',
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'Windows: playback stutter under GPU load — MMCSS Pro Audio promotion + animation pause + reduce-animations toggle (PR #426)',
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'Audio: frame-align gapless-off track-separation silence (fixes mono-channel playback after natural track end) (PR #439)',
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],
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},
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] as const;
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