fix(preview): sync audio start, ring animation, and download timeout (#423)

* fix(preview): sync audio start, ring animation, and download timeout

Three coupled fixes for the track-preview engine:

1. Audio sync. `Sink::try_seek` was running on a worker thread after
   `sink.append(source)`, so the sink began playing position 0 while
   the seek was still iterating to the mid-track target. With the
   30 s `take_duration` cap counting wall-clock from append, audio
   could only become audible ~25% into the preview window. The seek
   now runs on the bare source before append, then `take_duration`
   wraps it — playback starts at the seek position with the cap
   measured from there.

2. Ring animation gating. The CSS progress-ring animation was
   bound to `is-previewing` (set on click), so the ring sprinted
   ahead of any download/decode/seek warmup and didn't reset
   cleanly when switching from one preview to another. Added an
   `audioStarted` flag in `previewStore` that flips on
   `audio:preview-start` from the engine; CSS animation is now
   gated on `audio-started` instead. `is-previewing` still drives
   tooltip/icon for instant click feedback. Same SVG is reused for
   a 25%-arc rotating loading spinner while waiting for audio,
   with a 150 ms delay so cached/short previews don't flash.

3. Download timeout. The shared `audio_http_client` caps at 30 s,
   which aborts mid-download on multi-hundred-MB uncompressed
   files (e.g. 18-min Hi-Res WAV ~600 MB). The preview engine now
   builds a dedicated client with a 5 min timeout for the bytes
   fetch. Watchdog still bounds the playback window at 30 s once
   the audio actually starts.

Touches `audio/preview.rs`, `previewStore.ts`, `components.css`
plus the eight tracklist/player-bar components that render the
preview button.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(changelog): add preview audio sync fix for PR #423

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Frank Stellmacher
2026-05-02 14:44:49 +02:00
committed by GitHub
parent 9cc74a7f88
commit 297c9f1125
10 changed files with 104 additions and 34 deletions
+2
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@@ -113,6 +113,8 @@ The drag ghost shows a **trash** affordance only while the cursor is outside the
- **Polish** *(PR [#397](https://github.com/Psychotoxical/psysonic/pull/397), by [@cucadmuh](https://github.com/cucadmuh))*: multiple branch-local interaction fixes around sidebar drag/drop behavior, Live dropdown layering, queue-resize handle behavior during scroll/overlay-scrollbar interaction, and now-playing narrow-layout stability. - **Polish** *(PR [#397](https://github.com/Psychotoxical/psysonic/pull/397), by [@cucadmuh](https://github.com/cucadmuh))*: multiple branch-local interaction fixes around sidebar drag/drop behavior, Live dropdown layering, queue-resize handle behavior during scroll/overlay-scrollbar interaction, and now-playing narrow-layout stability.
- **Track preview audio in sync with progress ring; huge files no longer abort** *(Issue [#421](https://github.com/Psychotoxical/psysonic/issues/421), PR [#423](https://github.com/Psychotoxical/psysonic/pull/423), by [@Psychotoxical](https://github.com/Psychotoxical))*: Previews used to start audio about 25 % into the preview window on mid-track starts because `Sink::try_seek` ran in parallel with `sink.append` while the 30 s `take_duration` cap was already counting wall-clock from append. The seek now runs on the bare source before append, and the progress-ring animation only starts once the engine actually emits `audio:preview-start` — a small loading spinner is shown during the download/decode/seek warmup. The preview HTTP-client timeout was raised from 30 s to 5 min, so multi-hundred-megabyte Hi-Res files no longer abort the download mid-fetch.
## [1.44.0] - 2026-04-29 ## [1.44.0] - 2026-04-29
+26 -20
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@@ -133,7 +133,19 @@ pub async fn audio_preview_play(
} }
// ── Download ───────────────────────────────────────────────────────────── // ── Download ─────────────────────────────────────────────────────────────
let bytes = audio_http_client(&state) // Dedicated client with a generous timeout. The shared `audio_http_client`
// caps at 30 s, which aborts mid-download on multi-hundred-megabyte
// uncompressed files (e.g. 18-min Hi-Res WAV ~600 MB) — those need
// ~60120 s on a typical home LAN. The watchdog (30 s wall-clock) still
// bounds how long the preview plays once the bytes are in memory, so a
// long download just means a longer "loading" spinner before audio starts.
let preview_http = reqwest::Client::builder()
.timeout(Duration::from_secs(300))
.use_rustls_tls()
.user_agent(crate::subsonic_wire_user_agent())
.build()
.unwrap_or_else(|_| audio_http_client(&state));
let bytes = preview_http
.get(&url) .get(&url)
.send() .send()
.await .await
@@ -163,12 +175,20 @@ pub async fn audio_preview_play(
if state.preview_gen.load(Ordering::SeqCst) != gen { return Ok(()); } if state.preview_gen.load(Ordering::SeqCst) != gen { return Ok(()); }
// ── Build source pipeline ──────────────────────────────────────────────── // ── Build source pipeline ────────────────────────────────────────────────
// Minimal pipeline: f32 conversion + take_duration cap. No EQ, no crossfade, // Seek FIRST on the bare decoder, THEN cap with take_duration. Capping
// no ReplayGain — preview is intentionally simple. Volume is set on the Sink. // before the seek made take_duration's wall-clock counter tick from
// sink.append() while try_seek was still iterating the decoder to
// mid-track — the preview window consumed itself before audio actually
// arrived at the speaker (~25% of duration silent on FLAC/MP3 mid-track
// starts). Symphonia FLAC without SEEKTABLE may fail try_seek; preview
// then plays from 0, which is acceptable.
// No EQ / no crossfade / no ReplayGain — preview stays simple.
let mut source = decoder.convert_samples::<f32>();
if start_sec > 0.5 {
let _ = source.try_seek(Duration::from_secs_f64(start_sec));
}
let dur = Duration::from_secs_f64(duration_sec.max(1.0).min(120.0)); let dur = Duration::from_secs_f64(duration_sec.max(1.0).min(120.0));
let source = decoder let source = source.take_duration(dur);
.convert_samples::<f32>()
.take_duration(dur);
// ── Build secondary sink on the existing OutputStream ──────────────────── // ── Build secondary sink on the existing OutputStream ────────────────────
let sink = Arc::new( let sink = Arc::new(
@@ -178,20 +198,6 @@ pub async fn audio_preview_play(
sink.set_volume((volume.clamp(0.0, 1.0) * MASTER_HEADROOM).clamp(0.0, 1.0)); sink.set_volume((volume.clamp(0.0, 1.0) * MASTER_HEADROOM).clamp(0.0, 1.0));
sink.append(source); sink.append(source);
// ── Best-effort seek to mid-track start position ─────────────────────────
// Symphonia FLAC without SEEKTABLE may fail here; preview then plays from 0
// which is acceptable. Hard timeout 800 ms via a worker thread.
if start_sec > 0.5 {
let start_dur = Duration::from_secs_f64(start_sec);
let seek_sink = sink.clone();
let (tx, rx) = std::sync::mpsc::channel::<()>();
std::thread::spawn(move || {
seek_sink.try_seek(start_dur).ok();
let _ = tx.send(());
});
let _ = rx.recv_timeout(Duration::from_millis(800));
}
*state.preview_sink.lock().unwrap() = Some(sink.clone()); *state.preview_sink.lock().unwrap() = Some(sink.clone());
*state.preview_song_id.lock().unwrap() = Some(id.clone()); *state.preview_song_id.lock().unwrap() = Some(id.clone());
+2 -1
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@@ -119,6 +119,7 @@ const TrackRow = React.memo(function TrackRow({
const isActive = currentTrackId === song.id; const isActive = currentTrackId === song.id;
// Primitive selector: row only re-renders when *this song's* preview state flips. // Primitive selector: row only re-renders when *this song's* preview state flips.
const isPreviewing = usePreviewStore(s => s.previewingId === song.id); const isPreviewing = usePreviewStore(s => s.previewingId === song.id);
const isPreviewAudioStarted = usePreviewStore(s => s.previewingId === song.id && s.audioStarted);
const renderCell = (colDef: ColDef) => { const renderCell = (colDef: ColDef) => {
const key = colDef.key as ColKey; const key = colDef.key as ColKey;
@@ -156,7 +157,7 @@ const TrackRow = React.memo(function TrackRow({
</button> </button>
<button <button
type="button" type="button"
className={`playlist-suggestion-preview-btn${isPreviewing ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${isPreviewing ? ' is-previewing' : ''}${isPreviewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { onClick={e => {
e.stopPropagation(); e.stopPropagation();
usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'albums'); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'albums');
+2 -1
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@@ -237,6 +237,7 @@ export default function PlayerBar() {
const playSlotRef = useRef<HTMLSpanElement>(null); const playSlotRef = useRef<HTMLSpanElement>(null);
const scheduleRemaining = usePlaybackScheduleRemaining(); const scheduleRemaining = usePlaybackScheduleRemaining();
const isPreviewing = usePreviewStore(s => s.previewingId !== null); const isPreviewing = usePreviewStore(s => s.previewingId !== null);
const previewAudioStarted = usePreviewStore(s => s.audioStarted);
const previewingTrack = usePreviewStore(s => s.previewingTrack); const previewingTrack = usePreviewStore(s => s.previewingTrack);
const isRadio = !!currentRadio; const isRadio = !!currentRadio;
@@ -312,7 +313,7 @@ export default function PlayerBar() {
<> <>
<footer <footer
ref={playerBarRef} ref={playerBarRef}
className={`player-bar ${floatingPlayerBar ? 'floating' : ''}${showPreviewMeta ? ' is-previewing' : ''}`} className={`player-bar ${floatingPlayerBar ? 'floating' : ''}${showPreviewMeta ? ' is-previewing' : ''}${showPreviewMeta && previewAudioStarted ? ' audio-started' : ''}`}
style={floatingPlayerBar ? floatingStyle : undefined} style={floatingPlayerBar ? floatingStyle : undefined}
role="region" role="region"
aria-label={t('player.regionLabel')} aria-label={t('player.regionLabel')}
+2 -1
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@@ -82,6 +82,7 @@ export default function ArtistDetail() {
const currentTrack = usePlayerStore(state => state.currentTrack); const currentTrack = usePlayerStore(state => state.currentTrack);
const isPlaying = usePlayerStore(state => state.isPlaying); const isPlaying = usePlayerStore(state => state.isPlaying);
const previewingId = usePreviewStore(s => s.previewingId); const previewingId = usePreviewStore(s => s.previewingId);
const previewAudioStarted = usePreviewStore(s => s.audioStarted);
const downloadArtist = useOfflineStore(s => s.downloadArtist); const downloadArtist = useOfflineStore(s => s.downloadArtist);
const bulkProgress = useOfflineJobStore(s => s.bulkProgress); const bulkProgress = useOfflineJobStore(s => s.bulkProgress);
const activeServerId = useAuthStore(s => s.activeServerId) ?? ''; const activeServerId = useAuthStore(s => s.activeServerId) ?? '';
@@ -737,7 +738,7 @@ export default function ArtistDetail() {
</button> </button>
<button <button
type="button" type="button"
className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}${previewingId === song.id && previewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'artist'); }} onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'artist'); }}
data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
+2 -1
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@@ -87,6 +87,7 @@ export default function Favorites() {
const currentRadio = usePlayerStore(s => s.currentRadio); const currentRadio = usePlayerStore(s => s.currentRadio);
const isPlaying = usePlayerStore(s => s.isPlaying); const isPlaying = usePlayerStore(s => s.isPlaying);
const previewingId = usePreviewStore(s => s.previewingId); const previewingId = usePreviewStore(s => s.previewingId);
const previewAudioStarted = usePreviewStore(s => s.audioStarted);
const starredOverrides = usePlayerStore(s => s.starredOverrides); const starredOverrides = usePlayerStore(s => s.starredOverrides);
const setStarredOverride = usePlayerStore(s => s.setStarredOverride); const setStarredOverride = usePlayerStore(s => s.setStarredOverride);
const userRatingOverrides = usePlayerStore(s => s.userRatingOverrides); const userRatingOverrides = usePlayerStore(s => s.userRatingOverrides);
@@ -693,7 +694,7 @@ export default function Favorites() {
</button> </button>
<button <button
type="button" type="button"
className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}${previewingId === song.id && previewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'favorites'); }} onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'favorites'); }}
data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
+3 -2
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@@ -294,6 +294,7 @@ export default function PlaylistDetail() {
const [starredSongs, setStarredSongs] = useState<Set<string>>(new Set()); const [starredSongs, setStarredSongs] = useState<Set<string>>(new Set());
const [hoveredSuggestionId, setHoveredSuggestionId] = useState<string | null>(null); const [hoveredSuggestionId, setHoveredSuggestionId] = useState<string | null>(null);
const previewingId = usePreviewStore(s => s.previewingId); const previewingId = usePreviewStore(s => s.previewingId);
const previewAudioStarted = usePreviewStore(s => s.audioStarted);
const [contextMenuSongId, setContextMenuSongId] = useState<string | null>(null); const [contextMenuSongId, setContextMenuSongId] = useState<string | null>(null);
const contextMenuOpen = usePlayerStore(s => s.contextMenu.isOpen); const contextMenuOpen = usePlayerStore(s => s.contextMenu.isOpen);
const zipDownloads = useZipDownloadStore(s => s.downloads); const zipDownloads = useZipDownloadStore(s => s.downloads);
@@ -1709,7 +1710,7 @@ export default function PlaylistDetail() {
</button> </button>
<button <button
type="button" type="button"
className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}${previewingId === song.id && previewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { onClick={e => {
e.stopPropagation(); e.stopPropagation();
usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'playlists'); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'playlists');
@@ -1856,7 +1857,7 @@ export default function PlaylistDetail() {
<Play size={10} fill="currentColor" strokeWidth={0} className="playlist-suggestion-play-icon" /> <Play size={10} fill="currentColor" strokeWidth={0} className="playlist-suggestion-play-icon" />
</button> </button>
<button <button
className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}${previewingId === song.id && previewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { e.stopPropagation(); startPreview(song); }} onClick={e => { e.stopPropagation(); startPreview(song); }}
data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
+3 -2
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@@ -40,6 +40,7 @@ export default function RandomMix() {
const currentTrack = usePlayerStore(s => s.currentTrack); const currentTrack = usePlayerStore(s => s.currentTrack);
const isPlaying = usePlayerStore(s => s.isPlaying); const isPlaying = usePlayerStore(s => s.isPlaying);
const previewingId = usePreviewStore(s => s.previewingId); const previewingId = usePreviewStore(s => s.previewingId);
const previewAudioStarted = usePreviewStore(s => s.audioStarted);
const starredOverrides = usePlayerStore(s => s.starredOverrides); const starredOverrides = usePlayerStore(s => s.starredOverrides);
const setStarredOverride = usePlayerStore(s => s.setStarredOverride); const setStarredOverride = usePlayerStore(s => s.setStarredOverride);
const [contextMenuSongId, setContextMenuSongId] = useState<string | null>(null); const [contextMenuSongId, setContextMenuSongId] = useState<string | null>(null);
@@ -470,7 +471,7 @@ export default function RandomMix() {
</button> </button>
<button <button
type="button" type="button"
className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}${previewingId === song.id && previewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'randomMix'); }} onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'randomMix'); }}
data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
@@ -603,7 +604,7 @@ export default function RandomMix() {
</button> </button>
<button <button
type="button" type="button"
className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}`} className={`playlist-suggestion-preview-btn${previewingId === song.id ? ' is-previewing' : ''}${previewingId === song.id && previewAudioStarted ? ' audio-started' : ''}`}
onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'randomMix'); }} onClick={e => { e.stopPropagation(); usePreviewStore.getState().startPreview({ id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt, duration: song.duration }, 'randomMix'); }}
data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} data-tooltip={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')} aria-label={previewingId === song.id ? t('playlists.previewStop') : t('playlists.preview')}
+20 -5
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@@ -21,6 +21,15 @@ interface PreviewState {
elapsed: number; elapsed: number;
/** Total preview window in seconds (echoes the duration_sec arg). */ /** Total preview window in seconds (echoes the duration_sec arg). */
duration: number; duration: number;
/**
* True only after the engine has emitted `audio:preview-start` for the
* current `previewingId` i.e. audio is actually playing. Drives the
* progress-ring animation so the ring doesn't run ahead of the speaker
* during the engine's download/decode/seek warmup. Reset to false on every
* `startPreview` call so a switch from track A to track B doesn't carry
* over A's animation state.
*/
audioStarted: boolean;
startPreview: (song: { id: string; title: string; artist: string; coverArt?: string; duration?: number }, location: TrackPreviewLocation) => Promise<void>; startPreview: (song: { id: string; title: string; artist: string; coverArt?: string; duration?: number }, location: TrackPreviewLocation) => Promise<void>;
stopPreview: () => Promise<void>; stopPreview: () => Promise<void>;
@@ -40,6 +49,7 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
previewingTrack: null, previewingTrack: null,
elapsed: 0, elapsed: 0,
duration: 30, duration: 30,
audioStarted: false,
startPreview: async (song, location) => { startPreview: async (song, location) => {
const auth = useAuthStore.getState(); const auth = useAuthStore.getState();
@@ -77,6 +87,7 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
previewingTrack: { id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt }, previewingTrack: { id: song.id, title: song.title, artist: song.artist, coverArt: song.coverArt },
elapsed: 0, elapsed: 0,
duration: previewDuration, duration: previewDuration,
audioStarted: false,
}); });
try { try {
@@ -90,7 +101,7 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
} catch (e) { } catch (e) {
// Roll back optimistic state on failure. // Roll back optimistic state on failure.
if (get().previewingId === song.id) { if (get().previewingId === song.id) {
set({ previewingId: null, previewingTrack: null, elapsed: 0 }); set({ previewingId: null, previewingTrack: null, elapsed: 0, audioStarted: false });
} }
throw e; throw e;
} }
@@ -102,15 +113,19 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
await invoke('audio_preview_stop'); await invoke('audio_preview_stop');
} catch { } catch {
/* engine will emit preview-end anyway; clear locally as fallback */ /* engine will emit preview-end anyway; clear locally as fallback */
set({ previewingId: null, previewingTrack: null, elapsed: 0 }); set({ previewingId: null, previewingTrack: null, elapsed: 0, audioStarted: false });
} }
}, },
_onStart: (id) => { _onStart: (id) => {
if (get().previewingId !== id) { const current = get().previewingId;
if (current !== id) {
// Engine fired start for an id we didn't track locally — keep id but // Engine fired start for an id we didn't track locally — keep id but
// leave previewingTrack as-is (the caller's startPreview() set it). // leave previewingTrack as-is (the caller's startPreview() set it).
set({ previewingId: id, elapsed: 0 }); set({ previewingId: id, elapsed: 0, audioStarted: true });
} else {
// Audio is now actually playing — unblock the progress-ring animation.
set({ audioStarted: true });
} }
}, },
@@ -121,6 +136,6 @@ export const usePreviewStore = create<PreviewState>((set, get) => ({
_onEnd: (id) => { _onEnd: (id) => {
if (get().previewingId !== id) return; if (get().previewingId !== id) return;
set({ previewingId: null, previewingTrack: null, elapsed: 0 }); set({ previewingId: null, previewingTrack: null, elapsed: 0, audioStarted: false });
}, },
})); }));
+42 -1
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@@ -1866,7 +1866,27 @@
transform: translateX(0.5px); transform: translateX(0.5px);
} }
.playlist-suggestion-preview-btn.is-previewing .playlist-suggestion-preview-ring-progress { /* Loading state: the engine is still downloading/decoding/seeking. A short
rotating arc (~25% of the circumference) signals "pending" without
pretending to be progress. 150 ms delay suppresses the spinner for
small/cached files where audio starts almost instantly. */
.playlist-suggestion-preview-btn.is-previewing:not(.audio-started) .playlist-suggestion-preview-ring-progress {
/* circumference = 2π × 10.5 ≈ 65.97 → 25% arc + 75% gap */
stroke-dasharray: 16.5 49.5;
stroke-dashoffset: 0;
animation: playlist-preview-loading 1.1s linear infinite;
animation-delay: 150ms;
}
@keyframes playlist-preview-loading {
from { stroke-dashoffset: 0; }
to { stroke-dashoffset: -65.97; }
}
/* Animation runs only after `audio-started` is added i.e. once the engine
emitted `audio:preview-start` for this track. Prevents the ring from
sprinting ahead of audio during the engine's download/decode/seek warmup. */
.playlist-suggestion-preview-btn.audio-started .playlist-suggestion-preview-ring-progress {
animation: playlist-preview-progress var(--preview-duration, 30s) linear forwards; animation: playlist-preview-progress var(--preview-duration, 30s) linear forwards;
} }
@@ -2487,6 +2507,27 @@ html[data-track-previews-randommix="off"] [data-preview-loc="randomMix"] .pl
stroke-linecap: round; stroke-linecap: round;
stroke-dasharray: 100; stroke-dasharray: 100;
stroke-dashoffset: 100; stroke-dashoffset: 100;
}
/* Loading spinner same logic as the tracklist ring above. The SVG uses
pathLength="100", so the circumference is normalised: 25 unit arc + 75
unit gap, with the offset rolling from 0 to -100. */
.player-bar.is-previewing:not(.audio-started) .player-btn-preview-ring-progress {
stroke-dasharray: 25 75;
stroke-dashoffset: 0;
animation: player-preview-loading 1.1s linear infinite;
animation-delay: 150ms;
}
@keyframes player-preview-loading {
from { stroke-dashoffset: 0; }
to { stroke-dashoffset: -100; }
}
/* Animation gated on the player-bar `audio-started` flag (set after the
engine emits `audio:preview-start`). Same rationale as the tracklist
preview ring above. */
.player-bar.audio-started .player-btn-preview-ring-progress {
animation: player-preview-progress var(--preview-duration, 30s) linear forwards; animation: player-preview-progress var(--preview-duration, 30s) linear forwards;
} }