feat: v1.33.0 — Fullscreen Player redesign, Norwegian, configurable preload

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Psychotoxical
2026-04-06 02:00:48 +02:00
parent a32ca64792
commit 8cd4cdcd64
26 changed files with 935 additions and 434 deletions
+12
View File
@@ -34,8 +34,11 @@ interface AuthState {
crossfadeEnabled: boolean;
crossfadeSecs: number;
gaplessEnabled: boolean;
preloadMode: 'balanced' | 'early' | 'custom';
preloadCustomSeconds: number;
infiniteQueueEnabled: boolean;
showArtistImages: boolean;
showTrayIcon: boolean;
minimizeToTray: boolean;
discordRichPresence: boolean;
nowPlayingEnabled: boolean;
@@ -71,8 +74,11 @@ interface AuthState {
setCrossfadeEnabled: (v: boolean) => void;
setCrossfadeSecs: (v: number) => void;
setGaplessEnabled: (v: boolean) => void;
setPreloadMode: (v: 'balanced' | 'early' | 'custom') => void;
setPreloadCustomSeconds: (v: number) => void;
setInfiniteQueueEnabled: (v: boolean) => void;
setShowArtistImages: (v: boolean) => void;
setShowTrayIcon: (v: boolean) => void;
setMinimizeToTray: (v: boolean) => void;
setDiscordRichPresence: (v: boolean) => void;
setNowPlayingEnabled: (v: boolean) => void;
@@ -109,8 +115,11 @@ export const useAuthStore = create<AuthState>()(
crossfadeEnabled: false,
crossfadeSecs: 3,
gaplessEnabled: false,
preloadMode: 'balanced',
preloadCustomSeconds: 30,
infiniteQueueEnabled: false,
showArtistImages: false,
showTrayIcon: true,
minimizeToTray: false,
discordRichPresence: false,
nowPlayingEnabled: false,
@@ -179,8 +188,11 @@ export const useAuthStore = create<AuthState>()(
setCrossfadeEnabled: (v) => set({ crossfadeEnabled: v }),
setCrossfadeSecs: (v) => set({ crossfadeSecs: v }),
setGaplessEnabled: (v) => set({ gaplessEnabled: v }),
setPreloadMode: (v: 'balanced' | 'early' | 'custom') => set({ preloadMode: v }),
setPreloadCustomSeconds: (v: number) => set({ preloadCustomSeconds: v }),
setInfiniteQueueEnabled: (v) => set({ infiniteQueueEnabled: v }),
setShowArtistImages: (v) => set({ showArtistImages: v }),
setShowTrayIcon: (v) => set({ showTrayIcon: v }),
setMinimizeToTray: (v) => set({ minimizeToTray: v }),
setDiscordRichPresence: (v) => set({ discordRichPresence: v }),
setNowPlayingEnabled: (v) => set({ nowPlayingEnabled: v }),
+42 -3
View File
@@ -166,15 +166,44 @@ let togglePlayLock = false;
const radioAudio = new Audio();
radioAudio.preload = 'none';
let radioStopping = false;
// Pending reconnect timer for stalled streams — null when no reconnect is scheduled.
let radioReconnectTimer: ReturnType<typeof setTimeout> | null = null;
function clearRadioReconnectTimer() {
if (radioReconnectTimer) { clearTimeout(radioReconnectTimer); radioReconnectTimer = null; }
}
radioAudio.addEventListener('ended', () => {
// Stream disconnected unexpectedly — clear radio state.
clearRadioReconnectTimer();
usePlayerStore.setState({ isPlaying: false, currentRadio: null, progress: 0, currentTime: 0 });
});
radioAudio.addEventListener('error', () => {
clearRadioReconnectTimer();
if (radioStopping) { radioStopping = false; return; }
usePlayerStore.setState({ isPlaying: false, currentRadio: null });
showToast('Radio stream error', 3000, 'error');
});
// Stalled: stream stopped delivering data — try to reconnect after 4 s.
radioAudio.addEventListener('stalled', () => {
if (radioReconnectTimer) return; // already scheduled
radioReconnectTimer = setTimeout(() => {
radioReconnectTimer = null;
if (!usePlayerStore.getState().currentRadio) return;
// Re-assign src to force a fresh connection, then resume playback.
const src = radioAudio.src;
radioAudio.src = src;
radioAudio.play().catch(console.error);
}, 4000);
});
// Waiting: browser is rebuffering — normal for live streams, no action needed.
radioAudio.addEventListener('waiting', () => {
console.debug('[psysonic] radio: buffering');
});
// Suspend: browser paused loading (sufficient buffer) — cancel any stale reconnect.
radioAudio.addEventListener('suspend', () => {
clearRadioReconnectTimer();
});
// Timestamp of the last gapless auto-advance (from audio:track_switched).
// Used to suppress ghost-commands from stale IPC arriving after the switch.
@@ -235,9 +264,15 @@ function handleAudioProgress(current_time: number, duration: number) {
}
}
// Pre-buffer / pre-chain next track when 30 s remain.
const { gaplessEnabled } = useAuthStore.getState();
if (dur - current_time < 30 && dur - current_time > 0) {
// Pre-buffer / pre-chain next track based on preload mode.
const { gaplessEnabled, preloadMode, preloadCustomSeconds } = useAuthStore.getState();
const remaining = dur - current_time;
const shouldPreload = preloadMode === 'early'
? current_time >= 5
: preloadMode === 'custom'
? remaining < preloadCustomSeconds && remaining > 0
: remaining < 30 && remaining > 0; // balanced (default)
if (shouldPreload) {
const { queue, queueIndex, repeatMode } = store;
const nextIdx = queueIndex + 1;
const nextTrack = repeatMode === 'one'
@@ -598,6 +633,7 @@ export const usePlayerStore = create<PlayerState>()(
// ── stop ────────────────────────────────────────────────────────────────
stop: () => {
if (get().currentRadio) {
clearRadioReconnectTimer();
radioStopping = true;
radioAudio.pause();
radioAudio.src = '';
@@ -614,6 +650,7 @@ export const usePlayerStore = create<PlayerState>()(
const { volume } = get();
++playGeneration;
isAudioPaused = false;
clearRadioReconnectTimer();
gaplessPreloadingId = null;
if (seekDebounce) { clearTimeout(seekDebounce); seekDebounce = null; } seekTarget = null;
// Stop Rust engine in case a regular track was playing.
@@ -623,6 +660,7 @@ export const usePlayerStore = create<PlayerState>()(
radioAudio.volume = volume;
radioAudio.play().catch((err: unknown) => {
console.error('[psysonic] radio HTML5 play failed:', err);
showToast('Radio stream error', 3000, 'error');
set({ isPlaying: false, currentRadio: null });
});
set({
@@ -654,6 +692,7 @@ export const usePlayerStore = create<PlayerState>()(
// If a radio stream is active, stop it before the new track starts so
// the PlayerBar clears radio mode immediately and the stream is released.
if (get().currentRadio) {
clearRadioReconnectTimer();
radioStopping = true;
radioAudio.pause();
radioAudio.src = '';