Files
Psychotoxical-psysonic/src-tauri/crates/psysonic-audio/src/radio_commands.rs
T
cucadmuh 6ea0acede5 feat(playback): stream buffering UI, M4A moov-at-end streaming, hot-cache spill (#737)
* feat(playback): stream buffering UI, ranged M4A tail prefetch, demuxer fix

Defer seekbar/progress until HTTP stream is armed for both legacy and
RangedHttpSource; show buffering overlay on cover art. Add MP4 tail
prefetch and Symphonia isomp4 bounded-mdat/moov-at-EOF probing so
moov-at-end M4A can start without reading the full mdat.

* feat(hot-cache): spill large ranged streams to disk for promote

When a ranged HTTP download completes above the 64 MiB RAM promote cap,
write the existing buffer once to app-data stream-spill/ and register it
for hot-cache promote (rename) and replay via fetch_data. Analysis seeds
from the spill file up to the local-file cap (512 MiB).

* fix(ui): stream buffering — grayscale cover and static clock icon

Desaturate player and queue cover art while isPlaybackBuffering; keep a
non-animated clock overlay for visibility without the spinning animation.

* fix(playback): review follow-up — tests, i18n, spill cleanup, changelog

Clippy and test layout fixes; stream spill orphan cleanup on startup;
buffering flag guard in progress handler; bufferingStream in all player
locales; CHANGELOG and contributor credits for stream/M4A work.

* docs: attribute stream buffering and M4A streaming to PR #737

* test(audio): avoid create_engine in stream spill unit test

CI runners have no audio output device; test spill take/consume via
the Mutex slot only, matching install_stream_completed_spill tests.
2026-05-16 22:56:47 +03:00

197 lines
7.3 KiB
Rust

//! Live internet-radio playback. Distinct from main track playback: no
//! gapless chain, no seek, no replay-gain, no preload.
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use ringbuf::traits::Split;
use ringbuf::{HeapCons, HeapRb};
use rodio::{Player, Source};
use tauri::{AppHandle, Emitter, State};
use super::decode::SizedDecoder;
use super::engine::{audio_http_client, AudioEngine};
use super::helpers::{content_type_to_hint, MASTER_HEADROOM};
use super::progress_task::spawn_progress_task;
use super::preview::preview_clear_for_new_main_playback;
use super::sources::{
CountingSource, DynSource, EqSource, EqualPowerFadeIn, NotifyingSource,
PriorityBoostSource, TriggeredFadeOut,
};
use super::stream::{
radio_download_task, AudioStreamReader, RadioLiveState, RadioSharedFlags,
RADIO_BUF_CAPACITY, RADIO_READ_TIMEOUT_SECS,
};
/// Play a live internet radio stream.
///
/// Sends `Icy-MetaData: 1` to request inline ICY metadata.
/// Emits `audio:playing` with `duration = 0.0` (sentinel for live stream)
/// and `radio:metadata` whenever the StreamTitle changes.
#[tauri::command]
pub async fn audio_play_radio(
url: String,
volume: f32,
app: AppHandle,
state: State<'_, AudioEngine>,
) -> Result<(), String> {
let gen = state.generation.fetch_add(1, Ordering::SeqCst) + 1;
// Cancel any active preview so it doesn't keep playing alongside radio.
preview_clear_for_new_main_playback(&state, &app);
// Abort any previous radio task before stopping the sink.
drop(state.radio_state.lock().unwrap().take());
*state.chained_info.lock().unwrap() = None;
{
let mut cur = state.current.lock().unwrap();
if let Some(old) = cur.sink.take() { old.stop(); }
}
if let Some(old) = state.fading_out_sink.lock().unwrap().take() { old.stop(); }
// ── Open initial HTTP connection ──────────────────────────────────────────
let response = audio_http_client(&state)
.get(&url)
.header("Icy-MetaData", "1")
.send()
.await
.map_err(|e| {
let m = format!("radio: connection failed: {e}");
app.emit("audio:error", &m).ok();
m
})?;
if !response.status().is_success() {
let m = format!("radio: HTTP {}", response.status());
app.emit("audio:error", &m).ok();
return Err(m);
}
let fmt_hint = content_type_to_hint(
response.headers()
.get("content-type")
.and_then(|v| v.to_str().ok())
.unwrap_or(""),
);
// ── Build 4 MB lock-free SPSC ring buffer ─────────────────────────────────
let rb = HeapRb::<u8>::new(RADIO_BUF_CAPACITY);
let (prod, cons) = rb.split();
let (new_cons_tx, new_cons_rx) = std::sync::mpsc::channel::<HeapCons<u8>>();
let flags = Arc::new(RadioSharedFlags {
is_paused: AtomicBool::new(false),
is_hard_paused: AtomicBool::new(false),
new_cons_tx: Mutex::new(new_cons_tx),
});
// ── Spawn download task ───────────────────────────────────────────────────
let task = tokio::spawn(radio_download_task(
gen,
state.generation.clone(),
Some(response),
audio_http_client(&state),
url.clone(),
prod,
flags.clone(),
app.clone(),
));
*state.radio_state.lock().unwrap() = Some(RadioLiveState {
url: url.clone(),
gen,
task,
flags: flags.clone(),
});
// ── Build Symphonia decoder in a blocking thread ──────────────────────────
let reader = AudioStreamReader {
read_timeout_secs: RADIO_READ_TIMEOUT_SECS,
cons: Mutex::new(cons),
new_cons_rx: Mutex::new(new_cons_rx),
deadline: std::time::Instant::now() + Duration::from_secs(RADIO_READ_TIMEOUT_SECS),
gen_arc: state.generation.clone(),
gen,
source_tag: "radio",
eof_when_empty: None,
pos: 0,
};
if state.generation.load(Ordering::SeqCst) != gen { return Ok(()); }
let hint_clone = fmt_hint.clone();
let decoder = tokio::task::spawn_blocking(move || {
SizedDecoder::new_streaming(Box::new(reader), hint_clone.as_deref(), "radio")
})
.await
.map_err(|e| e.to_string())??;
if state.generation.load(Ordering::SeqCst) != gen { return Ok(()); }
let sample_rate = decoder.sample_rate();
let channels = decoder.channels();
let done_flag = Arc::new(AtomicBool::new(false));
let fadeout_trigger = Arc::new(AtomicBool::new(false));
let fadeout_samples = Arc::new(AtomicU64::new(0));
state.samples_played.store(0, Ordering::Relaxed);
// Radio: no gapless trim, no ReplayGain, 5 ms fade-in to suppress click.
let dyn_src = DynSource::new(decoder);
let eq_src = EqSource::new(dyn_src, state.eq_gains.clone(),
state.eq_enabled.clone(), state.eq_pre_gain.clone());
let fade_in = EqualPowerFadeIn::new(eq_src, Duration::from_millis(5));
let fade_out = TriggeredFadeOut::new(fade_in, fadeout_trigger.clone(), fadeout_samples.clone());
let notifying = NotifyingSource::new(fade_out, done_flag.clone());
let counting = CountingSource::new(notifying, state.samples_played.clone());
let boosted = PriorityBoostSource::new(counting);
if state.generation.load(Ordering::SeqCst) != gen { return Ok(()); }
let sink = Arc::new(Player::connect_new(state.stream_handle.lock().unwrap().mixer()));
sink.set_volume((volume.clamp(0.0, 1.0) * MASTER_HEADROOM).clamp(0.0, 1.0));
sink.append(boosted);
{
let mut cur = state.current.lock().unwrap();
if let Some(old) = cur.sink.take() { old.stop(); }
cur.sink = Some(sink);
cur.duration_secs = 0.0; // sentinel: live stream
cur.seek_offset = 0.0;
cur.play_started = Some(Instant::now());
cur.paused_at = None;
cur.replay_gain_linear = 1.0;
cur.base_volume = volume.clamp(0.0, 1.0);
cur.fadeout_trigger = Some(fadeout_trigger);
cur.fadeout_samples = Some(fadeout_samples);
}
*state.current_playback_url.lock().unwrap() = Some(url.clone());
state.current_sample_rate.store(sample_rate.get(), Ordering::Relaxed);
state.current_channels.store(channels.get() as u32, Ordering::Relaxed);
app.emit("audio:playing", 0.0f64).ok();
state.stream_playback_armed.store(true, Ordering::SeqCst);
spawn_progress_task(
gen,
state.generation.clone(),
state.current.clone(),
state.chained_info.clone(),
state.crossfade_enabled.clone(),
state.crossfade_secs.clone(),
done_flag,
app,
state.samples_played.clone(),
state.current_sample_rate.clone(),
state.current_channels.clone(),
state.gapless_switch_at.clone(),
state.current_playback_url.clone(),
state.stream_playback_armed.clone(),
);
Ok(())
}