Commit Graph

319 Commits

Author SHA1 Message Date
Frank Stellmacher 2e9618cf54 fix(audio): Windows playback stutter under GPU load (#334) (#426)
* fix(audio): promote WASAPI render thread to MMCSS Pro Audio on Windows

Wraps the outermost audio source in a `PriorityBoostSource` that calls
`AvSetMmThreadCharacteristicsW("Pro Audio")` on its first sample. The
cpal output-stream callback runs `Source::next` on the WASAPI render
thread, which is otherwise normal-priority and gets preempted under
WebView2 / DWM / GPU pressure — producing the audible click/stutter
reported in issue #334. No-op on Linux/macOS (PipeWire/rtkit and
CoreAudio promote their audio threads externally).


* fix(build): repair Windows compile after audio split + lib decompose

Two pre-existing build breakers on Windows that surfaced after the
`use super::*;` cleanup (9cc74a7) and the lib-decompose refactor
(cfeec22):

- `audio/device_watcher.rs` lost the `output_enumeration_includes_pinned`
  import. Add it cfg-gated to `not(target_os = "linux")` since it's only
  called inside the non-Linux pinned-device fallback path.
- `lib_commands/sync/tray.rs::is_tiling_wm()` is `#[cfg(target_os = "linux")]`,
  but its Tauri command wrapper `is_tiling_wm_cmd()` is unconditional.
  Add a `#[cfg(not(target_os = "linux"))]` stub returning `false`.

No behavior change on Linux. Restores `cargo build` on Windows + macOS.

* perf(ui): pause cosmetic animations when window loses OS focus

Companion to the WASAPI MMCSS fix in this branch — issue #334
reported audible audio stutter on low-end laptops, partly traced
to WebView2 still compositing CSS animations + waveform canvas at
full rate while the user has alt-tabbed into another app.

Existing `data-app-hidden` / `data-psy-native-hidden` flags pause
animations only when the window is fully hidden (minimized or
behind a tray). When the window is visible-but-unfocused — the
common "music in the background while I work" case — every infinite
keyframe + 60fps rAF loop keeps running.

Add a parallel `data-app-blurred` flag driven by `window.focus`/
`window.blur`, plus matching `__psyBlurred` on the global window
object for imperative checks. The CSS rule that pauses every
`animation-play-state` on hidden gets a third selector for blurred.
WaveformSeek's two 60fps rAF loops (animated styles + settings demo)
extend their existing `document.hidden || __psyHidden` short-circuit
to also include the new blurred flag, falling back to the same
400ms polling path that already exists for hidden.

Verified visually on the dashboard: alt-tab → `<html
data-app-blurred="true">`, mesh blobs in the fullscreen player +
marquee + waveform 60fps loop all pause. Click back into the
window → blob/marquee/waveform resume immediately.

Cross-platform: focus/blur events fire reliably on all targets, so
the optimization applies to Windows, Linux (incl. WebKitGTK with
software compositing where the savings are largest), and macOS.

* chore: remove stale app-icon.png from repo root

* perf(ui): add 'Reduce animations' toggle that caps animated seekbar styles to 30 fps

Off by default. When on, animated seekbar styles (pulsewave, particletrail,
liquidfill, retrotape) skip every other rAF and advance the animation timer by
a doubled delta, so wave speed is unchanged while draws are halved. Aimed at
low-end Windows GPUs where the 60 fps shadow-blur loop drives ~40 % WebView2
GPU usage even when focused.

Toggle lives directly under the seekbar style picker in Settings → Appearance.
i18n in all 8 supported languages.
2026-05-02 21:10:32 +02:00
Frank Stellmacher 7064ca500e feat(stats): shareable Top-Albums card export (#425)
* feat(stats): add shareable Top-Albums card export

Adds a shareable PNG export of the user's most-played albums,
available from the Statistics page under the "Most Played Albums"
section header.

Layout:
* 3 formats — Story (1080×1920, 9:16), Square (1080×1080), Twitter
  Card (1200×675, 16:9). Story and Square stack a centered URL footer;
  Twitter packs logo + label + URL into a single header row.
* 3 grid sizes — 3×3 (default), 4×4, 5×5. Modal fetches up to 25
  frequent albums on open so larger grids work even when the entry
  surface only loaded a handful.
* Cover tiles render the rank + play count in a thin black info strip
  at the bottom of the cover (rank left, "N Plays" right).
* Header label is hardcoded English ("Top Albums") so a shared image
  remains legible to followers who don't share the user's UI language.
  Caller can override via `opts.meta`.

Source path is local-only — `getAlbumList(type='frequent')` from
Subsonic. Last.fm is intentionally not used.

Implementation:
* `src/utils/exportAlbumCard.ts` — pure Canvas-API renderer. Reads
  theme accent / bg from the document's CSS variables so the export
  matches the active theme. Cover art is loaded through the existing
  `getCachedBlob` IndexedDB cache, so repeated exports are cheap.
  Wordmark is rendered from the `PsysonicLogo` React component via
  `renderToStaticMarkup`, with both gradient stops baked to a single
  accent color for crisp single-tone branding.
* `src/components/StatsExportModal.tsx` — UI: format + grid pickers,
  live downscaled preview, native save dialog via
  `@tauri-apps/plugin-dialog` + `plugin-fs`.
* `src/components/AlbumRow.tsx` — adds optional `headerExtra` slot so
  the share button sits next to the existing scroll-nav arrows.
* i18n keys added under `statistics.*` (`en`, `de`) — other locales
  fall back to English.

* docs(changelog): add Top-Albums card export for PR #425
2026-05-02 16:44:29 +02:00
Frank Stellmacher 297c9f1125 fix(preview): sync audio start, ring animation, and download timeout (#423)
* fix(preview): sync audio start, ring animation, and download timeout

Three coupled fixes for the track-preview engine:

1. Audio sync. `Sink::try_seek` was running on a worker thread after
   `sink.append(source)`, so the sink began playing position 0 while
   the seek was still iterating to the mid-track target. With the
   30 s `take_duration` cap counting wall-clock from append, audio
   could only become audible ~25% into the preview window. The seek
   now runs on the bare source before append, then `take_duration`
   wraps it — playback starts at the seek position with the cap
   measured from there.

2. Ring animation gating. The CSS progress-ring animation was
   bound to `is-previewing` (set on click), so the ring sprinted
   ahead of any download/decode/seek warmup and didn't reset
   cleanly when switching from one preview to another. Added an
   `audioStarted` flag in `previewStore` that flips on
   `audio:preview-start` from the engine; CSS animation is now
   gated on `audio-started` instead. `is-previewing` still drives
   tooltip/icon for instant click feedback. Same SVG is reused for
   a 25%-arc rotating loading spinner while waiting for audio,
   with a 150 ms delay so cached/short previews don't flash.

3. Download timeout. The shared `audio_http_client` caps at 30 s,
   which aborts mid-download on multi-hundred-MB uncompressed
   files (e.g. 18-min Hi-Res WAV ~600 MB). The preview engine now
   builds a dedicated client with a 5 min timeout for the bytes
   fetch. Watchdog still bounds the playback window at 30 s once
   the audio actually starts.

Touches `audio/preview.rs`, `previewStore.ts`, `components.css`
plus the eight tracklist/player-bar components that render the
preview button.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(changelog): add preview audio sync fix for PR #423

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 14:44:49 +02:00
cucadmuh 274ac5b3b4 feat(queue): drag rows outside queue to remove; trash ghost outside bounds (#420)
* feat(queue): drag rows outside queue to remove; trash ghost outside bounds

- Document-level psy-drop when cursor leaves queue rect (main + mini)
- DragDropContext: drop coordinates on psy-detail; optional wrapRef on OverlayScrollArea
- Trash icon on drag ghost only outside registered queue hit-test regions

* docs(changelog): add queue drag-out removal for PR #420
2026-05-02 02:36:35 +03:00
cucadmuh 9ad0f8af6d feat(ui): UI refinements — sidebar indicators, adaptive header, and interaction polish (#397)
* feat(ui): unify queue toggle handle behavior

Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions.

* feat(ui): add adaptive header search collapse behavior

Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable.

* chore(ui): remove leftover search prototype artifacts

Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment.

* feat(ui): persist sidebar and queue visibility state

Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart.

* feat(ui): unify player overflow menu behavior

Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu.

* feat(ui): add wheel seek controls to waveform

Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input.

* fix(now-playing): stabilize narrow dashboard layout

Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained.

* fix(search): reduce collapse jitter and avoid header overlap

Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay.

* fix(i18n): localize player overflow controls across locales

Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files.

* fix(search): keep advanced control clickable in collapsed mode

Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs.

* fix(i18n): restore queue translation in offline library

Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text.

* fix(ui): apply overlay scrollbar to right-panel text tabs

Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds.

* fix(ui): add unread indicator for new releases and guard sidebar drag clicks

Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot.

* fix(ui): stabilize live dropdown layering and unread reset flow

Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page.

* feat(ui): add localized New badges for recently added albums

Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication.

* fix(album): prevent tracklist jump when entering multiselect

Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward.

* fix(tray): add playback-state badge and finalize queue handle tooltip

Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state.
Also switch the queue-resize handle tooltip to the dedicated localized key across all locales.

* fix(header): prioritize search collapse before Live/Orbit labels

Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode.
Add sticky hysteresis-based header compact state to prevent oscillation while resizing.

* fix(ui): stabilize header compaction and show tray state icons

Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search.
Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits.

* fix(tray): keep tooltip iconization Windows-only

Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry.

* fix(ui): restore queue resize response after overlay scroll interactions

Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize.
Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive.

* docs(changelog): summarize ui-refinements branch features

Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry.

* docs(changelog): add PR #397 references for ui-refinements

Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion.
2026-05-01 15:42:40 +03:00
Frank Stellmacher 20a083a9a6 feat(player): preview indicator in player bar + smart stop semantics (#394)
* feat(player): preview-active state on play button (ring + stop icon)

Checkpoint: play button mirrors the inline preview button from tracklists
during preview playback — hollow circle, accent ring depleting over the
preview duration, Square (stop) icon. Click still resumes main playback,
which the Rust audio engine cancels the preview for.

i18n key player.previewActive in all 8 locales for tooltip + aria-label.


* feat(player): show preview track in player bar + smart stop semantics

The player-bar info cell (cover, title, artist) now mirrors the previewing
track during preview playback, with a small accent "Preview" pill above
the title and an accent top-border on the bar. Rating, fullscreen hint
and album/artist link clicks are suppressed while previewing — they
target the queued track, not the preview.

Stop semantics for the two transport buttons during preview:
- Big play button (Square+ring visual): stops preview, main auto-resumes
  if it was playing before. Matches the tracklist preview-button behaviour.
- Small Stop button: new audio_preview_stop_silent Rust command — stops
  preview AND leaves main paused, so "Stop = silence" actually goes silent.

previewStore now stores the full PreviewingTrack (id, title, artist,
coverArt) — the seven startPreview call sites pass it through.
i18n key player.previewLabel in all 8 locales.
2026-05-01 12:57:34 +02:00
Frank Stellmacher a14dba8167 feat(audio): rust track preview engine + inline play/preview buttons (#392)
* feat(audio): rust preview engine with secondary sink

Adds a parallel rodio Sink on the existing OutputStream for 30s
mid-track previews. Two new Tauri commands (audio_preview_play,
audio_preview_stop) plus three events (audio:preview-start /
-progress / -end). The main sink is paused with Sink::pause() and
auto-resumed on preview end iff it was playing beforehand.


* feat(playlists): migrate suggestion preview to rust audio engine

Replaces the HTML5 <audio> path with the new rust preview engine.
previewStore mirrors the engine's start/progress/end events so any
tracklist row can render preview UI from a single source of truth.

Spacebar redirects to stopPreview while a preview plays, hardware
mediakeys are silently dropped (Q5), and tray clicks cancel the
preview before forwarding the original action.


* feat(albums): inline play + preview buttons in tracklist rows

Track number stays static on hover instead of swapping to a play
icon — the dedicated Play and Preview buttons in the title cell
take over click-to-play and click-to-preview. Active+playing rows
keep the eq-bars (also on hover), active+paused rows fall back to
the static accent-coloured number.

Pilot for the wider rollout to other tracklists.

* feat(tracklists): roll out inline play + preview buttons

Mirrors the AlbumTrackList pilot across the remaining track-row
based lists: PlaylistDetail main tracks, Favorites, ArtistDetail
top tracks, RandomMix (both genre-mix and filtered-songs lists).

Track number stays static, the dedicated Play + Preview buttons
in the title cell take over click-to-play and click-to-preview.

* feat(settings): track preview toggle + configurable position and duration

Adds an opt-out switch and two sliders to Settings → Audio:
start position (0-90 % of track length, default 33 %) and preview
duration (5-60 s, default 30 s). The progress-ring animation
follows the duration via a CSS variable so the visual matches the
engine's auto-stop. Disabling the feature hides every inline
preview button via a single root-level data attribute, no per-row
conditional rendering required.

i18n keys added in all 8 locales.

* fix(audio): cancel preview when main playback (re)starts

audio_play, audio_play_radio, audio_resume and audio_stop did not
know about the parallel preview sink, so clicking Play on a track
that was currently being previewed left the preview running on top
of the freshly started main playback. New helper clears the resume
flag, bumps the preview generation, drops the sink and emits an
'interrupted' end event before any of those commands touches the
main sink.


* feat(settings): per-location track preview toggles

Splits the single trackPreviewsEnabled toggle into a master + 6 per-location
sub-toggles (suggestions, albums, playlists, favorites, artist, randomMix).
Master remains the kill switch; sub-toggles are only honoured when master
is on. Each tracklist container is marked with `data-preview-loc="<id>"` and
hidden via scoped CSS when the matching root attribute is "off".
startPreview now takes a location argument so the store can guard logic too.
i18n added in all 8 locales.


* fix(contextmenu): use ChevronsRight for Play Next to distinguish from preview
2026-05-01 09:11:28 +02:00
Frank Stellmacher 225f7c1406 feat(themes): add Kanagawa, Atom One, 1984 palettes; regroup OSS Classics by family (#390)
* feat(themes): add Kanagawa, Atom One, 1984 palettes; group OSS Classics by family

Adds three upstream-faithful theme families to Open Source Classics and
restructures the picker so the section is no longer alphabetically wild.

New themes (9 total):
- Kanagawa (rebelot/kanagawa.nvim): Wave, Dragon, Lotus
- Atom One (Th3Whit3Wolf/one-nvim): Dark, Light
- 1984 (juanmnl/vs-1984): Default, Cyberpunk, Light, Orwell
  (Fancy + Unbolded skipped — identical palette to Default, style-only)

Each theme defines the full token set (--bg-*, --accent, --text-*, all
--ctp-*, --waveform-*, --positive/warning/danger, --select-arrow), so
login screen, queue sidebar tabs, and all subpages inherit the palette
without component-level overrides.

Picker restructure:
- ThemeDef gains optional `family?: string`
- Open Source Classics regrouped: 1984, Atom One, Catppuccin, Dracula,
  Gruvbox, Kanagawa, Nightfox, Nord
- Family headings rendered inline (grid-column: 1 / -1) when family
  changes; new .theme-family-header style in components.css
- Theme scheduler dropdown labels prefixed with family for context

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore(release): sync Cargo.lock to 1.45.0-dev
2026-05-01 08:51:34 +02:00
Frank Stellmacher be4e214133 fix(equalizer): bail out when canvas has no laid-out dimensions (#384)
drawCurve read offsetWidth/offsetHeight unconditionally. When the canvas
sits inside a collapsed <details> (SettingsSubSection) on first paint,
both are 0, innerW becomes negative, the points-loop never runs, and
points[0][0] throws. Linux WebKitGTK happens to lay out the details
expanded on first render; macOS WebKit does not, so the same code path
unmounted the entire React tree because there is no ErrorBoundary above
Settings.

Bail early when innerW or innerH is non-positive — the ResizeObserver
already triggers a redraw once the canvas gets real dimensions.

Closes #382.
2026-04-30 20:19:10 +02:00
cucadmuh ef45b726ad fix(changelog): resolve embedded notes by semver core (#373)
Whats New and the post-update modal required an exact ## [version] header,
so prerelease package versions (rc, dev) often had no matching section.
Match on major.minor.patch first; if several sections share the core,
prefer a plain X.Y.Z heading when present.
2026-04-29 22:36:57 +00:00
cucadmuh 87373edb17 fix(loudness): target sync, effective pre-analysis trim, and queue/settings copy (#333)
* fix(loudness): target sync, -14 pre-analysis ref, queue UI, and reseed

- Front: coalesce loudness refresh by target LUFS; replay-gain IPC dedupe keys
  include norm target and effective pre-attenuation so TGT changes apply.
- Rust: placeholder gain before integrated LUFS uses pivot at -14 LUFS; UI gain
  from effective trim; reseed loudness after delete when waveform cache would skip.
- Pre-analysis: store attenuation relative to -14 LUFS; engine and UI use an
  offset for other targets; migrate legacy absolute values on rehydrate.
- Queue/Settings: Loudness/TGT labels vs value buttons; styles; i18n for help.

* fix(i18n): simplify loudness pre-analysis helper copy

Remove reference-target wording from loudness pre-analysis helper text and keep
only the effective adjustment shown for the current LUFS target in all locales.
2026-04-27 02:54:58 +03:00
Maxim Isaev 55a49a9fb0 feat(player): restore queue list scroll on queue undo/redo
Store the main queue panel viewport scrollTop in undo snapshots and
reapply it after undo/redo so Ctrl+Z / Ctrl+Shift+Z restores scroll
position alongside queue state.
2026-04-27 00:33:47 +03:00
Maxim Isaev 39f4d03da5 feat(player): queue undo/redo with hotkeys and playback-aware restore
Snapshot queue, current track, time, and pause before queue mutations.
Ctrl+Z/Cmd+Z restores prior state; Ctrl+Shift+Z/Cmd+Shift+Z reapplies undone
edits when the redo stack is non-empty; new edits clear redo.

Resync the Rust audio engine only when the current song identity changes
from the pre-apply state so reorder/enqueue-style edits keep live playback.

Register the document capture listener from main.tsx after the window label
is set. Mini player forwards undo/redo via mini:undo-queue and mini:redo-queue.
2026-04-27 00:17:10 +03:00
Frank Stellmacher e0c53da94d feat(playlists): confirm before adding songs that are already in the playlist (#329)
Closes #327.

When every selected song is already in the target playlist, the
"Add to Playlist" flow used to silently show an "all skipped" toast.
Users could not tell whether they had hit the wrong target or whether
the action was deliberately ignored, and they had no way to add
duplicates intentionally (e.g. for a song they actually want twice).

New behavior: if every id is a duplicate, ask via the existing
GlobalConfirmModal — "Add anyway" appends them as duplicates,
"Cancel" keeps the previous silent-skip toast.

Mixed cases (some new, some duplicate) and the all-new path are
unchanged. Applied at all three add-to-playlist call sites in the
context menu (single/multi-track, album selection, artist selection).
Strings added to all 8 locales (en, de, es, fr, nl, nb, ru, zh).

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 22:13:13 +02:00
Maxim Isaev 8f603e8de9 feat(waveform): store peak+mean bins and blend at 70/30
Persist waveform v4 as paired curves per bin (peak and mean absolute value),
invalidate cache rows with insufficient data shape, and render the seekbar as
0.7 * mean + 0.3 * peak for a denser, more stable contour.

Thanks to @peri4ko for proposing this waveform improvement.
2026-04-26 21:43:39 +03:00
Maxim Isaev f92cfa183d feat(ui): copy song fields from song info via double-click
Double-click the Title, Artist, or Album value to copy plain text to the
clipboard with toast feedback. Apply user-select: none on those cells so
double-click does not trigger word selection.
2026-04-26 17:33:58 +03:00
Maxim Isaev 577950dc22 fix(ui): queue full album after current; filter smart playlists in add targets
Album context menu loads tracks and inserts them immediately after the
current queue position, or starts album playback when nothing is playing.
Add-to-playlist and merge-target submenus omit psy-smart-* playlist names
so dynamic Navidrome lists are not offered as manual append destinations.
2026-04-26 17:22:17 +03:00
Frank Stellmacher c4a283b809 fix(imageCache): share refcounted blob URLs across consumers (Windows perf) (#321)
The previous design handed every <img> its own URL.createObjectURL for the
same cached Blob. WebKitGTK shrugged it off, but Chromium/WebView2 keys
its decoded-image cache by URL — so identical thumbnails were re-decoded
once per instance. On Windows this made cover/artist grids painfully slow
even when blobs were warm in memory.

Refactor the URL layer to be refcounted and shared:

- New acquireUrl(cacheKey) / releaseUrl(cacheKey) API. First acquire
  creates the URL; subsequent acquires return the same string and bump
  the refcount. Revoke is deferred 500 ms after the count hits zero so
  in-flight decodes finish cleanly.
- useCachedUrl uses a lazy useState initializer: when the blob is hot,
  the very first <img src> is already the blob URL. No fetchUrl→blobUrl
  swap, no decode thrash, no race against the LRU.
- CachedImage passes fallbackToFetch=false: previously the <img>
  briefly carried the raw server URL while the blob resolved, which
  triggered an HTTP fetch that the browser then aborted when src
  flipped to blob: — visible in DevTools as a flood of "Pending / 0 B"
  requests. Memory hits remain instant via the synchronous acquire
  path; cold paths now do a single fetch via getCachedBlob.
- invalidateCacheKey / clearImageCache now also purge URL entries.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 14:17:12 +02:00
Psychotoxical ed76090a54 fix(seekbar): split waveform style into truewave (analyzed) + pseudowave (deterministic)
The waveform-loudness-cache merge replaced the existing deterministic
per-track-ID waveform with a bins-based one driven by the analysis
cache. The bins-based variant is the better default but the old
deterministic look is still valuable when no analysis is available
(brand-new track, cache-miss, etc.) and several users prefer it.

Split into two explicit options in the seekbar style picker:

- 'truewave' (default, replaces old 'waveform') — bins from the analysis
  cache, with morph-on-arrival animation and flat-line fallback while
  empty.
- 'pseudowave' — pseudo-random heights derived deterministically from
  the track ID. No analysis dependency, no morph, instant render.

Existing persisted seekbarStyle: 'waveform' is migrated to 'truewave'
in onRehydrateStorage so users keep the visual they have today. The
useEffect that builds heightsRef now lists seekbarStyle in its deps so
switching between the two is live.

i18n labels added in all 8 locales.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 02:45:51 +02:00
Psychotoxical 185cb8f7cd Merge branch 'main' into feat/waveform-loudness-cache 2026-04-26 02:05:10 +02:00
Psychotoxical 77b2a5401a fix(queue): preserve scroll context when user clicks a track in the queue
Auto-scroll used to fire on every currentTrack change, including manual
clicks inside the queue list itself. The clicked track would slide off
screen as the list rebased onto the new "next track", which is
disorienting — the user just acted on something specific and expects to
keep seeing it.

Set a one-shot suppression flag from the queue-item onClick handler so
the immediately following auto-scroll effect skips its scrollIntoView
call. Natural advance (track end, prev/next button, anything that does
not originate inside the queue list) leaves the flag untouched and keeps
the original "show what's coming next" behavior.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 01:41:25 +02:00
Psychotoxical ab1b1dcffa fix(imageCache): give every cached <img> its own object URL
The previous design kept a single global Map<cacheKey, objectURL> with an
LRU cap of 150 and aggressively revoked the oldest URL on overflow. On
libraries with more than 150 cached covers (artist + album grids quickly
exceed that), an in-use URL would get revoked because a different
consumer pushed it out of the cache, producing the "Failed to load
resource: blob:..." flood that several users have reported.

Refactor the cache to be blob-centric:

- Public API is now getCachedBlob() returning the Blob itself.
- In-memory LRU now holds Blobs (cap 200), not URLs. Map-entry eviction
  drops the strong reference and lets the GC free the Blob once no
  consumer (object URL, <img>, <canvas>) still holds it. No revoke choreography needed.
- useCachedUrl creates its own URL.createObjectURL on blob arrival and
  revokes it on cleanup with a 500 ms grace delay so the DOM <img> has
  time to finish decoding the URL we just took away.
- All existing callers keep their string-returning API; no call-site
  changes outside the hook itself.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 01:32:17 +02:00
Maxim Isaev 4b60495e38 feat(playback): loudness bind rules, analysis seeding, and normalization UI
Resolve integrated loudness from SQLite only at decode bind; keep pre-trim
until a row exists, then allow provisional gain from live updates. Pass
DB-stable hints from the web app into play and gapless preload.

Default pre-measurement attenuation -4.5 dB with an icon reset in Settings;
drop redundant normalization copy and shorten pre-trim descriptions.

analysis_cache seed_from_bytes returns an outcome and skips redundant
waveform work on cache hits; wire callers and related frontend/backend glue.
2026-04-26 02:29:54 +03:00
Maxim Isaev c6fc3ec844 fix(waveform): stabilize progressive rendering and reduce streaming contention
Improve seekbar fallback behavior by using consistent bar-based rendering and smoother transitions to analyzed waveform data. Reduce hot-path analysis overhead during ranged streaming and add controls to clear cached waveform entries.
2026-04-26 00:49:10 +03:00
Maxim Isaev 53cab7654c feat(player,queue): loudness strip controls and normalization readout fixes
- Add Tauri command to delete loudness_cache rows for a track and helpers in AnalysisCache.
- Queue tech strip: click dB to reseed loudness; LUFS target picker via body portal; metric styling aligned with strip (no link chrome).
- Player store: reseed clears local cache and replays analysis seed; show loudness dB from SQLite cache when live state is still null; allow first numeric normalization-state update through the short duplicate filter.
- audio_update_replay_gain: resolve loudness from the requested gain when playback URL is not pinned yet.
2026-04-25 23:38:27 +03:00
Psychotoxical 453151f1fc Merge branch 'main' into feat/waveform-loudness-cache
# Conflicts:
#	src/store/playerStore.ts
2026-04-25 21:47:48 +02:00
Maxim Isaev e009fd1823 fix(settings): make normalization modes exclusive and refine LUFS UI
Replace the mixed ReplayGain/Loudness controls with a single exclusive mode selector, hide RG-specific controls when LUFS is active, and align the queue tech badge behavior between RG and LUFS. Also update LUFS targets to -10..-16 ordering and default loudness target to -12.
2026-04-25 22:36:55 +03:00
Maxim Isaev 86704473ed fix(audio): stabilize loudness normalization and streaming startup behavior
Improve normalization consistency by separating cache refresh for non-playing tracks, hardening track-id cache lookups, and keeping UI gain state aligned with actual playback. Also reduce startup stalls by preferring non-seekable streaming when format hints are missing and by tuning ALSA/analysis paths to avoid underrun-prone churn.
2026-04-25 22:09:38 +03:00
Psychotoxical 0404a23cc9 Merge branch 'main' into exp/orbit (pre-PR sync)
Conflicts resolved in:
- src/pages/SearchResults.tsx
- src/pages/AdvancedSearch.tsx

Both pages were rewritten on main (PR #303) to use the shared
<SongRow> component with click-to-enqueueAndPlay semantics. Orbit's
playSong helper that branched on orbit-active is no longer needed
at the page level — instead, orbit awareness moved INTO SongRow and
SongCard themselves: in an active orbit session both buttons collapse
into addTrackToOrbit (suggest for guests, host-enqueue for the host)
so we don't ship a queue replacement to every guest.

Also kept main's IntersectionObserver-based pagination on both pages.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 16:34:38 +02:00
Frank Stellmacher 3673d826b1 feat(songs): unified SongRow + paginated song results in search pages (#303)
Extracts the song-list row into a single shared <SongRow> component
used by Tracks Hub Browse, /search and /search/advanced. All three now
share the same five-column layout (Play+Enqueue · Title · Artist ·
Album · Genre · Duration), the same enqueueAndPlay click behaviour,
and the same right-click context menu / drag handler.

The header row is rendered separately via <SongListHeader> (kept
outside the virtualizer scroll container in the Tracks Hub so it
doesn't scroll away).

Both SearchResults and AdvancedSearch now infinite-scroll their song
results via an IntersectionObserver sentinel near the bottom of the
list (rootMargin 600 px). Pagination uses search3's songOffset; the
free-text branch in AdvancedSearch keeps applying genre/year filters
client-side per loaded page. Initial fetches stay at 50 (SearchResults)
and 100 (AdvancedSearch) songs; subsequent pages are 50 each.

Cleanup:
- removed the redundant `(N)` count in the AdvancedSearch songs heading
- dropped the unused `useNavigate` + `psyDrag` + per-page contextMenuSongId
  state in both search pages — SongRow handles those internally
- renamed the row-internal CSS classes from `.virtual-song-*` to
  `.song-list-row-*` so they read as shared, and switched the mobile
  grid breakpoint accordingly

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 16:25:42 +02:00
Frank Stellmacher 3c0a42e298 fix(search): right-click context menu on artist + album rows (#302)
Mirrors what PR #298 did for songs in the live-search dropdown:
both artist and album rows now respond to right-click with the
matching context menu (type 'artist' / 'album'), and pick up the
.context-active highlight while their menu is open. Click-to-navigate
behaviour is unchanged.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 15:50:54 +02:00
Frank Stellmacher e3aabd98b7 feat(tracks): add Tracks library hub page (closes #299) (#300)
New /tracks route with three sections:

- Hero "Track of the moment" — random pick with play / enqueue / reroll
- Random Pick rail — 18 song cards, rerollable; hero song deduped
- Browse all tracks — virtualized list (@tanstack/react-virtual),
  paginated 50 at a time

Browse uses Navidrome's native /api/song?_sort=title&_order=ASC for
proper A-Z order (no Subsonic equivalent), with automatic fallback
to search3 on non-Navidrome servers. Search input drives search3
with 300ms debounce. Bearer token cached module-level, re-auth on 401.

Play button on rows + cards calls a new enqueueAndPlay() helper that
appends to the existing queue (skip if duplicate) and jumps to the
song — different from playSongNow which replaces the queue. Enqueue
button stays opaque (no hover-only).

i18n keys for sidebar.tracks + tracks.* namespace in all 8 locales.
New AudioLines sidebar icon. Sidebar entry inserted between
"All Albums" and "Build a Mix".

Performance: cover thumbnails dropped (uniform layout instead),
RAF-throttled scroll prefetch, hover transforms removed from cards
(WebKitGTK compositing-friendly).

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 14:23:15 +02:00
Psychotoxical 300ca7d1e5 fix(orbit): match topbar trigger height to neighboring Live button
Wrap the wordmark in a 1.5em inline-flex span so the button picks up
the same content height as a text span would, without scaling the
wordmark itself.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 11:35:11 +02:00
Psychotoxical bf53016de1 feat(orbit): replace topbar trigger label with custom wordmark SVG
Inline SVG component using currentColor so the wordmark inherits the
button's accent tint and hover state. Hover rotation is now scoped to
the lucide spinner icon so the wordmark doesn't tilt with it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 10:27:52 +02:00
Psychotoxical 0e941c3ee4 Merge remote-tracking branch 'origin/main' into exp/orbit 2026-04-25 02:32:29 +02:00
Frank Stellmacher 93b724fc65 fix(search,ctx): enqueue on live-search click + reposition CM with right-click (#298)
Two coupled UX fixes around the header live search and the global context
menu, born from the same testing pass.

LiveSearch / MobileSearchOverlay
- Single click on a song no longer calls playTrack(track) without a
  queue argument. The store fell back to the existing queue, didn't
  find the new track, and ended up playing something the user couldn't
  navigate or see in the queue list — the player header showed metadata
  but the queue itself didn't contain it.
- New behaviour: enqueue([track]) + "Added to queue" toast. Whatever was
  playing keeps playing; the new track lands at the bottom and is
  visible/navigable. Mobile gets the same behaviour (tap-only).
- Desktop also gets a right-click context menu on song rows for users
  who want immediate playback or different routing (Play Now, Play Next,
  Add to Playlist, etc.). The dropdown stays open while the CM is up,
  and the row picks up the .context-active highlight so the user can
  see which song the menu refers to.

ContextMenu
- Removed the transparent fullscreen backdrop (z-index 998) that
  previously caught outside clicks. It also blocked right-clicks from
  reaching elements *underneath* it — so right-clicking a different
  song row to reposition the menu hit the backdrop instead, closed the
  menu, and never opened a new one for the row the user actually
  pointed at.
- Replaced with a document-level mousedown listener (gated on
  `contextMenu.isOpen`) that closes the menu when the click lands
  outside `menuRef`. Standard outside-click pattern, doesn't occlude
  the underlying UI, and right-clicking another row now naturally
  pivots the CM to that row.

i18n: new search.addedToQueueToast key in 8 locales.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 02:32:18 +02:00
Psychotoxical e4cc54a1b5 revert(orbit): drop maxPending cap feature, keep suggestion mute
The pending counter desynced from the actual approval list (state.queue
holds approved items as history, so the count never decreased after a
host approve). The host-pushed pendingApprovalCount workaround didn't
hold up under live testing either, so we're rolling the whole cap
feature back rather than ship something flaky.

What's gone:
- OrbitSettings.maxPending + state.pendingApprovalCount
- cap branch in applyOutboxSnapshotsToState (now back to mute-only)
- maxPending number input in settings popover
- pending counter chip in OrbitQueueHead
- 'cap-reached' branch in evaluateOrbitSuggestGate / OrbitSuggestGateReason
- cap-related toasts in ContextMenu / useOrbitSongRowBehavior
- cap-related i18n keys (suggestBlockedCap, settingMaxPending*, pendingCounter*)
- cap CSS (.orbit-queue-head__pending, .orbit-settings-pop__number)

What stays: per-guest suggestion mute (works correctly) and everything
that fed into both features (OrbitState.suggestionBlocked,
setOrbitSuggestionBlocked, evaluateOrbitSuggestGate, the participants
popover Mic/MicOff toggle, the suggestBlockedMuted toast).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:40:22 +02:00
Psychotoxical 7c379c2111 fix(orbit): pending counter ignored merged/declined items
The "X / Y pending" counter in the queue head and the guest-side
gate-check both used `state.queue.filter(non-host).length`, which is the
*history* count — items the host has already approved or declined still
sit in `state.queue` for attribution lookup, so the counter never
decreased. Reported as "3 / 4 pending" with no actual rows in the
approval list.

The merged / declined sets only exist in the host's local store, so the
guest can't filter them out itself. Solution: the host writes an
authoritative `pendingApprovalCount` into the state blob each tick;
guests (and the host's own UI) read it directly, with a fallback to the
old over-counting behaviour for any older client that doesn't write the
field.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:30:57 +02:00
Psychotoxical cfb7e7f6c1 feat(orbit): per-guest suggestion mute + global pending-cap setting
Two anti-spam knobs the host can dial during a live session:

1. Per-guest suggestion mute — Mic / MicOff toggle next to the
   kick/ban buttons in the participants popover. Symmetric (re-enable
   later). State lives in OrbitState.suggestionBlocked: string[]; the
   guest reads it and disables its own Suggest controls so the user
   sees a clear "muted" state instead of silent failures. Host-side
   sweep also drops their outbox entries as a safety net.

2. Max pending approvals cap — number input in the session-settings
   popover, default 0 (= unlimited so existing sessions are unaffected).
   When set, the host sweep stops folding new outbox entries into the
   approval list once the cap is reached. The OrbitQueueHead surfaces
   "X / Y pending" so guests can see when they're getting close.

State changes are additive on the wire — both fields are optional, with
parseOrbitState defaulting them, so older clients keep working.

evaluateOrbitSuggestGate() centralises the guest-side allow/block check
shared between useOrbitSongRowBehavior and the ContextMenu Add-to-Session
items, plus suggestOrbitTrack as a defensive last line.

i18n: en + de + fr + nl + zh + nb + ru + es.

Also fixes an earlier dedupe-key collision: the (user, trackId) cache
keys were missing their separator (NULL byte slipped in during the
previous patch), so two tracks could share a key and one of them
silently overwrite the other. Restored the space separator.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 01:21:51 +02:00
Psychotoxical 6ca678547b fix(orbit): attribute bulk-added tracks to host in queue view
Album and playlist enqueues go through usePlayerStore.enqueue() directly,
never through hostEnqueueToOrbit, so the tracks never land in
state.queue. Our attribution map only covered state.queue entries, so
bulk-added rows rendered with no label at all.

Fall back to "Added by you" when a track is in the host's player queue
but has no state.queue entry — the host added it themselves by
definition (pre-session or bulk-add). The guest-side view already had
this fallback via base.host in useOrbitHost.ts.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 00:34:00 +02:00
Psychotoxical a84be98140 feat(orbit): show track attribution in host queue + host label in guest queue
Before: the guest queue already labelled guest-suggested tracks with
"Suggested by {user}", but host picks had no label — and the host's own
queue had no attribution at all. The host couldn't tell which upcoming
rows came from guests without checking the pending-approvals list.

- Guest queue: host-pick rows now show "Added by host" instead of hiding
  the attribution line.
- Host queue: each row (and the current track) shows "Added by you" or
  "Added by {user}" while an Orbit session is active. Lookup uses the
  existing OrbitState.queue / currentTrack addedBy field, so no new
  protocol fields.

New i18n keys (en+de+fr+nl+zh+nb+ru+es):
  orbit.queueAddedByHost · queueAddedByYou · queueAddedByUser

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 00:28:46 +02:00
Psychotoxical 0d18d5dfa9 refactor(orbit): switch share link to psysonic2- magic string format
Aligns orbit invites with the existing magic-string family (psysonic1- for
server invites, psysonic2- for library shares) by folding orbit into the
psysonic2- payload as a new k:'orbit' variant. The JSON body is
intentionally extendable so future layers (passwords, permissions,
invite expiry) can be added without a format migration.

- SharePayloadV1 split into EntitySharePayloadV1 + OrbitSharePayloadV1
- decodeSharePayloadFromText filters orbit out; orbit has its own decoder
- applySharePastePayload param narrowed to EntitySharePayloadV1
- buildOrbitShareLink / parseOrbitShareLink kept as thin wrappers
- slug parameter dropped (magic string is opaque, so the slug was
  cosmetic-only in the old URL form); slugifyOrbitName removed as dead code
- joinModalLinkPlaceholder updated in all 8 locales

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 23:59:37 +02:00
Frank Stellmacher 67d51a0975 revert: roll back flatpak packaging experiment (#271 + follow-ups) (#297)
Reverts #271, #292, #293, #294, #295, #296.

The flatpak CI pipeline itself works end-to-end, but the installed bundle
surfaced three separate manifest issues during smoke-test on Wayland+NVIDIA:

1. GDK_BACKEND is not set, so without an X11 display in the sandbox GTK
   aborts with "Failed to initialize GTK".
2. libayatana-appindicator3 is not bundled in the GNOME 47 runtime, so
   libappindicator-sys panics the main thread.
3. The release binary is compiled via \`cargo build --release\` rather than
   \`cargo tauri build\`, so the \`custom-protocol\` feature is off and
   Tauri falls back to devUrl — the window opens but shows
   "Could not connect to localhost".

Rolling back so main stays on 1.43.0. A follow-up on the original PR
tracks the fixes needed before re-attempting.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 22:50:06 +02:00
kilyabin 8b369b3fa9 feat(flatpak): add Flatpak packaging and CI release pipeline (#271)
Adds full Flatpak support for Psysonic including:

- Flatpak manifest (org.gnome.Platform 47 + rust-stable + node20)
  with proper finish-args for MPRIS, Discord RPC, PulseAudio, Wayland/X11
- AppStream metainfo XML and .desktop entry
- In-app updater disabled at build time via VITE_PSYSONIC_FLATPAK=1
- CI job \`build-flatpak\` in release.yml: generates cargo/npm offline
  sources, patches manifest with release tag/commit, builds bundle via
  flatpak/flatpak-github-actions@v6, uploads .flatpak to GitHub release
- Release docs updated in CLAUDE.md (Flatpak bump and Flathub mirror flow)
2026-04-24 21:41:16 +02:00
Psychotoxical e3e2da07c0 Merge remote-tracking branch 'origin/main' into exp/orbit
# Conflicts:
#	src/api/subsonic.ts
2026-04-24 19:57:34 +02:00
Psychotoxical 7378bdf820 chore(orbit): toggle to hide the Psy Orbit topbar trigger in Settings
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 19:53:59 +02:00
Psychotoxical abbf6fc345 chore(orbit): auto-focus first help accordion + visible keyboard-focus ring
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 19:47:10 +02:00
Psychotoxical c9977a20e9 chore(orbit): keyboard navigation across interactive modals
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 19:42:53 +02:00
Psychotoxical b4bb40802d chore(orbit): help modal with 9-section walk-through
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 19:06:32 +02:00
Psychotoxical d912c4293b chore(orbit): picker modal when multiple accounts match the link's server
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 18:49:55 +02:00