Files
Psychotoxical-psysonic/src/hooks/useEnsurePlaybackServerOnMount.ts
T
cucadmuh 45e0e1206f fix(playback): pin queue playback to source server when browsing another library (#717)
* fix(playback): pin queue streams, cover art, and library links to queue server

When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.

* fix(playback): switch to queue server when opening Now Playing

Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.

* docs(credits): mention Now Playing in PR #717 contribution line

* fix(playback): route scrobble and queue sync to queue server

Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
2026-05-15 16:08:41 +03:00

34 lines
1.1 KiB
TypeScript

import { useEffect, useState } from 'react';
import { useAuthStore } from '../store/authStore';
import { usePlayerStore } from '../store/playerStore';
import {
ensurePlaybackServerActive,
playbackServerDiffersFromActive,
} from '../utils/playback/playbackServer';
/**
* On Now Playing surfaces, switch the browsed server to {@link queueServerId}
* before Subsonic fetches run. Returns false while a switch is in flight.
*/
export function useEnsurePlaybackServerOnMount(): boolean {
const queueServerId = usePlayerStore(s => s.queueServerId);
const queueLength = usePlayerStore(s => s.queue.length);
const activeServerId = useAuthStore(s => s.activeServerId);
const [ready, setReady] = useState(() => !playbackServerDiffersFromActive());
useEffect(() => {
if (!playbackServerDiffersFromActive()) {
setReady(true);
return;
}
let cancelled = false;
setReady(false);
void ensurePlaybackServerActive().then(ok => {
if (!cancelled) setReady(ok);
});
return () => { cancelled = true; };
}, [queueServerId, queueLength, activeServerId]);
return ready;
}