//! Short preview playback on a secondary sink (same output stream). use std::sync::atomic::Ordering; use std::sync::Arc; use std::time::{Duration, Instant}; use rodio::Player; use rodio::Source; use tauri::{AppHandle, Emitter, State}; use super::decode::SizedDecoder; use super::engine::{audio_http_client, AudioEngine}; use super::helpers::MASTER_HEADROOM; use super::sources::PriorityBoostSource; // ──────────────────────────────────────────────────────────────────────────── // Preview engine — secondary Sink on the same OutputStream, fed by Symphonia. // ──────────────────────────────────────────────────────────────────────────── #[derive(Clone, serde::Serialize)] struct PreviewProgressPayload { id: String, elapsed: f64, duration: f64, } #[derive(Clone, serde::Serialize)] struct PreviewEndPayload { id: String, /// "natural" = 30 s timer / source ended; "user" = explicit stop; /// "interrupted" = a new preview superseded this one. reason: &'static str, } /// Pause main sink and remember whether to resume it after preview ends. /// Mirrors `audio_pause` semantics so progress timestamps stay consistent. pub(crate) fn preview_pause_main(state: &AudioEngine) { let mut cur = state.current.lock().unwrap(); if let Some(sink) = &cur.sink { if !sink.is_paused() && !sink.empty() { let pos = cur.position(); sink.pause(); cur.paused_at = Some(pos); cur.play_started = None; state.preview_main_resume.store(true, Ordering::Release); } else { state.preview_main_resume.store(false, Ordering::Release); } } else { state.preview_main_resume.store(false, Ordering::Release); } } /// Cancel any active preview and clear the resume marker. Called from every /// command that brings the main sink back to life under its own steam /// (`audio_play`, `audio_play_radio`, `audio_resume`) — without this the /// preview would keep playing in parallel and the watchdog would later try /// to resume a main sink that's already running, double-mixing the audio. pub(crate) fn preview_clear_for_new_main_playback(state: &AudioEngine, app: &AppHandle) { // Order matters: clear the resume marker BEFORE bumping the generation // so the watchdog — if it wakes between our writes — sees no work to do // and bails without resuming main behind our back. state.preview_main_resume.store(false, Ordering::Release); state.preview_gen.fetch_add(1, Ordering::SeqCst); let sink = state.preview_sink.lock().unwrap().take(); let id = state.preview_song_id.lock().unwrap().take(); if let Some(s) = sink { s.stop(); } if let Some(id) = id { app.emit("audio:preview-end", PreviewEndPayload { id, reason: "interrupted", }).ok(); } } /// Resume main sink iff `preview_pause_main` paused it. No-op if main was /// already paused/empty before preview started. pub(crate) fn preview_resume_main(state: &AudioEngine) { if !state.preview_main_resume.swap(false, Ordering::AcqRel) { return; } let mut cur = state.current.lock().unwrap(); if let Some(sink) = &cur.sink { if sink.is_paused() { let pos = cur.paused_at.unwrap_or(cur.seek_offset); sink.play(); cur.seek_offset = pos; cur.play_started = Some(Instant::now()); cur.paused_at = None; } } } /// Format hint inferred from a Subsonic stream URL. The frontend always passes /// a `format=flac` query param for `.opus` files (server transcodes); for /// everything else we guess from the URL's `format=` value or fall back to None. pub(crate) fn preview_format_hint_from_url(url: &str) -> Option { url.split('?') .nth(1)? .split('&') .find_map(|kv| { let (k, v) = kv.split_once('=')?; if k.eq_ignore_ascii_case("format") { Some(v.to_string()) } else { None } }) } #[tauri::command] pub async fn audio_preview_play( id: String, url: String, start_sec: f64, duration_sec: f64, volume: f32, app: AppHandle, state: State<'_, AudioEngine>, ) -> Result<(), String> { let gen = state.preview_gen.fetch_add(1, Ordering::SeqCst) + 1; // Tear down any existing preview before pausing main (so a rapid preview // swap doesn't double-pause and double-resume the main sink). let prev_sink = state.preview_sink.lock().unwrap().take(); let prev_id = state.preview_song_id.lock().unwrap().take(); if let Some(s) = prev_sink { s.stop(); } if let Some(prev) = prev_id { app.emit("audio:preview-end", PreviewEndPayload { id: prev, reason: "interrupted", }).ok(); } // Pause main if and only if we don't already hold a "main was playing" // marker from a superseded preview. swap_or-style: only pause if the flag // is currently false. if !state.preview_main_resume.load(Ordering::Acquire) { preview_pause_main(&state); } // ── Download ───────────────────────────────────────────────────────────── // Dedicated client with a generous timeout. The shared `audio_http_client` // caps at 30 s, which aborts mid-download on multi-hundred-megabyte // uncompressed files (e.g. 18-min Hi-Res WAV ~600 MB) — those need // ~60–120 s on a typical home LAN. The watchdog (30 s wall-clock) still // bounds how long the preview plays once the bytes are in memory, so a // long download just means a longer "loading" spinner before audio starts. let preview_http = reqwest::Client::builder() .timeout(Duration::from_secs(300)) .use_rustls_tls() .user_agent(crate::subsonic_wire_user_agent()) .build() .unwrap_or_else(|_| audio_http_client(&state)); let bytes = preview_http .get(&url) .send() .await .map_err(|e| format!("preview: connection failed: {e}"))? .error_for_status() .map_err(|e| format!("preview: HTTP {e}"))? .bytes() .await .map_err(|e| format!("preview: read body: {e}"))? .to_vec(); if state.preview_gen.load(Ordering::SeqCst) != gen { // A newer preview started while we were downloading — bail. return Ok(()); } // ── Decode ─────────────────────────────────────────────────────────────── let hint = preview_format_hint_from_url(&url); let bytes_for_blocking = bytes; let hint_for_blocking = hint.clone(); let decoder = tokio::task::spawn_blocking(move || { SizedDecoder::new(bytes_for_blocking, hint_for_blocking.as_deref(), false) }) .await .map_err(|e| format!("preview: decoder thread: {e}"))??; if state.preview_gen.load(Ordering::SeqCst) != gen { return Ok(()); } // ── Build source pipeline ──────────────────────────────────────────────── // Seek FIRST on the bare decoder, THEN cap with take_duration. Capping // before the seek made take_duration's wall-clock counter tick from // sink.append() while try_seek was still iterating the decoder to // mid-track — the preview window consumed itself before audio actually // arrived at the speaker (~25% of duration silent on FLAC/MP3 mid-track // starts). Symphonia FLAC without SEEKTABLE may fail try_seek; preview // then plays from 0, which is acceptable. // No EQ / no crossfade / no ReplayGain — preview stays simple. let mut source = decoder; if start_sec > 0.5 { let _ = source.try_seek(Duration::from_secs_f64(start_sec)); } let dur = Duration::from_secs_f64(duration_sec.max(1.0).min(120.0)); let source = source.take_duration(dur); let source = PriorityBoostSource::new(source); // ── Build secondary sink on the existing OutputStream ──────────────────── let sink = Arc::new(Player::connect_new(state.stream_handle.lock().unwrap().mixer())); sink.set_volume((volume.clamp(0.0, 1.0) * MASTER_HEADROOM).clamp(0.0, 1.0)); sink.append(source); *state.preview_sink.lock().unwrap() = Some(sink.clone()); *state.preview_song_id.lock().unwrap() = Some(id.clone()); app.emit("audio:preview-start", id.clone()).ok(); // ── Spawn watchdog: progress emits + auto-end ──────────────────────────── let preview_gen_arc = state.preview_gen.clone(); let preview_sink_arc = state.preview_sink.clone(); let preview_song_arc = state.preview_song_id.clone(); let preview_resume_arc = state.preview_main_resume.clone(); let main_current = state.current.clone(); let app_for_task = app.clone(); let id_for_task = id.clone(); tokio::spawn(async move { let started = Instant::now(); let mut last_emit = Instant::now() - Duration::from_millis(300); loop { tokio::time::sleep(Duration::from_millis(100)).await; // Cancel: another preview started or audio_preview_stop bumped the gen. if preview_gen_arc.load(Ordering::SeqCst) != gen { return; } let elapsed = started.elapsed().as_secs_f64(); let dur_secs = dur.as_secs_f64(); if last_emit.elapsed() >= Duration::from_millis(250) { last_emit = Instant::now(); app_for_task.emit("audio:preview-progress", PreviewProgressPayload { id: id_for_task.clone(), elapsed: elapsed.min(dur_secs), duration: dur_secs, }).ok(); } // Natural end: timer expired OR sink drained early (decode error, // short track, etc.). let drained = match preview_sink_arc.lock().unwrap().as_ref() { Some(s) => s.empty(), None => true, }; if elapsed >= dur_secs || drained { // Re-check generation under the cleanup lock to avoid racing // a fresh preview that bumped the counter. if preview_gen_arc.load(Ordering::SeqCst) != gen { return; } if let Some(s) = preview_sink_arc.lock().unwrap().take() { s.stop(); } let cleared_id = preview_song_arc.lock().unwrap().take() .unwrap_or_else(|| id_for_task.clone()); // Resume main if we paused it. if preview_resume_arc.swap(false, Ordering::AcqRel) { let mut cur = main_current.lock().unwrap(); if let Some(sink) = &cur.sink { if sink.is_paused() { let pos = cur.paused_at.unwrap_or(cur.seek_offset); sink.play(); cur.seek_offset = pos; cur.play_started = Some(Instant::now()); cur.paused_at = None; } } } app_for_task.emit("audio:preview-end", PreviewEndPayload { id: cleared_id, reason: "natural", }).ok(); return; } } }); Ok(()) } #[tauri::command] pub fn audio_preview_stop(app: AppHandle, state: State<'_, AudioEngine>) { preview_stop_inner(&app, &state, true); } /// Like `audio_preview_stop` but leaves the main sink paused even if it had /// been paused by `preview_pause_main`. Used by the player-bar Stop button so /// "stop everything" actually goes silent — without this the engine would /// auto-resume main playback the moment the preview ends and the user perceives /// the click as having no effect. #[tauri::command] pub fn audio_preview_stop_silent(app: AppHandle, state: State<'_, AudioEngine>) { preview_stop_inner(&app, &state, false); } pub(crate) fn preview_stop_inner(app: &AppHandle, state: &AudioEngine, resume_main: bool) { state.preview_gen.fetch_add(1, Ordering::SeqCst); let sink = state.preview_sink.lock().unwrap().take(); let id = state.preview_song_id.lock().unwrap().take(); if let Some(s) = sink { s.stop(); } if resume_main { preview_resume_main(state); } else { state.preview_main_resume.store(false, Ordering::Release); } if let Some(id) = id { app.emit("audio:preview-end", PreviewEndPayload { id, reason: "user", }).ok(); } }