Files
psysonic/src/utils/playAlbum.ts
T
Psychotoxical 59bae4b545 fix(orbit): bulk plays append instead of replacing the shared queue
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 15:11:08 +02:00

56 lines
2.0 KiB
TypeScript

import { getAlbum } from '../api/subsonic';
import { usePlayerStore } from '../store/playerStore';
import { songToTrack } from '../store/playerStore';
import { useOrbitStore } from '../store/orbitStore';
function fadeOut(setVolume: (v: number) => void, from: number, durationMs: number): Promise<void> {
return new Promise(resolve => {
const steps = 16;
const stepMs = durationMs / steps;
let step = 0;
const id = setInterval(() => {
step++;
setVolume(Math.max(0, from * (1 - step / steps)));
if (step >= steps) {
clearInterval(id);
resolve();
}
}, stepMs);
});
}
export async function playAlbum(albumId: string): Promise<void> {
const albumData = await getAlbum(albumId);
const albumGenre = albumData.album.genre;
const tracks = albumData.songs.map(s => {
const track = songToTrack(s);
if (!track.genre && albumGenre) track.genre = albumGenre;
return track;
});
if (!tracks.length) return;
// In Orbit sessions, playAlbum is effectively an append operation (the
// playerStore bulk-gate also routes replaces into enqueue). Skip the
// fadeOut entirely — the current track keeps playing, the album goes
// onto the end of the queue after the user confirms the bulk dialog.
const orbitRole = useOrbitStore.getState().role;
if (orbitRole === 'host' || orbitRole === 'guest') {
usePlayerStore.getState().enqueue(tracks);
return;
}
const store = usePlayerStore.getState();
const { isPlaying, volume } = store;
if (isPlaying) {
await fadeOut(store.setVolume, volume, 700);
// Restore volume only in the Zustand store — do NOT call audio_set_volume here,
// otherwise the old track glitches back to full volume before playTrack stops it.
// playTrack reads state.volume and passes it to audio_play, so the new track
// starts at the correct volume without the Rust engine ever hearing a restore.
usePlayerStore.setState({ volume });
}
usePlayerStore.getState().playTrack(tracks[0], tracks);
}