mirror of
https://github.com/Psychotoxical/psysonic.git
synced 2026-07-22 15:25:46 +00:00
cb1a110afb
Relocate the playback/queue/transport/audio-output engine out of the type-first
store/ + utils/playback/ + utils/audio/ dirs into a cohesive src/features/playback/,
structure-preserving:
store/<x> -> features/playback/store/<x>
store/audioListenerSetup/<x> -> features/playback/store/audioListenerSetup/<x>
utils/playback/<x> -> features/playback/utils/playback/<x>
utils/audio/<x> -> features/playback/utils/audio/<x>
184 files moved (107 source + 77 tests), 365 consumers rewritten. Pure move — no
behavior change, no state-split (the playerStore state-split stays a separate M5
question). Enabled by this session's decouple seams (artist/offline/orbit/auth →
core registries), so the engine carries no inbound core->feature inversion: store/
now holds only the 50 cross-cutting global stores (auth family, the seams, library
index, UI/settings stores).
KEPT OUT of the move (would re-create global->engine edges): the 3 pure config
helpers utils/audio/{loudnessPreAnalysisSlider,hiResCrossfadeResample} +
utils/playback/autodjOverlapCap (authStore + settings UI read them — they stay in
utils/). Ambiguous view-state stores (eqStore, queueToolbarStore,
playerBarLayoutStore) stay global (no engine imports).
Consumers use DEEP paths (@/features/playback/...), no barrel — matches the lib/
approach and avoids barrel-mock-collapse across the 140 usePlayerStore consumers.
Two tolerated type-only core->feature edges remain (localPlaybackStore->QueueItemRef,
localPlaybackMigration->HotCacheEntry, both erased).
tsc 0, lint 0, full suite 319/2353 green, iron-rule clean (no runtime store->feature
import). Behavior-touching only via the prerequisite bridge seam (already QA-flagged);
the move itself is pure.
101 lines
2.7 KiB
TypeScript
101 lines
2.7 KiB
TypeScript
/** Timestamps and flags for idle auto-pull guards (play queue sync). */
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let playbackIdleSinceMs = 0;
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let lastQueueMutationAt = 0;
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/** When true, idle auto-pull is disabled until manual pull re-enables it. */
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let idleQueuePullSuspended = false;
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/** Set when repeat-off playback reaches the queue tail — blocks idle pull until play resumes. */
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let queueNaturallyEnded = false;
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/** Bumped on each local queue mutation; stale in-flight idle pulls must not apply. */
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let idlePullGeneration = 0;
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const idlePullSuspensionListeners = new Set<() => void>();
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function emitIdlePullSuspensionChange(): void {
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for (const listener of idlePullSuspensionListeners) {
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listener();
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}
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}
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export function subscribeIdleQueuePullSuspended(listener: () => void): () => void {
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idlePullSuspensionListeners.add(listener);
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return () => idlePullSuspensionListeners.delete(listener);
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}
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export function getIdleQueuePullSuspendedSnapshot(): boolean {
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return idleQueuePullSuspended;
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}
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export function markPlaybackIdle(): void {
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if (playbackIdleSinceMs === 0) playbackIdleSinceMs = Date.now();
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}
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export function markPlaybackActive(): void {
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playbackIdleSinceMs = 0;
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clearQueueNaturallyEnded();
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}
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export function markQueueNaturallyEnded(): void {
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queueNaturallyEnded = true;
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}
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export function clearQueueNaturallyEnded(): void {
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queueNaturallyEnded = false;
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}
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export function isQueueNaturallyEnded(): boolean {
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return queueNaturallyEnded;
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}
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export function getPlaybackIdleSinceMs(): number {
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return playbackIdleSinceMs;
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}
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export function isPlaybackIdleLongEnough(thresholdMs: number): boolean {
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return playbackIdleSinceMs > 0 && Date.now() - playbackIdleSinceMs >= thresholdMs;
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}
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export function suspendIdleQueuePull(): void {
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if (idleQueuePullSuspended) return;
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idleQueuePullSuspended = true;
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emitIdlePullSuspensionChange();
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}
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export function resumeIdleQueuePull(): void {
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if (!idleQueuePullSuspended) return;
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idleQueuePullSuspended = false;
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emitIdlePullSuspensionChange();
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}
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export function isIdleQueuePullSuspended(): boolean {
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return idleQueuePullSuspended;
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}
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export function getIdlePullGeneration(): number {
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return idlePullGeneration;
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}
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export function touchQueueMutationClock(): void {
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lastQueueMutationAt = Date.now();
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clearQueueNaturallyEnded();
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suspendIdleQueuePull();
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idlePullGeneration += 1;
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}
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export function getLastQueueMutationAt(): number {
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return lastQueueMutationAt;
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}
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export function hasRecentQueueMutation(withinMs: number): boolean {
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return lastQueueMutationAt > 0 && Date.now() - lastQueueMutationAt < withinMs;
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}
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/** Test-only reset. */
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export function _resetQueuePlaybackIdleForTest(): void {
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playbackIdleSinceMs = 0;
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lastQueueMutationAt = 0;
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idleQueuePullSuspended = false;
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queueNaturallyEnded = false;
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idlePullGeneration = 0;
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}
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