Files
psysonic/src/components/PlaybackScheduleBadge.tsx
T
Frank Stellmacher 7a7a9f5e6b refactor(utils): group utils/ files into topic folders (Phase L, part 1) (#689)
111 of 122 top-level src/utils/ files move into 16 topic folders (audio,
cache, cover, share, server, playback, playlist, deviceSync, waveform,
mix, format, export, changelog, ui, perf, componentHelpers). True
singletons with no cluster stay at the utils/ root.

Pure file-move: a path-aware codemod rewrote 539 relative-import
specifiers across 275 files; no logic touched. The hot-path coverage
gate list (.github/frontend-hot-path-files.txt) is updated to the new
paths for the 11 gated utils files — a mechanical consequence of the
move, not a CI change. tsc is green.
2026-05-14 14:27:44 +02:00

169 lines
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TypeScript
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import React, { useEffect, useLayoutEffect, useState } from 'react';
import { createPortal } from 'react-dom';
import { useTranslation } from 'react-i18next';
import { usePlayerStore } from '../store/playerStore';
import { useShallow } from 'zustand/react/shallow';
import { formatPlaybackScheduleRemaining } from '../utils/format/playbackScheduleFormat';
import { useWindowVisibility } from '../hooks/useWindowVisibility';
export interface PlaybackScheduleBadgeProps {
/** Anchor element (usually the play/pause button wrapper) — the ring centres on it. */
layoutAnchorRef: React.RefObject<HTMLElement | null>;
/** Extra class on the portaled ring (e.g. fullscreen sizing). */
className?: string;
}
/**
* Circular progress ring around the play/pause button, portaled to document.body
* so it is never clipped by `contain: paint` on the player bar.
*
* - Accent-coloured SVG stroke with a gradient; depletes as the deadline approaches.
* - Colour shifts to a warm warning hue when <10 % of the scheduled time remains.
* - The remaining time is rendered _inside_ the button (replaces the
* Play/Pause icon) by the consuming view, not here — avoids the floating
* pill clipping against the viewport edge.
*/
export default function PlaybackScheduleBadge({ layoutAnchorRef, className }: PlaybackScheduleBadgeProps) {
const { t } = useTranslation();
const {
isPlaying,
scheduledPauseAtMs,
scheduledPauseStartMs,
scheduledResumeAtMs,
scheduledResumeStartMs,
} = usePlayerStore(
useShallow(s => ({
isPlaying: s.isPlaying,
scheduledPauseAtMs: s.scheduledPauseAtMs,
scheduledPauseStartMs: s.scheduledPauseStartMs,
scheduledResumeAtMs: s.scheduledResumeAtMs,
scheduledResumeStartMs: s.scheduledResumeStartMs,
})),
);
// Active timer: pause if playing, resume if paused.
const deadlineMs = isPlaying ? scheduledPauseAtMs : scheduledResumeAtMs;
const startMs = isPlaying ? scheduledPauseStartMs : scheduledResumeStartMs;
const [nowMs, setNowMs] = useState(() => Date.now());
const [anchorRect, setAnchorRect] = useState<{ left: number; top: number; size: number } | null>(null);
const windowHidden = useWindowVisibility();
useEffect(() => {
if (deadlineMs == null || windowHidden) return;
const id = window.setInterval(() => {
if (document.hidden || window.__psyHidden) return;
setNowMs(Date.now());
}, 500);
return () => window.clearInterval(id);
}, [deadlineMs, windowHidden]);
useLayoutEffect(() => {
if (deadlineMs == null || windowHidden) return;
const el = layoutAnchorRef.current;
if (!el) return;
const sync = () => {
const r = el.getBoundingClientRect();
setAnchorRect({
left: r.left + r.width / 2,
top: r.top + r.height / 2,
size: Math.max(r.width, r.height),
});
};
sync();
window.addEventListener('resize', sync);
window.addEventListener('scroll', sync, true);
const iv = window.setInterval(sync, 400);
return () => {
window.removeEventListener('resize', sync);
window.removeEventListener('scroll', sync, true);
window.clearInterval(iv);
};
}, [deadlineMs, layoutAnchorRef, windowHidden]);
if (deadlineMs == null || startMs == null || !anchorRect) return null;
const totalMs = Math.max(1, deadlineMs - startMs);
const remainingMs = Math.max(0, deadlineMs - nowMs);
const progress = Math.min(1, Math.max(0, 1 - remainingMs / totalMs)); // 0 → just armed, 1 → fires now
const nearEnd = remainingMs / totalMs < 0.1;
const label = isPlaying && scheduledPauseAtMs != null
? `${t('player.delayPauseSection')}: ${t('player.delayIn')} ${formatPlaybackScheduleRemaining(deadlineMs, nowMs)}`
: `${t('player.delayStartSection')}: ${t('player.delayIn')} ${formatPlaybackScheduleRemaining(deadlineMs, nowMs)}`;
// Ring sits snug around the button; diameter ~1.22× button size for breathing room.
const ringSize = Math.round(anchorRect.size * 1.22);
const strokeW = Math.max(2.5, ringSize / 28);
const r = ringSize / 2 - strokeW / 2;
const circ = 2 * Math.PI * r;
// Reversed direction so the ring shrinks counter-clockwise from the top.
const dashOffset = -circ * progress;
// Mode selects the gradient tint: pause = lavender, start = peach.
const mode: 'pause' | 'start' = isPlaying ? 'pause' : 'start';
// Uniqueish gradient id — multiple badges (player bar + fullscreen) can coexist.
const gradId = `psy-sched-grad-${mode}`;
const wrapStyle: React.CSSProperties = {
position: 'fixed',
left: anchorRect.left,
top: anchorRect.top,
transform: 'translate(-50%, -50%)',
width: ringSize,
height: ringSize,
zIndex: 9998,
pointerEvents: 'none',
};
return createPortal(
<span
className={[
'playback-schedule-ring',
`playback-schedule-ring--${mode}`,
nearEnd ? 'is-warn' : '',
className,
].filter(Boolean).join(' ')}
style={wrapStyle}
aria-label={label}
>
<svg
className="playback-schedule-ring__svg"
width={ringSize}
height={ringSize}
viewBox={`0 0 ${ringSize} ${ringSize}`}
aria-hidden="true"
>
<defs>
<linearGradient id={gradId} x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" className="playback-schedule-ring__grad-a" />
<stop offset="100%" className="playback-schedule-ring__grad-b" />
</linearGradient>
</defs>
<circle
className="playback-schedule-ring__track"
cx={ringSize / 2}
cy={ringSize / 2}
r={r}
fill="none"
strokeWidth={strokeW}
/>
<circle
className="playback-schedule-ring__fill"
cx={ringSize / 2}
cy={ringSize / 2}
r={r}
fill="none"
stroke={`url(#${gradId})`}
strokeWidth={strokeW}
strokeLinecap="round"
strokeDasharray={circ}
strokeDashoffset={dashOffset}
transform={`rotate(-90 ${ringSize / 2} ${ringSize / 2})`}
/>
</svg>
</span>,
document.body,
);
}