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The squash-merge of PR #419 was performed against an outdated PR base that predated several main-side refactors and features. The resulting squash inadvertently re-introduced files that had already been removed (`src-tauri/src/audio.rs` monolith, `app-icon.png`) and reverted main's content for ~20 files (`src-tauri/src/lib.rs` decompose, `src/App.tsx` animation-pause, `src/components/AlbumRow.tsx` headerExtra, etc). This commit: * Restores all collateral-damage files to their pre-#419 main state (5662dafe), including the audio module split, lib decompose, Cargo.toml `windows` dep, animation-pause-on-blur logic, and `reducedAnimations` toggle plumbing in WaveformSeek/Settings. * Keeps the genuine #419 work intact: tri-state duration toggle, position counter, persistent Now Playing collapse, animated EQ indicator (in QueuePanel.tsx, 8 locales, authStore, components.css). * Merges authStore.ts so both `reducedAnimations` (from #426) and `queueNowPlayingCollapsed` (from #419) coexist. * Adds the `.eq-bars.paused` CSS rule manually since components.css needed a5662dafebase + the single #419 addition. * Fixes a latent type error in OverlayScrollArea.tsx (`useRef<T>(null)` is `RefObject<T>` / read-only under current `@types/react`; widened to `useRef<T | null>(null)` so the existing `wrapRef.current = el` assignment compiles). Verified locally with `cargo check` and `npm run build` — both green.
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@@ -21,6 +21,15 @@ interface PreviewState {
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elapsed: number;
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/** Total preview window in seconds (echoes the duration_sec arg). */
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duration: number;
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/**
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* True only after the engine has emitted `audio:preview-start` for the
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* current `previewingId` — i.e. audio is actually playing. Drives the
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* progress-ring animation so the ring doesn't run ahead of the speaker
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* during the engine's download/decode/seek warmup. Reset to false on every
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* `startPreview` call so a switch from track A to track B doesn't carry
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* over A's animation state.
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*/
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audioStarted: boolean;
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startPreview: (song: { id: string; title: string; artist: string; coverArt?: string; duration?: number }, location: TrackPreviewLocation) => Promise<void>;
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stopPreview: () => Promise<void>;
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@@ -40,6 +49,7 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
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previewingTrack: null,
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elapsed: 0,
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duration: 30,
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audioStarted: false,
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startPreview: async (song, location) => {
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const auth = useAuthStore.getState();
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@@ -77,6 +87,7 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
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previewingTrack: { id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt },
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elapsed: 0,
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duration: previewDuration,
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audioStarted: false,
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});
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try {
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@@ -90,7 +101,7 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
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} catch (e) {
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// Roll back optimistic state on failure.
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if (get().previewingId === song.id) {
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set({ previewingId: null, previewingTrack: null, elapsed: 0 });
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set({ previewingId: null, previewingTrack: null, elapsed: 0, audioStarted: false });
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}
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throw e;
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}
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@@ -102,15 +113,19 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
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await invoke('audio_preview_stop');
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} catch {
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/* engine will emit preview-end anyway; clear locally as fallback */
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set({ previewingId: null, previewingTrack: null, elapsed: 0 });
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set({ previewingId: null, previewingTrack: null, elapsed: 0, audioStarted: false });
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}
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},
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_onStart: (id) => {
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if (get().previewingId !== id) {
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const current = get().previewingId;
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if (current !== id) {
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// Engine fired start for an id we didn't track locally — keep id but
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// leave previewingTrack as-is (the caller's startPreview() set it).
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set({ previewingId: id, elapsed: 0 });
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set({ previewingId: id, elapsed: 0, audioStarted: true });
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} else {
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// Audio is now actually playing — unblock the progress-ring animation.
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set({ audioStarted: true });
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}
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},
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@@ -121,6 +136,6 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
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_onEnd: (id) => {
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if (get().previewingId !== id) return;
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set({ previewingId: null, previewingTrack: null, elapsed: 0 });
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set({ previewingId: null, previewingTrack: null, elapsed: 0, audioStarted: false });
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},
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}));
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