Files
Psychotoxical-psysonic/src/store/nextAction.ts
T
Frank Stellmacher 7a7a9f5e6b refactor(utils): group utils/ files into topic folders (Phase L, part 1) (#689)
111 of 122 top-level src/utils/ files move into 16 topic folders (audio,
cache, cover, share, server, playback, playlist, deviceSync, waveform,
mix, format, export, changelog, ui, perf, componentHelpers). True
singletons with no cluster stay at the utils/ root.

Pure file-move: a path-aware codemod rewrote 539 relative-import
specifiers across 275 files; no logic touched. The hot-path coverage
gate list (.github/frontend-hot-path-files.txt) is updated to the new
paths for the 11 gated utils files — a mechanical consequence of the
move, not a CI change. tsc is green.
2026-05-14 14:27:44 +02:00

223 lines
10 KiB
TypeScript

import { getSimilarSongs2, getTopSongs } from '../api/subsonicArtists';
import { invoke } from '@tauri-apps/api/core';
import { buildInfiniteQueueCandidates } from '../utils/playback/buildInfiniteQueueCandidates';
import { songToTrack } from '../utils/playback/songToTrack';
import { useAuthStore } from './authStore';
import { setIsAudioPaused } from './engineState';
import {
isInfiniteQueueFetching,
setInfiniteQueueFetching,
} from './infiniteQueueState';
import { isInOrbitSession } from './orbitSession';
import type { PlayerState, Track } from './playerStoreTypes';
import {
addRadioSessionSeen,
getCurrentRadioArtistId,
hasRadioSessionSeen,
isRadioFetching,
setRadioFetching,
} from './radioSessionState';
import { applySkipStarOnManualNext } from './skipStarRating';
type SetState = (
partial: Partial<PlayerState> | ((state: PlayerState) => Partial<PlayerState>),
) => void;
type GetState = () => PlayerState;
/**
* Advance to the next track. Three top-level outcomes:
*
* 1. **Has next slot** — `playTrack` the queue's `queueIndex + 1`,
* then proactively top up auto-added (infinite-queue) and
* radio-added tracks when ≤ 2 of each remain ahead. Both top-ups
* are skipped inside an Orbit session — the host owns the queue,
* and a silent local extension would drift the guest off the host
* or pop the bulk-add modal at the next track-end fallback.
*
* 2. **Queue exhausted, repeat=all** — wrap back to index 0.
*
* 3. **Queue exhausted, repeat=off** — stop, unless:
* - The current track is radio-flagged → fetch a fresh radio batch
* and continue.
* - Infinite queue is enabled → fetch more candidates and continue.
* - Orbit session active → stop locally and let `useOrbitGuest`
* sync to the host's next track.
*/
export function runNext(set: SetState, get: GetState, manual: boolean): void {
const { queue, queueIndex, repeatMode, currentTrack } = get();
applySkipStarOnManualNext(currentTrack, manual);
const nextIdx = queueIndex + 1;
if (nextIdx < queue.length) {
get().playTrack(queue[nextIdx], queue, manual, false, nextIdx);
// Proactively top up auto-added tracks when ≤ 2 remain ahead,
// so the queue never runs dry without a visible loading pause.
// Skipped while in Orbit — the host's queue is the source of
// truth there, and any silent local extension would either
// drift this client off the host or pop the bulk-add modal at
// the next track-end fallback.
const { infiniteQueueEnabled } = useAuthStore.getState();
if (infiniteQueueEnabled && repeatMode === 'off' && !isInfiniteQueueFetching() && !isInOrbitSession()) {
const remainingAuto = queue.slice(nextIdx + 1).filter(t => t.autoAdded).length;
if (remainingAuto <= 2) {
setInfiniteQueueFetching(true);
const existingIds = new Set(get().queue.map(t => t.id));
buildInfiniteQueueCandidates(currentTrack, existingIds, 5).then(newTracks => {
// Re-check at resolution time — the user may have joined
// an Orbit session between scheduling and resolving.
if (isInOrbitSession()) return;
if (newTracks.length > 0) {
set(state => ({ queue: [...state.queue, ...newTracks] }));
}
}).catch(() => {}).finally(() => { setInfiniteQueueFetching(false); });
}
}
// Proactively top up radio tracks when ≤ 2 remain — always, regardless
// of infinite queue setting.
const nextTrack = queue[nextIdx];
if (nextTrack.radioAdded && !isRadioFetching()) {
const remainingRadio = queue.slice(nextIdx + 1).filter(t => t.radioAdded).length;
if (remainingRadio <= 2) {
const artistId = nextTrack.artistId ?? getCurrentRadioArtistId() ?? null;
const artistName = nextTrack.artist;
if (artistId) {
setRadioFetching(true);
Promise.all([getSimilarSongs2(artistId), getTopSongs(artistName)])
.then(([similar, top]) => {
const existingIds = new Set(get().queue.map(t => t.id));
// Lead with similar (other artists) for variety; top tracks
// of the upcoming artist are only a fallback when similar
// is empty. Single-pass loop dedupes against the live queue,
// the session seen-set, and intra-batch overlap (issue #500).
const sourceList = similar.length > 0 ? similar : top;
const fresh: Track[] = [];
for (const raw of sourceList) {
if (fresh.length >= 10) break;
const t = songToTrack(raw);
if (existingIds.has(t.id) || hasRadioSessionSeen(t.id)) continue;
addRadioSessionSeen(t.id);
fresh.push({ ...t, radioAdded: true as const });
}
if (fresh.length > 0) {
// Trim played tracks from the front to keep the queue bounded.
// Without trimming the queue grows unboundedly, making every
// Zustand persist write larger and causing UI freezes over time.
// Keep the last HISTORY_KEEP played tracks so the user can still
// navigate backwards a few songs. Trimmed ids stay in the seen-set.
const HISTORY_KEEP = 5;
set(state => {
const trimStart = Math.max(0, state.queueIndex - HISTORY_KEEP);
return {
queue: [...state.queue.slice(trimStart), ...fresh],
queueIndex: state.queueIndex - trimStart,
};
});
}
})
.catch(() => {})
.finally(() => { setRadioFetching(false); });
}
}
}
} else if (repeatMode === 'all' && queue.length > 0) {
get().playTrack(queue[0], queue, manual, false, 0);
} else {
// ── Orbit short-circuit ──
// The host owns the shared queue. The radio / infinite-queue
// fallbacks below would either pop the orbitBulkGuard modal (with a
// 6-track add) or silently inject unrelated tracks into the local
// player and drift the guest off the host. Stop instead and let the
// next pull tick in `useOrbitGuest` sync to the host's next track.
// Covers any active orbit phase (`active` / `joining` / `starting`)
// so a fetch scheduled mid-join doesn't slip through.
if (isInOrbitSession()) {
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
return;
}
// Queue exhausted. Check radio first (independent of infinite queue setting),
// then infinite queue, then stop.
if (currentTrack?.radioAdded && !isRadioFetching()) {
const artistId = currentTrack.artistId ?? getCurrentRadioArtistId() ?? null;
if (artistId) {
setRadioFetching(true);
Promise.all([getSimilarSongs2(artistId), getTopSongs(currentTrack.artist)])
.then(([similar, top]) => {
setRadioFetching(false);
// The user may have joined an Orbit session while this
// fetch was in flight — bail without touching the queue.
if (isInOrbitSession()) {
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
return;
}
const existingIds = new Set(get().queue.map(t => t.id));
// Same source preference + dedup contract as the proactive
// top-up: similar first, top only as a fallback (issue #500).
const sourceList = similar.length > 0 ? similar : top;
const fresh: Track[] = [];
for (const raw of sourceList) {
if (fresh.length >= 10) break;
const t = songToTrack(raw);
if (existingIds.has(t.id) || hasRadioSessionSeen(t.id)) continue;
addRadioSessionSeen(t.id);
fresh.push({ ...t, radioAdded: true as const });
}
if (fresh.length > 0) {
const currentQueue = get().queue;
const newQueue = [...currentQueue, ...fresh];
get().playTrack(fresh[0], newQueue, false, false, currentQueue.length);
} else {
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
}
})
.catch(() => {
setRadioFetching(false);
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
});
return;
}
}
const { infiniteQueueEnabled } = useAuthStore.getState();
if (infiniteQueueEnabled && repeatMode === 'off') {
if (isInfiniteQueueFetching()) return;
setInfiniteQueueFetching(true);
const existingIds = new Set(get().queue.map(t => t.id));
buildInfiniteQueueCandidates(currentTrack, existingIds, 5).then(newTracks => {
setInfiniteQueueFetching(false);
// The user may have joined an Orbit session while this
// fetch was in flight — bail without invoking playTrack.
if (isInOrbitSession()) {
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
return;
}
if (newTracks.length === 0) {
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
return;
}
const currentQueue = get().queue;
const newQueue = [...currentQueue, ...newTracks];
get().playTrack(newTracks[0], newQueue, false);
}).catch(() => {
setInfiniteQueueFetching(false);
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
});
} else {
invoke('audio_stop').catch(console.error);
setIsAudioPaused(false);
set({ isPlaying: false, progress: 0, buffered: 0, currentTime: 0 });
}
}
}