Files
psysonic/src/components/FullscreenPlayer.tsx
T
cucadmuh a6cc2e2ad4 perf(linux): WebKit probe, throttled progress IPC, snapshot playback UI (#452)
* feat(linux): optional native GDK for Nix gdk-session

Introduce PSYSONIC_ALLOW_NATIVE_GDK so main skips the default GDK_BACKEND=x11
pin when the Nix gdk-session wrapper sets the flag. Remove GDK_BACKEND from
the npm tauri:dev script so it does not override nix develop defaults.

* fix(ui): portal server switch menu above sidebar

Main column stacks below the sidebar (layout z-index), so an in-tree dropdown
could never win over the left nav. Render the menu via createPortal to
document.body with fixed coordinates, matching the library scope picker.

* feat(perf): add mainstage probe controls and cut WebKit repaint load

Add a dedicated performance probe surface for mainstage/home toggles and wire Linux CPU diagnostics to isolate expensive UI paths. Tune waveform drawing and Home artwork clipping/windowing so visible content loads immediately while reducing WebKit compositor pressure during playback.

* fix(perf): stop hero rotation when section is off-screen

Gate hero auto-rotation and backdrop crossfade by real viewport visibility using the actual scrolling ancestor. This prevents periodic 10-second CPU spikes from hidden hero updates while preserving normal behavior when the hero is visible.

* fix(perf): isolate player progress updates from mainstage diagnostics

Add probe toggles for PlayerBar waveform and live progress UI updates to confirm playback progress churn as the main CPU driver.
Restore Home artwork quality defaults and keep visual-degradation modes opt-in via debug flags only.

* fix(hero): resume background and autoplay after viewport return

Re-check hero visibility on focus/visibility changes and add a short recovery poll while off-screen so missed scroll/RAF events cannot leave hero animation paused.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(perf): decouple playback progress from mainstage compositing pressure

Throttle audio progress delivery and route live seekbar timing through a lightweight progress channel to cut focus-time WebKit CPU spikes.
Add focused diagnostics in Performance Probe and restore hero/waveform behavior so visuals remain stable while profiling.

* fix(debug): open performance probe with Ctrl+Shift+D

Replace logo-triggered opening with a keyboard shortcut and keep logo purely decorative to avoid accidental probe activation.

* docs(changelog): document experiment/performance probe and playback work

Add an [Unreleased] section for the performance probe, throttled audio
progress IPC, snapshot-based live UI updates, WaveformSeek scheduling
over the same canvas bar renderer, Hero/Home rail fixes, and Linux/Nix
GDK dev ergonomics.

* perf(linux): add WebKit probe, throttle progress IPC, snapshot playback UI

Ship Performance Probe (Ctrl+Shift+D), Rust-throttled audio:progress, a
playback progress snapshot channel with coarse Zustand timeline commits,
Linux /proc CPU readout for the probe, Hero and Home rail artwork fixes,
Tracks SongRail windowing parity, MPRIS cleanup, gated perf counters, and
WaveformSeek paused-seek correctness. Documented in CHANGELOG for PR #452.

* docs(changelog): fold perf work into 1.45.0 and refresh date

Drop the separate 1.45.1 heading; keep PR #452 notes under 1.45.0 Added and
set the section date to 2026-05-04. Restore the safety preface before the
versioned sections.

* docs(changelog): order 1.45.0 Added entries by PR number

Sort the 1.45.0 release notes so subsections follow ascending PR id (390
through 452), with PR #452 last.

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-04 20:06:49 +03:00

909 lines
37 KiB
TypeScript

import React, { useCallback, useEffect, useState, useRef, memo, useMemo } from 'react';
import {
Play, Pause, SkipBack, SkipForward,
ChevronDown, Repeat, Repeat1, Square, Music, Heart, MicVocal,
Moon, Sunrise,
} from 'lucide-react';
import { usePlayerStore, getPlaybackProgressSnapshot, subscribePlaybackProgress } from '../store/playerStore';
import { buildCoverArtUrl, coverArtCacheKey, getArtistInfo, star, unstar } from '../api/subsonic';
import { useCachedUrl } from './CachedImage';
import { getCachedBlob } from '../utils/imageCache';
import { extractCoverColors } from '../utils/dynamicColors';
import { useTranslation } from 'react-i18next';
import { useLyrics, type WordLyricsLine } from '../hooks/useLyrics';
import { useAuthStore } from '../store/authStore';
import type { LrcLine } from '../api/lrclib';
import type { Track } from '../store/playerStore';
import { EaseScroller, targetForFraction } from '../utils/easeScroll';
import { usePlaybackDelayPress } from '../hooks/usePlaybackDelayPress';
import PlaybackDelayModal from './PlaybackDelayModal';
import PlaybackScheduleBadge from './PlaybackScheduleBadge';
import { usePlaybackScheduleRemaining } from '../utils/playbackScheduleFormat';
function formatTime(seconds: number): string {
if (!seconds || isNaN(seconds)) return '0:00';
const m = Math.floor(seconds / 60);
const s = Math.floor(seconds % 60);
return `${m}:${s.toString().padStart(2, '0')}`;
}
// ─── Apple Music-style fullscreen lyrics ─────────────────────────────────────
// Full-screen scrollable list. Active line auto-scrolls to ~35% from top.
// Word-sync runs imperatively (no React re-renders on every time tick).
// User scroll pauses auto-scroll for 4 s then resumes.
const FsLyricsApple = memo(function FsLyricsApple({ currentTrack }: { currentTrack: Track | null }) {
const { syncedLines, wordLines, plainLyrics, loading } = useLyrics(currentTrack);
const staticOnly = useAuthStore(s => s.lyricsStaticOnly);
const useWords = !staticOnly && wordLines !== null && wordLines.length > 0;
const lineSrc: LrcLine[] | null = useWords
? (wordLines as WordLyricsLine[]).map(l => ({ time: l.time, text: l.text }))
: (syncedLines as LrcLine[] | null);
const hasSynced = !staticOnly && lineSrc !== null && lineSrc.length > 0;
const duration = usePlayerStore(s => s.currentTrack?.duration ?? 0);
const seek = usePlayerStore(s => s.seek);
const linesRef = useRef<LrcLine[]>([]);
linesRef.current = hasSynced ? lineSrc! : [];
// React state only for the active line index — changes are infrequent.
const [activeIdx, setActiveIdx] = useState(-1);
const activeIdxRef = useRef(-1);
const containerRef = useRef<HTMLDivElement | null>(null);
const scrollerRef = useRef<EaseScroller | null>(null);
const lineRefs = useRef<(HTMLDivElement | null)[]>([]);
const wordRefs = useRef<HTMLSpanElement[][]>([]);
const prevWord = useRef({ line: -1, word: -1 });
const isUserScroll = useRef(false);
const scrollTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
const setContainerRef = useCallback((el: HTMLDivElement | null) => {
containerRef.current = el;
scrollerRef.current?.stop();
scrollerRef.current = el ? new EaseScroller(el) : null;
}, []);
// Reset everything on track change.
useEffect(() => {
lineRefs.current = [];
wordRefs.current = [];
prevWord.current = { line: -1, word: -1 };
activeIdxRef.current = -1;
setActiveIdx(-1);
scrollerRef.current?.jump(0);
}, [currentTrack?.id]);
// Subscribe to playback time — only triggers React setState when line changes.
useEffect(() => {
if (!hasSynced) return;
const apply = (time: number) => {
const ls = linesRef.current;
if (!ls.length) return;
const idx = ls.reduce((acc, line, i) => time >= line.time ? i : acc, -1);
if (idx !== activeIdxRef.current) {
activeIdxRef.current = idx;
setActiveIdx(idx);
}
};
apply(getPlaybackProgressSnapshot().currentTime);
return subscribePlaybackProgress(s => apply(s.currentTime));
}, [hasSynced, currentTrack?.id]);
// Ease-scroll active line to ~35% from the top of the container.
useEffect(() => {
if (activeIdx < 0 || isUserScroll.current) return;
const el = lineRefs.current[activeIdx];
const box = containerRef.current;
if (!el || !box || !scrollerRef.current) return;
scrollerRef.current.scrollTo(targetForFraction(box, el, 0.35));
}, [activeIdx]);
// Word-sync: imperative DOM updates, zero React re-renders per tick.
useEffect(() => {
wordRefs.current = [];
prevWord.current = { line: -1, word: -1 };
}, [currentTrack?.id, useWords]);
useEffect(() => {
if (!useWords) return;
const lines = wordLines as WordLyricsLine[];
const apply = (time: number) => {
let li = -1;
for (let i = 0; i < lines.length; i++) { if (time >= lines[i].time) li = i; else break; }
let wi = -1;
if (li >= 0) {
const ws = lines[li].words;
for (let j = 0; j < ws.length; j++) { if (time >= ws[j].time) wi = j; else break; }
}
const prev = prevWord.current;
if (prev.line === li && prev.word === wi) return;
if (prev.line !== li && prev.line >= 0 && wordRefs.current[prev.line])
for (const w of wordRefs.current[prev.line]) w.className = 'fsa-lyric-word';
if (li >= 0 && wordRefs.current[li]) {
const ws = wordRefs.current[li];
for (let j = 0; j < ws.length; j++)
ws[j].className = j < wi ? 'fsa-lyric-word played' : j === wi ? 'fsa-lyric-word active' : 'fsa-lyric-word';
}
prevWord.current = { line: li, word: wi };
};
apply(getPlaybackProgressSnapshot().currentTime);
return subscribePlaybackProgress(s => apply(s.currentTime));
}, [useWords, wordLines]);
const handleUserScroll = useCallback(() => {
scrollerRef.current?.stop();
isUserScroll.current = true;
if (scrollTimer.current) clearTimeout(scrollTimer.current);
scrollTimer.current = setTimeout(() => { isUserScroll.current = false; }, 4000);
}, []);
const handleClick = useCallback((e: React.MouseEvent<HTMLDivElement>) => {
const target = (e.target as HTMLElement).closest<HTMLElement>('[data-time]');
if (!target || duration <= 0) return;
seek(parseFloat(target.dataset.time!) / duration);
}, [duration, seek]);
if (!currentTrack || loading) return null;
const isPlain = !hasSynced && !!plainLyrics;
return (
<div
className={`fsa-lyrics-container${isPlain ? ' fsa-lyrics-container--plain' : ''}`}
ref={setContainerRef}
onWheel={handleUserScroll}
onTouchMove={handleUserScroll}
onClick={handleClick}
aria-hidden="true"
>
<div className="fsa-lyrics-top-pad" />
{hasSynced && (useWords
? (wordLines as WordLyricsLine[]).map((line, i) => (
<div
key={i}
ref={el => { lineRefs.current[i] = el; }}
className={`fsa-lyric-line${i === activeIdx ? ' fsal-active' : i < activeIdx ? ' fsal-past' : ''}`}
data-time={line.time}
>
{line.words.length > 0
? line.words.map((w, j) => (
<span
key={j}
className="fsa-lyric-word"
ref={el => {
if (!wordRefs.current[i]) wordRefs.current[i] = [];
if (el) wordRefs.current[i][j] = el;
}}
>{w.text}</span>
))
: (line.text || '\u00A0')}
</div>
))
: lineSrc!.map((line, i) => (
<div
key={i}
ref={el => { lineRefs.current[i] = el; }}
className={`fsa-lyric-line${i === activeIdx ? ' fsal-active' : i < activeIdx ? ' fsal-past' : ''}`}
data-time={line.time}
>
{line.text || '\u00A0'}
</div>
))
)}
{!hasSynced && plainLyrics && (
<div className="fsa-plain-lyrics">
{plainLyrics.split('\n').map((line, i) => (
<p key={i} className="fsa-plain-line">{line || '\u00A0'}</p>
))}
</div>
)}
<div className="fsa-lyrics-bottom-pad" />
</div>
);
});
// ─── Classic 5-line rail lyrics (original "Rail" style) ──────────────────────
// Slot height = 6vh = window.innerHeight * 0.06 — must match CSS height: 6vh.
const FsLyricsRail = memo(function FsLyricsRail({ currentTrack }: { currentTrack: Track | null }) {
const { syncedLines, wordLines, loading } = useLyrics(currentTrack);
const staticOnly = useAuthStore(s => s.lyricsStaticOnly);
const useWords = !staticOnly && wordLines !== null && wordLines.length > 0;
const lineSrc: LrcLine[] | null = useWords
? (wordLines as WordLyricsLine[]).map(l => ({ time: l.time, text: l.text }))
: (syncedLines as LrcLine[] | null);
const hasSynced = !staticOnly && lineSrc !== null && lineSrc.length > 0;
const linesRef = useRef<LrcLine[]>([]);
linesRef.current = hasSynced ? lineSrc! : [];
const activeIdx = usePlayerStore(s => {
const ls = linesRef.current;
if (ls.length === 0) return -1;
return ls.reduce((acc, line, i) => s.currentTime >= line.time ? i : acc, -1);
});
const duration = usePlayerStore(s => s.currentTrack?.duration ?? 0);
const seek = usePlayerStore(s => s.seek);
const slotH = useRef(window.innerHeight * 0.06);
useEffect(() => {
const onResize = () => { slotH.current = window.innerHeight * 0.06; };
window.addEventListener('resize', onResize);
return () => window.removeEventListener('resize', onResize);
}, []);
const handleLineClick = useCallback((e: React.MouseEvent<HTMLDivElement>) => {
const target = (e.target as HTMLElement).closest<HTMLElement>('[data-time]');
if (!target || duration <= 0) return;
seek(parseFloat(target.dataset.time!) / duration);
}, [duration, seek]);
const wordRefs = useRef<HTMLSpanElement[][]>([]);
const prevWord = useRef<{ line: number; word: number }>({ line: -1, word: -1 });
useEffect(() => {
wordRefs.current = [];
prevWord.current = { line: -1, word: -1 };
}, [currentTrack?.id, useWords]);
useEffect(() => {
if (!useWords) return;
const lines = wordLines as WordLyricsLine[];
const apply = (time: number) => {
let li = -1;
for (let i = 0; i < lines.length; i++) { if (time >= lines[i].time) li = i; else break; }
let wi = -1;
if (li >= 0) {
const ws = lines[li].words;
for (let j = 0; j < ws.length; j++) { if (time >= ws[j].time) wi = j; else break; }
}
const prev = prevWord.current;
if (prev.line === li && prev.word === wi) return;
if (prev.line !== li && prev.line >= 0 && wordRefs.current[prev.line])
for (const w of wordRefs.current[prev.line]) w.className = 'fsr-lyric-word';
if (li >= 0 && wordRefs.current[li]) {
const ws = wordRefs.current[li];
for (let j = 0; j < ws.length; j++)
ws[j].className = j < wi ? 'fsr-lyric-word played' : j === wi ? 'fsr-lyric-word active' : 'fsr-lyric-word';
}
prevWord.current = { line: li, word: wi };
};
apply(getPlaybackProgressSnapshot().currentTime);
return subscribePlaybackProgress(s => apply(s.currentTime));
}, [useWords, wordLines]);
if (!currentTrack || loading || !hasSynced) return null;
const railY = (2 - Math.max(0, activeIdx)) * slotH.current;
return (
<div className="fsr-lyrics-overlay" aria-hidden="true">
<div
className="fsr-lyrics-rail"
style={{ transform: `translateY(${railY}px)` }}
onClick={handleLineClick}
>
{useWords
? (wordLines as WordLyricsLine[]).map((line, i) => (
<div
key={i}
className={`fsr-lyric-line${i === activeIdx ? ' fsrl-active' : i < activeIdx ? ' fsrl-past' : ''}`}
data-time={line.time}
>
{line.words.length > 0 ? line.words.map((w, j) => (
<span
key={j}
className="fsr-lyric-word"
ref={el => {
if (!wordRefs.current[i]) wordRefs.current[i] = [];
if (el) wordRefs.current[i][j] = el;
}}
>{w.text}</span>
)) : (line.text || '\u00A0')}
</div>
))
: lineSrc!.map((line, i) => (
<div
key={i}
className={`fsr-lyric-line${i === activeIdx ? ' fsrl-active' : i < activeIdx ? ' fsrl-past' : ''}`}
data-time={line.time}
>
{line.text || '\u00A0'}
</div>
))}
</div>
</div>
);
});
// ─── Album art box — crossfades layers so old art stays visible while new loads ─
// Uses 300px thumbnails (portrait fallback uses 500px separately).
//
// Why onLoad instead of new Image() preload:
// React batches setLayers(add invisible) + rAF setLayers(make visible) into one
// commit, so the browser never sees opacity:0 and the CSS transition never fires.
// Using the DOM img's own onLoad guarantees the element was painted at opacity:0
// before we flip it to 1.
const FsArt = memo(function FsArt({ fetchUrl, cacheKey }: { fetchUrl: string; cacheKey: string }) {
// true = show raw fetchUrl immediately as fallback while blob resolves.
// PlayerBar uses 128px; FS player uses 300px — different cache keys, no warm hit.
// Showing the URL directly avoids the multi-second blank wait.
const blobUrl = useCachedUrl(fetchUrl, cacheKey, true);
const [layers, setLayers] = useState<Array<{ src: string; id: number; vis: boolean }>>([]);
const counter = useRef(0);
const cleanupTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
// Add a new invisible layer whenever the blob URL changes.
useEffect(() => {
if (!blobUrl) return;
const id = ++counter.current;
setLayers(prev => [...prev, { src: blobUrl, id, vis: false }]);
}, [blobUrl]);
// Called by the DOM <img> once it has painted at opacity:0 — now safe to transition.
// Cancel any pending cleanup timer so a stale setTimeout from a previous layer
// cannot remove the layer we are making visible right now.
const handleLoad = useCallback((id: number) => {
if (cleanupTimer.current) clearTimeout(cleanupTimer.current);
setLayers(prev => prev.map(l => ({ ...l, vis: l.id === id })));
cleanupTimer.current = setTimeout(() => setLayers(prev => prev.filter(l => l.id === id)), 400);
}, []);
if (layers.length === 0) {
return <div className="fs-art fs-art-placeholder"><Music size={40} /></div>;
}
return (
<>
{layers.map(l => (
<img
key={l.id}
src={l.src}
className="fs-art"
style={{ opacity: l.vis ? 1 : 0 }}
onLoad={() => handleLoad(l.id)}
alt=""
decoding="async"
/>
))}
</>
);
});
// ─── Artist portrait — right half, crossfades on track change ─────────────────
const FsPortrait = memo(function FsPortrait({ url }: { url: string }) {
const [layers, setLayers] = useState<Array<{ url: string; id: number; visible: boolean }>>(() =>
url ? [{ url, id: 0, visible: true }] : []
);
const counterRef = useRef(1);
const cleanupTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
useEffect(() => {
if (!url) return;
let cancelled = false;
const id = counterRef.current++;
const img = new Image();
img.onload = img.onerror = () => {
if (cancelled) return;
setLayers(prev => [...prev, { url, id, visible: false }]);
requestAnimationFrame(() => {
if (cancelled) return;
if (cleanupTimer.current) clearTimeout(cleanupTimer.current);
setLayers(prev => prev.map(l => ({ ...l, visible: l.id === id })));
cleanupTimer.current = setTimeout(() => {
if (!cancelled) setLayers(prev => prev.filter(l => l.id === id));
}, 1000);
});
};
img.src = url;
return () => { cancelled = true; };
}, [url]);
if (layers.length === 0) return null;
return (
<div className="fs-portrait-wrap" aria-hidden="true">
{layers.map(layer => (
<img
key={layer.id}
src={layer.url}
className="fs-portrait"
style={{ opacity: layer.visible ? 1 : 0 }}
decoding="async"
loading="eager"
alt=""
/>
))}
</div>
);
});
// ─── Full-width seekbar — imperative DOM updates, zero React re-renders on tick ─
const FsSeekbar = memo(function FsSeekbar({ duration }: { duration: number }) {
const seek = usePlayerStore(s => s.seek);
const timeRef = useRef<HTMLSpanElement>(null);
const playedRef = useRef<HTMLDivElement>(null);
const bufRef = useRef<HTMLDivElement>(null);
const inputRef = useRef<HTMLInputElement>(null);
const isDraggingRef = useRef(false);
const pendingSeekRef = useRef<number | null>(null);
const previewSeek = useCallback((progress: number) => {
const s = usePlayerStore.getState();
const p = Math.max(0, Math.min(1, progress));
pendingSeekRef.current = p;
if (timeRef.current) {
const previewTime = duration > 0 ? p * duration : s.currentTime;
timeRef.current.textContent = formatTime(previewTime);
}
if (playedRef.current) playedRef.current.style.width = `${p * 100}%`;
if (bufRef.current) bufRef.current.style.width = `${Math.max(p * 100, s.buffered * 100)}%`;
if (inputRef.current) inputRef.current.value = String(p);
}, [duration]);
const commitSeek = useCallback(() => {
const pending = pendingSeekRef.current;
if (pending === null) return;
pendingSeekRef.current = null;
seek(pending);
}, [seek]);
useEffect(() => {
const s = getPlaybackProgressSnapshot();
const pct = s.progress * 100;
if (timeRef.current) timeRef.current.textContent = formatTime(s.currentTime);
if (playedRef.current) playedRef.current.style.width = `${pct}%`;
if (bufRef.current) bufRef.current.style.width = `${Math.max(pct, s.buffered * 100)}%`;
if (inputRef.current) inputRef.current.value = String(s.progress);
return subscribePlaybackProgress(state => {
if (isDraggingRef.current) return;
const p = state.progress * 100;
if (timeRef.current) timeRef.current.textContent = formatTime(state.currentTime);
if (playedRef.current) playedRef.current.style.width = `${p}%`;
if (bufRef.current) bufRef.current.style.width = `${Math.max(p, state.buffered * 100)}%`;
if (inputRef.current) inputRef.current.value = String(state.progress);
});
}, []);
const handleSeek = useCallback(
(e: React.ChangeEvent<HTMLInputElement>) => {
previewSeek(parseFloat(e.target.value));
},
[previewSeek]
);
return (
<div className="fs-seekbar-wrap">
<div className="fs-seekbar-times">
<span ref={timeRef} />
<span>{formatTime(duration)}</span>
</div>
<div className="fs-seekbar">
<div className="fs-seekbar-bg" />
<div className="fs-seekbar-buf" ref={bufRef} />
<div className="fs-seekbar-played" ref={playedRef} />
<input
ref={inputRef}
type="range" min={0} max={1} step={0.001}
defaultValue={0}
onChange={handleSeek}
onMouseDown={() => { isDraggingRef.current = true; }}
onMouseUp={() => { isDraggingRef.current = false; commitSeek(); }}
onTouchStart={() => { isDraggingRef.current = true; }}
onTouchEnd={() => { isDraggingRef.current = false; commitSeek(); }}
onPointerDown={() => { isDraggingRef.current = true; }}
onPointerUp={() => { isDraggingRef.current = false; commitSeek(); }}
onKeyUp={commitSeek}
onBlur={() => { isDraggingRef.current = false; commitSeek(); }}
aria-label="seek"
/>
</div>
</div>
);
});
// ─── Lyrics settings popover — shown above the mic button ────────────────────
interface FsLyricsMenuProps {
open: boolean;
onClose: () => void;
accentColor: string | null;
triggerRef?: React.RefObject<HTMLElement | null>;
}
const FsLyricsMenu = memo(function FsLyricsMenu({ open, onClose, accentColor, triggerRef }: FsLyricsMenuProps) {
const { t } = useTranslation();
const showLyrics = useAuthStore(s => s.showFullscreenLyrics);
const lyricsStyle = useAuthStore(s => s.fsLyricsStyle);
const setLyrics = useAuthStore(s => s.setShowFullscreenLyrics);
const setStyle = useAuthStore(s => s.setFsLyricsStyle);
const panelRef = useRef<HTMLDivElement>(null);
// Close on click outside the panel or on Escape.
// Ignore clicks on the trigger button so re-clicking it toggles normally
// instead of outside-handler closing + click re-opening.
useEffect(() => {
if (!open) return;
const onKey = (e: KeyboardEvent) => { if (e.key === 'Escape') onClose(); };
const onMouse = (e: MouseEvent) => {
const target = e.target as Node;
if (panelRef.current?.contains(target)) return;
if (triggerRef?.current?.contains(target)) return;
onClose();
};
window.addEventListener('keydown', onKey);
const t = setTimeout(() => window.addEventListener('mousedown', onMouse), 0);
return () => {
clearTimeout(t);
window.removeEventListener('keydown', onKey);
window.removeEventListener('mousedown', onMouse);
};
}, [open, onClose, triggerRef]);
if (!open) return null;
const accent = accentColor ?? 'var(--accent)';
return (
<div className="fslm-panel" ref={panelRef}>
{/* Toggle row */}
<div className="fslm-row">
<span className="fslm-label">{t('player.fsLyricsToggle')}</span>
<label className="toggle-switch" aria-label={t('player.fsLyricsToggle')}>
<input
type="checkbox"
checked={showLyrics}
onChange={e => setLyrics(e.target.checked)}
/>
<span className="toggle-track" />
</label>
</div>
{/* Style selector — dimmed when lyrics are off */}
<div className={`fslm-style-row${showLyrics ? '' : ' fslm-disabled'}`}>
{(['rail', 'apple'] as const).map(style => (
<button
key={style}
className={`fslm-style-btn${lyricsStyle === style ? ' fslm-style-active' : ''}`}
onClick={() => setStyle(style)}
style={lyricsStyle === style ? { borderColor: accent, color: accent, background: `color-mix(in srgb, ${accent} 14%, transparent)` } : undefined}
>
<span className="fslm-style-name">{t(`settings.fsLyricsStyle${style.charAt(0).toUpperCase() + style.slice(1)}` as any)}</span>
<span className="fslm-style-desc">{t(`settings.fsLyricsStyle${style.charAt(0).toUpperCase() + style.slice(1)}Desc` as any)}</span>
</button>
))}
</div>
<div className="fslm-arrow" />
</div>
);
});
// ─── Play/Pause button (isolated — subscribes to isPlaying only) ──────────────
const FsPlayBtn = memo(function FsPlayBtn({
controlsAnchorRef,
}: {
controlsAnchorRef: React.RefObject<HTMLDivElement | null>;
}) {
const { t } = useTranslation();
const isPlaying = usePlayerStore(s => s.isPlaying);
const togglePlay = usePlayerStore(s => s.togglePlay);
const { delayModalOpen, setDelayModalOpen, playPauseBind } = usePlaybackDelayPress(togglePlay);
const playSlotRef = useRef<HTMLSpanElement>(null);
const scheduleRemaining = usePlaybackScheduleRemaining();
return (
<>
<span ref={playSlotRef} className="playback-transport-play-wrap">
<PlaybackScheduleBadge layoutAnchorRef={playSlotRef} className="playback-schedule-badge--fs" />
<button
type="button"
className="fs-btn fs-btn-play"
{...playPauseBind}
aria-label={isPlaying ? t('player.pause') : t('player.play')}
data-tooltip={isPlaying ? t('player.pause') : t('player.play')}
>
{scheduleRemaining != null ? (
<span className={`player-btn-schedule-stack player-btn-schedule-stack--${scheduleRemaining.mode} player-btn-schedule-stack--fs`}>
{scheduleRemaining.mode === 'pause'
? <Moon size={12} strokeWidth={2.5} />
: <Sunrise size={12} strokeWidth={2.5} />}
<span className="player-btn-schedule-time player-btn-schedule-time--fs">{scheduleRemaining.remaining}</span>
</span>
) : isPlaying ? <Pause size={25} /> : <Play size={25} fill="currentColor" />}
</button>
</span>
<PlaybackDelayModal open={delayModalOpen} onClose={() => setDelayModalOpen(false)} anchorRef={controlsAnchorRef} />
</>
);
});
// ─── Main component ────────────────────────────────────────────────────────────
interface FullscreenPlayerProps {
onClose: () => void;
}
// Module-level cache: artKey → accent color string.
// Survives track changes so same-album songs reuse the extracted color instantly.
const coverAccentCache = new Map<string, string>();
export default function FullscreenPlayer({ onClose }: FullscreenPlayerProps) {
const { t } = useTranslation();
const currentTrack = usePlayerStore(s => s.currentTrack);
const repeatMode = usePlayerStore(s => s.repeatMode);
const next = usePlayerStore(s => s.next);
const previous = usePlayerStore(s => s.previous);
const stop = usePlayerStore(s => s.stop);
const toggleRepeat = usePlayerStore(s => s.toggleRepeat);
const setStarredOverride = usePlayerStore(s => s.setStarredOverride);
// Derive isStarred inside the selector so we only re-render when the boolean
// actually flips — not when any unrelated track's star status changes.
const isStarred = usePlayerStore(s => {
const track = s.currentTrack;
if (!track) return false;
return track.id in s.starredOverrides ? s.starredOverrides[track.id] : !!track.starred;
});
const toggleStar = useCallback(async () => {
if (!currentTrack) return;
const nextVal = !isStarred;
setStarredOverride(currentTrack.id, nextVal);
try {
if (nextVal) await star(currentTrack.id, 'song');
else await unstar(currentTrack.id, 'song');
} catch {
setStarredOverride(currentTrack.id, !nextVal);
}
}, [currentTrack, isStarred, setStarredOverride]);
const duration = currentTrack?.duration ?? 0;
// buildCoverArtUrl generates a new salt on every call — must be memoized.
// 300px for the small art box; 500px for the right-side portrait fallback.
const artUrl = useMemo(() => currentTrack?.coverArt ? buildCoverArtUrl(currentTrack.coverArt, 300) : '', [currentTrack?.coverArt]);
const artKey = useMemo(() => currentTrack?.coverArt ? coverArtCacheKey(currentTrack.coverArt, 300) : '', [currentTrack?.coverArt]);
const coverUrl = useMemo(() => currentTrack?.coverArt ? buildCoverArtUrl(currentTrack.coverArt, 500) : '', [currentTrack?.coverArt]);
const coverKey = useMemo(() => currentTrack?.coverArt ? coverArtCacheKey(currentTrack.coverArt, 500) : '', [currentTrack?.coverArt]);
// `false` = no fetchUrl fallback — prevents double crossfade (fetchUrl → blobUrl).
const resolvedCoverUrl = useCachedUrl(coverUrl, coverKey, false);
// Dynamic accent color extracted from the current album cover.
// Applied as --dynamic-fs-accent on the root element so it inherits to all
// children; CSS rules use var(--dynamic-fs-accent, var(--accent)) as fallback.
// Reset to null on track change so the previous color doesn't linger while
// the new one is being extracted.
const [dynamicAccent, setDynamicAccent] = useState<string | null>(null);
// On cover change: hit cache for instant result, or fetch → extract → cache.
// Cache hit avoids re-fetching for same-album tracks. Reset only when uncached.
useEffect(() => {
if (!artKey || !artUrl) { setDynamicAccent(null); return; }
const cached = coverAccentCache.get(artKey);
if (cached) { setDynamicAccent(cached); return; }
// No cache hit — keep the previous color visible until extraction completes.
let cancelled = false;
let blobUrl = '';
(async () => {
try {
const resp = await fetch(artUrl);
if (cancelled) return;
const blob = await resp.blob();
if (cancelled) return;
blobUrl = URL.createObjectURL(blob);
const colors = await extractCoverColors(blobUrl);
if (cancelled) return;
if (colors.accent) {
coverAccentCache.set(artKey, colors.accent);
setDynamicAccent(colors.accent);
}
} catch { /* ignore */ } finally {
if (blobUrl) URL.revokeObjectURL(blobUrl);
}
})();
return () => { cancelled = true; };
}, [artKey]);
// Artist image → portrait on right. Falls back to cover art.
const [artistBgUrl, setArtistBgUrl] = useState<string>('');
useEffect(() => {
setArtistBgUrl('');
const artistId = currentTrack?.artistId;
if (!artistId) return;
let cancelled = false;
getArtistInfo(artistId).then(info => {
if (!cancelled && info.largeImageUrl) setArtistBgUrl(info.largeImageUrl);
}).catch(() => {});
return () => { cancelled = true; };
}, [currentTrack?.artistId]);
const portraitUrl = artistBgUrl || resolvedCoverUrl;
const showFullscreenLyrics = useAuthStore(s => s.showFullscreenLyrics);
const fsLyricsStyle = useAuthStore(s => s.fsLyricsStyle);
const showFsArtistPortrait = useAuthStore(s => s.showFsArtistPortrait);
const fsPortraitDim = useAuthStore(s => s.fsPortraitDim);
const isAppleMode = showFullscreenLyrics && fsLyricsStyle === 'apple';
// Pre-fetch next track's 300px cover into the IndexedDB cache.
// Selector returns only the coverArt id, so it only re-runs on actual changes.
const nextCoverArt = usePlayerStore(s => {
const q = s.queue;
const idx = s.queueIndex;
return (idx >= 0 && idx + 1 < q.length) ? (q[idx + 1]?.coverArt ?? null) : null;
});
useEffect(() => {
if (!nextCoverArt) return;
const url = buildCoverArtUrl(nextCoverArt, 300);
const key = coverArtCacheKey(nextCoverArt, 300);
getCachedBlob(url, key).catch(() => {});
}, [nextCoverArt]);
// Lyrics settings popover state
const [lyricsMenuOpen, setLyricsMenuOpen] = useState(false);
const closeLyricsMenu = useCallback(() => setLyricsMenuOpen(false), []);
const lyricsMenuTriggerRef = useRef<HTMLButtonElement>(null);
const fsControlsRef = useRef<HTMLDivElement>(null);
// Idle-fade system — hides controls after 3 s of inactivity
const [isIdle, setIsIdle] = useState(false);
const idleTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
const resetIdle = useCallback(() => {
setIsIdle(false);
if (idleTimer.current) clearTimeout(idleTimer.current);
idleTimer.current = setTimeout(() => setIsIdle(true), 3000);
}, []);
// Throttled wrapper for mousemove — avoids clearing/setting timeouts on every pixel.
const lastMoveTime = useRef(0);
const handleMouseMove = useCallback(() => {
const now = Date.now();
if (now - lastMoveTime.current < 200) return;
lastMoveTime.current = now;
resetIdle();
}, [resetIdle]);
useEffect(() => {
resetIdle();
return () => { if (idleTimer.current) clearTimeout(idleTimer.current); };
}, [resetIdle]);
useEffect(() => {
const onKey = (e: KeyboardEvent) => {
resetIdle();
if (e.key === 'Escape') onClose();
};
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, [onClose, resetIdle]);
const metaParts = useMemo(() => [
currentTrack?.album,
currentTrack?.year?.toString(),
currentTrack?.suffix?.toUpperCase(),
currentTrack?.bitRate ? `${currentTrack.bitRate} kbps` : '',
].filter(Boolean), [currentTrack]);
return (
<div
className="fs-player"
role="dialog"
aria-modal="true"
aria-label={t('player.fullscreen')}
data-idle={isIdle}
data-lyrics={isAppleMode || undefined}
onMouseMove={handleMouseMove}
style={{
...(dynamicAccent ? { '--dynamic-fs-accent': dynamicAccent } : {}),
'--fs-portrait-dim': String(fsPortraitDim / 100),
} as React.CSSProperties}
>
{/* Layer 0 — animated dark mesh gradient (real divs = will-change possible) */}
<div className="fs-mesh-bg" aria-hidden="true">
<div className="fs-mesh-blob fs-mesh-blob-a" />
<div className="fs-mesh-blob fs-mesh-blob-b" />
</div>
{/* Layer 1 — artist portrait, right half; hidden in lyrics mode */}
{showFsArtistPortrait && <FsPortrait url={portraitUrl} />}
{/* Layer 2 — horizontal scrim: dark left → transparent right */}
<div className="fs-scrim" aria-hidden="true" />
{/* Close */}
<button className="fs-close" onClick={onClose} aria-label={t('player.closeFullscreen')}>
<ChevronDown size={28} />
</button>
{/* Lyrics: Apple Music-style (scrolling) or classic 5-line rail */}
{showFullscreenLyrics && fsLyricsStyle === 'apple' && <FsLyricsApple currentTrack={currentTrack} />}
{showFullscreenLyrics && fsLyricsStyle === 'apple' && <div className="fsa-fade-top" aria-hidden="true" />}
{showFullscreenLyrics && fsLyricsStyle === 'apple' && <div className="fsa-fade-bottom" aria-hidden="true" />}
{showFullscreenLyrics && fsLyricsStyle === 'rail' && <FsLyricsRail currentTrack={currentTrack} />}
{/* Layer 3 — info cluster, bottom-left */}
<div className="fs-cluster">
{/* Album art */}
<div className="fs-art-wrap">
<FsArt fetchUrl={artUrl} cacheKey={artKey} />
</div>
{/* Track title — massive statement */}
<p className="fs-track-title">{currentTrack?.title ?? '—'}</p>
{/* Artist — secondary, below track */}
<p className="fs-artist-name">{currentTrack?.artist ?? '—'}</p>
{/* Metadata row */}
{metaParts.length > 0 && (
<div className="fs-meta">
{metaParts.map((part, i) => (
<React.Fragment key={i}>
{i > 0 && <span className="fs-meta-dot">·</span>}
<span>{part}</span>
</React.Fragment>
))}
</div>
)}
{/* Controls */}
<div className="fs-controls" ref={fsControlsRef}>
<button className="fs-btn fs-btn-sm" onClick={stop} aria-label="Stop" data-tooltip={t('player.stop')}>
<Square size={13} fill="currentColor" />
</button>
<button className="fs-btn" onClick={() => previous()} aria-label={t('player.prev')} data-tooltip={t('player.prev')}>
<SkipBack size={19} />
</button>
<FsPlayBtn controlsAnchorRef={fsControlsRef} />
<button className="fs-btn" onClick={() => next()} aria-label={t('player.next')} data-tooltip={t('player.next')}>
<SkipForward size={19} />
</button>
<button
className={`fs-btn fs-btn-sm${repeatMode !== 'off' ? ' active' : ''}`}
onClick={toggleRepeat}
aria-label={t('player.repeat')}
data-tooltip={`${t('player.repeat')}: ${repeatMode === 'off' ? t('player.repeatOff') : repeatMode === 'all' ? t('player.repeatAll') : t('player.repeatOne')}`}
>
{repeatMode === 'one' ? <Repeat1 size={14} /> : <Repeat size={14} />}
</button>
{currentTrack && (
<button
className={`fs-btn fs-btn-sm fs-btn-heart${isStarred ? ' active' : ''}`}
onClick={toggleStar}
aria-label={isStarred ? t('contextMenu.unfavorite') : t('contextMenu.favorite')}
data-tooltip={isStarred ? t('contextMenu.unfavorite') : t('contextMenu.favorite')}
>
<Heart size={14} fill={isStarred ? 'currentColor' : 'none'} />
</button>
)}
<div style={{ position: 'relative', zIndex: 9 }}>
<FsLyricsMenu open={lyricsMenuOpen} onClose={closeLyricsMenu} accentColor={dynamicAccent} triggerRef={lyricsMenuTriggerRef} />
<button
ref={lyricsMenuTriggerRef}
className={`fs-btn fs-btn-sm${lyricsMenuOpen ? ' active' : ''}`}
onClick={() => setLyricsMenuOpen(v => !v)}
aria-label={t('player.fsLyricsToggle')}
data-tooltip={lyricsMenuOpen ? undefined : t('player.fsLyricsToggle')}
style={{ color: showFullscreenLyrics ? (dynamicAccent ?? 'var(--accent)') : 'rgba(255,255,255,0.35)' }}
>
<MicVocal size={14} />
</button>
</div>
</div>
</div>
{/* Layer 4 — full-width seekbar, bottom edge */}
<FsSeekbar duration={duration} />
</div>
);
}