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https://github.com/kilyabin/psysonic.git
synced 2026-07-22 06:25:41 +00:00
fix: replay gain not applying to tracks
Replay gain was not working because track objects were created manually without including replay gain metadata from the Subsonic API response. Changes: - Add songToTrack() helper function to properly map SubsonicSong to Track with replayGainTrackDb, replayGainAlbumDb, and replayGainPeak fields - Add audio_update_replay_gain Tauri command for dynamic volume recalculation when replay gain settings change mid-playback - Add updateReplayGainForCurrentTrack() to recalculate volume when toggling replay gain setting - Fetch fresh track data on cold resume (app relaunch) to ensure replay gain values are current from server - Update all files that create track objects to use songToTrack() Fixes issue where toggling replay gain ON/OFF or changing between track/album mode had no effect on currently playing or newly played tracks.
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@@ -1623,6 +1623,22 @@ pub fn audio_set_volume(volume: f32, state: State<'_, AudioEngine>) {
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}
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}
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#[tauri::command]
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pub fn audio_update_replay_gain(
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volume: f32,
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replay_gain_db: Option<f32>,
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replay_gain_peak: Option<f32>,
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state: State<'_, AudioEngine>,
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) {
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let (gain_linear, effective) = compute_gain(replay_gain_db, replay_gain_peak, volume);
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let mut cur = state.current.lock().unwrap();
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cur.replay_gain_linear = gain_linear;
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cur.base_volume = volume.clamp(0.0, 1.0);
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if let Some(sink) = &cur.sink {
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sink.set_volume(effective);
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}
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}
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#[tauri::command]
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pub fn audio_set_eq(gains: [f32; 10], enabled: bool, state: State<'_, AudioEngine>) {
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state.eq_enabled.store(enabled, Ordering::Relaxed);
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@@ -405,6 +405,7 @@ pub fn run() {
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audio::audio_stop,
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audio::audio_seek,
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audio::audio_set_volume,
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audio::audio_update_replay_gain,
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audio::audio_set_eq,
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audio::audio_preload,
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audio::audio_set_crossfade,
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