Files
Psychotoxical-psysonic/src/store/uiStateActions.ts
T
cucadmuh 45e0e1206f fix(playback): pin queue playback to source server when browsing another library (#717)
* fix(playback): pin queue streams, cover art, and library links to queue server

When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.

* fix(playback): switch to queue server when opening Now Playing

Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.

* docs(credits): mention Now Playing in PR #717 contribution line

* fix(playback): route scrobble and queue sync to queue server

Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
2026-05-15 16:08:41 +03:00

103 lines
2.9 KiB
TypeScript

import {
persistQueueVisibility,
} from './queueVisibilityStorage';
import type { PlayerState } from './playerStoreTypes';
import {
ensurePlaybackServerActive,
playbackServerDiffersFromActive,
} from '../utils/playback/playbackServer';
type SetState = (
partial: Partial<PlayerState> | ((state: PlayerState) => Partial<PlayerState>),
) => void;
/**
* Pure-UI state setters: no audio engine / network side effects.
* Add new actions here only if they fit that contract.
*/
export function createUiStateActions(set: SetState): Pick<
PlayerState,
| 'setStarredOverride'
| 'setUserRatingOverride'
| 'openContextMenu'
| 'closeContextMenu'
| 'openSongInfo'
| 'closeSongInfo'
| 'toggleQueue'
| 'setQueueVisible'
| 'toggleFullscreen'
| 'toggleRepeat'
> {
return {
setStarredOverride: (id, starred) =>
set(s => ({ starredOverrides: { ...s.starredOverrides, [id]: starred } })),
setUserRatingOverride: (id, rating) =>
set(s => {
const nextOverrides = { ...s.userRatingOverrides };
if (rating === 0) delete nextOverrides[id];
else nextOverrides[id] = rating;
return {
userRatingOverrides: nextOverrides,
queue: s.queue.map(t => (t.id === id ? { ...t, userRating: rating } : t)),
currentTrack:
s.currentTrack?.id === id ? { ...s.currentTrack, userRating: rating } : s.currentTrack,
};
}),
openContextMenu: (x, y, item, type, queueIndex, playlistId, playlistSongIndex, shareKindOverride, pinToPlaybackServer) => {
const pin = pinToPlaybackServer ?? type === 'queue-item';
const open = () =>
set({
contextMenu: {
isOpen: true,
x,
y,
item,
type,
queueIndex,
playlistId,
playlistSongIndex,
shareKindOverride,
pinToPlaybackServer: pin,
},
});
if (pin && playbackServerDiffersFromActive()) {
void ensurePlaybackServerActive().then(ok => {
if (ok) open();
});
return;
}
open();
},
closeContextMenu: () =>
set(state => ({
contextMenu: { ...state.contextMenu, isOpen: false },
})),
openSongInfo: (songId) => set({ songInfoModal: { isOpen: true, songId } }),
closeSongInfo: () => set({ songInfoModal: { isOpen: false, songId: null } }),
toggleQueue: () =>
set(state => {
const next = !state.isQueueVisible;
persistQueueVisibility(next);
return { isQueueVisible: next };
}),
setQueueVisible: (v: boolean) => {
persistQueueVisibility(v);
set({ isQueueVisible: v });
},
toggleFullscreen: () => set(state => ({ isFullscreenOpen: !state.isFullscreenOpen })),
toggleRepeat: () =>
set(state => {
const modes = ['off', 'all', 'one'] as const;
return { repeatMode: modes[(modes.indexOf(state.repeatMode) + 1) % modes.length] };
}),
};
}