mirror of
https://github.com/Psychotoxical/psysonic.git
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115 lines
3.2 KiB
TypeScript
115 lines
3.2 KiB
TypeScript
import { beforeEach, describe, expect, it, vi } from 'vitest';
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import type { QueueItemRef } from './playerStoreTypes';
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const getPlayQueueForServerMock = vi.fn();
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vi.mock('../api/subsonicPlayQueue', () => ({
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getPlayQueueForServer: (...args: unknown[]) => getPlayQueueForServerMock(...args),
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}));
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vi.mock('../utils/server/serverLookup', () => ({
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resolveServerIdForIndexKey: (id: string) => id,
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}));
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vi.mock('../utils/playback/songToTrack', () => ({
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songToTrack: (s: { id: string }) => ({
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id: s.id,
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title: s.id,
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artist: '',
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album: '',
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albumId: '',
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duration: 60,
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serverId: 'srv-a',
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}),
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}));
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vi.mock('./pausedRestorePrepare', () => ({
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preparePausedRestoreOnStartup: vi.fn(),
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}));
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vi.mock('./waveformRefresh', () => ({
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refreshWaveformForTrack: vi.fn(),
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}));
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vi.mock('./queueSyncUiState', () => ({
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clearQueueHandoffPending: vi.fn(),
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}));
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const playerState = {
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queueItems: [] as QueueItemRef[],
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queueIndex: 0,
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currentTrack: null as { id: string; title: string; artist: string; album: string; albumId: string; duration: number } | null,
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currentTime: 0,
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isPlaying: false,
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};
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vi.mock('./playerStore', () => ({
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usePlayerStore: {
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getState: () => playerState,
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setState: (partial: Partial<typeof playerState>) => {
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Object.assign(playerState, partial);
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},
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},
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}));
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import { applyServerPlayQueue } from './applyServerPlayQueue';
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import {
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_resetQueuePlaybackIdleForTest,
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getIdlePullGeneration,
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isIdleQueuePullSuspended,
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touchQueueMutationClock,
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} from './queuePlaybackIdle';
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describe('applyServerPlayQueue idle guards', () => {
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beforeEach(() => {
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_resetQueuePlaybackIdleForTest();
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getPlayQueueForServerMock.mockReset();
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playerState.queueItems = [{ serverId: 'srv-a', trackId: 'local-only' }];
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playerState.queueIndex = 0;
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playerState.currentTrack = {
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id: 'local-only',
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title: 'local-only',
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artist: '',
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album: '',
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albumId: '',
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duration: 60,
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};
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playerState.currentTime = 12;
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playerState.isPlaying = false;
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});
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it('does not apply server queue in idle mode while local edits suspend pull', async () => {
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getPlayQueueForServerMock.mockResolvedValue({
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songs: [{ id: 'remote-a' }, { id: 'remote-b' }],
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current: 'remote-a',
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position: 5000,
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});
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touchQueueMutationClock();
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const result = await applyServerPlayQueue('srv-a', { mode: 'idle' });
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expect(result).toBe('noop');
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expect(getPlayQueueForServerMock).not.toHaveBeenCalled();
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expect(playerState.queueItems).toEqual([{ serverId: 'srv-a', trackId: 'local-only' }]);
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expect(isIdleQueuePullSuspended()).toBe(true);
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});
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it('ignores stale idle pull responses after a local mutation during fetch', async () => {
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const generationAtFetch = getIdlePullGeneration();
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getPlayQueueForServerMock.mockImplementation(async () => {
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touchQueueMutationClock();
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expect(getIdlePullGeneration()).toBe(generationAtFetch + 1);
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return {
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songs: [{ id: 'remote-a' }],
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current: 'remote-a',
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position: 0,
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};
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});
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const result = await applyServerPlayQueue('srv-a', { mode: 'idle' });
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expect(result).toBe('noop');
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expect(playerState.queueItems).toEqual([{ serverId: 'srv-a', trackId: 'local-only' }]);
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});
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});
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