Serialize heavy PCM seeding through a dedicated queue with optional priority
for the current track. Emit waveform-updated once per completed seed, fix
Lucky Mix waveform refresh tokens, redact Subsonic URLs in logs, and align
hot-cache prefetch with the queued path.
When loudness normalization is on, every PARTIAL_LOUDNESS_EMIT_INTERVAL_MS
(900 ms per active stream task) the backend emits analysis:loudness-partial.
The frontend listener wrote cachedLoudnessGainByTrackId and unconditionally
called updateReplayGainForCurrentTrack, which invoked audio_update_replay_gain,
which in turn emitted audio:normalization-state back to the renderer — closing
a loop the UI had to drain on every tick. WebKitGTK absorbed it; WebView2 did
not, and after a few minutes the renderer thread stalled while Rust analysis
tasks kept progressing (visible in logs).
Five gates close the loop, smallest first:
Frontend (src/store/playerStore.ts):
- analysis:loudness-partial listener now short-circuits when the new gainDb is
within 0.05 dB of the cached value.
- audio_update_replay_gain calls go through invokeAudioUpdateReplayGainDeduped
(250 ms key-based dedupe), mirroring the audio_set_normalization helper from
#320.
- refreshLoudnessForTrack now coalesces concurrent calls per (trackId, mode)
via loudnessRefreshInflight, mirroring waveformRefreshInflight.
Backend (src-tauri/src/audio.rs):
- audio:normalization-state emits go through maybe_emit_normalization_state,
which keeps the last-emitted payload behind a Mutex and skips when engine
matches and current_gain_db (±0.05 dB) / target_lufs (±0.02) are unchanged.
Applied at all three emit sites: audio_play, audio_update_replay_gain,
audio_set_normalization.
- analysis:loudness-partial emits are gated by partial_loudness_should_emit:
per-track-identity last-emitted-gain map; an emit is suppressed when the new
gain is within PARTIAL_LOUDNESS_DELTA_THRESHOLD_DB (0.1 dB) of the previous
one. Applied to both emit_partial_loudness_from_bytes (legacy path) and the
inline ranged_download_task progress emit.
Drive-by: split estimated_output_latency_secs into two #[cfg]-gated
definitions so the sample_rate_hz parameter is no longer flagged as unused on
Windows / macOS builds. Function originally added in c6fc3ec.
Net effect: when loudness is steady (the common case), zero IPC traffic on
this path. UI stays responsive on Windows. Tested on Windows + Linux.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Emit streaming partial loudness only when the loudness normalization engine is active
- Seed waveform/loudness from in-memory full buffers (preloaded, stream cache, gapless reuse) so offline hot cache does not rely on HTTP backfill
- Add explicit ranged/local/preload logs before full-file Symphonia + EBU analysis
- Coalesce concurrent waveform DB reads and skip duplicate audio_set_normalization within 450ms (e.g. StrictMode double init)
Server queue position was effectively pinned at 0 because syncQueueToServer
only fired on track-change, seek, and queue edits (with a 5s debounce). A
user listening for minutes without seeking would close the app and the
server still held position=0, so a second device restarted the track.
Three pieces:
- 15s heartbeat from audio:progress flushes the live position while playing.
- pause() flushes immediately so a quick close after pause is captured.
- Tray "Exit" and macOS Cmd+Q used to call app.exit(0) directly, bypassing
the JS close handler. Both now emit a new app:force-quit event that
shares the same flush + Orbit-teardown path as window:close-requested,
and exit_app stops the audio engine on its way out.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The waveform-loudness-cache merge replaced the existing deterministic
per-track-ID waveform with a bins-based one driven by the analysis
cache. The bins-based variant is the better default but the old
deterministic look is still valuable when no analysis is available
(brand-new track, cache-miss, etc.) and several users prefer it.
Split into two explicit options in the seekbar style picker:
- 'truewave' (default, replaces old 'waveform') — bins from the analysis
cache, with morph-on-arrival animation and flat-line fallback while
empty.
- 'pseudowave' — pseudo-random heights derived deterministically from
the track ID. No analysis dependency, no morph, instant render.
Existing persisted seekbarStyle: 'waveform' is migrated to 'truewave'
in onRehydrateStorage so users keep the visual they have today. The
useEffect that builds heightsRef now lists seekbarStyle in its deps so
switching between the two is live.
i18n labels added in all 8 locales.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Byte-preload for the next track called refreshWaveformForTrack(next), which
writes global waveformBins and replaced the playing track’s waveform when
seeking near the end. Drop that call and ignore stale RPC results if
currentTrack changed while the fetch was in flight.
Resolve integrated loudness from SQLite only at decode bind; keep pre-trim
until a row exists, then allow provisional gain from live updates. Pass
DB-stable hints from the web app into play and gapless preload.
Default pre-measurement attenuation -4.5 dB with an icon reset in Settings;
drop redundant normalization copy and shorten pre-trim descriptions.
analysis_cache seed_from_bytes returns an outcome and skips redundant
waveform work on cache hits; wire callers and related frontend/backend glue.
Improve seekbar fallback behavior by using consistent bar-based rendering and smoother transitions to analyzed waveform data. Reduce hot-path analysis overhead during ranged streaming and add controls to clear cached waveform entries.
- Add Tauri command to delete loudness_cache rows for a track and helpers in AnalysisCache.
- Queue tech strip: click dB to reseed loudness; LUFS target picker via body portal; metric styling aligned with strip (no link chrome).
- Player store: reseed clears local cache and replays analysis seed; show loudness dB from SQLite cache when live state is still null; allow first numeric normalization-state update through the short duplicate filter.
- audio_update_replay_gain: resolve loudness from the requested gain when playback URL is not pinned yet.
Replace the mixed ReplayGain/Loudness controls with a single exclusive mode selector, hide RG-specific controls when LUFS is active, and align the queue tech badge behavior between RG and LUFS. Also update LUFS targets to -10..-16 ordering and default loudness target to -12.
Improve normalization consistency by separating cache refresh for non-playing tracks, hardening track-id cache lookups, and keeping UI gain state aligned with actual playback. Also reduce startup stalls by preferring non-seekable streaming when format hints are missing and by tuning ALSA/analysis paths to avoid underrun-prone churn.
Conflicts resolved in:
- src/pages/SearchResults.tsx
- src/pages/AdvancedSearch.tsx
Both pages were rewritten on main (PR #303) to use the shared
<SongRow> component with click-to-enqueueAndPlay semantics. Orbit's
playSong helper that branched on orbit-active is no longer needed
at the page level — instead, orbit awareness moved INTO SongRow and
SongCard themselves: in an active orbit session both buttons collapse
into addTrackToOrbit (suggest for guests, host-enqueue for the host)
so we don't ship a queue replacement to every guest.
Also kept main's IntersectionObserver-based pagination on both pages.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Reuses the SongRail component from the Tracks hub — 18 random songs
fetched in parallel with the other Home queries. No reroll button.
Click-to-play uses enqueueAndPlay so the existing queue stays intact.
New homeStore section id 'discoverSongs' inserted after 'discover'
in DEFAULT_HOME_SECTIONS. onRehydrateStorage now appends any newly
introduced sections to a previously persisted layout — existing users
get the rail without a manual Reset. Settings → Personalisation
Home-Customizer surfaces it automatically via SECTION_LABELS.
i18n key home.discoverSongs added to all 8 locales.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New /tracks route with three sections:
- Hero "Track of the moment" — random pick with play / enqueue / reroll
- Random Pick rail — 18 song cards, rerollable; hero song deduped
- Browse all tracks — virtualized list (@tanstack/react-virtual),
paginated 50 at a time
Browse uses Navidrome's native /api/song?_sort=title&_order=ASC for
proper A-Z order (no Subsonic equivalent), with automatic fallback
to search3 on non-Navidrome servers. Search input drives search3
with 300ms debounce. Bearer token cached module-level, re-auth on 401.
Play button on rows + cards calls a new enqueueAndPlay() helper that
appends to the existing queue (skip if duplicate) and jumps to the
song — different from playSongNow which replaces the queue. Enqueue
button stays opaque (no hover-only).
i18n keys for sidebar.tracks + tracks.* namespace in all 8 locales.
New AudioLines sidebar icon. Sidebar entry inserted between
"All Albums" and "Build a Mix".
Performance: cover thumbnails dropped (uniform layout instead),
RAF-throttled scroll prefetch, hover transforms removed from cards
(WebKitGTK compositing-friendly).
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Topbar trigger button + start-modal hero brand both drop the "Psy"
prefix. Help-section copy and the settings toggle that references the
button by name are renamed in lockstep so the UI stays consistent —
otherwise the settings row would still read "Show Psy Orbit in the
header" while the actual button reads "Orbit". 8 locales updated.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Drop the ~110 lines of dead full-screen overlay CSS that was never
referenced in JSX (.lucky-mix-overlay*, .lucky-mix-cube*, full-screen
@keyframes). Keep the .lucky-mix-pip* rules since the inline queue
variant re-uses them.
- Extract availability gate into hooks/useLuckyMixAvailable.ts (pure
predicate + hook). Replaces five duplicated inline checks in Sidebar,
MobileMoreOverlay, RandomLanding, Settings/SidebarCustomizer, and the
internal re-check in buildAndPlayLuckyMix.
- Add a cancel mechanic:
* luckyMixStore gets a cancelRequested flag + cancel() method
* LuckyMixCancelled sentinel is thrown from a bailIfCancelled() helper
sprinkled between await boundaries in the build loop
* catch-block swallows the sentinel silently (no toast, no error state)
* auto-cancel subscription on playerStore detects manual user track
changes (anything not in queuedIds) and flips cancelRequested so the
finished mix does not later overwrite the user's choice
* inline .queue-lucky-loading dice indicator is now a button — click
triggers explicit cancel, hover fades the dice to signal the action
- Restore the queue snapshot when the build fails before ever starting
playback, so the user does not land in an empty player after an error.
If playTrack already ran, leave current state alone (their track plus
whatever was enqueued is more useful than a stale pre-click queue).
- Rework locale labels to consistently carry the "Mix" suffix so the
entry reads well next to "Random Mix" / "Random Albums" in the
sidebar: DE Glücks-Mix, ES Mezcla Suerte, FR Mix Chance, NB Lykkemiks,
NL Geluksmix, ZH 好运混音. EN stays "Lucky Mix", RU stays
«Мне повезёт». Toast/settings/randomNavSplit copy aligned to the new
names. New luckyMix.cancelTooltip key added in all 8 locales.
AudioMuse gating stays — as Cuca confirmed, the feature's quality relies
on a correct similar-track selection, so the requirement is intentional.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Lucky Mix targets ~50 tracks in one run: pick seeds from your most-played artists/albums and 4+ rated songs, add similar tracks, then fill the mix with random library picks, skipping anything you rated 1–2.
On start it trims the old “upcoming” tail so the queue does not show stale next tracks, starts playback on the first viable seed, routes to Now Playing, and can emit structured steps to the backend debug log.
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.
Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.
New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".
15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.
Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.
All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the text-pill schedule badge with a circular SVG progress ring
around the play/pause button. Accent→lavender gradient stroke, counter-
clockwise depletion synced to the armed deadline, subtle accent glow.
While a timer is armed, the Play/Pause icon inside the button is
swapped for a two-line stack: a small Moon (sleep timer) or Sunrise
(delayed start) glyph above the countdown (m:ss / h:mm:ss). The icon
is the mode marker so the ring can stay unified with the rest of the
app's accent palette.
Redesigns the schedule modal with a mood-tinted header (Moon for
"Pause after", Sunrise for "Start after"), soft radial accent glow in
the background, slide-up open animation. Circular glass close-button
scoped to this modal, with hover rotation + focus ring. Custom-minutes
field gains an inline "min" suffix. A live preview line at the bottom
shows when the action fires ("Pauses at 23:47" / "Starts at 23:47"),
updating as the user hovers a preset or types. Chips gain a small
hover lift plus accent-coloured shadow.
Also fixes a pre-existing duplicate-tooltip on the play/pause button:
title= attributes removed alongside the data-tooltip (title violates
the project's "never native tooltips" rule, so both showed at once).
Adds scheduledPauseStartMs / scheduledResumeStartMs to the player
store so the progress ring has a total-duration baseline, set and
cleared alongside the existing deadline fields.
New usePlaybackScheduleRemaining hook wraps the store subscription
and 500 ms tick into a single hook used by all three player views
(PlayerBar / FullscreenPlayer / MobilePlayerView).
i18n: delayPreviewPause / delayPreviewStart keys across all 8 locales.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add scheduled pause and resume timers in the player store, cleared on stop
and track changes. Long-press opens a compact preset modal anchored above
the transport row; one-tap presets plus custom minutes. Portaled countdown
badge on the play button; clear the long-press click guard when the modal
closes so the first play/pause click works after scheduling.
Each dashboard card (Album, Top Songs, Credits, Artist, Discography,
On Tour) is now a widget the user grabs and drops anywhere — reorder
within a column or move across columns. Layout persists per-install
via the new nowPlayingLayoutStore (Zustand + localStorage, same shape
as sidebarStore with an onRehydrateStorage guard for unknown IDs).
Drag uses psyDnD (useDragSource / psy-drop event, the mouse-event
based system from DragDropContext) — HTML5 native DnD is a no-go on
WebKitGTK Linux where it always shows a forbidden cursor. The whole
card is the drag handle; the column listens via a document-level
mousemove for the drop indicator and via a global psy-drop listener
that reads the latest hovered column from a ref, so drops below the
last card still land correctly regardless of column height.
Visibility is toggled from a layout menu in the top-right of the
dashboard — two sections (visible / hidden) plus a reset-to-defaults
button. No hide buttons on the cards themselves (keeps the card UI
uncluttered). An equal-height grid (align-items: stretch + min-height
on columns) keeps the drop zone active for the full vertical span of
either column.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(navidrome-admin): force HTTP/1.1 + User-Agent + no idle pool for /auth and /api calls
Replaces plain reqwest::Client::new() in all nd_* Tauri commands
(navidrome_login, nd_list_users, nd_create_user, nd_update_user,
nd_delete_user, nd_list_libraries, nd_set_user_libraries) with a shared
nd_http_client() helper that:
- sets a real User-Agent (Psysonic/<version> (Tauri))
- pins HTTP/1.1 (avoids HTTP/2 ALPN that some reverse proxies abort on)
- disables the idle-connection pool so a second call doesn't reuse a
TCP connection that the server or proxy has already half-closed
(was producing intermittent "tls handshake eof" on external servers).
Adds nd_err() to flatten the reqwest error source chain into the
returned String, so the frontend surfaces the real cause (connection
refused, tls handshake eof, etc.) instead of reqwest's opaque
"error sending request for url (…)" wrapper.
* fix(navidrome-admin): retry + graceful error + server row polish
Rust (src-tauri/src/lib.rs):
- nd_http_client: HTTP/1.1, TLS 1.2 only, no idle pool — browser-parity
for /auth and /api so strict reverse proxies that abort reqwest's
default HTTP/2+TLS-1.3 handshake mid-flight get through.
- nd_retry: one retry after 500ms on connect/timeout errors only
(ECONNRESET, TLS handshake EOF). Aggressive retries could push the
nginx upstream probe into offline state; this is the minimal useful
amount.
- nd_err: flatten the reqwest error source chain so the UI surfaces the
real cause instead of reqwest's opaque wrapper.
User management UI:
- Sequential load (users, then libraries) instead of parallel, to avoid
racing two TLS connections on a single nginx upstream slot.
- Friendlier failure state with a one-click Retry button that re-runs
load(). Concrete Rust error is kept as muted sub-line.
- User row layout: Magic-String button sits consistently next to
last-seen + delete for every user, regardless of admin status or
library-name length. No more mid-row jitter.
Servers tab:
- "Use" button no longer redirects to Home; stays on the Servers tab so
the active-badge migration is visible.
- Drag-and-drop reorder via grip handle (psyDnD), backed by a new
setServers() action on authStore.
- Active server row now has an accent-tinted background on top of the
border — harder to miss.
New i18n keys (userMgmtLoadFriendly, userMgmtRetry) added to all 8 locales.
---------
Co-authored-by: Psychotoxical <dev@psysonic.app>
Per bcorporaal's request in #252: album-oriented listeners want a
cleaner artist page focused on the album grid, with the freedom to
reorder/hide bio, top tracks, and similar artists.
Five sections are now reorder- and toggle-able from Settings →
Personalisation → "Artist page sections": Bio, Top tracks, Similar
artists, Albums, Also featured on. The fixed header block (artist
photo, name, action buttons) stays at the top.
Implementation reuses the existing sidebar customizer pattern:
- new `src/store/artistLayoutStore.ts` modelled on `sidebarStore.ts`
with the same persist + onRehydrateStorage migration so future-added
sections don't silently disappear from existing users' configs.
- `ArtistDetail.tsx` render block refactored from a flat sequence of
conditional JSX into a `renderableSectionIds.map()` driven by the
store. The "first rendered section gets marginTop: 0" rule now
works regardless of the configured order — both hidden-by-toggle
and empty-data sections are filtered before the layout decides
what's first.
- `ArtistLayoutCustomizer` component in Settings, lifted from
`LyricsSourcesCustomizer` (drag via `useDragSource` + `psy-drop`
event, per-row toggle, reset button).
- 7 new i18n keys per locale across all 8 languages.
The store hook MUST stay above the loading / !artist early returns —
otherwise React's hook call order mismatches between renders and the
component fails silently. Lesson learned during the refactor.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(queue): add Now-Playing Info tab with artist bio, song credits and Bandsintown tour dates
A third tab in the right-side queue panel surfaces context for the
currently playing track:
- Artist card: image + biography from Subsonic getArtistInfo (Last.fm
"Read more on Last.fm" anchor stripped), with read-more toggle that
only appears when the bio actually overflows the 4-line clamp.
- Song info: contributor credits from OpenSubsonic contributors[]
rendered stacked (name prominent, role muted). Section is hidden
entirely on servers without contributor support, and rows that just
re-state the main artist under role "artist" are filtered out.
- On tour: optional Bandsintown integration (opt-in, off by default).
HTTP fetch + JSON parsing happen entirely on the Rust side; the
frontend wrapper deduplicates concurrent calls and caches results in
RAM for the session. Limited to 5 events with a "Show N more" toggle.
When the toggle is off, the section becomes an in-place opt-in card
with a privacy info-tooltip explaining what data is sent — same
tooltip is also exposed on the matching toggle in Settings.
Caching: artist info and song detail are memoised by stable IDs across
component remounts, so jumping between tracks of the same album/artist
does not refire the network calls.
Implementation notes:
- Bandsintown app_id "js_app_id" — arbitrary strings (e.g. "psysonic")
now return HTTP 403 from rest.bandsintown.com; js_app_id is the ID
Bandsintown's own embeddable widget uses and is broadly accepted.
- Tour items use negative left/right margins so the date badge stays
visually aligned with the section title while the hover background
extends slightly past the section edges.
- New i18n namespace nowPlayingInfo across all 8 locales (en, de, fr,
nl, zh, nb, ru, es) including pluralised "Show N more" forms.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(now-playing-info): switch nested flex-columns to block layout to stop content-dependent drift
Repeated reports of the Tour and Song-info sections rendering at
inconsistent x-positions (sometimes left of the section title,
sometimes centred, sometimes correctly aligned) — varying by artist,
sidebar width, and even whether "Show more" was clicked.
Root cause: nested flex-direction: column containers
(.np-info → .np-info-section → .np-info-tour / .np-info-credits) where
the cross-axis (horizontal) sizing on WebKitGTK occasionally inherits
the intrinsic min-content of the longest child. With one
"Naherholungsgebiet/Freizeitgelände Lago Alfredo"-style venue name
that overflows the sidebar, the parent ul gets pushed past 100% width
and the entire layout drifts. min-width: 0 on every level didn't help
because cross-axis stretch in flex-column ignores it for content-driven
overflow.
Fix: collapse all the section/list containers to display: block. Block
layout is content-agnostic — children always render at 100% parent
width, left-aligned, deterministically. Spacing between siblings now
uses the lobotomy selector (`> * + * { margin-top }`).
Only the tour item itself stays flex (badge ↔ meta horizontal layout),
and that one still has overflow: hidden + flex: 1 1 0 + min-width: 0
on the meta column to truncate venue/place text with ellipsis.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Auto mode is the new default for ReplayGain. It picks album gain when an
adjacent queue neighbour shares the same albumId (so "Play All" on an
album, or any contiguous album block, gets album gain), otherwise track
gain. Falls back to track gain when album gain is missing.
- authStore: replayGainMode widened to 'track' | 'album' | 'auto', default 'auto'
- playerStore: new resolveReplayGainDb(track, prev, next, enabled, mode) helper
replaces five inline ternaries (audio_play hot path, gapless preload,
cold-resume success + fallback, live update_replay_gain)
- Settings: third "Auto" button + contextual hint when active
- i18n: replayGainAuto + replayGainAutoDesc added to all 8 locales
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add a System setting for Off/Normal/Debug logging, apply readable local timestamps to backend logs, and enable exporting buffered runtime logs to a file when debug mode is active.
Co-authored-by: Maxim Isaev <im@friclub.ru>
* fix(player): prevent streaming seek UI freezes and progress snapbacks
Move blocking seek work off the command path with a bounded timeout, switch fullscreen/mobile seek bars to commit-on-release, and stabilize fallback progress state so rapid early seeks on streamed tracks do not freeze the UI or jump progress to zero.
* fix(player): avoid second-seek lockups and progress flicker
Add a short lock timeout for audio seek state access to prevent UI stalls when rapid seeks overlap, and keep waveform progress stable right after seek commit to eliminate brief visual snapbacks.
* fix(player): harden seek recovery and reduce stream log noise
Keep seek fallback stable during delayed backend responses to prevent occasional resets to track start, and remove per-read stream blocking logs so normal playback diagnostics stay readable.
---------
Co-authored-by: Maxim Isaev <im@friclub.ru>
Ports the WaveformSeek UX changes from PR #219 (original fix by @cucadmuh)
onto test/seekable-streaming:
- Split previewFraction (during drag) / commitSeek (on mouseup) so audio_seek
fires once per gesture instead of on every mousemove.
- Subscribe-effect skips external progress updates while isDragging — prevents
cursor flicker from streaming/recovery ticks fighting the dragged position.
- Clear seekTarget in seek() catch branch so a failed seek doesn't permanently
block progress updates.
Skips the byte-restart fast-path from #219: would defeat RangedHttpSource's
direct seek by restarting the stream after 450ms.
Co-Authored-By: cucadmuh <cucadmuh@users.noreply.github.com>
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a "Preload mini player" toggle in Settings → General → App behaviour
(off by default). When enabled, the mini webview is built hidden at app
start so the first open is instant, matching the Windows experience.
Costs one extra WebKit process running in the background (~50–100 MB).
Windows already pre-creates the mini unconditionally as a hang workaround
(commit 71fbc717); the toggle is hidden there and the invoke is skipped,
so that platform is untouched.
- authStore: new `preloadMiniPlayer: boolean` (default false) + setter.
- lib.rs: new `preload_mini_player` command; idempotent, no-op when the
window already exists. Registered in the invoke handler.
- App.tsx: main window invokes `preload_mini_player` when the toggle is
on and the platform is not Windows.
- Settings.tsx: toggle row under "Minimize to Tray", gated with
`!IS_WINDOWS` so Windows users don't see it.
- i18n: `preloadMiniPlayer` + `preloadMiniPlayerDesc` added to all 8
locales (en, de, es, fr, nb, nl, ru, zh).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds an 'open-mini-player' entry to the in-app keybindings (Settings →
Shortcuts), default unbound. Pressing the chord from the main window
opens the mini and minimises main; pressing it from the mini hides the
mini and restores main — both paths invoke open_mini_player which
already handles the toggle.
The mini window has its own keydown listener (same pattern as Space /
arrows for play/skip) that reads the binding from useKeybindingsStore.
Binding changes in main propagate to an open mini through the existing
storage-event sync (now also covers psysonic_keybindings) so the user
doesn't need to restart the mini after rebinding.
Localized in all 8 supported locales.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Per @cucadmuh's feedback: the presence of ReplayGain matters more than
the actual numbers. The tech bar now shows a small 'RG' pill on line 1
whenever the track has any RG metadata; hovering reveals the values via
tooltip, clicking persistently expands the second line.
- Source icon stays inline before the format string (was getting
separated from FLAC by the centred stack layout)
- Pill uses --accent-tinted color-mix so it adapts to every theme
- ChevronDown rotates on expand for a clear affordance
- New persisted state: themeStore.expandReplayGain (default collapsed)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds optional artist field to DeviceSyncSource and renders it inline
next to the album name ("Album · Artist") in the on-device list.
BrowserRow (left panel) uses the same inline format so albums in search,
random picks and under expanded artists all read consistently. Playlists
unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace the user-configurable filename template with a fixed scheme so
syncing the same library across Linux/Windows/macOS no longer re-downloads
files just because the template string differs by OS.
Track layout on the device:
{AlbumArtist}/{Album}/{TrackNum:02d} - {Title}.{ext}
Playlists/{PlaylistName}/{Index:02d} - {Artist} - {Title}.{ext}
Playlists/{PlaylistName}/{PlaylistName}.m3u8
Playlist tracks go into a self-contained folder with a sibling-referencing
Extended M3U, instead of being scattered across the album tree with an
external .m3u8 — the stick stays tidy even for 50-artist playlists.
Rust (lib.rs):
- TrackSyncInfo: drop disc_number/year (not used in fixed schema), add
album_artist, duration, playlist_name, playlist_index
- sanitize_path_component strengthens empty-result handling via new
sanitize_or() which falls back to "Unknown Artist/Album/Title"
- build_track_path() dispatches on playlist context — playlist tracks
get the "Playlists/{Name}/…" shape, album tracks the traditional tree
- albumArtist resolution: the server's albumArtist tag, falling back to
the track artist (empty-string treated as missing)
- calculate_sync_payload: dedup key is now (source_id, track_id) instead
of track_id alone, so a track appearing in both an album and a playlist
ends up on the device in both locations; playlist context is embedded
into the response JSON as _playlistName / _playlistIndex so the follow-
up sync_batch_to_device call can route each track correctly
- write_playlist_m3u8: rewritten — writes into the playlist folder with
sibling filenames instead of a top-level .m3u8 with ../relative paths
- New rename_device_files command: atomic renames (per-entry result,
skip-if-exists, skip-if-source-missing) plus empty-dir cleanup. Used
by the migration flow
- write_device_manifest: v2 format, drops filenameTemplate field
- Drop the `template` parameter from sync_track_to_device,
compute_sync_paths, calculate_sync_payload, sync_batch_to_device
Frontend:
- DeviceSyncStore: drop filenameTemplate from state and persist
- DeviceSync.tsx: strip template editor UI (presets, token buttons, live
preview); replace with a compact read-only schema info card
- trackToSyncInfo(track, url, playlistCtx?): optional playlist context
parameter. Tracks coming back from calculate_sync_payload with embedded
_playlistName/_playlistIndex fall through via the same parameter
- compute_sync_paths / write_playlist_m3u8 / delete paths now pass the
playlist context per-source so status checks + deletions hit the right
files (album tree vs playlist folder)
- Album-Artist fallback: frontend falls back to track artist when the
server has no albumArtist tag (empty strings treated as missing) —
"Unknown Artist" is only used as a last-resort placeholder
- New migration flow: "Reorganize existing files…" button opens a modal
that reads the legacy filenameTemplate from the v1 manifest, computes
per-track (old, new) rename pairs, detects collisions (two old files
mapping onto one new path), and executes via rename_device_files.
Playlist-only tracks are left for the next sync to re-download into
the new playlist folder
- Small JS-side applyLegacyTemplate() helper: only used by the migration
preview so we can diff old paths against the current files on disk
- CSS: device-sync-schema-section / -code / -hint, migrate-modal +
summary + warning + result layout
i18n (en + de):
- Remove dead keys: filenameTemplate, templatePreview, templateHint,
templatePresetStandard/MultiDisc/AltFolder, tokenSlashHint
- Add schemaLabel, schemaHint, migrateButton/Title/Tooltip/Loading/
NothingToDo/NoTemplate/FilesToRename/Unchanged/Collisions/
PreviewNote/Executing/Success/Failed/ShowErrors/Start
Other locales (fr/nl/zh/nb/ru/es) fall through to the English defaultValue
until translated in a follow-up pass.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Migration key was written to localStorage on all platforms; the one-time
default-to-smooth logic is only relevant on Linux (WebKitGTK).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Persist preference in auth store, sync from App on Linux, and expose a
Tauri command using webkit2gtk to toggle enable-smooth-scrolling at
runtime. Default on to match upstream; users may disable for discrete
GTK-style line steps.
Apply a one-time rehydrate migration so smooth scrolling stays on after
updates even if an older build persisted the wrong default.