Commit Graph

820 Commits

Author SHA1 Message Date
Frank Stellmacher 54e774ef24 chore(aur): bump pkgver to 1.45.0 (#460)
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 18:08:21 +02:00
github-actions[bot] 6cc7f09e8b chore(release): bump main to 1.46.0-dev (#456)
* chore(release): bump main to 1.46.0-dev

* chore(nix): sync npmDepsHash with package-lock.json

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2026-05-04 22:22:48 +02:00
Frank Stellmacher 5913d20cc2 fix(lyrics): keep highlight + auto-scroll alive after tab switch (#454)
The track-change reset wiped lineRefs/wordRefs in its effect body, which
ran *after* the commit phase that just populated them on remount. The
tracker effect then saw an empty refs array, no-op'd the DOM update, but
still advanced prevActive — so every following progress tick early-returned
on `prev.line === lineIdx` and the highlight froze.

Track the previous track id in a ref and skip the reset on initial mount,
so refs only get cleared on an actual track change.
2026-05-04 20:47:15 +02:00
cucadmuh a6cc2e2ad4 perf(linux): WebKit probe, throttled progress IPC, snapshot playback UI (#452)
* feat(linux): optional native GDK for Nix gdk-session

Introduce PSYSONIC_ALLOW_NATIVE_GDK so main skips the default GDK_BACKEND=x11
pin when the Nix gdk-session wrapper sets the flag. Remove GDK_BACKEND from
the npm tauri:dev script so it does not override nix develop defaults.

* fix(ui): portal server switch menu above sidebar

Main column stacks below the sidebar (layout z-index), so an in-tree dropdown
could never win over the left nav. Render the menu via createPortal to
document.body with fixed coordinates, matching the library scope picker.

* feat(perf): add mainstage probe controls and cut WebKit repaint load

Add a dedicated performance probe surface for mainstage/home toggles and wire Linux CPU diagnostics to isolate expensive UI paths. Tune waveform drawing and Home artwork clipping/windowing so visible content loads immediately while reducing WebKit compositor pressure during playback.

* fix(perf): stop hero rotation when section is off-screen

Gate hero auto-rotation and backdrop crossfade by real viewport visibility using the actual scrolling ancestor. This prevents periodic 10-second CPU spikes from hidden hero updates while preserving normal behavior when the hero is visible.

* fix(perf): isolate player progress updates from mainstage diagnostics

Add probe toggles for PlayerBar waveform and live progress UI updates to confirm playback progress churn as the main CPU driver.
Restore Home artwork quality defaults and keep visual-degradation modes opt-in via debug flags only.

* fix(hero): resume background and autoplay after viewport return

Re-check hero visibility on focus/visibility changes and add a short recovery poll while off-screen so missed scroll/RAF events cannot leave hero animation paused.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(perf): decouple playback progress from mainstage compositing pressure

Throttle audio progress delivery and route live seekbar timing through a lightweight progress channel to cut focus-time WebKit CPU spikes.
Add focused diagnostics in Performance Probe and restore hero/waveform behavior so visuals remain stable while profiling.

* fix(debug): open performance probe with Ctrl+Shift+D

Replace logo-triggered opening with a keyboard shortcut and keep logo purely decorative to avoid accidental probe activation.

* docs(changelog): document experiment/performance probe and playback work

Add an [Unreleased] section for the performance probe, throttled audio
progress IPC, snapshot-based live UI updates, WaveformSeek scheduling
over the same canvas bar renderer, Hero/Home rail fixes, and Linux/Nix
GDK dev ergonomics.

* perf(linux): add WebKit probe, throttle progress IPC, snapshot playback UI

Ship Performance Probe (Ctrl+Shift+D), Rust-throttled audio:progress, a
playback progress snapshot channel with coarse Zustand timeline commits,
Linux /proc CPU readout for the probe, Hero and Home rail artwork fixes,
Tracks SongRail windowing parity, MPRIS cleanup, gated perf counters, and
WaveformSeek paused-seek correctness. Documented in CHANGELOG for PR #452.

* docs(changelog): fold perf work into 1.45.0 and refresh date

Drop the separate 1.45.1 heading; keep PR #452 notes under 1.45.0 Added and
set the section date to 2026-05-04. Restore the safety preface before the
versioned sections.

* docs(changelog): order 1.45.0 Added entries by PR number

Sort the 1.45.0 release notes so subsections follow ascending PR id (390
through 452), with PR #452 last.

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-04 20:06:49 +03:00
cucadmuh 00045f755c Merge pull request #451 from Psychotoxical/fix/promote-main-to-next-skip-ci-non-main
fix(ci): skip promote-main-to-next check gate for non-main sources
2026-05-04 18:12:08 +03:00
Maxim Isaev 442577abd1 fix(ci): skip promote-main-to-next check gate for non-main sources
Run validate-main-green-ci only when source_branch is main; feature
branches often lack ci-ok. Allow promote when validation is skipped
and log when the gate was bypassed.
2026-05-04 18:11:15 +03:00
cucadmuh e4bd86e587 Merge pull request #449 from Psychotoxical/fix/workflows-promote-main-to-next-source-branch
fix(ci): honor source_branch in promote-main-to-next
2026-05-04 17:55:01 +03:00
Maxim Isaev 9c82d856cc fix(ci): honor source_branch in promote-main-to-next
Add workflow_dispatch input (default main) so validation and the next
reset use the selected tip instead of a hardcoded main ref.
2026-05-04 17:53:32 +03:00
cucadmuh 4fce491974 feat(nix): psysonic-gdk-session, devShell target dir, nixos-install refresh (#447)
* feat(nix): psysonic-gdk-session package and local cargo layout

- Add psysonic-gdk-session (forceGdkX11=false) to flake packages and apps
- Ignore .build-local/ in cleanSource; set CARGO_TARGET_DIR in devShell shellHook
- Gitignore: result, .build-local, prod.sh (local helper only)
- nixos-install: contributor shell docs use flake devShell only (no shell.nix in tree)

* chore(nix): gitignore local dev.sh, shell.nix, prod.sh

Document optional local helpers in nixos-install.md; keep flake PR free of non-reproducible shell.nix fetchTarball.

* docs(nix): document default vs gdk-session flake packages

Explain x11-wrapped default and optional psysonic-gdk-session trade-offs; extend flake description and one-shot run note.

* docs: quote flake URLs for zsh in README and nixos-install

* docs(changelog): add PR #446 UI bulk ratings and PR #447 Nix flake GDK choice

* docs: remove Nix flake block from README; changelog #447 points to nixos-install only
2026-05-04 03:44:28 +03:00
cucadmuh dc7a785f94 feat(ui): bulk entity ratings, Random Albums multi-select, album New badge (#446)
Add star rating rows to multi-artist and multi-album context menus so the
selection shares one rating control (mixed ratings show empty until set;
keyboard navigation supported). Pass selectedAlbums into AlbumCard on Random
Albums so multi-select context menu works. Add i18n aria labels for bulk
rating controls. Move the New album badge to the top-right of the cover and
stack it with the offline badge to avoid overlap.
2026-05-04 01:56:26 +03:00
Frank Stellmacher 3b4d54431b feat(random-mix): playlist size selector + filter panel layout cleanup (#445)
* feat(random-mix): playlist size selector + filter panel layout cleanup

Adds a 5-button playlist-size picker (50/75/100/125/150) at the top of
the Random Mix filter panel, persisted via authStore. Clicking a size
immediately reruns the current mix (genre-scoped or All Songs) at the
new size — no second click on Remix needed.

Filter panel layout cleaned up:

- Two sub-sections "MIX SETTINGS" and "EXCLUSIONS" with a divider
  between them so the panel reads cleanly with the new size row.
- Larger panel-level headers (FILTERS / GENRE MIX) so the hierarchy
  panel-title > sub-section is visually unambiguous.
- Italic muted note under MIX SETTINGS calling out that large mix
  sizes may return fewer unique tracks if the server's random pool
  runs short — sets honest expectations instead of users wondering
  why a 150 request returned ~126.

fetchRandomMixSongsUntilFull now scales batch size, max-batch ceiling
and dup-streak budget with target size; when no Settings-level mix
filter is active, the first call asks for the full target so a 150
mix can finish in a single round-trip on most libraries. The loop
falls through to top up with deduped follow-up calls if the server
returns fewer than requested.

* docs(changelog): add #445 Random Mix playlist size selector entry

* chore(credits): add #445 to Psychotoxical contributions
2026-05-03 19:57:08 +02:00
Frank Stellmacher 1799e90e04 feat(tracks): Highly Rated rail + per-card star display (#443)
* feat(tracks): Highly Rated rail + per-card star display

Adds a new SongRail above the Random Pick on the Tracks page that
surfaces the user's highly-rated tracks (sorted by rating DESC).
Auto-hides on non-Navidrome servers and when the library has no
rated tracks yet. Reuses the existing SongRail layout, with the
standard reroll button forcing a cache bypass.

Per-card stars: any SongCard whose `userRating > 0` now shows a
small five-star row (filled to the rating value) below the artist
line — visible everywhere SongCard is used, not only in the new
rail. Read-only display; rating is still done via the row's
context menu or the Now Playing star widget.

Cache layer in `ndListSongs`: opt-in `cacheMs` parameter (skipped
by VirtualSongList; used only by the Highly Rated rail with a 60 s
TTL). Cleared on `setRating` mutation so a freshly-rated track
shows up on the next page revisit, and on server switch alongside
the existing token cache. The reroll button explicitly invalidates
before refetching, so a manual refresh always hits the network.

* docs(changelog): add #443 Tracks Highly Rated rail entry

* chore(credits): add #443 to Psychotoxical contributions
2026-05-03 18:54:07 +02:00
Frank Stellmacher 98ff73d17a feat(perf): 3-state animation mode (Full / Reduced / Static) (#441)
* feat(perf): 3-state animation mode (Full / Reduced / Static)

Replaces the boolean `reducedAnimations` toggle with a three-way
`animationMode` setting, suggested by Viktor Petrovich after the
Windows audio fix (PR #426) shipped and confirmed a measurable
GPU drop:

- `full` (default): native frame rate, marquee scrolls normally
- `reduced`: 30 fps cap on the animated seekbar wave; player
  marquee runs at half speed
- `static`: rAF loop disabled; the seekbar repaints from the
  ~2 Hz audio:progress heartbeat. Player title/artist truncate
  with ellipsis instead of scrolling.

Migration in `onRehydrateStorage` maps legacy
`reducedAnimations: true` to `'reduced'`, anything else to
`'full'`. Static is opt-in only.

Settings UI follows the ReplayGain Auto/Track/Album pattern with
a contextual hint that explains what each mode does.

i18n: 5 new keys across 8 locales, 2 legacy keys removed.

* docs(changelog): add #441 3-state animation mode entry

* chore(credits): add #441 to Psychotoxical contributions
2026-05-03 14:12:27 +02:00
Frank Stellmacher 364b29ceee fix(queue): restore PR #420 QueuePanel.tsx parts lost in #419 squash (#440)
The drag-row-outside-queue-to-remove feature shipped in #420 (by
cucadmuh) had its QueuePanel.tsx wiring wiped when #419 was squash-
merged from a branch that pre-dated #420. The DragDropContext and
MiniPlayer parts of #420 survived; only QueuePanel.tsx was overwritten.

Restored to the state on commit 274ac5b3:
- Import `registerQueueDragHitTest` from DragDropContext
- Subscribe to `removeTrack` from playerStore
- Register the queue rect as a hit-test region on mount
- Document-level psy-drop listener that removes the dragged row when
  the drop coordinates fall outside the queue rect

Co-authored-by: cucadmuh <49571317+cucadmuh@users.noreply.github.com>
2026-05-03 14:03:07 +02:00
Frank Stellmacher dcec30166a fix(audio): frame-align gapless-off track-separation silence (#439)
* fix(audio): frame-align gapless-off track-separation silence

The 500 ms silence prepended between tracks when gapless playback is
disabled and the previous track ended naturally was built with
`Zero<f32>::new(ch, sr).take_duration(500ms)`. Rodio's `TakeDuration`
computes its sample count via integer-nanosecond division
(`1_000_000_000 / (sr * ch)`), which truncates: at 44.1 kHz / 2 ch
this emits 44103 samples = 22051.5 frames, half a frame short.

That half-frame leak shifts the next source's L/R parity in the
device frame stream. Multiple users have reported the next track
playing only on the right channel — exactly when gapless is OFF and
the previous track ended naturally (manual skip and album-first-play
bypass the silence prepend, which matches the reproducer report).

Replace with `SamplesBuffer::new(ch, sr, vec![0; frames * ch])`
where `frames = sr / 2`. Frame-aligned by construction, same
audible effect.

* docs(changelog): add #439 mono-channel fix entry

* chore(credits): add #439 to Psychotoxical contributions

* docs(changelog): strip @ from non-contributor mention in #435 entry

Plain-text 'zunoz on Discord' instead of '@zunoz' so GitHub does not
attribute the requester as a contributor on subsequent merges.
2026-05-03 13:55:56 +02:00
Frank Stellmacher 6019a253cd fix(queue): keep EQ bars animating when window loses focus (#438)
The blur-pause selector added in #434 included `.eq-bars .eq-bar`,
which caused the now-playing equalizer indicator in the queue to
freeze whenever the window lost OS focus (alt-tab, hover-focus
WMs, DevTools opening on WebKitGTK). Three small scaleY transforms
cost effectively nothing GPU-wise, so dropping them from the pause
list trades negligible idle GPU for a much less broken-looking UI.
2026-05-03 09:57:53 +02:00
Frank Stellmacher 4483552c94 fix(i18n): backfill shortcut labels for #435 in 7 locales (#436)
* fix(i18n): backfill 10 settings.shortcut* keys for #435

PR #435 added 10 new settings.shortcut* labels to en.ts (start search,
advanced search, toggle sidebar, mute, equalizer, repeat, open now
playing, lyrics, favorite current track, open help) but left the other
7 locales without translations — i18next would fall back to English at
runtime.

Adding translations for de, fr, nl, zh, nb, ru, es in the same position
as en.ts (right after shortcutOpenMiniPlayer), styled after the
existing shortcut* entries in each locale.

* docs(changelog): add #435 shortcuts action-registry entry

* chore(credits): add #435 to cucadmuh's contributions
2026-05-03 00:33:28 +02:00
cucadmuh 1e05180418 feat(shortcuts): action registry + dynamic CLI help + new input targets (#435)
* feat(shortcuts): unify action-driven shortcut and CLI routing

Centralize shortcut action metadata in one TypeScript registry and route keyboard, global shortcut, mini-window, and CLI inputs through shared runtime handlers.
Keep CLI as an abstract transport layer by emitting player-command payloads without depending on shortcut definitions.

* feat(shortcuts): generate CLI action help from shortcut registry

Move no-arg player commands and their descriptions into the central action registry so CLI parsing and --player help are derived dynamically from one source of truth. Also route runtime action execution through the registry and remove duplicated shortcut runtime handling.

* feat(shortcuts): add new input actions and hidden F1 help binding

Add the requested input actions (search, advanced search, sidebar, mute, equalizer, repeat, now playing, lyrics, favorite current track) to the central shortcut action registry and wire runtime handlers for sidebar/equalizer toggles. Keep Help bound to F1 by default while hiding it from Settings input lists, and backfill persisted keybindings with new defaults so F1 works for existing users.

Requested by @zunoz (Discord community).
2026-05-03 00:37:43 +03:00
Frank Stellmacher 402e288a24 fix(css): scope data-app-blurred animation pause away from * (#434)
* fix(css): scope data-app-blurred animation pause away from `*`

The `data-app-blurred="true"` rule used a `*` selector to pause every
animation while the window was unfocused. On WebKitGTK + no-compositing
(Linux dev mode) this triggered a stale rendering bug after Vite HMR
reloads — the sidebar and main content stayed invisible until any user
interaction nudged a re-render.

Splitting the rule:

* `data-app-hidden` and `data-psy-native-hidden` keep `*` because the
  window is fully invisible to the user in those states.
* `data-app-blurred` now lists only the concrete heaviest infinite
  animations (eq bars, marquees, np dot pulse, fullscreen mesh blob /
  portrait, generic spin). The other small animations keep running
  while blurred — minor GPU cost compared to the broken HMR experience.

The JS-side `__psyBlurred` flag in WaveformSeek is unchanged.

* docs(changelog): add #434 entry to [1.45.0] / Fixed
2026-05-02 23:20:01 +02:00
Frank Stellmacher e6a20f03cd fix(i18n): restore reducedAnimations + statistics.export* strings dropped by #419 squash (#433)
* fix(i18n): restore reducedAnimations locale strings dropped by #419 squash

The 'Reduce animations' toggle introduced in PR #426 ships with two
i18n keys (settings.reducedAnimations + settings.reducedAnimationsDesc).
The #419 squash-merge silently removed them from all 8 locales, and
the #429 restore took the locale files from HEAD instead of merging
them, so the keys never came back. The toggle was rendering as raw
keys in the UI.

Restoring the strings to the 5662dafe state for all 8 supported
languages (en, de, fr, nl, zh, nb, ru, es).

* fix(i18n): restore statistics.export* locale strings dropped by #419 squash

Same root cause as the previous commit on this branch: the #419
squash-merge silently dropped 18 statistics.export* keys (introduced
by the Stats-Card-Export PR #425) from en.ts and de.ts. Stats →
"Share Top Albums" modal and the export button tooltip showed raw
keys.

Restoring all 18 keys verbatim from the 5662dafe state in en + de.

Note: PR #425 only ever shipped en + de translations for these keys —
the other 6 locales (fr, nl, zh, nb, ru, es) never had them and are
not in scope for this restore. i18next falls back to en for those, so
users on those languages see the English strings rather than raw keys.
A follow-up to fully translate the export modal across the remaining
locales is tracked separately.
2026-05-02 23:01:29 +02:00
Frank Stellmacher fca8fc5318 fix(seekbar): blank canvas after update from legacy build (#432)
After PR #316 split the 'waveform' seekbar style into 'truewave' /
'pseudowave', users who carried any other unrecognised persisted value
(legacy variants, undefined, tampered strings) ended up with a blank
seekbar — the rehydrate migration matched only the literal 'waveform'
string, and the drawSeekbar dispatcher had no default branch, so an
unknown style drew nothing.

Two-layer fix:

* authStore migration now treats *any* value not in the current
  SeekbarStyle union as legacy and resets it to 'truewave'.
* drawSeekbar gains a default case that falls back to the truewave
  renderer, so even if a future style mismatch slips through the
  store-level guard the user still sees a usable seekbar.

Visible to affected users on next app start (rehydrate runs once per
session). Clicking a style in Settings has always worked around the
issue; this fix removes that workaround.
2026-05-02 22:50:22 +02:00
Frank Stellmacher 0785385c7f chore(credits): catch up Settings contributors for 1.45.0 cycle (#431)
Adds the contributions that landed since the last credits sync:

* kveld9 — PR #419 (queue UX improvements)
* Psychotoxical — PRs #365, #384, #390, #392+#394, #395, #423, #425, #426
* cucadmuh — PRs #337, #344, #357, #380, #397, #420, #422
2026-05-02 22:40:18 +02:00
Frank Stellmacher c28cc58185 docs(changelog): restore #420/#423/#425/#426 entries dropped by #429 (#430)
PR #429 took CHANGELOG.md from HEAD (post-#419 squash) instead of
merging it from the pre-squash main state, so the four entries that
had landed via #428 backfill (#426) and the squashes of #420/#423/#425
were silently dropped from [1.45.0].

This restores all four to the same positions they originally had,
keeping the existing #419 entry intact.
2026-05-02 22:14:30 +02:00
Frank Stellmacher e44e6dcdf4 fix: restore audio refactor + features lost in #419 squash-merge (#429)
The squash-merge of PR #419 was performed against an outdated PR base
that predated several main-side refactors and features. The resulting
squash inadvertently re-introduced files that had already been removed
(`src-tauri/src/audio.rs` monolith, `app-icon.png`) and reverted main's
content for ~20 files (`src-tauri/src/lib.rs` decompose, `src/App.tsx`
animation-pause, `src/components/AlbumRow.tsx` headerExtra, etc).

This commit:

* Restores all collateral-damage files to their pre-#419 main state
  (5662dafe), including the audio module split, lib decompose,
  Cargo.toml `windows` dep, animation-pause-on-blur logic, and
  `reducedAnimations` toggle plumbing in WaveformSeek/Settings.
* Keeps the genuine #419 work intact: tri-state duration toggle,
  position counter, persistent Now Playing collapse, animated EQ
  indicator (in QueuePanel.tsx, 8 locales, authStore, components.css).
* Merges authStore.ts so both `reducedAnimations` (from #426) and
  `queueNowPlayingCollapsed` (from #419) coexist.
* Adds the `.eq-bars.paused` CSS rule manually since components.css
  needed a 5662dafe base + the single #419 addition.
* Fixes a latent type error in OverlayScrollArea.tsx (`useRef<T>(null)`
  is `RefObject<T>` / read-only under current `@types/react`; widened to
  `useRef<T | null>(null)` so the existing `wrapRef.current = el`
  assignment compiles).

Verified locally with `cargo check` and `npm run build` — both green.
2026-05-02 22:01:51 +02:00
Kveld. 18b4a982ef feat: queue-ux-improvements (#419)
* feat(queue): add ETA display, equalizer indicator and collapsible now playing

* deleted endsAt and showDuration strings, changed eta update to 30s

* feat(queue): ETA tooltip, persistent Now Playing collapse, EQ bar pause, remove redundant Play icon

* feat(queue): fold ETA into existing total/remaining toggle as third mode

The standalone ETA span next to the track counter is removed; instead the
clickable duration label in the queue header now rotates through three
modes per click: total → remaining → eta → total. Counter (N/M) stays
where it was.

ETA mode keeps the live-feel treatment from the original PR (accent
colour while playing, muted at 50% opacity when paused). The other two
modes use plain accent.

i18n: queue.etaTooltip removed (no longer a separate descriptive label),
queue.showEta added as the action tooltip ('Show estimated end time')
in all 8 locales — matches the showRemaining / showTotal pattern.

* docs(changelog): add #419 queue UX improvements entry

Adds the [1.45.0] / Added entry for this PR's queue panel refinements
(position counter, tri-state duration toggle including ETA, collapsible
Now Playing section, animated EQ indicator).

---------

Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
2026-05-02 21:45:55 +02:00
Frank Stellmacher 5662dafe97 docs(changelog): backfill #426 Windows stutter fix entry (#428)
PR #426 was merged earlier today without a CHANGELOG entry; adding it
under [1.45.0] / Fixed retroactively. From now on the entry should ship
inside the PR itself rather than as a follow-up commit on main.
2026-05-02 21:37:15 +02:00
Frank Stellmacher 2e9618cf54 fix(audio): Windows playback stutter under GPU load (#334) (#426)
* fix(audio): promote WASAPI render thread to MMCSS Pro Audio on Windows

Wraps the outermost audio source in a `PriorityBoostSource` that calls
`AvSetMmThreadCharacteristicsW("Pro Audio")` on its first sample. The
cpal output-stream callback runs `Source::next` on the WASAPI render
thread, which is otherwise normal-priority and gets preempted under
WebView2 / DWM / GPU pressure — producing the audible click/stutter
reported in issue #334. No-op on Linux/macOS (PipeWire/rtkit and
CoreAudio promote their audio threads externally).


* fix(build): repair Windows compile after audio split + lib decompose

Two pre-existing build breakers on Windows that surfaced after the
`use super::*;` cleanup (9cc74a7) and the lib-decompose refactor
(cfeec22):

- `audio/device_watcher.rs` lost the `output_enumeration_includes_pinned`
  import. Add it cfg-gated to `not(target_os = "linux")` since it's only
  called inside the non-Linux pinned-device fallback path.
- `lib_commands/sync/tray.rs::is_tiling_wm()` is `#[cfg(target_os = "linux")]`,
  but its Tauri command wrapper `is_tiling_wm_cmd()` is unconditional.
  Add a `#[cfg(not(target_os = "linux"))]` stub returning `false`.

No behavior change on Linux. Restores `cargo build` on Windows + macOS.

* perf(ui): pause cosmetic animations when window loses OS focus

Companion to the WASAPI MMCSS fix in this branch — issue #334
reported audible audio stutter on low-end laptops, partly traced
to WebView2 still compositing CSS animations + waveform canvas at
full rate while the user has alt-tabbed into another app.

Existing `data-app-hidden` / `data-psy-native-hidden` flags pause
animations only when the window is fully hidden (minimized or
behind a tray). When the window is visible-but-unfocused — the
common "music in the background while I work" case — every infinite
keyframe + 60fps rAF loop keeps running.

Add a parallel `data-app-blurred` flag driven by `window.focus`/
`window.blur`, plus matching `__psyBlurred` on the global window
object for imperative checks. The CSS rule that pauses every
`animation-play-state` on hidden gets a third selector for blurred.
WaveformSeek's two 60fps rAF loops (animated styles + settings demo)
extend their existing `document.hidden || __psyHidden` short-circuit
to also include the new blurred flag, falling back to the same
400ms polling path that already exists for hidden.

Verified visually on the dashboard: alt-tab → `<html
data-app-blurred="true">`, mesh blobs in the fullscreen player +
marquee + waveform 60fps loop all pause. Click back into the
window → blob/marquee/waveform resume immediately.

Cross-platform: focus/blur events fire reliably on all targets, so
the optimization applies to Windows, Linux (incl. WebKitGTK with
software compositing where the savings are largest), and macOS.

* chore: remove stale app-icon.png from repo root

* perf(ui): add 'Reduce animations' toggle that caps animated seekbar styles to 30 fps

Off by default. When on, animated seekbar styles (pulsewave, particletrail,
liquidfill, retrotape) skip every other rAF and advance the animation timer by
a doubled delta, so wave speed is unchanged while draws are halved. Aimed at
low-end Windows GPUs where the 60 fps shadow-blur loop drives ~40 % WebView2
GPU usage even when focused.

Toggle lives directly under the seekbar style picker in Settings → Appearance.
i18n in all 8 supported languages.
2026-05-02 21:10:32 +02:00
Frank Stellmacher 7064ca500e feat(stats): shareable Top-Albums card export (#425)
* feat(stats): add shareable Top-Albums card export

Adds a shareable PNG export of the user's most-played albums,
available from the Statistics page under the "Most Played Albums"
section header.

Layout:
* 3 formats — Story (1080×1920, 9:16), Square (1080×1080), Twitter
  Card (1200×675, 16:9). Story and Square stack a centered URL footer;
  Twitter packs logo + label + URL into a single header row.
* 3 grid sizes — 3×3 (default), 4×4, 5×5. Modal fetches up to 25
  frequent albums on open so larger grids work even when the entry
  surface only loaded a handful.
* Cover tiles render the rank + play count in a thin black info strip
  at the bottom of the cover (rank left, "N Plays" right).
* Header label is hardcoded English ("Top Albums") so a shared image
  remains legible to followers who don't share the user's UI language.
  Caller can override via `opts.meta`.

Source path is local-only — `getAlbumList(type='frequent')` from
Subsonic. Last.fm is intentionally not used.

Implementation:
* `src/utils/exportAlbumCard.ts` — pure Canvas-API renderer. Reads
  theme accent / bg from the document's CSS variables so the export
  matches the active theme. Cover art is loaded through the existing
  `getCachedBlob` IndexedDB cache, so repeated exports are cheap.
  Wordmark is rendered from the `PsysonicLogo` React component via
  `renderToStaticMarkup`, with both gradient stops baked to a single
  accent color for crisp single-tone branding.
* `src/components/StatsExportModal.tsx` — UI: format + grid pickers,
  live downscaled preview, native save dialog via
  `@tauri-apps/plugin-dialog` + `plugin-fs`.
* `src/components/AlbumRow.tsx` — adds optional `headerExtra` slot so
  the share button sits next to the existing scroll-nav arrows.
* i18n keys added under `statistics.*` (`en`, `de`) — other locales
  fall back to English.

* docs(changelog): add Top-Albums card export for PR #425
2026-05-02 16:44:29 +02:00
Frank Stellmacher 297c9f1125 fix(preview): sync audio start, ring animation, and download timeout (#423)
* fix(preview): sync audio start, ring animation, and download timeout

Three coupled fixes for the track-preview engine:

1. Audio sync. `Sink::try_seek` was running on a worker thread after
   `sink.append(source)`, so the sink began playing position 0 while
   the seek was still iterating to the mid-track target. With the
   30 s `take_duration` cap counting wall-clock from append, audio
   could only become audible ~25% into the preview window. The seek
   now runs on the bare source before append, then `take_duration`
   wraps it — playback starts at the seek position with the cap
   measured from there.

2. Ring animation gating. The CSS progress-ring animation was
   bound to `is-previewing` (set on click), so the ring sprinted
   ahead of any download/decode/seek warmup and didn't reset
   cleanly when switching from one preview to another. Added an
   `audioStarted` flag in `previewStore` that flips on
   `audio:preview-start` from the engine; CSS animation is now
   gated on `audio-started` instead. `is-previewing` still drives
   tooltip/icon for instant click feedback. Same SVG is reused for
   a 25%-arc rotating loading spinner while waiting for audio,
   with a 150 ms delay so cached/short previews don't flash.

3. Download timeout. The shared `audio_http_client` caps at 30 s,
   which aborts mid-download on multi-hundred-MB uncompressed
   files (e.g. 18-min Hi-Res WAV ~600 MB). The preview engine now
   builds a dedicated client with a 5 min timeout for the bytes
   fetch. Watchdog still bounds the playback window at 30 s once
   the audio actually starts.

Touches `audio/preview.rs`, `previewStore.ts`, `components.css`
plus the eight tracklist/player-bar components that render the
preview button.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(changelog): add preview audio sync fix for PR #423

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 14:44:49 +02:00
Psychotoxical 9cc74a7f88 style(tauri): drop redundant use super::*; imports
Five lib_commands submodules either had `use super::*;` duplicated
during the split (core.rs, offline.rs, mini.rs — leftover line 3) or
didn't reference the parent scope at all (navidrome.rs, bandsintown.rs).
Removing them silences all five `unused import` warnings; cargo check
is now warning-free.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 13:44:25 +03:00
Maxim Isaev cfeec22c82 refactor(tauri): decompose lib command surface into domain modules
Split the large lib command module into nested app_api, cache, sync, and ui submodules while preserving command signatures and behavior. This keeps command responsibilities isolated and makes further extraction safer.
2026-05-02 13:44:25 +03:00
Maxim Isaev c917ee1071 refactor(audio): split monolithic audio module into submodules
Move audio engine functionality from a single large file into focused Rust modules while preserving behavior and command surface. This keeps boundaries clearer for future extraction and the upcoming lib.rs split.
2026-05-02 13:44:25 +03:00
cucadmuh 274ac5b3b4 feat(queue): drag rows outside queue to remove; trash ghost outside bounds (#420)
* feat(queue): drag rows outside queue to remove; trash ghost outside bounds

- Document-level psy-drop when cursor leaves queue rect (main + mini)
- DragDropContext: drop coordinates on psy-detail; optional wrapRef on OverlayScrollArea
- Trash icon on drag ghost only outside registered queue hit-test regions

* docs(changelog): add queue drag-out removal for PR #420
2026-05-02 02:36:35 +03:00
cucadmuh fca084acf9 fix(ci): upgrade github-script action to v9 (#418)
Move reusable channel publish release step from actions/github-script v7 to v9 to stay compatible with Node 24 on GitHub runners.
2026-05-01 21:09:59 +00:00
cucadmuh 267f732397 fix(tray): gate playback_state cfg for Windows and Linux only (#416)
playback_state is only used for the Windows tray tooltip icon and the Linux
now-playing menu row; compiling it on macOS triggered an unused_variables
warning in CI.
2026-05-01 21:03:19 +00:00
cucadmuh 3f225951e6 fix(release): restore known-good publish workflow baseline (#415)
Reset reusable channel publish to the last known-good release flow from b83c0f5 and keep build_platform_artifacts gating for source-only dispatch compatibility.
2026-05-01 23:51:00 +03:00
cucadmuh 32e249c411 fix(release): tolerate delayed tag ref visibility checks (#414)
When release and target_commitish are already valid, treat temporary git ref 404 responses as a warning so release jobs continue instead of failing on API propagation lag.
2026-05-01 20:38:37 +00:00
cucadmuh 47f88374e5 fix(release): avoid pre-creating tags before release API call (#413)
Let createRelease own tag creation with target_commitish and remove preflight tag-ref waits to reduce tag visibility races that lead to untagged release behavior.
2026-05-01 20:29:21 +00:00
cucadmuh ade4bd8675 fix(release): restore github-script release creation flow (#412)
Use GitHub REST create/update via actions/github-script with target_commitish and release id from API responses to avoid tag lookup races in the gh CLI path.
2026-05-01 20:21:57 +00:00
cucadmuh 484068e83b fix(release): remove untagged fallback and validate binding by id (#411)
Create and update releases through explicit API payloads, include target_commitish, and verify tag binding through release id to avoid transient tag-endpoint inconsistencies.
2026-05-01 20:14:08 +00:00
cucadmuh 61430e147d fix(release): create releases from verified tags without target_commitish (#410)
Use gh release create --verify-tag and remove target_commitish from release payload
now that tags are created upfront. This avoids server-side untagged release fallback
while preserving deterministic tag-to-release publication.
2026-05-01 20:06:27 +00:00
cucadmuh 4609a09a74 fix(release): create/update releases by id with gh api payloads (#409)
Stop depending on tag lookup right after publish. Resolve release by tag with a
name fallback, then patch/create by id using the same payload and force a final
id-based patch to heal untagged placeholders before downstream upload steps.
2026-05-01 22:57:33 +03:00
cucadmuh d35d199f8d fix(release): switch release create/edit to gh CLI path (#408)
Replace github-script release creation with gh release create/edit plus explicit
release-id resolution and patching. This avoids inconsistent REST createRelease
untagged behavior and keeps publication pinned to app-v tags.
2026-05-01 19:50:47 +00:00
cucadmuh 9ad345e43d Fix/release create tag before verify (#407)
* fix(release): rebind untagged draft releases to expected app-v tag

After create/update, fetch release by id and force tag_name/target_commitish when
GitHub returns an unexpected tag (including untagged placeholders). This self-heals
release metadata before downstream upload steps consume release_id.

* fix(release): remove tauri-action release publishing side effects

Build macOS/Windows bundles with tauri CLI and upload artifacts explicitly via
gh release upload to the expected app-v tag. This prevents tauri-action from
creating untagged releases while keeping release assets deterministic.

* fix(release): wait for tag ref visibility before release API calls

Before create/update release, poll GitHub REST git.getRef(tags/app-v...) until the
new tag is visible. This avoids release API timing gaps where tag exists in git
but release endpoints still return inconsistent not-found/untagged behavior.
2026-05-01 19:43:36 +00:00
cucadmuh 951f2d6163 fix(release): rebind untagged draft releases to expected app-v tag (#406)
After create/update, fetch release by id and force tag_name/target_commitish when
GitHub returns an unexpected tag (including untagged placeholders). This self-heals
release metadata before downstream upload steps consume release_id.
2026-05-01 19:19:11 +00:00
cucadmuh 0646f6884f Fix/release create tag before verify (#405)
* fix(release): create missing app-v tag before release verification

Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.

* fix(release): pin tauri publish to tagged release metadata

Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.

* chore(ci): align workflow action versions for release flow

Update github-script usage to v9 across release-related workflows and keep
the current tauri-action release binding changes in the same branch for testing.

* fix(release): harden tagged release resolution for source-only promote

Canonicalize release_id via getReleaseByTag after create/update and fail fast on
invalid tag/commit inputs to avoid untagged release binding. Also propagate
source-only marker through promote push events so push-triggered channel runs
skip platform artifacts and verify-nix consistently.

* fix(release): avoid tag lookup hard-fail during release creation

Remove immediate getReleaseByTag canonicalization after create/update because
GitHub can return 404 for tag-based release lookup while the release id is valid.
Keep release_id flow and downstream release-id validation to prevent regressions.
2026-05-01 19:13:09 +00:00
cucadmuh 8d424fbc98 Fix/release create tag before verify (#404)
* fix(release): create missing app-v tag before release verification

Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.

* fix(release): pin tauri publish to tagged release metadata

Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.

* chore(ci): align workflow action versions for release flow

Update github-script usage to v9 across release-related workflows and keep
the current tauri-action release binding changes in the same branch for testing.

* fix(release): harden tagged release resolution for source-only promote

Canonicalize release_id via getReleaseByTag after create/update and fail fast on
invalid tag/commit inputs to avoid untagged release binding. Also propagate
source-only marker through promote push events so push-triggered channel runs
skip platform artifacts and verify-nix consistently.
2026-05-01 19:04:26 +00:00
cucadmuh 090d129283 Fix/release create tag before verify (#403)
* fix(release): create missing app-v tag before release verification

Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.

* fix(release): pin tauri publish to tagged release metadata

Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.

* chore(ci): align workflow action versions for release flow

Update github-script usage to v9 across release-related workflows and keep
the current tauri-action release binding changes in the same branch for testing.
2026-05-01 18:44:44 +00:00
cucadmuh dbc814da4c Fix/release create tag before verify (#402)
* fix(release): create missing app-v tag before release verification

Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.

* fix(release): pin tauri publish to tagged release metadata

Pass tagName/releaseName/releaseDraft/prerelease to tauri-action in addition to
releaseId, so asset upload fallback remains bound to the expected app-v release
instead of creating untagged releases.
2026-05-01 18:37:03 +00:00
cucadmuh 59f3a194d8 fix(release): create missing app-v tag before release verification (#401)
Ensure reusable publish creates and pushes the expected app-v tag when absent,
then validates it points to source_ref. This prevents release records with tag_name
but no git refs/tags object, which previously broke Source code archives.
2026-05-01 18:24:27 +00:00