Files
Psychotoxical-psysonic/src/components/queuePanel/QueueLufsTargetMenu.tsx
T
Frank Stellmacher 8ff630cb5c refactor(queue-panel): H4 — split QueuePanel.tsx 1256 → 383 LOC across 11 files (#667)
* refactor(queue-panel): H4 — extract helpers + Save/LoadPlaylistModal

Pure code-move: formatTime, formatQueueReplayGainParts, renderStars and the
DurationMode type → utils/queuePanelHelpers.tsx; the two playlist modals → own
files under components/queuePanel/.

QueuePanel.tsx: 1256 → 1104 LOC.

* refactor(queue-panel): H4 — extract QueueHeader

Pure code-move: the title/count/duration/collapse-button header → its own
component file. No prop or behaviour changes.

QueuePanel.tsx: 1104 → 1004 LOC.

* refactor(queue-panel): H4 — extract QueueCurrentTrack + QueueLufsTargetMenu

The currently-playing track block (cover, info, replay-gain / LUFS badge with
its target-listbox portal) moves into two own files. Pure code-move via prop
plumbing. setLoudnessTargetLufs is typed as LoudnessLufsPreset throughout the
new components.

QueuePanel.tsx: 1004 → 812 LOC.

* refactor(queue-panel): H4 — extract useQueuePanelDrag hook

Moves the psy-drag wiring (hit-test registration, drop-inside dispatch
for song/songs/album/queue_reorder payloads, drop-outside removal) into
its own hook. Drops the dead isRadioDrag variable since the
parsedData.type === 'radio' guard inside onPsyDrop already handles that
case.

QueuePanel.tsx: 812 → 715 LOC.

* refactor(queue-panel): H4 — extract useQueueLufsTgtPopover hook

Pulls the LUFS-target popover open-state, button/menu refs, fixed-position
recompute on open/resize/scroll, and auto-close-when-RG-collapses out of
QueuePanel.

QueuePanel.tsx: 715 → 662 LOC.

* refactor(queue-panel): H4 — extract QueueToolbar

The toolbar-button switch (shuffle/save/load/share/clear/gapless/crossfade/
infinite) and the crossfade popover (with its close-on-outside-click effect)
move into one component. crossfadeBtnRef / crossfadePopoverRef and
showCrossfadePopover state are now component-local — QueuePanel no longer
sees them.

QueuePanel.tsx: 662 → 541 LOC.

* refactor(queue-panel): H4 — extract QueueList

The OverlayScrollArea + queue.map block (with track rows, lucky-mix dice
overlay, and radio/auto-added section dividers) moves into its own
component. PlayerState['contextMenu'] + PlayerState['playTrack'] are
re-used for prop typing, the local StartDrag alias matches the
DragDropContext signature.

QueuePanel.tsx: 541 → 434 LOC.

* refactor(queue-panel): H4 — extract QueueTabBar + useQueueAutoScroll, final cleanup

QueueTabBar is the bottom queue/lyrics/info tab switcher. useQueueAutoScroll
groups the three list-scroll effects (publish scrollTop reader, restore
pending snapshot, scroll next track into view on advance). Drops the dead
toggleQueue and replayGainMode selectors plus the now-unused Play, Radio,
MicVocal, ListMusic, Info imports and OverlayScrollArea.

QueuePanel.tsx: 434 → 383 LOC. Every new file under 400.
2026-05-13 22:33:02 +02:00

66 lines
1.8 KiB
TypeScript

import React from 'react';
import { createPortal } from 'react-dom';
import type { LoudnessLufsPreset } from '../../store/authStoreTypes';
interface Props {
menuRef: React.RefObject<HTMLDivElement | null>;
popStyle: React.CSSProperties;
authLoudnessTargetLufs: LoudnessLufsPreset;
setLoudnessTargetLufs: (v: LoudnessLufsPreset) => void;
onClose: () => void;
}
const LUFS_TARGETS: readonly LoudnessLufsPreset[] = [-10, -12, -14, -16] as const;
export function QueueLufsTargetMenu({
menuRef, popStyle, authLoudnessTargetLufs, setLoudnessTargetLufs, onClose,
}: Props) {
return createPortal(
<div
ref={menuRef}
className="queue-lufs-tgt-menu"
style={{
...popStyle,
background: 'var(--bg-card)',
border: '1px solid var(--border, rgba(255,255,255,0.12))',
borderRadius: 8,
boxShadow: '0 6px 24px rgba(0,0,0,0.35)',
padding: 6,
overflow: 'auto',
}}
role="listbox"
aria-label="LUFS target"
onClick={e => e.stopPropagation()}
>
{LUFS_TARGETS.map((v) => (
<button
key={v}
type="button"
onClick={e => {
e.stopPropagation();
if (v !== authLoudnessTargetLufs) {
setLoudnessTargetLufs(v);
}
onClose();
}}
style={{
display: 'block',
width: '100%',
textAlign: 'left',
padding: '6px 8px',
borderRadius: 6,
border: 'none',
background: v === authLoudnessTargetLufs ? 'color-mix(in srgb, var(--accent) 18%, transparent)' : 'transparent',
color: 'var(--text-primary)',
cursor: 'pointer',
font: 'inherit',
}}
>
{v} LUFS
</button>
))}
</div>,
document.body,
);
}