/** * Server play-queue persistence flush characterization (Phase F1 / PR 2c). * * `flushPlayQueuePosition` is the synchronous-from-the-caller's-view path * that the playback heartbeat / close handler / `pause()` use to push the * current position to the Subsonic server so cross-device resume works. * * Mocks `savePlayQueue` at the module boundary so we can assert the exact * args passed to the Subsonic API call. */ import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest'; // Explicit (non-spread) mock map — the `...actual` spread pattern lets the // real `savePlayQueue` leak through to `playerStore.ts`'s relative import. // Listing every export the store uses keeps the override stable. vi.mock('@/api/subsonic', () => ({ savePlayQueue: vi.fn(async () => undefined), getPlayQueue: vi.fn(async () => ({ songs: [], current: undefined, position: 0 })), buildStreamUrl: vi.fn((id: string) => `https://mock/stream/${id}`), buildCoverArtUrl: vi.fn((id: string) => `https://mock/cover/${id}`), buildDownloadUrl: vi.fn((id: string) => `https://mock/download/${id}`), coverArtCacheKey: vi.fn((id: string, size = 256) => `mock:cover:${id}:${size}`), getSong: vi.fn(async () => null), getRandomSongs: vi.fn(async () => []), getSimilarSongs2: vi.fn(async () => []), getTopSongs: vi.fn(async () => []), getAlbumInfo2: vi.fn(async () => null), reportNowPlaying: vi.fn(async () => undefined), scrobbleSong: vi.fn(async () => undefined), setRating: vi.fn(async () => undefined), probeEntityRatingSupport: vi.fn(async () => 'track_only'), pingWithCredentials: vi.fn(async () => ({ ok: true })), })); vi.mock('@/api/lastfm', () => ({ lastfmScrobble: vi.fn(async () => undefined), lastfmUpdateNowPlaying: vi.fn(async () => undefined), lastfmGetTrackLoved: vi.fn(async () => false), lastfmGetAllLovedTracks: vi.fn(async () => []), })); import { savePlayQueue } from '@/api/subsonic'; import { flushPlayQueuePosition, initAudioListeners, usePlayerStore, } from './playerStore'; import { emitTauriEvent, onInvoke } from '@/test/mocks/tauri'; import { resetPlayerStore, resetAuthStore } from '@/test/helpers/storeReset'; import { makeTrack, makeTracks } from '@/test/helpers/factories'; function stubInvokes(): void { onInvoke('audio_play', () => undefined); onInvoke('audio_pause', () => undefined); onInvoke('audio_resume', () => undefined); onInvoke('audio_stop', () => undefined); onInvoke('audio_seek', () => undefined); onInvoke('audio_get_state', () => ({ playing: false })); onInvoke('audio_update_replay_gain', () => undefined); onInvoke('audio_set_normalization', () => undefined); onInvoke('discord_update_presence', () => undefined); onInvoke('frontend_debug_log', () => undefined); } let cleanupListeners: (() => void) | null = null; beforeEach(() => { vi.useFakeTimers(); resetPlayerStore(); resetAuthStore(); stubInvokes(); vi.mocked(savePlayQueue).mockClear(); cleanupListeners = initAudioListeners(); }); afterEach(() => { cleanupListeners?.(); cleanupListeners = null; vi.runOnlyPendingTimers(); vi.useRealTimers(); }); describe('flushPlayQueuePosition', () => { it('forwards the queue, current track, and millisecond position to savePlayQueue', async () => { const [t1, t2, t3] = makeTracks(3); usePlayerStore.setState({ queue: [t1, t2, t3], queueIndex: 1, currentTrack: t2, isPlaying: true, }); // Drive a live-progress snapshot so flushPlayQueuePosition has a non-zero // position to flush — readonly snapshot is what the API call samples. emitTauriEvent('audio:progress', { current_time: 12.345, duration: t2.duration }); // The audio:progress handler itself fires the 15 s heartbeat flush on the // first event (lastQueueHeartbeatAt starts at 0). Discard that call so the // assertion below targets only our explicit flushPlayQueuePosition(). vi.mocked(savePlayQueue).mockClear(); await flushPlayQueuePosition(); expect(savePlayQueue).toHaveBeenCalledTimes(1); expect(savePlayQueue).toHaveBeenCalledWith( [t1.id, t2.id, t3.id], t2.id, 12345, // Math.floor(12.345 * 1000) ); }); it('caps the song-id list at 1000 entries', async () => { const tracks = makeTracks(1100); usePlayerStore.setState({ queue: tracks, queueIndex: 0, currentTrack: tracks[0], }); emitTauriEvent('audio:progress', { current_time: 1, duration: tracks[0].duration }); vi.mocked(savePlayQueue).mockClear(); // discard heartbeat call from emit await flushPlayQueuePosition(); expect(savePlayQueue).toHaveBeenCalledTimes(1); const idsArg = vi.mocked(savePlayQueue).mock.calls[0]?.[0]; expect(idsArg).toHaveLength(1000); expect(idsArg?.[999]).toBe(tracks[999].id); }); it('is a no-op when a radio stream is active', async () => { const track = makeTrack(); usePlayerStore.setState({ queue: [track], queueIndex: 0, currentTrack: track, currentRadio: { id: 'r1', name: 'Test FM', streamUrl: 'https://radio.test/stream' }, }); await flushPlayQueuePosition(); expect(savePlayQueue).not.toHaveBeenCalled(); }); it('is a no-op when there is no current track', async () => { usePlayerStore.setState({ queue: makeTracks(2), queueIndex: 0, currentTrack: null, }); await flushPlayQueuePosition(); expect(savePlayQueue).not.toHaveBeenCalled(); }); it('is a no-op when the queue is empty', async () => { usePlayerStore.setState({ queue: [], queueIndex: 0, currentTrack: null, }); await flushPlayQueuePosition(); expect(savePlayQueue).not.toHaveBeenCalled(); }); it('swallows backend errors without propagating to the caller', async () => { const track = makeTrack(); usePlayerStore.setState({ queue: [track], queueIndex: 0, currentTrack: track }); vi.mocked(savePlayQueue).mockRejectedValueOnce(new Error('offline')); await expect(flushPlayQueuePosition()).resolves.toBeUndefined(); }); it('floors the position to whole milliseconds', async () => { const track = makeTrack({ duration: 200 }); usePlayerStore.setState({ queue: [track], queueIndex: 0, currentTrack: track, isPlaying: true, }); emitTauriEvent('audio:progress', { current_time: 12.9999, duration: 200 }); vi.mocked(savePlayQueue).mockClear(); // discard heartbeat call from emit await flushPlayQueuePosition(); const posArg = vi.mocked(savePlayQueue).mock.calls[0]?.[2]; expect(posArg).toBe(12999); // Math.floor(12.9999 * 1000) }); });