fix: Playback stability, seek stop bug, and UI polish

- playerStore: Guard onend against spurious 'ended' events fired by
  WebKit/GStreamer immediately after a direct audioNode.currentTime seek.
  Root cause of the deterministic "second click on progress bar stops song"
  bug: a lastSeekAt timestamp + position check now silently drops any
  'ended' event that fires within 1 s of a seek if the playhead isn't
  actually near the track end.

- playerStore: Debounce togglePlay with a 300 ms lock to prevent rapid
  double-clicks from issuing pause→play before GStreamer has finished its
  state transition, which caused a multi-second pipeline hang.

- NowPlayingDropdown: Clicking a Live entry now navigates to the album page.

- QueuePanel: DnD drop target index now calculated from clientY position
  at drop time instead of refs, eliminating the dragend-before-drop race
  on macOS WKWebView and Windows WebView2.

- styles: Increased Hero background blur for a more immersive look.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Psychotoxical
2026-03-14 14:41:02 +01:00
parent 1e599d9636
commit baa701dd74
4 changed files with 359 additions and 332 deletions
+29 -25
View File
@@ -132,6 +132,8 @@ export default function QueuePanel() {
const draggedIdxRef = useRef<number | null>(null);
const dragOverIdxRef = useRef<number | null>(null);
const queueListRef = useRef<HTMLDivElement>(null);
const [saveModalOpen, setSaveModalOpen] = useState(false);
const [loadModalOpen, setLoadModalOpen] = useState(false);
@@ -171,47 +173,48 @@ export default function QueuePanel() {
};
const onDragEnd = () => {
// Reset visual state immediately.
setDraggedIdx(null);
setDragOverIdx(null);
// Delay clearing refs so onDropQueue can read them first.
// On macOS WKWebView and Windows WebView2, dragend fires before drop
// (spec violation), so synchronously clearing refs here loses the
// drag source/destination indices before onDropQueue runs.
setTimeout(() => {
isDraggingInternalRef.current = false;
draggedIdxRef.current = null;
dragOverIdxRef.current = null;
}, 200);
isDraggingInternalRef.current = false;
draggedIdxRef.current = null;
dragOverIdxRef.current = null;
};
const onDropQueue = async (e: React.DragEvent) => {
e.preventDefault();
// Refs are still valid here — onDragEnd delays clearing them so they survive
// the macOS/WebView2 dragend-before-drop race condition.
const fromIdx = draggedIdxRef.current;
const toIdx = dragOverIdxRef.current ?? queue.length;
// Cancel the pending timeout cleanup and clear refs immediately.
// Clear visual state immediately
isDraggingInternalRef.current = false;
draggedIdxRef.current = null;
dragOverIdxRef.current = null;
setDraggedIdx(null);
setDragOverIdx(null);
// Read dataTransfer — set during dragstart, survives dragend on all platforms.
// Used as fallback for fromIdx in case refs somehow weren't set.
let parsedData: any = null;
try {
const raw = e.dataTransfer.getData('text/plain');
if (raw) parsedData = JSON.parse(raw);
} catch { /* ignore */ }
// Internal reorder: refs are the primary source; dataTransfer is the fallback.
const reorderFrom = fromIdx ?? (parsedData?.type === 'queue_reorder' ? parsedData.index : null);
if (reorderFrom !== null) {
if (reorderFrom !== toIdx) reorderQueue(reorderFrom, toIdx);
if (parsedData?.type === 'queue_reorder') {
// fromIdx: always reliable from dataTransfer (set during dragstart)
const fromIdx: number = parsedData.index;
// toIdx: calculate from drop coordinates — avoids all ref timing issues.
// Works even when dragend fires before drop (macOS WKWebView / Windows WebView2).
let toIdx = queue.length;
if (queueListRef.current) {
const items = queueListRef.current.querySelectorAll<HTMLElement>('[data-queue-idx]');
for (let i = 0; i < items.length; i++) {
const rect = items[i].getBoundingClientRect();
if (e.clientY < rect.top + rect.height / 2) {
toIdx = parseInt(items[i].dataset.queueIdx!);
break;
}
}
}
if (fromIdx !== toIdx) reorderQueue(fromIdx, toIdx);
return;
}
@@ -300,7 +303,7 @@ export default function QueuePanel() {
{currentTrack && queue.length > 0 && <div className="queue-divider"><span style={{ fontSize: '12px', fontWeight: 600, color: 'var(--text-muted)' }}>{t('queue.nextTracks')}</span></div>}
<div className="queue-list">
<div className="queue-list" ref={queueListRef}>
{queue.length === 0 ? (
<div className="queue-empty">
{t('queue.emptyQueue')}
@@ -324,8 +327,9 @@ export default function QueuePanel() {
}
return (
<div
key={`${track.id}-${idx}`}
<div
key={`${track.id}-${idx}`}
data-queue-idx={idx}
className={`queue-item ${isPlaying ? 'active' : ''}`}
onClick={() => playTrack(track, queue)}
onContextMenu={(e) => {