feat: queue-ux-improvements (#419)

* feat(queue): add ETA display, equalizer indicator and collapsible now playing

* deleted endsAt and showDuration strings, changed eta update to 30s

* feat(queue): ETA tooltip, persistent Now Playing collapse, EQ bar pause, remove redundant Play icon

* feat(queue): fold ETA into existing total/remaining toggle as third mode

The standalone ETA span next to the track counter is removed; instead the
clickable duration label in the queue header now rotates through three
modes per click: total → remaining → eta → total. Counter (N/M) stays
where it was.

ETA mode keeps the live-feel treatment from the original PR (accent
colour while playing, muted at 50% opacity when paused). The other two
modes use plain accent.

i18n: queue.etaTooltip removed (no longer a separate descriptive label),
queue.showEta added as the action tooltip ('Show estimated end time')
in all 8 locales — matches the showRemaining / showTotal pattern.

* docs(changelog): add #419 queue UX improvements entry

Adds the [1.45.0] / Added entry for this PR's queue panel refinements
(position counter, tri-state duration toggle including ETA, collapsible
Now Playing section, animated EQ indicator).

---------

Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
This commit is contained in:
Kveld.
2026-05-02 16:45:55 -03:00
committed by GitHub
parent 5662dafe97
commit 18b4a982ef
33 changed files with 10115 additions and 1498 deletions
+1 -45
View File
@@ -9,7 +9,7 @@ import { buildCoverArtUrl, coverArtCacheKey } from '../api/subsonic';
import { usePlayerStore } from '../store/playerStore';
import { useAuthStore } from '../store/authStore';
import { useKeybindingsStore, matchInAppBinding } from '../store/keybindingsStore';
import { useDragDrop, registerQueueDragHitTest } from '../contexts/DragDropContext';
import { useDragDrop } from '../contexts/DragDropContext';
import { useWindowVisibility } from '../hooks/useWindowVisibility';
import { IS_LINUX } from '../utils/platform';
import MiniContextMenu from './MiniContextMenu';
@@ -115,18 +115,6 @@ export default function MiniPlayer() {
const [volumeOpen, setVolumeOpen] = useState(false);
const ticker = useRef<number | null>(null);
const queueScrollRef = useRef<HTMLDivElement>(null);
const miniQueueWrapRef = useRef<HTMLDivElement>(null);
useEffect(() => {
if (!queueOpen) return;
const hitTest = (cx: number, cy: number) => {
const el = miniQueueWrapRef.current;
if (!el) return false;
const r = el.getBoundingClientRect();
return cx >= r.left && cx <= r.right && cy >= r.top && cy <= r.bottom;
};
return registerQueueDragHitTest(hitTest);
}, [queueOpen]);
const volumeBtnRef = useRef<HTMLButtonElement>(null);
const volumePopRef = useRef<HTMLDivElement>(null);
const [volumePopStyle, setVolumePopStyle] = useState<React.CSSProperties>({});
@@ -427,37 +415,6 @@ export default function MiniPlayer() {
return () => el.removeEventListener('psy-drop', onPsyDrop);
}, [queueOpen, state.queue.length]);
// Drop outside the mini queue strip → remove (same UX as main QueuePanel).
useEffect(() => {
if (!queueOpen) return;
const onDocPsyDrop = (e: Event) => {
const d = (e as CustomEvent<{ data?: string; clientX?: number; clientY?: number }>).detail;
if (!d?.data) return;
const cx = d.clientX;
const cy = d.clientY;
if (typeof cx !== 'number' || typeof cy !== 'number') return;
let parsed: { type?: string; index?: number } | null = null;
try {
parsed = JSON.parse(d.data);
} catch {
return;
}
if (parsed?.type !== 'queue_reorder' || typeof parsed.index !== 'number') return;
const wrap = miniQueueWrapRef.current;
if (!wrap) return;
const r = wrap.getBoundingClientRect();
const inside =
cx >= r.left && cx <= r.right && cy >= r.top && cy <= r.bottom;
if (inside) return;
psyDragFromIdxRef.current = null;
dropTargetRef.current = null;
setDropTarget(null);
emit('mini:remove', { index: parsed.index }).catch(() => {});
};
document.addEventListener('psy-drop', onDocPsyDrop);
return () => document.removeEventListener('psy-drop', onDocPsyDrop);
}, [queueOpen]);
// Auto-scroll the current track into view when the queue expands.
useEffect(() => {
if (!queueOpen) return;
@@ -676,7 +633,6 @@ export default function MiniPlayer() {
{queueOpen && (
<OverlayScrollArea
wrapRef={miniQueueWrapRef}
viewportRef={queueScrollRef}
className="mini-queue-wrap"
viewportClassName="mini-queue"