Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
* feat(player-bar): album context menu on song title right-click
Right-clicking the track title in the player bar now opens the same
album context menu that album cards use (open, play next, enqueue,
go to artist, favorite, rate, share, download, add to playlist).
Mirrors the existing left-click behavior on the title, which already
navigates to the album. Suppressed for radio and preview, matching
the click handler.
MarqueeText gains an optional onContextMenu prop; PlayerBar builds a
SubsonicAlbum shape from currentTrack on demand.
* docs(changelog): add entry for PR #512 (player-bar title context menu)
* feat(linux): optional native GDK for Nix gdk-session
Introduce PSYSONIC_ALLOW_NATIVE_GDK so main skips the default GDK_BACKEND=x11
pin when the Nix gdk-session wrapper sets the flag. Remove GDK_BACKEND from
the npm tauri:dev script so it does not override nix develop defaults.
* fix(ui): portal server switch menu above sidebar
Main column stacks below the sidebar (layout z-index), so an in-tree dropdown
could never win over the left nav. Render the menu via createPortal to
document.body with fixed coordinates, matching the library scope picker.
* feat(perf): add mainstage probe controls and cut WebKit repaint load
Add a dedicated performance probe surface for mainstage/home toggles and wire Linux CPU diagnostics to isolate expensive UI paths. Tune waveform drawing and Home artwork clipping/windowing so visible content loads immediately while reducing WebKit compositor pressure during playback.
* fix(perf): stop hero rotation when section is off-screen
Gate hero auto-rotation and backdrop crossfade by real viewport visibility using the actual scrolling ancestor. This prevents periodic 10-second CPU spikes from hidden hero updates while preserving normal behavior when the hero is visible.
* fix(perf): isolate player progress updates from mainstage diagnostics
Add probe toggles for PlayerBar waveform and live progress UI updates to confirm playback progress churn as the main CPU driver.
Restore Home artwork quality defaults and keep visual-degradation modes opt-in via debug flags only.
* fix(hero): resume background and autoplay after viewport return
Re-check hero visibility on focus/visibility changes and add a short recovery poll while off-screen so missed scroll/RAF events cannot leave hero animation paused.
Co-authored-by: Cursor <cursoragent@cursor.com>
* fix(perf): decouple playback progress from mainstage compositing pressure
Throttle audio progress delivery and route live seekbar timing through a lightweight progress channel to cut focus-time WebKit CPU spikes.
Add focused diagnostics in Performance Probe and restore hero/waveform behavior so visuals remain stable while profiling.
* fix(debug): open performance probe with Ctrl+Shift+D
Replace logo-triggered opening with a keyboard shortcut and keep logo purely decorative to avoid accidental probe activation.
* docs(changelog): document experiment/performance probe and playback work
Add an [Unreleased] section for the performance probe, throttled audio
progress IPC, snapshot-based live UI updates, WaveformSeek scheduling
over the same canvas bar renderer, Hero/Home rail fixes, and Linux/Nix
GDK dev ergonomics.
* perf(linux): add WebKit probe, throttle progress IPC, snapshot playback UI
Ship Performance Probe (Ctrl+Shift+D), Rust-throttled audio:progress, a
playback progress snapshot channel with coarse Zustand timeline commits,
Linux /proc CPU readout for the probe, Hero and Home rail artwork fixes,
Tracks SongRail windowing parity, MPRIS cleanup, gated perf counters, and
WaveformSeek paused-seek correctness. Documented in CHANGELOG for PR #452.
* docs(changelog): fold perf work into 1.45.0 and refresh date
Drop the separate 1.45.1 heading; keep PR #452 notes under 1.45.0 Added and
set the section date to 2026-05-04. Restore the safety preface before the
versioned sections.
* docs(changelog): order 1.45.0 Added entries by PR number
Sort the 1.45.0 release notes so subsections follow ascending PR id (390
through 452), with PR #452 last.
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat(shortcuts): unify action-driven shortcut and CLI routing
Centralize shortcut action metadata in one TypeScript registry and route keyboard, global shortcut, mini-window, and CLI inputs through shared runtime handlers.
Keep CLI as an abstract transport layer by emitting player-command payloads without depending on shortcut definitions.
* feat(shortcuts): generate CLI action help from shortcut registry
Move no-arg player commands and their descriptions into the central action registry so CLI parsing and --player help are derived dynamically from one source of truth. Also route runtime action execution through the registry and remove duplicated shortcut runtime handling.
* feat(shortcuts): add new input actions and hidden F1 help binding
Add the requested input actions (search, advanced search, sidebar, mute, equalizer, repeat, now playing, lyrics, favorite current track) to the central shortcut action registry and wire runtime handlers for sidebar/equalizer toggles. Keep Help bound to F1 by default while hiding it from Settings input lists, and backfill persisted keybindings with new defaults so F1 works for existing users.
Requested by @zunoz (Discord community).
The squash-merge of PR #419 was performed against an outdated PR base
that predated several main-side refactors and features. The resulting
squash inadvertently re-introduced files that had already been removed
(`src-tauri/src/audio.rs` monolith, `app-icon.png`) and reverted main's
content for ~20 files (`src-tauri/src/lib.rs` decompose, `src/App.tsx`
animation-pause, `src/components/AlbumRow.tsx` headerExtra, etc).
This commit:
* Restores all collateral-damage files to their pre-#419 main state
(5662dafe), including the audio module split, lib decompose,
Cargo.toml `windows` dep, animation-pause-on-blur logic, and
`reducedAnimations` toggle plumbing in WaveformSeek/Settings.
* Keeps the genuine #419 work intact: tri-state duration toggle,
position counter, persistent Now Playing collapse, animated EQ
indicator (in QueuePanel.tsx, 8 locales, authStore, components.css).
* Merges authStore.ts so both `reducedAnimations` (from #426) and
`queueNowPlayingCollapsed` (from #419) coexist.
* Adds the `.eq-bars.paused` CSS rule manually since components.css
needed a 5662dafe base + the single #419 addition.
* Fixes a latent type error in OverlayScrollArea.tsx (`useRef<T>(null)`
is `RefObject<T>` / read-only under current `@types/react`; widened to
`useRef<T | null>(null)` so the existing `wrapRef.current = el`
assignment compiles).
Verified locally with `cargo check` and `npm run build` — both green.
* feat(queue): add ETA display, equalizer indicator and collapsible now playing
* deleted endsAt and showDuration strings, changed eta update to 30s
* feat(queue): ETA tooltip, persistent Now Playing collapse, EQ bar pause, remove redundant Play icon
* feat(queue): fold ETA into existing total/remaining toggle as third mode
The standalone ETA span next to the track counter is removed; instead the
clickable duration label in the queue header now rotates through three
modes per click: total → remaining → eta → total. Counter (N/M) stays
where it was.
ETA mode keeps the live-feel treatment from the original PR (accent
colour while playing, muted at 50% opacity when paused). The other two
modes use plain accent.
i18n: queue.etaTooltip removed (no longer a separate descriptive label),
queue.showEta added as the action tooltip ('Show estimated end time')
in all 8 locales — matches the showRemaining / showTotal pattern.
* docs(changelog): add #419 queue UX improvements entry
Adds the [1.45.0] / Added entry for this PR's queue panel refinements
(position counter, tri-state duration toggle including ETA, collapsible
Now Playing section, animated EQ indicator).
---------
Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
* fix(preview): sync audio start, ring animation, and download timeout
Three coupled fixes for the track-preview engine:
1. Audio sync. `Sink::try_seek` was running on a worker thread after
`sink.append(source)`, so the sink began playing position 0 while
the seek was still iterating to the mid-track target. With the
30 s `take_duration` cap counting wall-clock from append, audio
could only become audible ~25% into the preview window. The seek
now runs on the bare source before append, then `take_duration`
wraps it — playback starts at the seek position with the cap
measured from there.
2. Ring animation gating. The CSS progress-ring animation was
bound to `is-previewing` (set on click), so the ring sprinted
ahead of any download/decode/seek warmup and didn't reset
cleanly when switching from one preview to another. Added an
`audioStarted` flag in `previewStore` that flips on
`audio:preview-start` from the engine; CSS animation is now
gated on `audio-started` instead. `is-previewing` still drives
tooltip/icon for instant click feedback. Same SVG is reused for
a 25%-arc rotating loading spinner while waiting for audio,
with a 150 ms delay so cached/short previews don't flash.
3. Download timeout. The shared `audio_http_client` caps at 30 s,
which aborts mid-download on multi-hundred-MB uncompressed
files (e.g. 18-min Hi-Res WAV ~600 MB). The preview engine now
builds a dedicated client with a 5 min timeout for the bytes
fetch. Watchdog still bounds the playback window at 30 s once
the audio actually starts.
Touches `audio/preview.rs`, `previewStore.ts`, `components.css`
plus the eight tracklist/player-bar components that render the
preview button.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* docs(changelog): add preview audio sync fix for PR #423
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(ui): unify queue toggle handle behavior
Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions.
* feat(ui): add adaptive header search collapse behavior
Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable.
* chore(ui): remove leftover search prototype artifacts
Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment.
* feat(ui): persist sidebar and queue visibility state
Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart.
* feat(ui): unify player overflow menu behavior
Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu.
* feat(ui): add wheel seek controls to waveform
Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input.
* fix(now-playing): stabilize narrow dashboard layout
Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained.
* fix(search): reduce collapse jitter and avoid header overlap
Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay.
* fix(i18n): localize player overflow controls across locales
Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files.
* fix(search): keep advanced control clickable in collapsed mode
Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs.
* fix(i18n): restore queue translation in offline library
Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text.
* fix(ui): apply overlay scrollbar to right-panel text tabs
Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds.
* fix(ui): add unread indicator for new releases and guard sidebar drag clicks
Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot.
* fix(ui): stabilize live dropdown layering and unread reset flow
Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page.
* feat(ui): add localized New badges for recently added albums
Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication.
* fix(album): prevent tracklist jump when entering multiselect
Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward.
* fix(tray): add playback-state badge and finalize queue handle tooltip
Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state.
Also switch the queue-resize handle tooltip to the dedicated localized key across all locales.
* fix(header): prioritize search collapse before Live/Orbit labels
Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode.
Add sticky hysteresis-based header compact state to prevent oscillation while resizing.
* fix(ui): stabilize header compaction and show tray state icons
Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search.
Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits.
* fix(tray): keep tooltip iconization Windows-only
Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry.
* fix(ui): restore queue resize response after overlay scroll interactions
Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize.
Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive.
* docs(changelog): summarize ui-refinements branch features
Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry.
* docs(changelog): add PR #397 references for ui-refinements
Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion.
* feat(player): preview-active state on play button (ring + stop icon)
Checkpoint: play button mirrors the inline preview button from tracklists
during preview playback — hollow circle, accent ring depleting over the
preview duration, Square (stop) icon. Click still resumes main playback,
which the Rust audio engine cancels the preview for.
i18n key player.previewActive in all 8 locales for tooltip + aria-label.
* feat(player): show preview track in player bar + smart stop semantics
The player-bar info cell (cover, title, artist) now mirrors the previewing
track during preview playback, with a small accent "Preview" pill above
the title and an accent top-border on the bar. Rating, fullscreen hint
and album/artist link clicks are suppressed while previewing — they
target the queued track, not the preview.
Stop semantics for the two transport buttons during preview:
- Big play button (Square+ring visual): stops preview, main auto-resumes
if it was playing before. Matches the tracklist preview-button behaviour.
- Small Stop button: new audio_preview_stop_silent Rust command — stops
preview AND leaves main paused, so "Stop = silence" actually goes silent.
previewStore now stores the full PreviewingTrack (id, title, artist,
coverArt) — the seven startPreview call sites pass it through.
i18n key player.previewLabel in all 8 locales.
Replaces the text-pill schedule badge with a circular SVG progress ring
around the play/pause button. Accent→lavender gradient stroke, counter-
clockwise depletion synced to the armed deadline, subtle accent glow.
While a timer is armed, the Play/Pause icon inside the button is
swapped for a two-line stack: a small Moon (sleep timer) or Sunrise
(delayed start) glyph above the countdown (m:ss / h:mm:ss). The icon
is the mode marker so the ring can stay unified with the rest of the
app's accent palette.
Redesigns the schedule modal with a mood-tinted header (Moon for
"Pause after", Sunrise for "Start after"), soft radial accent glow in
the background, slide-up open animation. Circular glass close-button
scoped to this modal, with hover rotation + focus ring. Custom-minutes
field gains an inline "min" suffix. A live preview line at the bottom
shows when the action fires ("Pauses at 23:47" / "Starts at 23:47"),
updating as the user hovers a preset or types. Chips gain a small
hover lift plus accent-coloured shadow.
Also fixes a pre-existing duplicate-tooltip on the play/pause button:
title= attributes removed alongside the data-tooltip (title violates
the project's "never native tooltips" rule, so both showed at once).
Adds scheduledPauseStartMs / scheduledResumeStartMs to the player
store so the progress ring has a total-duration baseline, set and
cleared alongside the existing deadline fields.
New usePlaybackScheduleRemaining hook wraps the store subscription
and 500 ms tick into a single hook used by all three player views
(PlayerBar / FullscreenPlayer / MobilePlayerView).
i18n: delayPreviewPause / delayPreviewStart keys across all 8 locales.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add scheduled pause and resume timers in the player store, cleared on stop
and track changes. Long-press opens a compact preset modal anchored above
the transport row; one-tap presets plus custom minutes. Portaled countdown
badge on the play button; clear the long-press click guard when the modal
closes so the first play/pause click works after scheduling.
Both AppShell and PlayerBar read floatingPlayerBar via destructured
useThemeStore() without a selector, so every unrelated theme change
(accent, font, scheduler state, …) would force a re-render. Switch to
s => s.floatingPlayerBar so these components only re-render when the
toggle actually flips.
Follow-up to PR #216.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Native `title` attribute renders an unstyled OS tooltip and bypasses the
TooltipPortal — convention in this codebase is `data-tooltip="…"` so the
hover hint matches every other player-bar control.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A second webview window (label "mini") with a compact player: album art,
title, artist, prev/play/next, progress bar, pin-on-top toggle, expand
back to main, close. Main minimizes on open and restores when the mini
is hidden or closed. Spacebar toggles, arrow keys skip tracks.
Cross-window sync: main window subscribes to playerStore and pushes
`mini:sync` via emitTo on track / play-state change. Audio progress
already broadcasts to all windows via `audio:progress`. Control actions
(prev/next/toggle) come back via `mini:control`; main-window restore
goes through a direct Rust command because WebKitGTK pauses JS in a
minimized webview.
Tiling-WM detection reused from existing `is_tiling_wm()` — always-on-top
is skipped on Hyprland/Sway/i3 since it's ignored there anyway.
Early alpha: no queue expand, no lyrics, no EQ, no drag-snap. Scope kept
deliberately tight for v1; follow-ups planned.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Resolves PLS and M3U/M3U8 playlist URLs to their first direct stream URL
before playback and ICY metadata fetching. Stations configured with a
.pls or .m3u URL (e.g. SomaFM, schizoid.in) now play correctly and
report track metadata via ICY headers.
- Rust: parse_pls_stream_url / parse_m3u_stream_url helpers
- Rust: resolve_playlist_url (shared) + resolve_stream_url Tauri command
- fetch_icy_metadata: auto-resolves playlist URLs before connecting
- playerStore: playRadio() awaits resolve_stream_url before setting audio src
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Throttle audio:progress from 100ms to 500ms; WaveformSeek and
FsSeekbar use imperative DOM updates instead of React re-renders
- Fix all usePlayerStore() calls without selectors across pages and
components (useShallow / individual selectors throughout)
- Remove filter:blur and transform:scale from Hero, AlbumDetail and
FullscreenPlayer backgrounds — eliminated expensive software
compositing layers on WebKitGTK
- Replace translate3d with 2D translate in FS mesh and portrait
animations; remove will-change:transform from mesh blobs
- Move Hot Cache section from Storage tab to Audio tab; group Preload
and Hot Cache under a shared 'Next Track Buffering' section with a
mutual-exclusivity note and auto-disable logic
- Add 'off' toggle to Preload (replaces Off button with toggle switch);
enabling either method now automatically disables the other
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Revert _msg → msg in DecodeError match arm; the variable is used in the
debug_assertions eprintln! block so the underscore prefix caused a compile error
- Replace SlidersHorizontal with SlidersVertical (lucide-react) in PlayerBar,
LiveSearch, and AdvancedSearch so the EQ/filter icon shows vertical bars
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Song ratings in context menu + player bar, entity ratings (PR #130),
5 new seekbar styles, custom Linux title bar, album multi-select,
mix rating filter, top-rated stats, compilation filter, scroll reset.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add Rust command `compute_waveform` that downloads the audio file,
seek-samples 500 evenly-spaced frames with Symphonia (fast path) and
computes peak amplitudes. Percentile-based normalisation (p5→p95)
preserves visible dynamics even for heavily compressed music.
Frontend caches results per track (module-level Map), shows the
pseudo-random fallback immediately and crossfades to the real waveform
over 400 ms (ease-in-out) once the computation finishes.
Also: Settings input-tab reset buttons now use btn-danger styling.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Internet Radio full release (HTML5 engine, card UI, RadioDirectoryModal,
cover upload), Backup/Restore, Albums year filter, Statistics Library
Insights (playtime/genres/formats), Playlist cover upload, resizable
tracklist columns for Playlists & Favorites, crossfade fine control,
Settings Storage tab redesign, various fixes and UI polish.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Incorporates PRs #38 (nisarg-78), #42#43#44 (JulianNymark) with fixes:
Audio / Playback
- Artist Radio starts immediately from fast getTopSongs (local library);
getSimilarSongs2 (Last.fm) enriches queue in background — no more wait
- Fix seek audio glitch: EqualPowerFadeIn only resets to zero-gain on
seeks to track start (<100 ms); all other seeks resume at unity gain
- OGG/Vorbis container support via symphonia-format-ogg (PR #42)
- Human-readable audio error messages in SizedDecoder (PR #44)
- Audio playback errors shown as themed toast notifications (PR #43)
Queue / Radio
- Infinite Queue: proactive load of 5 tracks (was 25) when ≤2 remain
- Radio: proactive reload at ≤2 remaining tracks, independent of
Infinite Queue setting — radio no longer stops at last track
- Fix: clicking Start Radio multiple times no longer stacks duplicates
- Fix: Start Radio on artist keeps current song playing
- Manual tracks always appear before Radio, Radio before Auto-added
- Queue separators: "— Radio —" and "— Auto —" dividers
- Fix: radio proactive load now works even when songs lack artistId
(uses currentRadioArtistId module var as fallback)
UI / UX
- Click synced lyrics lines to seek (PR #38)
- Volume scroll wheel on volume slider (PR #38)
- Lyrics: active / completed / upcoming visual states (PR #38)
- Shared toast utility (src/utils/toast.ts) replaces inline toast fn
- Auto-updater: relaunch_after_update Rust command exits first to
release single-instance lock before spawning new process
About / Credits
- nisarg-78 and JulianNymark added to contributors (since v1.29.0)
- netherguy4 added as Special Thanks for feature ideas and feedback
- i18n: aboutSpecialThanksLabel in all 5 languages
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
### Added
- Favorite/Star button in player bar (requested by @halfkey)
- Bulk multi-select for album tracklist and playlist detail (add to playlist, remove from playlist)
- Song Info modal via right-click context menu (metadata: format, bitrate, sample rate, bit depth, channels, file size, path, replay gain)
- Recently Played section on Home page
- "Show activity in Now Playing" opt-in toggle in Settings → Behavior
### Fixed
- Queue cover art not updating on track change (useCachedUrl/CachedImage reset on cacheKey change)
- FullscreenPlayer background flickering (FsBg preloads image before layer transition)
- Playlist card delete confirmation visual (size expansion + pulse animation)
- Gruvbox Light Soft: back button and badge invisible against light background
### Changed
- buildStreamUrl: removed unused suffix parameter
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
### Added
- SVG logo with theme-adaptive gradient in sidebar (full wordmark + P-icon for collapsed state)
- Player bar: song title/artist marquee scroll on overflow
- Player bar: live volume percentage tooltip on slider hover
### Changed
- Sidebar collapse button moved to right-edge hover tab
- Player bar: fixed 320px track info width, increased waveform margins
- Settings: Server tab opens by default
- Crossfade: experimental badge removed (stable)
- Help page: Lyrics/Keybindings/Font entries added, theme count corrected
### Fixed
- Global shortcuts double-fire (Rust-side ShortcutMap idempotency fix)
- W98 theme: comprehensive contrast fixes for navy hover backgrounds
- Help page: removed orphaned translation key under Playback
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Themes:
- Add Poison (phosphor green on charcoal), Nucleo (warm brass light), Classic Winamp (LCD glow, Winamp yellow/orange) themes
- Overhaul Psychowave — refined deep violet, no longer WIP
- Reorganise ThemePicker into groups: Catppuccin, Nord, Retro, Tokyo Night, Psysonic Themes
- Add --volume-accent CSS var for per-theme volume slider colour override
Queue:
- Full toolbar redesign with centred round buttons (Shuffle/Save/Load/Clear/Gapless/Crossfade)
- Crossfade popover with 1–10 s range slider, right-aligned to avoid viewport overflow
- Queue header: title + count + duration inline in accent colour, close button removed
- Tech info (codec/bitrate) as frosted-glass overlay badge on cover art
UI:
- CoverLightbox shared component for album cover (AlbumHeader) and artist avatar (ArtistDetail)
- NowPlayingDropdown: separate spinning/loading state — button always clickable, icon spins 600 ms min
- Settings: "Experimental" badge on Crossfade and Gapless toggles
- Help page: 2-column grid layout, new Crossfade & Gapless Q&A entry, updated theme/language entries
i18n:
- Full French (fr) and Dutch (nl) translations across all namespaces
- Language selector sorted alphabetically (nl, en, fr, de)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
### Audio
- Replay Gain support (track + album mode, configurable pre-gain, hard limiter)
- Crossfade between tracks (configurable duration 1–10 s)
- Gapless preloading ⚠️ experimental/alpha — enable in Settings → Playback
- Atomic sink swap: old track plays until new one is decoded, then stops cleanly
### UI / UX
- Settings redesigned with tab navigation (General, Playback, About)
- Changelog viewer in Settings → About with collapsible version entries
- Download Folder Modal: choose folder + "remember" checkbox per-download
- EQ popup now accessible directly from the Player Bar
- "Also Featured On" section on Artist pages for non-album appearances
### Fixes
- Bundle identifier changed from dev.psysonic.app → dev.psysonic.player (fixes macOS warning)
- Version sync: all four version files (package.json, Cargo.toml, tauri.conf.json, PKGBUILD) now at 1.6.0
### Known Issues
- FLAC seeking via waveform seekbar does not work (MP3/OGG unaffected) — under investigation
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- PlayerBar redesigned: canvas waveform seekbar (500 bars, blue→mauve gradient + glow) replaces thin slider; new flex layout; queue toggle moved to content header (consistent with sidebar pattern)
- MilkDrop visualizer in Ambient Stage via Butterchurn; hidden audio analysis, preset shuffle, smooth blend transitions
- Tracklist: animated EQ bars for playing track, play icon when paused, align-items: center fix
- Artist pages: Last.fm + Wikipedia open in native Tauri WebviewWindow (in-app browser)
- Hero/Discover deduplication: single fetch of 20 random albums split between sections
- Update checker: runs every 10 minutes during runtime; version shown without v-prefix
- Settings version: now read from package.json instead of hardcoded
- Help page: new Random Mix section, updated Playback + Library sections, improved accordion styling
- Bump version to 1.3.0
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix queue DnD on macOS/Windows: delay ref cleanup in onDragEnd so onDropQueue
reads correct source/destination before dragend clears them
- Active track highlighting in album tracklist (pulsing accent bg + play icon)
- Marquee scrolling for long titles in Fullscreen Player
- Clickable artist/album in Player Bar and Queue now-playing strip
- Tracklist: format column moved after duration, auto width, kHz/filesize removed
- Settings dropdowns: visible border (base bg + overlay0 border)
- Sidebar: fixed responsive width via clamp(), removed drag-to-resize
- Favorites icon: HandMetal → Star in Random Mix page
- Linux app menu category set to Multimedia (AudioVideo)
- Windows MSI: stable upgradeCode for in-place upgrades
- Bundle: category/description fields at correct config level
- About: Claude Code credit, fixed German MIT licence wording
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>