Files
Psychotoxical-psysonic/src/utils/mix/luckyMix.ts
T
Psychotoxical 8cc022581f refactor(api): pull feature-resident subsonic clients into lib/api
Move the 5 subsonic api modules that M3 had co-located into features
(subsonicAlbumInfo/Artists/Playlists/Radio/Statistics) into src/lib/api/, the
feature-free infra layer, and drop their feature-barrel re-exports. Consumers
now import these protocol calls directly from @/lib/api/subsonic*; the feature
barrels export only domain UI/hooks/state.

This is the consistent api placement (plan §10.3, revised: ALL subsonic protocol
clients are feature-free infra, not per-feature) and it kills the documented
api-induced feature<->feature cycles: offline->artist/playlist (getArtist/
getPlaylist*), album->artist (getArtistInfo), deviceSync/nowPlaying/orbit->*.
Remaining artist<->album refs are UI-only (OpenArtistRefInline/coerceOpenArtist
Refs) and offline->playlist is store-level (usePlaylistStore) — both deeper,
tracked for M5, not api placement.

Pure move: import specifiers + vi.mock/spy targets repointed; no behaviour
change. tsc 0, lint 0/0, full suite 319 files / 2353 tests green.

Tooling note: barrel-imported and dynamic-import api symbols were split out of
@/features/* to @/lib/api/* (tsc-driven); 12 vi.mock barrels retargeted to the
deep lib module (mock-collapse sweep), AlbumHeader's UI mock left untouched.
2026-06-30 08:02:19 +02:00

408 lines
16 KiB
TypeScript

import { fetchSimilarTracksRouted } from '@/lib/api/subsonicArtists';
import { filterSongsToActiveLibrary, getRandomSongs } from '@/lib/api/subsonicLibrary';
import type { SubsonicAlbum, SubsonicSong } from '@/lib/api/subsonicTypes';
import type { QueueItemRef } from '../../store/playerStoreTypes';
import { songToTrack } from '../playback/songToTrack';
import { invoke } from '@tauri-apps/api/core';
import i18n from '../../i18n';
import { useAuthStore } from '../../store/authStore';
import { pushQueueUndoFromGetter } from '../../store/queueUndo';
import { usePlayerStore } from '../../store/playerStore';
import { useLuckyMixStore } from '../../store/luckyMixStore';
import { isLuckyMixAvailable } from '../../hooks/useLuckyMixAvailable';
import { showToast } from '../ui/toast';
import {
bindQueueServerForPlayback,
playbackServerDiffersFromActive,
prepareActiveServerForNewMix,
shouldHandoffQueueToActiveServer,
} from '../playback/playbackServer';
import {
filterSongsForLuckyMixRatings,
filterTopArtistsForMixRatings,
getMixMinRatingsConfigFromAuth,
} from './mixRatingFilter';
import {
MIX_TARGET_SIZE,
SEED_TARGET_SIZE,
sampleRandom,
uniqueBySongId,
uniqueAppend,
deriveTopArtistsFromFrequentAlbums,
fetchFrequentAlbumsPool,
pickSongsForArtist,
pickSongsForAlbum,
pickGoodRatedSongs,
} from './luckyMixHelpers';
/**
* Sentinel thrown inside the build loop when `useLuckyMixStore.cancelRequested`
* flips to true. The `catch` handler swallows it silently (no toast, no
* queue restore, no error state) — the user already moved on.
*/
class LuckyMixCancelled extends Error {
constructor() {
super('lucky-mix-cancelled');
this.name = 'LuckyMixCancelled';
}
}
export async function buildAndPlayLuckyMix(): Promise<void> {
const lucky = useLuckyMixStore.getState();
if (lucky.isRolling) return;
const auth = useAuthStore.getState();
const debugEnabled = auth.loggingMode === 'debug';
const debugSteps: Array<{ step: string; details?: unknown }> = [];
const logStep = (step: string, details?: unknown) => {
if (!debugEnabled) return;
const payload = { step, details };
debugSteps.push(payload);
console.debug('[psysonic][lucky-mix]', payload);
void invoke('frontend_debug_log', {
scope: 'lucky-mix',
message: JSON.stringify(payload),
}).catch(() => {});
};
const songDebug = (songs: SubsonicSong[]) =>
songs.map(s => ({ id: s.id, title: s.title, artist: s.artist, rating: s.userRating ?? 0 }));
const albumDebug = (albums: SubsonicAlbum[]) =>
albums.map(a => ({ id: a.id, name: a.name, artist: a.artist, playCount: a.playCount ?? 0 }));
const activeServerId = auth.activeServerId;
const available = isLuckyMixAvailable({
activeServerId,
audiomuseByServer: auth.audiomuseNavidromeByServer,
showLuckyMixMenu: auth.showLuckyMixMenu,
});
const mixRatingCfg = getMixMinRatingsConfigFromAuth();
logStep('init', {
activeServerId,
available,
showLuckyMixMenu: auth.showLuckyMixMenu,
libraryFilter: activeServerId ? (auth.musicLibraryFilterByServer[activeServerId] ?? 'all') : 'all',
mixRatingFilter: mixRatingCfg,
crossServerPlayback: playbackServerDiffersFromActive(),
handoffQueueToActive: shouldHandoffQueueToActiveServer(),
});
if (!available) {
logStep('abort_unavailable');
showToast(i18n.t('luckyMix.unavailable'), 4000, 'warning');
return;
}
lucky.start();
// Snapshot the current queue *before* we prune — so if the build fails
// before we ever play a track, we can put it back the way it was instead
// of leaving the user with an empty player. Thin-state: snapshot the refs and
// the resolved tracks (to re-seed the resolver on restore).
const playerStateBefore = usePlayerStore.getState();
const queueSnapshot: {
queueItems: QueueItemRef[];
queueIndex: number;
queueServerId: string | null;
} = {
queueItems: [...playerStateBefore.queueItems],
queueIndex: playerStateBefore.queueIndex,
queueServerId: playerStateBefore.queueServerId,
};
// One undo step for the whole Lucky Mix run — internal prune/play/enqueue
// batches must not each push (QUEUE_UNDO_MAX would drop this snapshot).
pushQueueUndoFromGetter(() => usePlayerStore.getState());
let unsubPlayer: (() => void) | null = null;
try {
// Browsed server ≠ queue server: stop A's stream so Now Playing does not call
// ensurePlaybackServerActive() and revert the UI mid-build.
if (shouldHandoffQueueToActiveServer()) {
prepareActiveServerForNewMix();
logStep('cross_server_handoff', { activeServerId });
} else {
// Drop the old "upcoming" tail so the queue UI does not show stale next
// tracks while the mix is still building (first playTrack may be delayed).
usePlayerStore.getState().pruneUpcomingToCurrent(true);
}
let startedPlayback = false;
try {
let allSeedSongs: SubsonicSong[] = [];
const mixQueueSize = () => usePlayerStore.getState().queueItems.length;
const mixQueueTrackIds = () => new Set(usePlayerStore.getState().queueItems.map(r => r.trackId));
const bailIfCancelled = () => {
if (useLuckyMixStore.getState().cancelRequested) throw new LuckyMixCancelled();
};
const reachedTarget = () => mixQueueSize() >= MIX_TARGET_SIZE;
const startImmediatePlayback = async (song: SubsonicSong, source: string) => {
if (startedPlayback || !song?.id) return;
const allowed = await filterSongsForLuckyMixRatings([song], mixRatingCfg);
if (!allowed.length) return;
const play = allowed[0];
startedPlayback = true;
const track = songToTrack(play);
usePlayerStore.getState().playTrack(track, [track], false);
logStep('start_immediate_playback', {
source,
song: songDebug([play])[0],
queuedCount: mixQueueSize(),
});
// Auto-cancel: once we're playing, watch the player store. If the
// current track switches to something the user picked themselves (not
// in the mix queue), treat that as "user moved on" and cancel the build.
if (!unsubPlayer) {
unsubPlayer = usePlayerStore.subscribe((state, prev) => {
const prevId = prev.currentTrack?.id ?? null;
const nextId = state.currentTrack?.id ?? null;
if (nextId === prevId) return;
if (!nextId) return;
if (state.queueItems.some(r => r.trackId === nextId)) return;
useLuckyMixStore.getState().cancel();
});
}
};
const appendSongsToQueue = async (songs: SubsonicSong[], reason: string): Promise<number> => {
if (useLuckyMixStore.getState().cancelRequested) return 0;
if (reachedTarget()) return 0;
if (!songs.length) return 0;
const knownIds = mixQueueTrackIds();
const unique = uniqueBySongId(songs).filter(s => !knownIds.has(s.id));
const deduped = await filterSongsForLuckyMixRatings(unique, mixRatingCfg);
if (!deduped.length) return 0;
const candidates = [...deduped];
if (!startedPlayback && candidates.length > 0) {
const first = candidates.shift();
if (first) await startImmediatePlayback(first, reason);
}
if (!candidates.length) return 0;
const remaining = Math.max(0, MIX_TARGET_SIZE - mixQueueSize());
if (remaining <= 0) return 0;
const toAdd = sampleRandom(candidates, Math.min(remaining, candidates.length));
if (!toAdd.length) return 0;
const before = mixQueueSize();
bindQueueServerForPlayback();
usePlayerStore.getState().enqueue(toAdd.map(songToTrack), true, true);
const added = mixQueueSize() - before;
logStep('append_queue_batch', {
reason,
added,
queuedCount: mixQueueSize(),
songs: songDebug(toAdd),
});
return added;
};
const frequentAlbums = await fetchFrequentAlbumsPool();
bailIfCancelled();
const albumsWithPlays = frequentAlbums.filter(a => (a.playCount ?? 0) > 0);
logStep('fetch_frequent_albums', {
fetched: frequentAlbums.length,
withPlays: albumsWithPlays.length,
});
const topArtists = await filterTopArtistsForMixRatings(
deriveTopArtistsFromFrequentAlbums(albumsWithPlays),
mixRatingCfg,
);
const pickedArtists = sampleRandom(topArtists, 2);
logStep('pick_top_artists', {
topArtistsCount: topArtists.length,
pickedArtists,
});
for (const artist of pickedArtists) {
bailIfCancelled();
const songs = await pickSongsForArtist(artist, 3, mixRatingCfg);
allSeedSongs = uniqueAppend(allSeedSongs, songs);
const firstPlayable = songs[0];
if (firstPlayable) await startImmediatePlayback(firstPlayable, `artist:${artist.name}`);
logStep('pick_artist_songs', {
artist,
pickedCount: songs.length,
songs: songDebug(songs),
});
}
const pickedAlbums = sampleRandom(albumsWithPlays, 2);
logStep('pick_top_albums', {
poolCount: albumsWithPlays.length,
pickedAlbums: albumDebug(pickedAlbums),
});
for (const album of pickedAlbums) {
bailIfCancelled();
const songs = await pickSongsForAlbum(album.id, 3, mixRatingCfg);
allSeedSongs = uniqueAppend(allSeedSongs, songs);
const firstPlayable = songs[0];
if (firstPlayable) await startImmediatePlayback(firstPlayable, `album:${album.id}`);
logStep('pick_album_songs', {
albumId: album.id,
pickedCount: songs.length,
songs: songDebug(songs),
});
}
bailIfCancelled();
const rated = await pickGoodRatedSongs(new Set(allSeedSongs.map(s => s.id)), 3, mixRatingCfg);
logStep('pick_rated_songs_4plus_only', {
ratedPickedCount: rated.length,
ratedSongs: songDebug(rated),
});
allSeedSongs = uniqueAppend(allSeedSongs, rated);
let seeds = await filterSongsForLuckyMixRatings(allSeedSongs, mixRatingCfg);
logStep('seed_after_dedup', {
seedCount: seeds.length,
seeds: songDebug(seeds),
});
if (seeds.length < SEED_TARGET_SIZE) {
logStep('seed_fill_start', { target: SEED_TARGET_SIZE, before: seeds.length });
for (let i = 0; i < 10 && seeds.length < SEED_TARGET_SIZE; i++) {
bailIfCancelled();
const rnd = await filterSongsToActiveLibrary(await getRandomSongs(80));
const allowedRnd = await filterSongsForLuckyMixRatings(rnd, mixRatingCfg);
seeds = uniqueAppend(seeds, allowedRnd);
const firstPlayable = allowedRnd[0];
if (firstPlayable) await startImmediatePlayback(firstPlayable, `seed-fill-batch:${i + 1}`);
logStep('seed_fill_batch', {
batch: i + 1,
fetched: rnd.length,
seedCount: seeds.length,
});
}
seeds = seeds.slice(0, SEED_TARGET_SIZE);
logStep('seed_fill_end', {
finalSeedCount: seeds.length,
seeds: songDebug(seeds),
});
}
if (seeds.length === 0) {
throw new Error('no-seeds');
}
if (!startedPlayback) {
const firstPlayableSeed = seeds[0];
if (firstPlayableSeed) await startImmediatePlayback(firstPlayableSeed, 'seed-fallback-first');
}
let similarRaw: SubsonicSong[] = [];
let similar: SubsonicSong[] = [];
for (let i = 0; i < seeds.length; i++) {
bailIfCancelled();
const seed = seeds[i];
const oneRaw = await fetchSimilarTracksRouted(seed.id, 60).catch(() => [] as SubsonicSong[]);
const oneScoped = await filterSongsToActiveLibrary(oneRaw);
similarRaw = uniqueAppend(similarRaw, oneRaw);
similar = uniqueAppend(similar, oneScoped);
await appendSongsToQueue(oneScoped, `similar-seed-${i + 1}/${seeds.length}`);
if (reachedTarget()) break;
}
const seedForPool = seeds.filter(() => Math.random() < 0.5);
let pool = uniqueBySongId([...seedForPool, ...similar]);
await appendSongsToQueue(seedForPool, 'seed-50pct');
logStep('instant_mix', {
seedUsedForInstantMixCount: seeds.length,
seedIncludedInPoolCount: seedForPool.length,
seedIncludedInPool: songDebug(seedForPool),
similarRawCount: similarRaw.length,
similarScopedCount: similar.length,
initialPoolCount: pool.length,
});
const poolFillMaxBatches = mixRatingCfg.enabled ? 25 : 10;
for (let i = 0; i < poolFillMaxBatches && !reachedTarget(); i++) {
bailIfCancelled();
const rnd = await filterSongsToActiveLibrary(await getRandomSongs(120));
pool = uniqueAppend(pool, rnd);
await appendSongsToQueue(rnd, `pool-fill-${i + 1}`);
logStep('pool_fill_batch', {
batch: i + 1,
fetched: rnd.length,
poolCount: pool.length,
queueCount: mixQueueSize(),
});
}
bailIfCancelled();
if (!reachedTarget()) {
const poolFiltered = await filterSongsForLuckyMixRatings(pool, mixRatingCfg);
const need = MIX_TARGET_SIZE - mixQueueSize();
const finalSongs = sampleRandom(
poolFiltered.filter(s => !mixQueueTrackIds().has(s.id)),
need,
);
await appendSongsToQueue(finalSongs, 'finalize-randomized');
}
for (let i = 0; i < 20 && !reachedTarget(); i++) {
bailIfCancelled();
const rnd = await filterSongsToActiveLibrary(await getRandomSongs(120));
const added = await appendSongsToQueue(rnd, `topup-${i + 1}`);
if (added === 0 && i >= 8) break;
}
const finalQueueCount = mixQueueSize();
logStep('final_queue_state', {
poolCount: pool.length,
queuedCount: finalQueueCount,
queuedTarget: MIX_TARGET_SIZE,
});
if (finalQueueCount === 0) {
throw new Error('empty-mix');
}
showToast(i18n.t('luckyMix.done', { count: finalQueueCount }), 3500, 'success');
logStep('done', { queueCount: finalQueueCount });
if (debugEnabled) {
console.debug('[psysonic][lucky-mix] full-steps', debugSteps);
void invoke('frontend_debug_log', {
scope: 'lucky-mix',
message: JSON.stringify({ step: 'full-steps', details: debugSteps }),
}).catch(() => {});
}
} catch (err) {
// Cancellation is a user-initiated path, not an error. Silent teardown.
if (err instanceof LuckyMixCancelled) {
logStep('cancelled');
if (debugEnabled) {
console.debug('[psysonic][lucky-mix] full-steps', debugSteps);
void invoke('frontend_debug_log', {
scope: 'lucky-mix',
message: JSON.stringify({ step: 'full-steps', details: debugSteps }),
}).catch(() => {});
}
return;
}
console.error('[psysonic] lucky mix failed:', err);
logStep('failed', { error: String(err) });
if (debugEnabled) {
console.debug('[psysonic][lucky-mix] full-steps', debugSteps);
void invoke('frontend_debug_log', {
scope: 'lucky-mix',
message: JSON.stringify({ step: 'full-steps', details: debugSteps }),
}).catch(() => {});
}
// If we failed before ever calling playTrack, the queue-prune we did up
// front left the user with nothing. Restore the snapshot so they land
// back where they were pre-click instead of in an empty player.
// If playback did start, leave it alone — their current track plus
// whatever we managed to enqueue is more useful than the old queue.
if (!startedPlayback) {
usePlayerStore.setState({
queueItems: queueSnapshot.queueItems,
queueIndex: queueSnapshot.queueIndex,
queueServerId: queueSnapshot.queueServerId,
});
logStep('queue_restored_after_failure', {
restoredCount: queueSnapshot.queueItems.length,
});
}
showToast(i18n.t('luckyMix.failed'), 5000, 'error');
}
} finally {
if (unsubPlayer) { try { unsubPlayer(); } catch { /* noop */ } }
useLuckyMixStore.getState().stop();
}
}