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feat: 10-band EQ, connection indicator, new icon (v1.5.0)
### 10-Band Graphic Equalizer - Full EQ in Rust audio engine via EqSource<S> biquad peak filters - 10 built-in presets + custom preset save/delete - EqSource::try_seek() implemented — also fixes waveform seek which broke silently when EQ was introduced (rodio returned SeekError::NotSupported) - EQ state persisted in localStorage, synced to Rust on startup ### Connection Indicator - LED in header (green/red/pulsing) with server name and LAN/WAN label - Offline overlay with retry button when server is unreachable - useConnectionStatus hook ### New App Icon - New logo (logo-psysonic.png) applied across Login, Sidebar, Settings, README and all Tauri platform icons (Windows, macOS, Linux, Android, iOS) ### Now Playing Page - New /now-playing route added ### Fixes - WaveformSeek: mousemove/mouseup on window to fix drag outside canvas Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -156,25 +156,37 @@ export default function WaveformSeek({ trackId }: Props) {
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return () => ro.disconnect();
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}, []);
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const seekFromX = (clientX: number) => {
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const canvas = canvasRef.current;
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if (!canvas || !trackId) return;
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const rect = canvas.getBoundingClientRect();
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seek(Math.max(0, Math.min(1, (clientX - rect.left) / rect.width)));
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};
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const trackIdRef = useRef(trackId);
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trackIdRef.current = trackId;
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const seekRef = useRef(seek);
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seekRef.current = seek;
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useEffect(() => {
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const up = () => { isDragging.current = false; };
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window.addEventListener('mouseup', up);
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return () => window.removeEventListener('mouseup', up);
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const seekFromX = (clientX: number) => {
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const canvas = canvasRef.current;
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if (!canvas || !trackIdRef.current) return;
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const rect = canvas.getBoundingClientRect();
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seekRef.current(Math.max(0, Math.min(1, (clientX - rect.left) / rect.width)));
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};
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const onMove = (e: MouseEvent) => { if (isDragging.current) seekFromX(e.clientX); };
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const onUp = () => { isDragging.current = false; };
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window.addEventListener('mousemove', onMove);
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window.addEventListener('mouseup', onUp);
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return () => {
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window.removeEventListener('mousemove', onMove);
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window.removeEventListener('mouseup', onUp);
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};
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}, []);
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return (
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<canvas
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ref={canvasRef}
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style={{ width: '100%', height: '24px', cursor: trackId ? 'pointer' : 'default', display: 'block' }}
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onMouseDown={e => { isDragging.current = true; seekFromX(e.clientX); }}
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onMouseMove={e => { if (isDragging.current) seekFromX(e.clientX); }}
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onMouseDown={e => {
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isDragging.current = true;
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const rect = e.currentTarget.getBoundingClientRect();
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seekRef.current(Math.max(0, Math.min(1, (e.clientX - rect.left) / rect.width)));
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}}
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/>
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);
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}
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