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refactor(queue-panel): H4 — split QueuePanel.tsx 1256 → 383 LOC across 11 files (#667)
* refactor(queue-panel): H4 — extract helpers + Save/LoadPlaylistModal Pure code-move: formatTime, formatQueueReplayGainParts, renderStars and the DurationMode type → utils/queuePanelHelpers.tsx; the two playlist modals → own files under components/queuePanel/. QueuePanel.tsx: 1256 → 1104 LOC. * refactor(queue-panel): H4 — extract QueueHeader Pure code-move: the title/count/duration/collapse-button header → its own component file. No prop or behaviour changes. QueuePanel.tsx: 1104 → 1004 LOC. * refactor(queue-panel): H4 — extract QueueCurrentTrack + QueueLufsTargetMenu The currently-playing track block (cover, info, replay-gain / LUFS badge with its target-listbox portal) moves into two own files. Pure code-move via prop plumbing. setLoudnessTargetLufs is typed as LoudnessLufsPreset throughout the new components. QueuePanel.tsx: 1004 → 812 LOC. * refactor(queue-panel): H4 — extract useQueuePanelDrag hook Moves the psy-drag wiring (hit-test registration, drop-inside dispatch for song/songs/album/queue_reorder payloads, drop-outside removal) into its own hook. Drops the dead isRadioDrag variable since the parsedData.type === 'radio' guard inside onPsyDrop already handles that case. QueuePanel.tsx: 812 → 715 LOC. * refactor(queue-panel): H4 — extract useQueueLufsTgtPopover hook Pulls the LUFS-target popover open-state, button/menu refs, fixed-position recompute on open/resize/scroll, and auto-close-when-RG-collapses out of QueuePanel. QueuePanel.tsx: 715 → 662 LOC. * refactor(queue-panel): H4 — extract QueueToolbar The toolbar-button switch (shuffle/save/load/share/clear/gapless/crossfade/ infinite) and the crossfade popover (with its close-on-outside-click effect) move into one component. crossfadeBtnRef / crossfadePopoverRef and showCrossfadePopover state are now component-local — QueuePanel no longer sees them. QueuePanel.tsx: 662 → 541 LOC. * refactor(queue-panel): H4 — extract QueueList The OverlayScrollArea + queue.map block (with track rows, lucky-mix dice overlay, and radio/auto-added section dividers) moves into its own component. PlayerState['contextMenu'] + PlayerState['playTrack'] are re-used for prop typing, the local StartDrag alias matches the DragDropContext signature. QueuePanel.tsx: 541 → 434 LOC. * refactor(queue-panel): H4 — extract QueueTabBar + useQueueAutoScroll, final cleanup QueueTabBar is the bottom queue/lyrics/info tab switcher. useQueueAutoScroll groups the three list-scroll effects (publish scrollTop reader, restore pending snapshot, scroll next track into view on advance). Drops the dead toggleQueue and replayGainMode selectors plus the now-unused Play, Radio, MicVocal, ListMusic, Info imports and OverlayScrollArea. QueuePanel.tsx: 434 → 383 LOC. Every new file under 400.
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import React, { useEffect, useRef, useState } from 'react';
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import { getAlbum } from '../api/subsonicLibrary';
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import { useDragDrop, registerQueueDragHitTest } from '../contexts/DragDropContext';
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import { usePlayerStore } from '../store/playerStore';
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import type { Track } from '../store/playerStoreTypes';
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/** Drag types that may be dropped into the queue panel. */
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const QUEUE_DROP_TYPES = new Set(['song', 'album', 'queue_reorder']);
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interface Args {
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asideRef: React.RefObject<HTMLElement | null>;
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isQueueVisible: boolean;
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reorderQueue: (from: number, to: number) => void;
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enqueueAt: (tracks: Track[], idx: number) => void;
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removeTrack: (idx: number) => void;
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}
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/** Queue drag/drop wiring: hit-test registration, psy-drop dispatch for drops
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* inside the panel, removal-on-drop-outside, and visual feedback refs. */
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export function useQueuePanelDrag({
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asideRef, isQueueVisible, reorderQueue, enqueueAt, removeTrack,
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}: Args) {
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const psyDragFromIdxRef = useRef<number | null>(null);
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const [externalDropTarget, setExternalDropTarget] = useState<{ idx: number; before: boolean } | null>(null);
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const externalDropTargetRef = useRef<{ idx: number; before: boolean } | null>(null);
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const { isDragging: isPsyDragging, startDrag, payload: psyPayload } = useDragDrop();
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const isQueueDrag = isPsyDragging && !!psyPayload && (() => {
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try { return QUEUE_DROP_TYPES.has(JSON.parse(psyPayload.data).type); } catch { return false; }
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})();
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useEffect(() => {
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const hitTest = (cx: number, cy: number) => {
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const el = asideRef.current;
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if (!el) return false;
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const r = el.getBoundingClientRect();
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return cx >= r.left && cx <= r.right && cy >= r.top && cy <= r.bottom;
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};
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return registerQueueDragHitTest(hitTest);
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}, [asideRef]);
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useEffect(() => {
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if (!isPsyDragging) {
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externalDropTargetRef.current = null;
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setExternalDropTarget(null);
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}
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}, [isPsyDragging]);
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useEffect(() => {
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const aside = asideRef.current;
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if (!aside) return;
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const onPsyDrop = async (e: Event) => {
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const detail = (e as CustomEvent).detail;
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if (!detail?.data) return;
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let parsedData: any = null;
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try { parsedData = JSON.parse(detail.data); } catch { return; }
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// Radio streams are not tracks — reject silently
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if (parsedData.type === 'radio') return;
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const dropTarget = externalDropTargetRef.current;
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externalDropTargetRef.current = null;
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setExternalDropTarget(null);
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const insertIdx = dropTarget
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? (dropTarget.before ? dropTarget.idx : dropTarget.idx + 1)
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: usePlayerStore.getState().queue.length;
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if (parsedData.type === 'queue_reorder') {
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const fromIdx: number = parsedData.index;
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psyDragFromIdxRef.current = null;
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if (fromIdx !== insertIdx) reorderQueue(fromIdx, insertIdx);
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} else if (parsedData.type === 'song') {
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enqueueAt([parsedData.track], insertIdx);
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} else if (parsedData.type === 'songs') {
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enqueueAt(parsedData.tracks as Track[], insertIdx);
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} else if (parsedData.type === 'album') {
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const albumData = await getAlbum(parsedData.id);
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const tracks: Track[] = albumData.songs.map((s: any) => ({
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id: s.id, title: s.title, artist: s.artist, album: s.album,
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albumId: s.albumId, artistId: s.artistId, duration: s.duration, coverArt: s.coverArt, track: s.track,
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year: s.year, bitRate: s.bitRate, suffix: s.suffix, userRating: s.userRating, genre: s.genre,
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}));
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enqueueAt(tracks, insertIdx);
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}
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};
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aside.addEventListener('psy-drop', onPsyDrop);
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return () => aside.removeEventListener('psy-drop', onPsyDrop);
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}, [asideRef, enqueueAt, reorderQueue]);
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// Drag a queue row outside the panel → remove (drop never reaches `aside`).
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useEffect(() => {
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const onDocPsyDrop = (e: Event) => {
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if (!isQueueVisible) return;
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const d = (e as CustomEvent<{ data?: string; clientX?: number; clientY?: number }>).detail;
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if (!d?.data) return;
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const cx = d.clientX;
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const cy = d.clientY;
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if (typeof cx !== 'number' || typeof cy !== 'number') return;
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let parsed: { type?: string; index?: number } | null = null;
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try {
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parsed = JSON.parse(d.data);
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} catch {
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return;
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}
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if (parsed?.type !== 'queue_reorder' || typeof parsed.index !== 'number') return;
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const aside = asideRef.current;
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if (!aside) return;
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const r = aside.getBoundingClientRect();
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const inside =
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cx >= r.left && cx <= r.right && cy >= r.top && cy <= r.bottom;
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if (inside) return;
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psyDragFromIdxRef.current = null;
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externalDropTargetRef.current = null;
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setExternalDropTarget(null);
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removeTrack(parsed.index);
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};
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document.addEventListener('psy-drop', onDocPsyDrop);
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return () => document.removeEventListener('psy-drop', onDocPsyDrop);
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}, [asideRef, isQueueVisible, removeTrack]);
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return {
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psyDragFromIdxRef,
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externalDropTarget,
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externalDropTargetRef,
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setExternalDropTarget,
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isPsyDragging,
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isQueueDrag,
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startDrag,
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};
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}
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