Files
Psychotoxical-psysonic/src/components/FullscreenPlayer.tsx
T
Psychotoxical 623a6a4a54 feat: UI polish, DnD fix, navigation, and installer improvements (v1.0.10)
- Fix queue DnD on macOS/Windows: delay ref cleanup in onDragEnd so onDropQueue
  reads correct source/destination before dragend clears them
- Active track highlighting in album tracklist (pulsing accent bg + play icon)
- Marquee scrolling for long titles in Fullscreen Player
- Clickable artist/album in Player Bar and Queue now-playing strip
- Tracklist: format column moved after duration, auto width, kHz/filesize removed
- Settings dropdowns: visible border (base bg + overlay0 border)
- Sidebar: fixed responsive width via clamp(), removed drag-to-resize
- Favorites icon: HandMetal → Star in Random Mix page
- Linux app menu category set to Multimedia (AudioVideo)
- Windows MSI: stable upgradeCode for in-place upgrades
- Bundle: category/description fields at correct config level
- About: Claude Code credit, fixed German MIT licence wording

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-14 11:36:03 +01:00

254 lines
9.2 KiB
TypeScript

import React, { useCallback, useEffect, useState, useRef, memo } from 'react';
import {
Play, Pause, SkipBack, SkipForward,
ChevronDown, Repeat, Repeat1, Square, Music
} from 'lucide-react';
import { usePlayerStore } from '../store/playerStore';
import { buildCoverArtUrl, coverArtCacheKey, getArtistInfo } from '../api/subsonic';
import CachedImage, { useCachedUrl } from './CachedImage';
import { useTranslation } from 'react-i18next';
function formatTime(seconds: number): string {
if (!seconds || isNaN(seconds)) return '0:00';
const m = Math.floor(seconds / 60);
const s = Math.floor(seconds % 60);
return `${m}:${s.toString().padStart(2, '0')}`;
}
function MarqueeTitle({ title }: { title: string }) {
const containerRef = useRef<HTMLDivElement>(null);
const textRef = useRef<HTMLSpanElement>(null);
const [scrollAmount, setScrollAmount] = useState(0);
const measure = useCallback(() => {
const container = containerRef.current;
const text = textRef.current;
if (!container || !text) return;
// Temporarily make span inline-block to get its natural width
text.style.display = 'inline-block';
const textWidth = text.getBoundingClientRect().width;
text.style.display = '';
const overflow = textWidth - container.clientWidth;
setScrollAmount(overflow > 4 ? Math.ceil(overflow) : 0);
}, []);
useEffect(() => {
measure();
const ro = new ResizeObserver(measure);
if (containerRef.current) ro.observe(containerRef.current);
return () => ro.disconnect();
}, [title, measure]);
return (
<div ref={containerRef} className="fs-title-wrap">
<span
ref={textRef}
className={scrollAmount > 0 ? 'fs-title-marquee' : ''}
style={scrollAmount > 0 ? { '--scroll-amount': `-${scrollAmount}px` } as React.CSSProperties : {}}
>
{title}
</span>
</div>
);
}
// ─── Crossfading blurred background ───────────────────────────────────────────
const FsBg = memo(function FsBg({ url }: { url: string }) {
const [layers, setLayers] = useState<Array<{ url: string; id: number; visible: boolean }>>(() =>
url ? [{ url, id: 0, visible: true }] : []
);
const counterRef = useRef(1);
useEffect(() => {
if (!url) return;
const id = counterRef.current++;
setLayers(prev => [...prev, { url, id, visible: false }]);
const t1 = setTimeout(() => {
setLayers(prev => prev.map(l => ({ ...l, visible: l.id === id })));
}, 20);
const t2 = setTimeout(() => {
setLayers(prev => prev.filter(l => l.id === id));
}, 800);
return () => { clearTimeout(t1); clearTimeout(t2); };
}, [url]); // eslint-disable-line react-hooks/exhaustive-deps
return (
<>
{layers.map(layer => (
<div
key={layer.id}
className="fs-bg"
style={{ backgroundImage: `url(${layer.url})`, opacity: layer.visible ? 1 : 0 }}
aria-hidden="true"
/>
))}
</>
);
});
// ─── Progress bar (isolated — re-renders every tick) ──────────────────────────
const FsProgress = memo(function FsProgress({ duration }: { duration: number }) {
const progress = usePlayerStore(s => s.progress);
const buffered = usePlayerStore(s => s.buffered);
const currentTime = usePlayerStore(s => s.currentTime);
const seek = usePlayerStore(s => s.seek);
const handleSeek = useCallback(
(e: React.ChangeEvent<HTMLInputElement>) => seek(parseFloat(e.target.value)),
[seek]
);
const pct = progress * 100;
const buf = Math.max(pct, buffered * 100);
return (
<div className="fs-progress-wrap">
<span className="fs-time">{formatTime(currentTime)}</span>
<div className="fs-progress-bar">
<input
type="range" min={0} max={1} step={0.001}
value={progress}
onChange={handleSeek}
style={{
'--pct': `${pct}%`,
'--buf': `${buf}%`,
} as React.CSSProperties}
aria-label="progress"
/>
</div>
<span className="fs-time">{formatTime(duration)}</span>
</div>
);
});
// ─── Play/Pause button (isolated — subscribes to isPlaying only) ──────────────
const FsPlayBtn = memo(function FsPlayBtn() {
const { t } = useTranslation();
const isPlaying = usePlayerStore(s => s.isPlaying);
const togglePlay = usePlayerStore(s => s.togglePlay);
return (
<button className="fs-btn fs-btn-play" onClick={togglePlay} aria-label={isPlaying ? t('player.pause') : t('player.play')}>
{isPlaying ? <Pause size={25} /> : <Play size={25} fill="currentColor" />}
</button>
);
});
// ─── Main component ────────────────────────────────────────────────────────────
interface FullscreenPlayerProps {
onClose: () => void;
}
export default function FullscreenPlayer({ onClose }: FullscreenPlayerProps) {
const { t } = useTranslation();
const currentTrack = usePlayerStore(s => s.currentTrack);
const repeatMode = usePlayerStore(s => s.repeatMode);
const next = usePlayerStore(s => s.next);
const previous = usePlayerStore(s => s.previous);
const stop = usePlayerStore(s => s.stop);
const toggleRepeat = usePlayerStore(s => s.toggleRepeat);
const duration = currentTrack?.duration ?? 0;
const coverUrl = currentTrack?.coverArt ? buildCoverArtUrl(currentTrack.coverArt, 800) : '';
const coverKey = currentTrack?.coverArt ? coverArtCacheKey(currentTrack.coverArt, 800) : '';
// useCachedUrl must be called unconditionally (hook rules)
const resolvedCoverUrl = useCachedUrl(coverUrl, coverKey);
// Fetch artist image for background — fall back to cover art if unavailable
const [artistBgUrl, setArtistBgUrl] = useState<string>('');
useEffect(() => {
setArtistBgUrl('');
const artistId = currentTrack?.artistId;
if (!artistId) return;
let cancelled = false;
getArtistInfo(artistId).then(info => {
if (!cancelled && info.largeImageUrl) setArtistBgUrl(info.largeImageUrl);
}).catch(() => {});
return () => { cancelled = true; };
}, [currentTrack?.artistId]);
const bgUrl = artistBgUrl || resolvedCoverUrl;
useEffect(() => {
const onKey = (e: KeyboardEvent) => { if (e.key === 'Escape') onClose(); };
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, [onClose]);
return (
<div className="fs-player" role="dialog" aria-modal="true" aria-label={t('player.fullscreen')}>
{/* Layer 1 — blurred artist image (falls back to cover art) */}
<FsBg url={bgUrl} />
<div className="fs-bg-overlay" aria-hidden="true" />
{/* Layer 2 — drifting color orbs */}
<div className="fs-orb fs-orb-1" aria-hidden="true" />
<div className="fs-orb fs-orb-2" aria-hidden="true" />
<div className="fs-orb fs-orb-3" aria-hidden="true" />
{/* Close */}
<button className="fs-close" onClick={onClose} aria-label={t('player.closeFullscreen')}>
<ChevronDown size={28} />
</button>
{/* Center stage — everything vertically + horizontally centered */}
<div className="fs-stage">
<p className="fs-artist">{currentTrack?.artist ?? '—'}</p>
<div className="fs-cover-wrap">
{coverUrl ? (
<CachedImage
src={coverUrl}
cacheKey={coverKey}
alt={`${currentTrack?.album} Cover`}
className="fs-cover"
/>
) : (
<div className="fs-cover fs-cover-placeholder"><Music size={72} /></div>
)}
</div>
<div className="fs-track-info">
<MarqueeTitle title={currentTrack?.title ?? '—'} />
<p className="fs-album">
{currentTrack?.album ?? ''}
{currentTrack?.year ? ` · ${currentTrack.year}` : ''}
</p>
{(currentTrack?.bitRate || currentTrack?.suffix) && (
<span className="fs-codec">
{[
currentTrack.suffix?.toUpperCase(),
currentTrack.bitRate ? `${currentTrack.bitRate} kbps` : ''
].filter(Boolean).join(' · ')}
</span>
)}
</div>
<FsProgress duration={duration} />
<div className="fs-controls">
<button className="fs-btn fs-btn-sm" onClick={stop} aria-label="Stop">
<Square size={14} fill="currentColor" />
</button>
<button className="fs-btn" onClick={previous} aria-label={t('player.prev')}>
<SkipBack size={20} />
</button>
<FsPlayBtn />
<button className="fs-btn" onClick={next} aria-label={t('player.next')}>
<SkipForward size={20} />
</button>
<button
className={`fs-btn fs-btn-sm ${repeatMode !== 'off' ? 'active' : ''}`}
onClick={toggleRepeat}
aria-label={t('player.repeat')}
>
{repeatMode === 'one' ? <Repeat1 size={14} /> : <Repeat size={14} />}
</button>
</div>
</div>
</div>
);
}