mirror of
https://github.com/Psychotoxical/psysonic.git
synced 2026-07-22 15:25:46 +00:00
45b9229ceb
* refactor(queue): wire queue UI to the track resolver (thin-state phase 3) cucadmuh's phase-3 steps: - Selectors (useQueueTracks) read resolver-first: getCachedTrack → queue: Track[] fallback (until phase 4), F4 star/rating overrides merged on read. - QueueList rows source their track from the resolver (queue fallback); rows show title/artist/duration only, so no override merge there. - pendingStarSync star/rating success → invalidateQueueResolver so the cache reflects the synced value. - queueResolverBridge re-seeds on queueIndex change too — the prefetch window travels with the playing track. Additive: queue: Track[] stays canonical and behaviour is unchanged (rows resolve to the same data). Phase 4 drops queue: Track[] and the fallbacks. * docs(changelog): queue panel reads through track cache (#860) * fix(queue): stop a render loop that froze the UI on long queues A long virtualized queue + a track change could lock the WebView for ~2 min: - useVirtualizer was handed a fresh `initialRect` object literal every render, so it kept re-initializing in a loop. Hoisted it to a stable module constant. - getCachedTrack did an LRU bump (Map delete+set) during render — a render-time side effect. Made it a pure read; recency is set at write time in cacheSet. * perf(mobile): virtualize the mobile player queue drawer The mobile now-playing queue drawer rendered the full queue with .map; a multi-thousand-track queue meant thousands of DOM nodes. Virtualize it with @tanstack/react-virtual (uniform rows, stable initialRect) so the DOM stays at O(visible rows), matching the desktop QueuePanel. Active track is centred on open via scrollToIndex. * perf(mini): virtualize the mini-player queue list The mini-player queue rendered the full MiniSyncPayload queue with .map. Virtualize it against the OverlayScrollArea viewport (stable initialRect) so the mini window's DOM stays at O(visible rows). Drag-reorder is preserved: rows keep data-mq-idx alongside the virtualizer's measureElement. * refactor(queue): add resolveQueueTrack/getQueueTracksView helper (thin-state phase 4) Render-safe ref→Track view for the phase-4 consumer migration off queue: Track[]. Resolver cache → caller fallback (legacy queue[idx] during dual-write) → placeholder; ref queue-only flags carried, F4 overrides merged. Pure synchronous read, no cache mutation (the freeze landmine), so it is safe in render. * refactor(queue): keep queueItems as the canonical in-memory mirror (thin-state phase 4) Step 1b: dual-write the thin queueItems ref list at every queue write site (the 11 mutations, next/radio top-up, playTrack, undo/redo restore, instant-mix, radio, server-queue init, lucky-mix rollback, and hydrate) so it tracks queue: Track[] in memory, not only at persist time. Identity-preserving maps (star/rating overrides) keep the same refs and are intentionally left untouched. Resolves the restore double-role flagged for 1b: queueItemsIndex is now the restore-pending sentinel that gates hydrateQueueFromIndex, while queueItems stays canonical -- rebuilt from the whole queue after a full hydrate instead of cleared. Normal mutations never set the sentinel, so it only fires on a fresh cold-start restore, not on later server switches. No behaviour change; queue: Track[] stays the source consumers read until phase 3. tsc + full vitest suite (1119 tests) green. * refactor(queue): mobile queue drawer reads through the track resolver (thin-state phase 4) Step 2: the mobile now-playing queue drawer resolves each row's track from the resolver cache (→ queue: Track[] fallback until phase 4), matching the desktop QueueList wired in the phase-3 commit. Subscribes to the resolver version so rows re-render as the cache fills. Structure (count, order, keys, the playTrack arg) still comes from queue: Track[] until it is dropped in the final step. The mobile drawer was the last queue display surface still reading track metadata straight off the fat queue. tsc + full vitest suite green. * refactor(queue): ref-native queue mutations + dual-write bridge (thin-state phase 4) Step 3a: the 11 queueMutationActions now splice/filter/reorder QueueItemRef[] (matching by trackId + the ref's queue-only flags) instead of Track[]. `bridgeQueueFromItems` rebuilds the dual-written queue: Track[] from the new refs by id — purely structural (no resolver/override merge), so behaviour is byte-identical and playerStore.queue.test.ts stays unchanged green. The working ref list comes from `itemsOf(state)` (derived from queue: Track[] for now); the final step swaps that one line to state.queueItems once the fat queue is gone. enqueue / enqueueAt / enqueueRadio seed the resolver cache with incoming tracks (seed-before-splice) so they resolve without a network round-trip after the fat queue is dropped. Adds a DEV-only id-parity guardrail (queue vs queueItems); dev-runtime only, silent in vitest and prod. tsc + full vitest suite (1119) green; contract test unchanged. * refactor(queue): ref-native radio/infinite top-ups (thin-state phase 4) Step 3b: nextAction's proactive infinite-queue and radio top-ups build the new queue as QueueItemRef[] and bridge back to queue: Track[] (same as the queue mutations), and seed the resolver cache with the freshly fetched tracks so they resolve without a network round-trip after the fat queue is dropped. The radio top-up keeps its HISTORY_KEEP front-trim, now expressed on refs. The exhausted-queue refill paths hand their new queue to playTrack, which keeps its fat-queue handling until the final step (its no-arg case needs the resolver- derived queue that lands with the queue: Track[] removal). tsc + full vitest (1119) green; contract test unchanged. * refactor(queue): undo snapshots store thin refs, not Track[] (thin-state phase 4) Step 4: QueueUndoSnapshot.queue: Track[] becomes queueItems: QueueItemRef[], killing the undo "hidden multiplier" — 32 snapshots of a 50k queue now cost refs, not 32×50k full tracks. applyQueueHistorySnapshot rebuilds the display queue from the refs via resolveQueueTrack: resolver cache → the live queue by id (covers tracks the edit didn't remove) → placeholder. currentTrack stays a full track in the snapshot and is restored to the engine unchanged. The snapshot refs derive from queue: Track[] for now (so the undo/redo contract cases, which seed only `queue`, stay green); the final step swaps that to [...s.queueItems]. tsc + full vitest suite (1119) green. * perf(mini): cap the mini-player queue snapshot to ±100 around the current track (thin-state phase 4) Step 5: the mini bridge no longer serializes the full queue over IPC on every push — a 50k Artist-Radio queue would otherwise re-encode in full on every track advance. snapshot() sends a window of 100 tracks before/after the playing song; queueIndex is made slice-relative. The mini component stays unchanged (slice- relative); jump/reorder/remove control events are translated back to absolute queue indices via the window offset captured on the last push. tsc + full vitest suite (1119) green. Mini bridge has no unit tests — needs a quick mini-player smoke (queue shows ±100, jump/reorder/remove land correctly). * refactor(queue): make queueItems a required PlayerState field (thin-state phase 4) Foundation for the final consumer migration off queue: Track[]: queueItems has been written at every queue write site since phase 1b, so promoting it from optional to required is a no-op at runtime (tsc confirms zero new errors) and lets the upcoming reader migrations read state.queueItems without `?? []` noise. * refactor(queue): migrate structural queue readers off queue: Track[] (thin-state phase 4) First reader batch toward dropping queue: Track[]: the queue-length selectors (usePlaybackServerId, usePlaybackCoverArt, useQueuePanelDrag, useMiniQueueDrag) now read state.queueItems.length, and FullscreenPlayer's next-track cover prefetch resolves through useQueueTrackAt instead of indexing the fat queue. All behaviour- identical during dual-write (queueItems is in lockstep with queue). tsc + full vitest suite (1119) green. Note: getPlaybackServerId() (playbackServer.ts) deliberately stays on queue for now — it is called from many partially-mocked test stores, so it migrates with the final field removal where the seedQueue helper covers those tests. * refactor(queue): QueuePanel save/share/playlist read queueItems (thin-state phase 4) The id/length reads (save to playlist, share link, create playlist, empty-queue guards, next-tracks divider) now read state.queueItems instead of the fat queue. Behaviour-identical during dual-write; queue: Track[] stays for the rendered QueueList + auto-scroll until the field is dropped. tsc + full suite (1119) green. * refactor(queue): drop queue: Track[] — thin queueItems is the only queue (thin-state phase 4) The store no longer holds the fat queue. `queueItems: QueueItemRef[]` is the sole canonical queue; full `Track`s resolve on demand via the resolver (index batch → getSong fallback, bounded LRU cache); only `currentTrack` stays a full Track. At 50k tracks the store holds ~hundreds of resolved tracks + the refs, not 50k Track objects. - **Persist:** partialize is refs-only (no windowed slice / PERSIST_QUEUE_HALF). A `merge` migrates every historical blob shape → `queueItems` (existing `queueItems` → legacy `queueRefs` → pre-ref windowed `queue: Track[]`) and drops the obsolete `queue` key, so saved queues survive the upgrade. - **Restore (decision B):** `hydrateQueueFromIndex` eager-resolves the whole ref list into the cache on cold start (index → getSong, so an index-off queue still plays), clears the restore sentinel. - **Resolver bridge:** keeps `[idx-50, idx+200]` warm via `resolveVisibleRange`. - **Mutations / actions / playback:** operate on refs; the playing track is `currentTrack`, the next/neighbour tracks resolve from the cache. Navigation (next/previous/row-jump) keeps `queueItems` and only moves the index — no full resolve or queue rebuild per track change. - **Persist tests** cover the three old-blob migrations; `seedQueue` test helper replaces the `setState({ queue })` seeds. tsc + full vitest suite (1115) green. Behaviour-preserving by the test contract; the gapless track change + cold-start restore + mini cap still want a live smoke before merge. * fix(queue): star/rating keeps the queue row resolved instead of blanking to "…" (thin-state) Rating/starring a queue song flashed the row's title to the "…" placeholder until the next track change. Root cause: on sync success pendingStarSync called invalidateQueueResolver, which DROPPED the cached track — and with queue: Track[] gone there's no fat fallback, so the row resolved to a placeholder until the resolver bridge re-fetched the window. Fix: add patchCachedTrack(trackId, patch) and use it on star/rating success to update the cached entry in place (title kept, synced starred/userRating applied) instead of dropping it. No placeholder flash, no re-fetch. tsc + full vitest suite (1115) green. * fix(player): quota-safe persist so a full localStorage can't kill playback A very large queue (~50k refs) overflows the localStorage quota; the persist write then threw QuotaExceededError from inside set(), which aborted playTrack before audio_play — no audio output at all. Back the player persist with a quota-safe storage wrapper so a failed write degrades to a no-op instead of throwing. Restoring the full ref list at that ceiling (vs a windowed cap) is left as a follow-up. * polish(player): throttle the quota-skip persist warning to once per key The quota-safe persist logs a skip on every failed write; on a huge queue that floods the dev console once per mutation. Warn once per key per quota-exceeded streak, re-armed when a write to that key next succeeds. * fix(queue): port new cover-pipeline readers to thin-state Main's cover pipeline (#870) reads s.queue.length and seeds the player store with queue: [track] in its tests. Under thin-state, queue: Track[] no longer exists — the canonical queue is queueItems: QueueItemRef[]. These four files were brought across in the merge but still spoke the old shape; this commit aligns them with the thin-state contract. - src/cover/usePlaybackCoverArt: queueLength = queueItems.length - src/cover/usePlaybackCoverArt.test: seed via toQueueItemRefs - src/api/coverCache.test: same - src/hooks/useNowPlayingPrewarm.test: same (two test cases) * fix(queue): canonicalize thin-state server identity for mixed-server queues `QueueItemRef.serverId` and `PlayerState.queueServerId` are now written as the URL-derived index key on every writer path, matching the library index direction. Mixed-server queues with duplicate `trackId` across servers stay unambiguous because the resolver cache, persistence, and playback bindings all share one key shape. - new `canonicalQueueServerKey()` helper (idempotent UUID-or-key normalizer) - `toQueueItemRefs`, `bindQueueServerForPlayback`, `seedQueueResolver`, and `hydrateQueueFromIndex` emit canonical keys - `getCachedTrack` falls back to the canonical lookup so refs persisted in the legacy UUID shape still resolve through the migration window - persist `merge` rewrites `queueServerId` and every ref `serverId` on rehydrate, so the live store never holds mixed shapes - `removeServer` compares against the resolved id so a profile delete still clears the matching queue binding - the two `playbackServer.test.ts` asserts that hard-coded the UUID shape are updated to the canonical key (existing reader-tolerance is unchanged) * fix(queue-undo): bind snapshot prepend to snapshot-canonical server identity When `applyQueueHistorySnapshot` has to prepend the still-playing track (the snapshot's queue does not contain it), the new ref must follow the snapshot's playback server, not the live `queueServerId`. A server switch racing the undo would otherwise stamp the prepended ref with the new server, mis-resolving the playing track on the very next render. - `QueueUndoSnapshot` now carries `queueServerId` (captured by `queueUndoSnapshotFromState`); older in-memory entries fall back through the snapshot's own refs and finally the live store value - the prepend in `applyQueueHistorySnapshot` plus the post-restore `seedQueueResolver` both source the server identity from this snapshot context, run through `canonicalQueueServerKey` so cache bucket and ref shape stay in lockstep * test(queue): regression cluster for mixed-server queues with duplicate trackId Covers the four invariants the thin-state review called out: - resolver correctness: same `trackId` on two servers maps to two distinct cache entries via canonical keys, and legacy UUID-shaped refs still read the same entries through the compat lookup path - restore/hydrate: persist `merge` forward-migrates UUID-form blobs in three shapes (canonical `queueItems`, legacy `queueRefs`, mixed-server `queueItems`) to canonical keys - undo snapshot application: prepended ref follows the snapshot's playback server even when the live queue has been rebound to a different one, with fallback to snapshot refs and live state for legacy entries - queue sync id emission: `flushPlayQueuePosition` -> `savePlayQueue` passes plain track ids and the playback server out of band, no per-ref `serverId` ever leaks into the request body Also asserts the write helpers (`toQueueItemRefs`, `bindQueueServerForPlayback`) emit canonical keys directly. * perf(queue-header): coalesce resolver burst updates and aggregate in one pass `QueueHeader` recomputed total and remaining queue durations on every resolver cache version bump via two separate full-queue reduces. A mass resolve burst (queue restore, prefetch window slide) bumps the version dozens of times in one frame, and very long queues turned that into visible main-thread stutter. - one pass: a single for-loop produces both total and future-tracks duration; a 50k-track queue costs one walk per recompute, not two - `useDeferredValue(version)` coalesces the burst into a single low-priority commit so the cache version is only sampled once per React frame instead of once per cache write * fix(queue): use stable artist seed for radio top-up The proactive radio top-up in `runNext` seeded `getSimilarSongs2` and `getTopSongs` from `resolveQueueTrack(nextRef)` metadata. When the next ref is still cold in the resolver cache, the placeholder track has empty artist fields, and the top-up would fire `getSimilarSongs2('')` -- silently returning nothing and leaving the queue dry just before the radio rail would have refilled. - prefer the just-played `currentTrack` (always fully resolved in the player store) and the stored radio seed artist id - fall back to the next-track metadata only when those are missing - skip the top-up entirely when no stable seed is available, instead of emitting a non-deterministic empty request * docs(changelog): queue mixed-server routing and quota-safe persist (#872)
275 lines
8.8 KiB
TypeScript
275 lines
8.8 KiB
TypeScript
import type { QueueItemRef } from './playerStoreTypes';
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import { create } from 'zustand';
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import { persist, createJSONStorage } from 'zustand/middleware';
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import { invoke } from '@tauri-apps/api/core';
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import { isHotCachePreviousTrackUnderGrace } from '../utils/cache/hotCacheGate';
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import { emitAnalysisStorageChanged } from './analysisSync';
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import { useAuthStore } from './authStore';
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/** How many queue slots after the current index are eviction-protected (1 = current + next only). */
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export const HOT_CACHE_PROTECT_AFTER_CURRENT = 1;
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export interface HotCacheEntry {
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localPath: string;
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sizeBytes: number;
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cachedAt: number;
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/** Last time this file was started as the current track (eviction tie-break: newer = keep longer). */
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lastPlayedAt?: number;
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}
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interface HotCacheState {
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/** Persisted map `${serverId}:${trackId}` → file meta */
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entries: Record<string, HotCacheEntry>;
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getLocalUrl: (trackId: string, serverId: string) => string | null;
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setEntry: (
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trackId: string,
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serverId: string,
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localPath: string,
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sizeBytes: number,
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debugSource?: string,
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) => void;
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/** Bump LRU when the user actually plays this track (if it is in the hot cache). */
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touchPlayed: (trackId: string, serverId: string) => void;
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removeEntry: (trackId: string, serverId: string) => void;
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totalBytes: () => number;
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/** Evict until total size ≤ maxBytes. Protects current + next (+ grace for last «previous» track).
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* Thin-state: only track ids / positions matter here, so it takes the canonical refs. */
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evictToFit: (
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queue: QueueItemRef[],
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queueIndex: number,
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maxBytes: number,
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activeServerId: string,
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hotCacheCustomDir: string | null,
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) => Promise<void>;
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clearAllDisk: (customDir: string | null) => Promise<void>;
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}
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function entryKey(serverId: string, trackId: string): string {
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return `${serverId}:${trackId}`;
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}
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function parseKey(key: string): { serverId: string; trackId: string } | null {
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const i = key.indexOf(':');
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if (i <= 0) return null;
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return { serverId: key.slice(0, i), trackId: key.slice(i + 1) };
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}
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function lruStamp(meta: HotCacheEntry | undefined): number {
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if (!meta) return 0;
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return meta.lastPlayedAt ?? meta.cachedAt ?? 0;
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}
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function evictionReasonForTier(tier: number): string {
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const labels: Record<number, string> = {
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0: 'inactive-server',
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1: 'not-in-queue',
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2: 'ahead-of-protected-window',
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3: 'behind-current-in-queue',
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};
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return labels[tier] ?? `tier-${tier}`;
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}
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/** Settings → Logging → Debug, same as `emitNormalizationDebug` / lucky-mix. */
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function hotCacheFrontendDebug(payload: Record<string, unknown>): void {
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if (useAuthStore.getState().loggingMode !== 'debug') return;
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void invoke('frontend_debug_log', {
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scope: 'hot-cache',
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message: JSON.stringify(payload),
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}).catch(() => {});
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}
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export const useHotCacheStore = create<HotCacheState>()(
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persist(
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(set, get) => ({
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entries: {},
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getLocalUrl: (trackId, serverId) => {
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const e = get().entries[entryKey(serverId, trackId)];
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if (!e?.localPath) return null;
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return `psysonic-local://${e.localPath}`;
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},
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setEntry: (trackId, serverId, localPath, sizeBytes, debugSource) => {
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const now = Date.now();
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set(s => ({
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entries: {
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...s.entries,
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[entryKey(serverId, trackId)]: {
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localPath,
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sizeBytes,
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cachedAt: now,
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lastPlayedAt: now,
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},
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},
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}));
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hotCacheFrontendDebug({
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event: 'index-add',
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trackId,
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serverId,
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sizeBytes,
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source: debugSource ?? 'unknown',
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});
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},
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touchPlayed: (trackId, serverId) => {
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const k = entryKey(serverId, trackId);
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set(s => {
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const e = s.entries[k];
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if (!e) return s;
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return {
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entries: {
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...s.entries,
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[k]: { ...e, lastPlayedAt: Date.now() },
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},
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};
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});
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},
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removeEntry: (trackId, serverId) => {
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set(s => {
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const next = { ...s.entries };
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delete next[entryKey(serverId, trackId)];
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return { entries: next };
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});
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hotCacheFrontendDebug({
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event: 'index-remove',
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trackId,
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serverId,
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reason: 'explicit-removeEntry',
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});
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emitAnalysisStorageChanged({ trackId, reason: 'hotcache-delete' });
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},
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totalBytes: () =>
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Object.values(get().entries).reduce((acc, e) => acc + (e.sizeBytes || 0), 0),
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evictToFit: async (queue, queueIndex, maxBytes, activeServerId, hotCacheCustomDir) => {
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if (maxBytes <= 0) return;
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const protectLo = Math.max(0, queueIndex);
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const protectHi = Math.min(queue.length - 1, queueIndex + HOT_CACHE_PROTECT_AFTER_CURRENT);
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const protectedIds = new Set<string>();
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for (let i = protectLo; i <= protectHi; i++) {
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protectedIds.add(queue[i].trackId);
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}
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const indexOfInQueue = (trackId: string): number | null => {
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const idx = queue.findIndex(r => r.trackId === trackId);
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return idx >= 0 ? idx : null;
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};
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let entries = { ...get().entries };
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let sum = Object.values(entries).reduce((a, e) => a + (e.sizeBytes || 0), 0);
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if (sum <= maxBytes) return;
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const keys = Object.keys(entries);
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type Cand = { key: string; tier: number; primary: number; lru: number };
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const cands: Cand[] = [];
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for (const key of keys) {
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const parsed = parseKey(key);
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if (!parsed) continue;
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const { serverId, trackId } = parsed;
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if (protectedIds.has(trackId) && serverId === activeServerId) continue;
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if (isHotCachePreviousTrackUnderGrace(trackId, serverId)) continue;
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const meta = entries[key];
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const lru = lruStamp(meta);
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if (serverId !== activeServerId) {
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cands.push({ key, tier: 0, primary: 0, lru });
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continue;
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}
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const qIdx = indexOfInQueue(trackId);
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if (qIdx === null) {
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cands.push({ key, tier: 1, primary: 0, lru });
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} else if (qIdx > protectHi) {
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cands.push({ key, tier: 2, primary: -qIdx, lru });
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} else if (qIdx < protectLo) {
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cands.push({ key, tier: 3, primary: qIdx, lru });
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}
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}
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cands.sort((a, b) => {
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if (a.tier !== b.tier) return a.tier - b.tier;
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if (a.primary !== b.primary) return a.primary - b.primary;
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return a.lru - b.lru;
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});
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if (cands.length === 0) {
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hotCacheFrontendDebug({
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event: 'evict-no-candidates',
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sumBytes: sum,
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maxBytes,
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queueIndex,
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entryKeys: keys.length,
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reason: 'all-protected-or-grace-or-parse-fail',
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});
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return;
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}
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hotCacheFrontendDebug({
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event: 'evict-start',
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sumBytes: sum,
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maxBytes,
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queueIndex,
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protectLo,
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protectHi,
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candidateCount: cands.length,
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});
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for (const cand of cands) {
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if (sum <= maxBytes) break;
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const { key, tier } = cand;
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const meta = entries[key];
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if (!meta) continue;
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const parsed = parseKey(key);
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if (!parsed) continue;
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await invoke('delete_hot_cache_track', {
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localPath: meta.localPath,
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customDir: hotCacheCustomDir || null,
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}).catch((e: unknown) => {
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hotCacheFrontendDebug({
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event: 'evict-disk-delete-failed',
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trackId: parsed.trackId,
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serverId: parsed.serverId,
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error: String(e),
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});
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});
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hotCacheFrontendDebug({
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event: 'evict-remove',
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trackId: parsed.trackId,
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serverId: parsed.serverId,
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reason: `budget:${evictionReasonForTier(tier)}`,
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tier,
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bytes: meta.sizeBytes,
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sumBytesAfter: sum - (meta.sizeBytes || 0),
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maxBytes,
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});
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sum -= meta.sizeBytes || 0;
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delete entries[key];
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emitAnalysisStorageChanged({ trackId: parsed.trackId, reason: 'hotcache-delete' });
|
|
}
|
|
|
|
set({ entries });
|
|
},
|
|
|
|
clearAllDisk: async (customDir: string | null) => {
|
|
hotCacheFrontendDebug({
|
|
event: 'purge-all',
|
|
customDir: customDir && customDir.length > 0 ? '(custom)' : 'default',
|
|
});
|
|
await invoke('purge_hot_cache', { customDir: customDir || null }).catch(() => {});
|
|
set({ entries: {} });
|
|
emitAnalysisStorageChanged({ trackId: null, reason: 'hotcache-purge' });
|
|
},
|
|
}),
|
|
{
|
|
name: 'psysonic-hot-cache',
|
|
storage: createJSONStorage(() => localStorage),
|
|
partialize: s => ({ entries: s.entries }),
|
|
},
|
|
),
|
|
);
|