* fix(playback): pin queue streams, cover art, and library links to queue server
When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.
* fix(playback): switch to queue server when opening Now Playing
Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.
* docs(credits): mention Now Playing in PR #717 contribution line
* fix(playback): route scrobble and queue sync to queue server
Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
* refactor(fullscreen-player): H5 — extract FsLyricsApple + FsLyricsRail + useWordLyricsSync
The two lyrics views become own files under components/fullscreenPlayer/.
Their identical word-sync imperative DOM-update useEffect (only differing in
the .fsa-/.fsr- class prefix) collapses into the shared useWordLyricsSync
hook with a classPrefix arg.
FullscreenPlayer.tsx: 911 → 613 LOC.
* refactor(fullscreen-player): H5 — extract FsArt + FsPortrait + FsSeekbar
The three visual subcomponents move into own files. formatTime moves into
utils/fullscreenPlayerHelpers.ts so FsSeekbar keeps using it.
FullscreenPlayer.tsx: 613 → 421 LOC.
* refactor(fullscreen-player): H5 — extract FsLyricsMenu + FsPlayBtn
The lyrics-settings popover and the isolated play/pause button move into
own files. FullscreenPlayer drops the now-unused lucide-react icons
(Play/Pause/Moon/Sunrise/Music) and the PlaybackDelayModal +
PlaybackScheduleBadge imports — both used only by FsPlayBtn now.
FullscreenPlayer.tsx: 421 → 304 LOC.
* refactor(fullscreen-player): H5 — extract useFsDynamicAccent + useFsArtistPortrait + useFsIdleFade
Pulls three state+effect islands out of FullscreenPlayer:
- useFsDynamicAccent owns the cover-blob fetch + extractCoverColors call
plus the module-level artKey → accent cache that makes same-album song
switches instant.
- useFsArtistPortrait fetches getArtistInfo().largeImageUrl for the right-
side portrait, returning '' until resolved (or when no artistId).
- useFsIdleFade flips isIdle true after 3 s of inactivity, exposes a
throttled mousemove handler, and binds Escape to the provided callback.
FullscreenPlayer.tsx: 304 → 228 LOC.
Seven domain-eng splits peel ~200 LOC of read endpoints out of
`api/subsonic.ts`:
- `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`,
`buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders
for the four /rest endpoints we hand to the browser).
- `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`,
`setRating`, `probeEntityRatingSupport`. `setRating` still triggers
the lazy `navidromeBrowse` cache invalidation; the same-folder
lazy import path is preserved.
- `subsonicSearch.ts` — `search`, `searchSongsPaged`.
- `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`,
`getNowPlaying`.
- `subsonicAlbumInfo.ts` — `getAlbumInfo2`.
- `subsonicLyrics.ts` — `getLyricsBySongId`.
- `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`.
63 external call sites migrated to direct imports. Four `vi.mock`
targets in the store-level tests pointed at `../api/subsonic` and
were updated to the new module paths.
Pure code-move. subsonic.ts: 762 → 561 LOC (−201).
Three domain-eng modules peel ~316 LOC of fetch/mapping out of
`api/subsonic.ts`:
- `subsonicLibrary.ts` — browse + random + per-song fetch
(`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`,
`getRandomAlbums`, `getAlbumList`, `getRandomSongs`,
`getRandomSongsFiltered`, `getSong`, `getAlbum`,
`filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus
the private `albumIdsInActiveLibraryScope` cache).
- `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`,
`getArtistInfo`, `getTopSongs`, `getSimilarSongs2`,
`getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and
`similarSongsRequestCount` for the per-library scoping fallback.
- `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus
`prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers
with the shared 7-min cache. Calls back into Library/Artists for
the per-id fetch.
51 external call sites migrated to direct imports. No re-export
shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts`
keep their `RATING_CACHE_TTL` constant locally (same 7-min window).
subsonic.ts: 1078 → 762 LOC (−316).
Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
* feat(linux): optional native GDK for Nix gdk-session
Introduce PSYSONIC_ALLOW_NATIVE_GDK so main skips the default GDK_BACKEND=x11
pin when the Nix gdk-session wrapper sets the flag. Remove GDK_BACKEND from
the npm tauri:dev script so it does not override nix develop defaults.
* fix(ui): portal server switch menu above sidebar
Main column stacks below the sidebar (layout z-index), so an in-tree dropdown
could never win over the left nav. Render the menu via createPortal to
document.body with fixed coordinates, matching the library scope picker.
* feat(perf): add mainstage probe controls and cut WebKit repaint load
Add a dedicated performance probe surface for mainstage/home toggles and wire Linux CPU diagnostics to isolate expensive UI paths. Tune waveform drawing and Home artwork clipping/windowing so visible content loads immediately while reducing WebKit compositor pressure during playback.
* fix(perf): stop hero rotation when section is off-screen
Gate hero auto-rotation and backdrop crossfade by real viewport visibility using the actual scrolling ancestor. This prevents periodic 10-second CPU spikes from hidden hero updates while preserving normal behavior when the hero is visible.
* fix(perf): isolate player progress updates from mainstage diagnostics
Add probe toggles for PlayerBar waveform and live progress UI updates to confirm playback progress churn as the main CPU driver.
Restore Home artwork quality defaults and keep visual-degradation modes opt-in via debug flags only.
* fix(hero): resume background and autoplay after viewport return
Re-check hero visibility on focus/visibility changes and add a short recovery poll while off-screen so missed scroll/RAF events cannot leave hero animation paused.
Co-authored-by: Cursor <cursoragent@cursor.com>
* fix(perf): decouple playback progress from mainstage compositing pressure
Throttle audio progress delivery and route live seekbar timing through a lightweight progress channel to cut focus-time WebKit CPU spikes.
Add focused diagnostics in Performance Probe and restore hero/waveform behavior so visuals remain stable while profiling.
* fix(debug): open performance probe with Ctrl+Shift+D
Replace logo-triggered opening with a keyboard shortcut and keep logo purely decorative to avoid accidental probe activation.
* docs(changelog): document experiment/performance probe and playback work
Add an [Unreleased] section for the performance probe, throttled audio
progress IPC, snapshot-based live UI updates, WaveformSeek scheduling
over the same canvas bar renderer, Hero/Home rail fixes, and Linux/Nix
GDK dev ergonomics.
* perf(linux): add WebKit probe, throttle progress IPC, snapshot playback UI
Ship Performance Probe (Ctrl+Shift+D), Rust-throttled audio:progress, a
playback progress snapshot channel with coarse Zustand timeline commits,
Linux /proc CPU readout for the probe, Hero and Home rail artwork fixes,
Tracks SongRail windowing parity, MPRIS cleanup, gated perf counters, and
WaveformSeek paused-seek correctness. Documented in CHANGELOG for PR #452.
* docs(changelog): fold perf work into 1.45.0 and refresh date
Drop the separate 1.45.1 heading; keep PR #452 notes under 1.45.0 Added and
set the section date to 2026-05-04. Restore the safety preface before the
versioned sections.
* docs(changelog): order 1.45.0 Added entries by PR number
Sort the 1.45.0 release notes so subsections follow ascending PR id (390
through 452), with PR #452 last.
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
The previous design kept a single global Map<cacheKey, objectURL> with an
LRU cap of 150 and aggressively revoked the oldest URL on overflow. On
libraries with more than 150 cached covers (artist + album grids quickly
exceed that), an in-use URL would get revoked because a different
consumer pushed it out of the cache, producing the "Failed to load
resource: blob:..." flood that several users have reported.
Refactor the cache to be blob-centric:
- Public API is now getCachedBlob() returning the Blob itself.
- In-memory LRU now holds Blobs (cap 200), not URLs. Map-entry eviction
drops the strong reference and lets the GC free the Blob once no
consumer (object URL, <img>, <canvas>) still holds it. No revoke choreography needed.
- useCachedUrl creates its own URL.createObjectURL on blob arrival and
revokes it on cleanup with a 500 ms grace delay so the DOM <img> has
time to finish decoding the URL we just took away.
- All existing callers keep their string-returning API; no call-site
changes outside the hook itself.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the text-pill schedule badge with a circular SVG progress ring
around the play/pause button. Accent→lavender gradient stroke, counter-
clockwise depletion synced to the armed deadline, subtle accent glow.
While a timer is armed, the Play/Pause icon inside the button is
swapped for a two-line stack: a small Moon (sleep timer) or Sunrise
(delayed start) glyph above the countdown (m:ss / h:mm:ss). The icon
is the mode marker so the ring can stay unified with the rest of the
app's accent palette.
Redesigns the schedule modal with a mood-tinted header (Moon for
"Pause after", Sunrise for "Start after"), soft radial accent glow in
the background, slide-up open animation. Circular glass close-button
scoped to this modal, with hover rotation + focus ring. Custom-minutes
field gains an inline "min" suffix. A live preview line at the bottom
shows when the action fires ("Pauses at 23:47" / "Starts at 23:47"),
updating as the user hovers a preset or types. Chips gain a small
hover lift plus accent-coloured shadow.
Also fixes a pre-existing duplicate-tooltip on the play/pause button:
title= attributes removed alongside the data-tooltip (title violates
the project's "never native tooltips" rule, so both showed at once).
Adds scheduledPauseStartMs / scheduledResumeStartMs to the player
store so the progress ring has a total-duration baseline, set and
cleared alongside the existing deadline fields.
New usePlaybackScheduleRemaining hook wraps the store subscription
and 500 ms tick into a single hook used by all three player views
(PlayerBar / FullscreenPlayer / MobilePlayerView).
i18n: delayPreviewPause / delayPreviewStart keys across all 8 locales.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add scheduled pause and resume timers in the player store, cleared on stop
and track changes. Long-press opens a compact preset modal anchored above
the transport row; one-tap presets plus custom minutes. Portaled countdown
badge on the play button; clear the long-press click guard when the modal
closes so the first play/pause click works after scheduling.
* fix(player): prevent streaming seek UI freezes and progress snapbacks
Move blocking seek work off the command path with a bounded timeout, switch fullscreen/mobile seek bars to commit-on-release, and stabilize fallback progress state so rapid early seeks on streamed tracks do not freeze the UI or jump progress to zero.
* fix(player): avoid second-seek lockups and progress flicker
Add a short lock timeout for audio seek state access to prevent UI stalls when rapid seeks overlap, and keep waveform progress stable right after seek commit to eliminate brief visual snapbacks.
* fix(player): harden seek recovery and reduce stream log noise
Keep seek fallback stable during delayed backend responses to prevent occasional resets to track start, and remove per-read stream blocking logs so normal playback diagnostics stay readable.
---------
Co-authored-by: Maxim Isaev <im@friclub.ru>
After PR #214 replaced SpringScroller with EaseScroller, the filename
no longer matched the exported class. Rename for clarity.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Synced lyrics always fill the screen due to auto-scroll, so the
existing fsa-fade-bottom overlay naturally fades content below
the active line. Plain (unsynced) lyrics start from the top and
may not fill the viewport, leaving no content for that overlay
to fade.
Add mask-image to .fsa-lyrics-container when rendering plain
lyrics (--plain modifier class). The mask operates on the visible
scroll viewport rather than the content, so the bottom fade is
always present regardless of scroll position.
The spring model (velocity × damping per rAF frame) produced an
abrupt-looking lurch on each line change — especially noticeable at
the stiffness/damping values used (0.1 / 0.78).
Replace SpringScroller with EaseScroller: a fixed-duration (650 ms)
cubic ease-out animation that starts from the current scroll position
and decelerates smoothly to the target. Restarting mid-flight is clean —
the next call captures the container's current scrollTop as the new
start point, so fast line changes never skip or jerk.
Applied to both the fullscreen Apple-style lyrics and the sidebar
LyricsPane. User-scroll cancellation (stop() + 4 s resume) is
preserved unchanged.
This reverts commit 77edfaa867.
Restores the full Apple Music-style lyrics visuals from PR #205 on Linux:
rAF spring scroller, per-line scale transforms, text-shadows, title glow,
album-art/play-button outer glows, mesh-blob radial gradients, and the
FS-art opacity crossfade. PR #205's author noticed the Linux codepath
lost the intended feel — the CPU tradeoff is accepted.
The trigger-ref fix from 25537f27 for the lyrics menu stays in place.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Clicking the mic button now toggles the lyrics settings panel instead
of outside-handler closing it and click re-opening it — trigger ref is
excluded from the outside-click check.
Panel is now a solid surface (no backdrop-blur, near-opaque background,
higher-contrast button text) so settings stay readable over the busy
fullscreen background.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
WebKitGTK on Linux runs with WEBKIT_DISABLE_COMPOSITING_MODE=1, so every
GPU-only effect is software-rasterised per frame. The fullscreen player
piled up large blur shadows, per-line scale transforms, oversized
radial-gradients with color-mix() and a 60 fps rAF spring on top — CPU
saturated and FPS dropped to ~10.
Linux-only via existing html.no-compositing class:
- Apple-style lyrics: drop transform: scale and 48 px / 32 px text-shadow
- Rail-style lyrics: drop 28 px text-shadow + scaleX
- Track title: 40 px glow → 6 px drop-shadow
- Album art wrap + play button: drop accent-coloured outer glows
- Mesh blobs: flatten 130 % radial-gradient + color-mix to solid #06060e
and remove the 400 ms background transition
- Portrait wrap: drop translateZ(0) GPU-layer hint
- FS art: instant cover swap (no opacity crossfade)
- SpringScroller: replace rAF spring with native scrollTo({behavior:'smooth'})
- FsSeekbar: cache last applied values, skip identical DOM writes
Dynamic accent on title / seekbar / play button is preserved.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two independent user-facing fixes rolled together.
── Lyrics: YouLyPlus provider (issue #172) ──
Adds word-by-word synced (karaoke) lyrics as an alternative lyrics mode.
Backed by the public lyricsplus aggregator (Apple Music / Spotify /
Musixmatch / QQ Music) — no API keys on our side, subscription costs are
borne by the backend operator. Five mirrors are tried on network failure.
Settings → Lyrics now exposes a mode radio (Standard vs YouLyPlus) plus
a static-only toggle. YouLyPlus misses silently fall back to the existing
server + LRCLIB + Netease pipeline so obscure tracks still resolve. The
drag-to-reorder source list is hidden in YouLyPlus mode since the
external aggregator manages its own source priority.
Rendering: per-word spans on each line, active word highlighted with
accent-tinted glow. Subscribed imperatively via usePlayerStore.subscribe
so 500 ms progress ticks do not re-render the whole lyrics block. The
Fullscreen Player reuses the same pattern; the 5-line rail layout is
unchanged. white-space: pre on .fs-lyric-word preserves the trailing
spaces the API embeds in each syllabus token (flex context would
otherwise collapse them).
i18n: new keys in all 8 locales (de, en, fr, nl, nb, ru, es, zh).
── macOS mic-prompt suppression ──
Ships a vendored cpal 0.15.3 at patches/cpal-0.15.3/ wired via
[patch.crates-io]. The only change is in src/host/coreaudio/macos/mod.rs:
audio_unit_from_device now unconditionally uses IOType::DefaultOutput for
output streams instead of conditionally choosing HalOutput.
AUHAL (HalOutput) is classified as input-capable by macOS TCC and
triggers the microphone-permission dialog at first launch / after each
update even for playback-only apps. Previous attempts (removing
NSMicrophoneUsageDescription, setting com.apple.security.device.audio-input
false in Entitlements.plist) did not suppress the prompt because TCC
fires at AudioUnit instantiation, not at plist level. The upstream fix
in cpal PR #1070 / cpal 0.17 only helps when the pinned device equals
the system default; always-DefaultOutput covers all cases.
Tradeoff: per-device output selection is a no-op on macOS — the stream
always follows the system default. Settings.tsx surfaces this via
audioOutputDeviceMacNotice (hides the CustomSelect on macOS) and skips
audio_list_devices + device-watcher effects there. Matches the behaviour
of Apple Music / Spotify on macOS.
Also removes the now-obsolete com.apple.security.device.audio-input
entitlement (sandbox is disabled anyway, so it was ignored).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds no_compositing_mode Tauri command; frontend adds html.no-compositing on Linux to replace GPU-only CSS effects (backdrop-filter, filter, mask-image) with software-friendly equivalents.
Settings → Appearance → Fullscreen Player: toggle for artist portrait visibility + 0–80% dimming slider.
Fix: long words in lyric lines now wrap correctly.
- Throttle audio:progress from 100ms to 500ms; WaveformSeek and
FsSeekbar use imperative DOM updates instead of React re-renders
- Fix all usePlayerStore() calls without selectors across pages and
components (useShallow / individual selectors throughout)
- Remove filter:blur and transform:scale from Hero, AlbumDetail and
FullscreenPlayer backgrounds — eliminated expensive software
compositing layers on WebKitGTK
- Replace translate3d with 2D translate in FS mesh and portrait
animations; remove will-change:transform from mesh blobs
- Move Hot Cache section from Storage tab to Audio tab; group Preload
and Hot Cache under a shared 'Next Track Buffering' section with a
mutual-exclusivity note and auto-disable logic
- Add 'off' toggle to Preload (replaces Off button with toggle switch);
enabling either method now automatically disables the other
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Bypass ImageCache 5-slot queue: fetch cover art directly, create blob URL
for canvas extraction, revoke immediately after use
- Module-level cache (artKey → accent) avoids re-fetching within the same
album — same-cover tracks get the color instantly
- Keep previous color visible on cache miss instead of flashing to theme color
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Previously a separate getCachedUrl call fetched the 300px cover art just
for color extraction, racing with the 500px fetch for display. Now reuses
resolvedCoverUrl directly — color appears as soon as the display image is
ready, with no redundant network request.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extracts the most vibrant pixel from an 8×8 downscaled album cover via
the Canvas API and applies it as --dynamic-fs-accent on the .fs-player
root element. All accent-colored FS player elements use
var(--dynamic-fs-accent, var(--accent)) as fallback so the theme accent
is restored automatically when the FS player closes.
Elements updated:
- .fs-track-title (color + text-shadow)
- .fs-btn.active, .fs-btn-heart.active/:hover
- .fs-btn-play and :hover (background + box-shadow)
- .fs-seekbar-played (background + box-shadow)
- .fs-mesh-blob-a/-b (radial-gradient via color-mix at 14%/8% opacity)
- .fs-art-wrap box-shadow glow (color-mix at 70% opacity)
- MicVocal lyrics-toggle inline style
Color safety: WCAG 4.5:1 contrast against near-black FS background
enforced by progressively lightening in HSL space (ensureContrast).
Pure math functions unit-tested with vitest (28 tests, 0 deps beyond
vitest itself).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Swap DOM order and styles in the info cluster:
- fs-track-title: clamp(28px,4.5vw,68px) / weight 900 / var(--accent) — primary
- fs-artist-name: clamp(13px,1.5vw,22px) / weight 400 / 55% opacity — secondary
- fs-cluster gap: 12px → 8px (denser hierarchy)
- fs-meta: margin-top: 4px for breathing room after artist name
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Increase slot height from 3.6vh → 6vh (CSS + JS factor 0.036 → 0.06)
so that long lyric lines can wrap onto a second line without being clipped.
Fixed height on .fs-lyric-line is kept intentional — rail math requires
uniform slots. 2 wrapped lines at 2vh font / 1.4 line-height = 5.6vh,
comfortably inside the 6vh slot. font-size adjusted from 2.2vh → 2vh.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
### Added
- Favorite/Star button in player bar (requested by @halfkey)
- Bulk multi-select for album tracklist and playlist detail (add to playlist, remove from playlist)
- Song Info modal via right-click context menu (metadata: format, bitrate, sample rate, bit depth, channels, file size, path, replay gain)
- Recently Played section on Home page
- "Show activity in Now Playing" opt-in toggle in Settings → Behavior
### Fixed
- Queue cover art not updating on track change (useCachedUrl/CachedImage reset on cacheKey change)
- FullscreenPlayer background flickering (FsBg preloads image before layer transition)
- Playlist card delete confirmation visual (size expansion + pulse animation)
- Gruvbox Light Soft: back button and badge invisible against light background
### Changed
- buildStreamUrl: removed unused suffix parameter
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- PlayerBar redesigned: canvas waveform seekbar (500 bars, blue→mauve gradient + glow) replaces thin slider; new flex layout; queue toggle moved to content header (consistent with sidebar pattern)
- MilkDrop visualizer in Ambient Stage via Butterchurn; hidden audio analysis, preset shuffle, smooth blend transitions
- Tracklist: animated EQ bars for playing track, play icon when paused, align-items: center fix
- Artist pages: Last.fm + Wikipedia open in native Tauri WebviewWindow (in-app browser)
- Hero/Discover deduplication: single fetch of 20 random albums split between sections
- Update checker: runs every 10 minutes during runtime; version shown without v-prefix
- Settings version: now read from package.json instead of hardcoded
- Help page: new Random Mix section, updated Playback + Library sections, improved accordion styling
- Bump version to 1.3.0
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix queue DnD on macOS/Windows: delay ref cleanup in onDragEnd so onDropQueue
reads correct source/destination before dragend clears them
- Active track highlighting in album tracklist (pulsing accent bg + play icon)
- Marquee scrolling for long titles in Fullscreen Player
- Clickable artist/album in Player Bar and Queue now-playing strip
- Tracklist: format column moved after duration, auto width, kHz/filesize removed
- Settings dropdowns: visible border (base bg + overlay0 border)
- Sidebar: fixed responsive width via clamp(), removed drag-to-resize
- Favorites icon: HandMetal → Star in Random Mix page
- Linux app menu category set to Multimedia (AudioVideo)
- Windows MSI: stable upgradeCode for in-place upgrades
- Bundle: category/description fields at correct config level
- About: Claude Code credit, fixed German MIT licence wording
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>