feat(windows): taskbar thumbnail toolbar with GDI media icons

Implements ITaskbarList3::ThumbBarAddButtons for Prev/Play-Pause/Next
buttons in the Windows taskbar thumbnail preview. Icons are drawn at
runtime via GDI (no binary assets). WndProc subclass intercepts
THBN_CLICKED and emits the same media:* events as souvlaki/tray.
update_taskbar_icon command swaps Play↔Pause icon on state change.
Frontend syncs via playerStore subscribe alongside mpris_set_playback.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Psychotoxical
2026-04-09 22:12:35 +02:00
parent fd834314ba
commit 20bf93c344
4 changed files with 370 additions and 0 deletions
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//! Windows Taskbar Thumbnail Toolbar (ITaskbarList3::ThumbBarAddButtons).
//!
//! Adds Prev / Play-Pause / Next buttons to the taskbar thumbnail preview.
//! Button clicks are intercepted via SetWindowSubclass and routed to the same
//! `media:prev`, `media:play-pause`, `media:next` events as souvlaki / tray.
use std::sync::atomic::{AtomicIsize, Ordering};
use tauri::{AppHandle, Emitter};
use windows::{
core::Interface,
Win32::{
Foundation::{HWND, LPARAM, LRESULT, WPARAM},
Graphics::Gdi::{
CreateCompatibleDC, CreateSolidBrush, DeleteDC, DeleteObject, GetStockObject,
Polygon, Rectangle as GdiRectangle, SelectObject, SetPolyFillMode,
WHITE_BRUSH, WINDING, HGDIOBJ,
},
System::Com::{
CoCreateInstance, CoInitializeEx, CLSCTX_INPROC_SERVER, COINIT_APARTMENTTHREADED,
},
UI::{
Controls::{DefSubclassProc, RemoveWindowSubclass, SetWindowSubclass},
Shell::{
CLSID_TaskbarList, ITaskbarList3,
THUMBBUTTON, THUMBBUTTONFLAGS, THUMBBUTTONMASK, THBN_CLICKED,
THB_FLAGS, THB_ICON, THB_TOOLTIP,
},
WindowsAndMessaging::{
CreateIconIndirect, DestroyIcon, ICONINFO,
WM_COMMAND, WM_NCDESTROY,
},
},
},
};
use windows::Win32::Graphics::Gdi::{
CreateBitmap, RGBQUAD,
};
use windows::Win32::UI::WindowsAndMessaging::HICON;
// ── Icon indices (positions in the per-button assignment) ────────────────────
const IDX_PREV: u32 = 0;
const IDX_PLAY: u32 = 1;
const IDX_PAUSE: u32 = 2;
const IDX_NEXT: u32 = 3;
// Button IDs — arbitrary u32 values, must fit in WPARAM low-word.
const BTN_PREV: u32 = 0xE001;
const BTN_PLAY: u32 = 0xE002;
const BTN_NEXT: u32 = 0xE003;
// Unique subclass ID.
const SUBCLASS_ID: usize = 0xC0DE_7A8B;
// Raw pointers kept as atomics so `update_taskbar_icon` can reach the
// COM object and icons without managed state.
static TASKBAR_PTR: AtomicIsize = AtomicIsize::new(0);
static HWND_VAL: AtomicIsize = AtomicIsize::new(0);
// HICONs for play and pause, stored so update_taskbar_icon can swap them.
static HICON_PLAY: AtomicIsize = AtomicIsize::new(0);
static HICON_PAUSE: AtomicIsize = AtomicIsize::new(0);
// ── GDI icon generation ──────────────────────────────────────────────────────
// Icon size used for all thumbnail toolbar buttons.
const ICON_SIZE: i32 = 16;
/// Draw `f` onto a monochrome bitmap, then wrap it in an HICON with a
/// transparent background. The closure receives an HDC sized ICON_SIZE×ICON_SIZE.
unsafe fn make_icon<F: FnOnce(windows::Win32::Graphics::Gdi::HDC)>(draw: F) -> HICON {
// XOR mask: white pixels become the icon colour against dark taskbar.
// AND mask: all zeros → every pixel is drawn (no transparency punch-out needed
// for the shape itself; the taskbar composites onto its own bg).
let xor_bits = vec![0xFFFFFFFFu32; (ICON_SIZE * ICON_SIZE) as usize]; // white canvas
let and_bits = vec![0u32; (ICON_SIZE * ICON_SIZE) as usize]; // fully opaque mask
// Create a 32-bpp colour bitmap we can GDI-draw into, then copy to xor_bits.
// Simpler: build a 1bpp monochrome bitmap directly from bit arrays.
// We use a colour DC approach: draw white shapes on black, extract as the XOR mask.
let hdc_screen = CreateCompatibleDC(None);
// 1-bpp monochrome DIB: width=ICON_SIZE, height=ICON_SIZE, planes=1, bpp=1
// For simplicity use CreateBitmap with 1bpp.
let hbm_xor = CreateBitmap(ICON_SIZE, ICON_SIZE, 1, 32, Some(xor_bits.as_ptr() as *const _));
let hbm_and = CreateBitmap(ICON_SIZE, ICON_SIZE, 1, 1, Some(and_bits.as_ptr() as *const _));
// Select xor bitmap into DC and draw.
let old = SelectObject(hdc_screen, hbm_xor);
// Fill black background.
let black_brush = CreateSolidBrush(windows::Win32::Foundation::COLORREF(0x00000000));
GdiRectangle(hdc_screen, 0, 0, ICON_SIZE, ICON_SIZE);
DeleteObject(black_brush);
// Let caller draw white shapes.
draw(hdc_screen);
SelectObject(hdc_screen, old);
DeleteDC(hdc_screen);
let info = ICONINFO {
fIcon: true.into(),
xHotspot: 0,
yHotspot: 0,
hbmMask: hbm_and,
hbmColor: hbm_xor,
};
let hicon = CreateIconIndirect(&info).unwrap_or_default();
// Bitmaps are now owned by the HICON; do NOT DeleteObject them.
hicon
}
/// ▶ single filled triangle pointing right.
unsafe fn icon_play() -> HICON {
make_icon(|hdc| {
let brush = CreateSolidBrush(windows::Win32::Foundation::COLORREF(0x00FFFFFF));
let old = SelectObject(hdc, brush);
SetPolyFillMode(hdc, WINDING);
let pts = [
windows::Win32::Foundation::POINT { x: 3, y: 1 },
windows::Win32::Foundation::POINT { x: 3, y: ICON_SIZE - 2 },
windows::Win32::Foundation::POINT { x: ICON_SIZE - 2, y: ICON_SIZE / 2 },
];
Polygon(hdc, &pts);
SelectObject(hdc, old);
DeleteObject(brush);
})
}
/// ⏸ two filled rectangles.
unsafe fn icon_pause() -> HICON {
make_icon(|hdc| {
let brush = CreateSolidBrush(windows::Win32::Foundation::COLORREF(0x00FFFFFF));
let old = SelectObject(hdc, brush);
GdiRectangle(hdc, 2, 1, 6, ICON_SIZE - 1);
GdiRectangle(hdc, 8, 1, 12, ICON_SIZE - 1);
SelectObject(hdc, old);
DeleteObject(brush);
})
}
/// ⏮ vertical bar + filled triangle pointing left.
unsafe fn icon_prev() -> HICON {
make_icon(|hdc| {
let brush = CreateSolidBrush(windows::Win32::Foundation::COLORREF(0x00FFFFFF));
let old = SelectObject(hdc, brush);
SetPolyFillMode(hdc, WINDING);
// Bar
GdiRectangle(hdc, 1, 1, 4, ICON_SIZE - 1);
// Triangle pointing left
let pts = [
windows::Win32::Foundation::POINT { x: ICON_SIZE - 2, y: 1 },
windows::Win32::Foundation::POINT { x: ICON_SIZE - 2, y: ICON_SIZE - 2 },
windows::Win32::Foundation::POINT { x: 5, y: ICON_SIZE / 2 },
];
Polygon(hdc, &pts);
SelectObject(hdc, old);
DeleteObject(brush);
})
}
/// ⏭ filled triangle pointing right + vertical bar.
unsafe fn icon_next() -> HICON {
make_icon(|hdc| {
let brush = CreateSolidBrush(windows::Win32::Foundation::COLORREF(0x00FFFFFF));
let old = SelectObject(hdc, brush);
SetPolyFillMode(hdc, WINDING);
// Triangle pointing right
let pts = [
windows::Win32::Foundation::POINT { x: 1, y: 1 },
windows::Win32::Foundation::POINT { x: 1, y: ICON_SIZE - 2 },
windows::Win32::Foundation::POINT { x: ICON_SIZE - 5, y: ICON_SIZE / 2 },
];
Polygon(hdc, &pts);
// Bar
GdiRectangle(hdc, ICON_SIZE - 4, 1, ICON_SIZE - 1, ICON_SIZE - 1);
SelectObject(hdc, old);
DeleteObject(brush);
})
}
// ── Button descriptors ───────────────────────────────────────────────────────
fn copy_tip(dest: &mut [u16], src: &str) {
let wide: Vec<u16> = src.encode_utf16().chain(std::iter::once(0)).collect();
let len = wide.len().min(dest.len());
dest[..len].copy_from_slice(&wide[..len]);
}
unsafe fn make_buttons(
h_prev: HICON,
h_play: HICON,
h_next: HICON,
) -> [THUMBBUTTON; 3] {
let mask = THUMBBUTTONMASK(THB_ICON.0 | THB_TOOLTIP.0 | THB_FLAGS.0);
let flags = THUMBBUTTONFLAGS(0); // THBF_ENABLED
let mut prev = THUMBBUTTON::default();
prev.dwMask = mask; prev.iId = BTN_PREV;
prev.hIcon = h_prev; prev.dwFlags = flags;
copy_tip(&mut prev.szTip, "Previous");
let mut play = THUMBBUTTON::default();
play.dwMask = mask; play.iId = BTN_PLAY;
play.hIcon = h_play; play.dwFlags = flags;
copy_tip(&mut play.szTip, "Play");
let mut next = THUMBBUTTON::default();
next.dwMask = mask; next.iId = BTN_NEXT;
next.hIcon = h_next; next.dwFlags = flags;
copy_tip(&mut next.szTip, "Next");
[prev, play, next]
}
// ── WndProc subclass ─────────────────────────────────────────────────────────
struct SubclassData {
app: AppHandle,
}
unsafe extern "system" fn subclass_proc(
hwnd: HWND,
msg: u32,
wparam: WPARAM,
lparam: LPARAM,
_uid: usize,
data: usize,
) -> LRESULT {
if msg == WM_COMMAND {
let hi = (wparam.0 >> 16) as u32;
let lo = (wparam.0 & 0xFFFF) as u32;
if hi == THBN_CLICKED as u32 {
if data != 0 {
let state = &*(data as *const SubclassData);
let _ = match lo {
x if x == BTN_PREV => state.app.emit("media:prev", ()),
x if x == BTN_PLAY => state.app.emit("media:play-pause", ()),
x if x == BTN_NEXT => state.app.emit("media:next", ()),
_ => Ok(()),
};
}
return LRESULT(0);
}
}
if msg == WM_NCDESTROY {
let _ = RemoveWindowSubclass(hwnd, Some(subclass_proc), SUBCLASS_ID);
if data != 0 {
drop(Box::from_raw(data as *mut SubclassData));
}
let raw = TASKBAR_PTR.swap(0, Ordering::SeqCst);
if raw != 0 {
drop(Box::from_raw(raw as *mut ITaskbarList3));
}
HWND_VAL.store(0, Ordering::SeqCst);
// Destroy stored HICONs.
let hp = HICON_PLAY.swap(0, Ordering::SeqCst);
if hp != 0 { let _ = DestroyIcon(HICON(hp as *mut _)); }
let hpa = HICON_PAUSE.swap(0, Ordering::SeqCst);
if hpa != 0 { let _ = DestroyIcon(HICON(hpa as *mut _)); }
}
DefSubclassProc(hwnd, msg, wparam, lparam)
}
// ── Public init ──────────────────────────────────────────────────────────────
pub fn init(app: &AppHandle, hwnd_raw: isize) {
unsafe {
let _ = CoInitializeEx(None, COINIT_APARTMENTTHREADED);
let hwnd = HWND(hwnd_raw as *mut _);
let taskbar: ITaskbarList3 = match CoCreateInstance(
&CLSID_TaskbarList, None, CLSCTX_INPROC_SERVER,
) {
Ok(t) => t,
Err(e) => { eprintln!("[psysonic] taskbar: CoCreateInstance failed: {e}"); return; }
};
if let Err(e) = taskbar.HrInit() {
eprintln!("[psysonic] taskbar: HrInit failed: {e}");
return;
}
let h_prev = icon_prev();
let h_play = icon_play();
let h_pause = icon_pause();
let h_next = icon_next();
// Store play/pause HICONs for later swapping.
HICON_PLAY .store(h_play .0 as isize, Ordering::SeqCst);
HICON_PAUSE.store(h_pause.0 as isize, Ordering::SeqCst);
let mut buttons = make_buttons(h_prev, h_play, h_next);
if let Err(e) = taskbar.ThumbBarAddButtons(hwnd, &mut buttons) {
eprintln!("[psysonic] taskbar: ThumbBarAddButtons failed: {e}");
return;
}
let raw = Box::into_raw(Box::new(taskbar));
TASKBAR_PTR.store(raw as isize, Ordering::SeqCst);
HWND_VAL .store(hwnd_raw, Ordering::SeqCst);
let data = Box::into_raw(Box::new(SubclassData { app: app.clone() }));
if SetWindowSubclass(hwnd, Some(subclass_proc), SUBCLASS_ID, data as usize).is_err() {
eprintln!("[psysonic] taskbar: SetWindowSubclass failed");
drop(Box::from_raw(data));
}
}
}
// ── Tauri command ────────────────────────────────────────────────────────────
#[tauri::command]
pub fn update_taskbar_icon(is_playing: bool) {
let taskbar_raw = TASKBAR_PTR.load(Ordering::SeqCst);
let hwnd_raw = HWND_VAL .load(Ordering::SeqCst);
if taskbar_raw == 0 || hwnd_raw == 0 { return; }
let icon_raw = if is_playing {
HICON_PAUSE.load(Ordering::SeqCst)
} else {
HICON_PLAY.load(Ordering::SeqCst)
};
if icon_raw == 0 { return; }
unsafe {
let taskbar = &*(taskbar_raw as *const ITaskbarList3);
let hwnd = HWND(hwnd_raw as *mut _);
let mut btn = THUMBBUTTON::default();
btn.dwMask = THUMBBUTTONMASK(THB_ICON.0 | THB_TOOLTIP.0 | THB_FLAGS.0);
btn.iId = BTN_PLAY;
btn.hIcon = HICON(icon_raw as *mut _);
btn.dwFlags = THUMBBUTTONFLAGS(0);
copy_tip(&mut btn.szTip, if is_playing { "Pause" } else { "Play" });
let mut btns = [btn];
if let Err(e) = taskbar.ThumbBarUpdateButtons(hwnd, &mut btns) {
#[cfg(debug_assertions)]
eprintln!("[psysonic] taskbar: ThumbBarUpdateButtons failed: {e}");
let _ = e;
}
}
}