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perf: reduce CPU usage and unify next-track buffering settings
- Throttle audio:progress from 100ms to 500ms; WaveformSeek and FsSeekbar use imperative DOM updates instead of React re-renders - Fix all usePlayerStore() calls without selectors across pages and components (useShallow / individual selectors throughout) - Remove filter:blur and transform:scale from Hero, AlbumDetail and FullscreenPlayer backgrounds — eliminated expensive software compositing layers on WebKitGTK - Replace translate3d with 2D translate in FS mesh and portrait animations; remove will-change:transform from mesh blobs - Move Hot Cache section from Storage tab to Audio tab; group Preload and Hot Cache under a shared 'Next Track Buffering' section with a mutual-exclusivity note and auto-disable logic - Add 'off' toggle to Preload (replaces Off button with toggle switch); enabling either method now automatically disables the other Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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+16
-31
@@ -21,17 +21,7 @@
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inset: 0;
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background-size: cover;
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background-position: center;
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transition: transform 8s ease, opacity 0.8s ease, filter 0.8s ease;
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transform: scale(1.05);
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filter: blur(12px);
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}
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.hero:hover .hero-bg {
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filter: blur(8px);
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}
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.hero:hover .hero-bg {
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transform: scale(1);
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transition: opacity 0.8s ease;
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}
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.hero-dots {
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@@ -909,11 +899,8 @@
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inset: 0;
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background-size: cover;
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background-position: center;
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filter: blur(20px) brightness(0.6);
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transform: scale(1.1);
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/* Hide blur edges */
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z-index: 0;
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opacity: 0.8;
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opacity: 0.35;
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transition: opacity var(--transition-slow);
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}
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@@ -3014,23 +3001,22 @@
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to { transform: translateY(0); opacity: 1; }
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}
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/* ── Animated dark mesh — GPU-only: only transform3d, no scale, real divs for will-change ── */
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@keyframes mesh-aura-a {
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0% { transform: translate3d(0, 0, 0); }
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33% { transform: translate3d(5%, -6%, 0); }
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66% { transform: translate3d(-3%, 2%, 0); }
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100% { transform: translate3d(0, 0, 0); }
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0% { transform: translate(0, 0 ); }
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33% { transform: translate(5%, -6% ); }
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66% { transform: translate(-3%, 2% ); }
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100% { transform: translate(0, 0 ); }
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}
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@keyframes mesh-aura-b {
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0% { transform: translate3d(0, 0, 0); }
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50% { transform: translate3d(-6%, 5%, 0); }
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100% { transform: translate3d(0, 0, 0); }
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0% { transform: translate(0, 0 ); }
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50% { transform: translate(-6%, 5% ); }
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100% { transform: translate(0, 0 ); }
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}
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@keyframes portrait-drift {
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0%, 100% { transform: translate3d(0, 0, 0); }
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50% { transform: translate3d(0, -10px, 0); }
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0%, 100% { transform: translateY(0 ); }
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50% { transform: translateY(-10px); }
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}
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.fs-mesh-bg {
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@@ -3042,12 +3028,11 @@
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pointer-events: none;
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}
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/* Blobs are real divs so will-change: transform applies (pseudo-elements can't have it) */
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/* Blobs are real divs — no will-change/filter to avoid software compositing layers */
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.fs-mesh-blob {
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position: absolute;
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border-radius: 50%;
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pointer-events: none;
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will-change: transform;
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}
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.fs-mesh-blob-a {
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@@ -3058,8 +3043,8 @@
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bottom: -35%;
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background: radial-gradient(ellipse,
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color-mix(in srgb, var(--dynamic-fs-accent, var(--accent)), transparent 86%) 0%,
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transparent 65%);
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filter: blur(55px);
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color-mix(in srgb, var(--dynamic-fs-accent, var(--accent)), transparent 96%) 45%,
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transparent 70%);
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animation: mesh-aura-a 26s ease-in-out infinite;
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animation-delay: 350ms;
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transition: background 400ms ease-in-out;
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@@ -3072,8 +3057,8 @@
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top: -25%;
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background: radial-gradient(ellipse,
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color-mix(in srgb, var(--dynamic-fs-accent, var(--accent)), transparent 92%) 0%,
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transparent 65%);
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filter: blur(65px);
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color-mix(in srgb, var(--dynamic-fs-accent, var(--accent)), transparent 98%) 45%,
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transparent 70%);
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animation: mesh-aura-b 20s ease-in-out infinite;
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animation-delay: 350ms;
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transition: background 400ms ease-in-out;
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