mirror of
https://github.com/kilyabin/psysonic.git
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006635de4b
Three domain-eng modules peel ~316 LOC of fetch/mapping out of `api/subsonic.ts`: - `subsonicLibrary.ts` — browse + random + per-song fetch (`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`, `getRandomAlbums`, `getAlbumList`, `getRandomSongs`, `getRandomSongsFiltered`, `getSong`, `getAlbum`, `filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus the private `albumIdsInActiveLibraryScope` cache). - `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`, `getArtistInfo`, `getTopSongs`, `getSimilarSongs2`, `getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and `similarSongsRequestCount` for the per-library scoping fallback. - `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus `prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers with the shared 7-min cache. Calls back into Library/Artists for the per-id fetch. 51 external call sites migrated to direct imports. No re-export shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts` keep their `RATING_CACHE_TTL` constant locally (same 7-min window). subsonic.ts: 1078 → 762 LOC (−316).
214 lines
7.8 KiB
TypeScript
214 lines
7.8 KiB
TypeScript
import { getRandomSongs } from '../api/subsonicLibrary';
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import type { SubsonicSong } from '../api/subsonicTypes';
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import { songToTrack } from '../utils/songToTrack';
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import React, { useEffect, useState, useCallback, useMemo } from 'react';
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import { useNavigate } from 'react-router-dom';
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import { Play, ListPlus, RefreshCw, Sparkles } from 'lucide-react';
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import { useTranslation } from 'react-i18next';
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import { buildCoverArtUrl, coverArtCacheKey } from '../api/subsonic';
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import { useAuthStore } from '../store/authStore';
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import { usePlayerStore } from '../store/playerStore';
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import CachedImage from '../components/CachedImage';
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import SongRail from '../components/SongRail';
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import VirtualSongList from '../components/VirtualSongList';
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import { playSongNow } from '../utils/playSong';
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import { ndListSongs, ndInvalidateSongsCache } from '../api/navidromeBrowse';
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import { usePerfProbeFlags } from '../utils/perfFlags';
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const RANDOM_RAIL_SIZE = 18;
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/** Over-fetch buffer so the client-side `userRating > 0` filter still leaves
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* enough cards for the rail. Server-side rating filter on Navidrome's REST
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* is finicky and not yet wired through — revisit when verified. */
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const RATED_RAIL_FETCH = 60;
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const RATED_RAIL_DISPLAY = 30;
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/** Stay-fresh window for the Highly Rated rail. Cleared on rating mutation, so
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* the only staleness path is a reroll-button click after >60 s. */
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const RATED_RAIL_CACHE_MS = 60_000;
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/** Match Home: only mount artwork for cards near the horizontal viewport. */
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const TRACKS_SONG_RAIL_WINDOWING = true;
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const TRACKS_SONG_RAIL_INITIAL_ARTWORK_BUDGET = 14;
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export default function Tracks() {
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const perfFlags = usePerfProbeFlags();
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const { t } = useTranslation();
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const navigate = useNavigate();
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const activeServerId = useAuthStore(s => s.activeServerId);
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const enqueue = usePlayerStore(s => s.enqueue);
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const [hero, setHero] = useState<SubsonicSong | null>(null);
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const [heroLoading, setHeroLoading] = useState(false);
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const [random, setRandom] = useState<SubsonicSong[]>([]);
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const [randomLoading, setRandomLoading] = useState(true);
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const [rated, setRated] = useState<SubsonicSong[]>([]);
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const [ratedLoading, setRatedLoading] = useState(true);
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/** Hide the rail entirely on non-Navidrome servers (REST call throws) so we don't show an empty section. */
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const [ratedSupported, setRatedSupported] = useState(true);
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const rerollHero = useCallback(async () => {
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setHeroLoading(true);
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try {
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const picks = await getRandomSongs(1);
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if (picks[0]) setHero(picks[0]);
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} finally {
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setHeroLoading(false);
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}
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}, []);
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const rerollRandom = useCallback(async () => {
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setRandomLoading(true);
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try {
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const r = await getRandomSongs(RANDOM_RAIL_SIZE);
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setRandom(r);
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} finally {
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setRandomLoading(false);
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}
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}, []);
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const reloadRated = useCallback(async () => {
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setRatedLoading(true);
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try {
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const songs = await ndListSongs(0, RATED_RAIL_FETCH, 'rating', 'DESC', RATED_RAIL_CACHE_MS);
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const filtered = songs.filter(s => (s.userRating ?? 0) > 0).slice(0, RATED_RAIL_DISPLAY);
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setRated(filtered);
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setRatedSupported(true);
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} catch {
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// Non-Navidrome server, or REST endpoint refused → silently hide the rail.
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setRated([]);
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setRatedSupported(false);
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} finally {
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setRatedLoading(false);
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}
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}, []);
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useEffect(() => {
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if (!activeServerId) return;
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rerollHero();
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rerollRandom();
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reloadRated();
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}, [activeServerId, rerollHero, rerollRandom, reloadRated]);
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const heroCoverUrl = useMemo(
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() => (hero?.coverArt ? buildCoverArtUrl(hero.coverArt, 600) : ''),
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[hero?.coverArt],
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);
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const heroCoverKey = useMemo(
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() => (hero?.coverArt ? coverArtCacheKey(hero.coverArt, 600) : ''),
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[hero?.coverArt],
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);
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// Hide the hero song from the random rail if the server happens to return it in
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// both fetches (Navidrome's getRandomSongs sometimes overlaps within a short window).
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const railSongs = useMemo(
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() => (hero ? random.filter(s => s.id !== hero.id) : random),
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[random, hero],
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);
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return (
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<div className="content-body animate-fade-in tracks-page">
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{!perfFlags.disableMainstageStickyHeader && (
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<header className="tracks-header">
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<div className="tracks-header-text">
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<h1 className="page-title">{t('tracks.title')}</h1>
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<p className="tracks-subtitle">{t('tracks.subtitle')}</p>
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</div>
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</header>
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)}
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{!perfFlags.disableMainstageHero && hero && (
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<section className="tracks-hero">
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<div className="tracks-hero-cover">
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{heroCoverUrl ? (
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<CachedImage
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src={heroCoverUrl}
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cacheKey={heroCoverKey}
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alt=""
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/>
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) : (
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<div className="tracks-hero-cover-placeholder" />
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)}
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</div>
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<div className="tracks-hero-content">
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<span className="tracks-hero-eyebrow">
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<Sparkles size={14} />
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{t('tracks.heroEyebrow')}
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</span>
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<h2 className="tracks-hero-title" title={hero.title}>{hero.title}</h2>
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<p className="tracks-hero-meta">
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<span
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className={hero.artistId ? 'track-artist-link' : ''}
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style={{ cursor: hero.artistId ? 'pointer' : 'default' }}
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onClick={() => hero.artistId && navigate(`/artist/${hero.artistId}`)}
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>{hero.artist}</span>
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{hero.album && (
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<>
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<span className="tracks-hero-meta-dot">·</span>
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<span
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className={hero.albumId ? 'track-artist-link' : ''}
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style={{ cursor: hero.albumId ? 'pointer' : 'default' }}
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onClick={() => hero.albumId && navigate(`/album/${hero.albumId}`)}
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>{hero.album}</span>
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</>
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)}
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</p>
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<div className="tracks-hero-actions">
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<button
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className="btn btn-primary"
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onClick={() => playSongNow(hero)}
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>
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<Play size={16} fill="currentColor" /> {t('tracks.playSong')}
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</button>
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<button
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className="btn"
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onClick={() => enqueue([songToTrack(hero)])}
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>
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<ListPlus size={16} /> {t('tracks.enqueueSong')}
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</button>
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<button
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className="btn btn-ghost"
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onClick={rerollHero}
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disabled={heroLoading}
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aria-label={t('tracks.heroReroll')}
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data-tooltip={t('tracks.heroReroll')}
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data-tooltip-pos="top"
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>
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<RefreshCw size={16} className={heroLoading ? 'is-spinning' : ''} />
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</button>
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</div>
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</div>
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</section>
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)}
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{!perfFlags.disableMainstageRails && ratedSupported && (ratedLoading || rated.length > 0) && (
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<SongRail
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title={t('tracks.railHighlyRated')}
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songs={rated}
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loading={ratedLoading}
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onReroll={() => { ndInvalidateSongsCache(); return reloadRated(); }}
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windowArtworkByViewport={TRACKS_SONG_RAIL_WINDOWING}
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initialArtworkBudget={TRACKS_SONG_RAIL_INITIAL_ARTWORK_BUDGET}
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/>
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)}
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{!perfFlags.disableMainstageRails && (
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<SongRail
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title={t('tracks.railRandom')}
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songs={railSongs}
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loading={randomLoading}
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onReroll={rerollRandom}
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windowArtworkByViewport={TRACKS_SONG_RAIL_WINDOWING}
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initialArtworkBudget={TRACKS_SONG_RAIL_INITIAL_ARTWORK_BUDGET}
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/>
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)}
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{!perfFlags.disableMainstageVirtualLists && (
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<VirtualSongList
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title={t('tracks.browseTitle')}
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emptyBrowseText={t('tracks.browseUnsupported')}
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/>
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)}
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</div>
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);
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}
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