Files
Psychotoxical-psysonic/src/features/playback/store/queueVisibilityStorage.ts
T
Psychotoxical cb1a110afb refactor(playback): move the audio engine into features/playback
Relocate the playback/queue/transport/audio-output engine out of the type-first
store/ + utils/playback/ + utils/audio/ dirs into a cohesive src/features/playback/,
structure-preserving:
  store/<x>                    -> features/playback/store/<x>
  store/audioListenerSetup/<x> -> features/playback/store/audioListenerSetup/<x>
  utils/playback/<x>           -> features/playback/utils/playback/<x>
  utils/audio/<x>              -> features/playback/utils/audio/<x>

184 files moved (107 source + 77 tests), 365 consumers rewritten. Pure move — no
behavior change, no state-split (the playerStore state-split stays a separate M5
question). Enabled by this session's decouple seams (artist/offline/orbit/auth →
core registries), so the engine carries no inbound core->feature inversion: store/
now holds only the 50 cross-cutting global stores (auth family, the seams, library
index, UI/settings stores).

KEPT OUT of the move (would re-create global->engine edges): the 3 pure config
helpers utils/audio/{loudnessPreAnalysisSlider,hiResCrossfadeResample} +
utils/playback/autodjOverlapCap (authStore + settings UI read them — they stay in
utils/). Ambiguous view-state stores (eqStore, queueToolbarStore,
playerBarLayoutStore) stay global (no engine imports).

Consumers use DEEP paths (@/features/playback/...), no barrel — matches the lib/
approach and avoids barrel-mock-collapse across the 140 usePlayerStore consumers.
Two tolerated type-only core->feature edges remain (localPlaybackStore->QueueItemRef,
localPlaybackMigration->HotCacheEntry, both erased).

tsc 0, lint 0, full suite 319/2353 green, iron-rule clean (no runtime store->feature
import). Behavior-touching only via the prerequisite bridge seam (already QA-flagged);
the move itself is pure.
2026-06-30 15:00:20 +02:00

33 lines
1.1 KiB
TypeScript

/**
* Persists the QueuePanel visibility toggle to localStorage so it
* survives reloads. Defaults to true on the first run (no stored value)
* and on SSR / non-DOM contexts (`typeof window === 'undefined'`).
*
* Storage failures (quota, private-mode) are silently ignored — the UI
* keeps the in-memory state and the user just loses the persisted
* preference after the next restart.
*/
const QUEUE_VISIBILITY_STORAGE_KEY = 'psysonic_queue_visible';
export function readInitialQueueVisibility(): boolean {
if (typeof window === 'undefined') return true;
try {
const raw = window.localStorage.getItem(QUEUE_VISIBILITY_STORAGE_KEY);
if (raw === 'true') return true;
if (raw === 'false') return false;
} catch {
// ignore storage access failures and fall back to default
}
return true;
}
export function persistQueueVisibility(visible: boolean): void {
if (typeof window === 'undefined') return;
try {
window.localStorage.setItem(QUEUE_VISIBILITY_STORAGE_KEY, String(visible));
} catch {
// ignore storage access failures
}
}