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* feat(playback): stream buffering UI, ranged M4A tail prefetch, demuxer fix Defer seekbar/progress until HTTP stream is armed for both legacy and RangedHttpSource; show buffering overlay on cover art. Add MP4 tail prefetch and Symphonia isomp4 bounded-mdat/moov-at-EOF probing so moov-at-end M4A can start without reading the full mdat. * feat(hot-cache): spill large ranged streams to disk for promote When a ranged HTTP download completes above the 64 MiB RAM promote cap, write the existing buffer once to app-data stream-spill/ and register it for hot-cache promote (rename) and replay via fetch_data. Analysis seeds from the spill file up to the local-file cap (512 MiB). * fix(ui): stream buffering — grayscale cover and static clock icon Desaturate player and queue cover art while isPlaybackBuffering; keep a non-animated clock overlay for visibility without the spinning animation. * fix(playback): review follow-up — tests, i18n, spill cleanup, changelog Clippy and test layout fixes; stream spill orphan cleanup on startup; buffering flag guard in progress handler; bufferingStream in all player locales; CHANGELOG and contributor credits for stream/M4A work. * docs: attribute stream buffering and M4A streaming to PR #737 * test(audio): avoid create_engine in stream spill unit test CI runners have no audio output device; test spill take/consume via the Mutex slot only, matching install_stream_completed_spill tests.