Commit Graph

12 Commits

Author SHA1 Message Date
cucadmuh 418b25914a feat(cover): unify cover pipeline and stabilize mainstage/now-playing (#870)
* chore(cover): scaffold cover module and rust cover_cache stub

Wave 0: src/cover/ skeleton per contracts.md §12, stub IPC commands
in cover_cache/mod.rs (no-op returns until phase B).

* feat(cover): add unified cover module and tier resolver (phase A)

Wave 1A: tiers, storage keys, resolveJs with cold/sibling races,
useCoverArt, CoverArtImage, layoutSizes, playback scope helpers,
coverSiblings tier ladder, deprecated shims on subsonicStreamUrl.

* feat(cover): rust disk cache and tier-ready events (phase B)

Wave 1B: cover_cache module with WebP tier encode, HTTP canonical 800 fetch,
cover_cache_* commands, cover:tier-ready / cover:evicted events, disk layout tests.

* feat(cover): prefetch hook, tier-ready handoff, library backfill IPC (phase B/C)

Wave 2: useCoverArtPrefetch, cover:tier-ready/evicted bridge, one-time IDB
cover key clear, prefetch registry drain, MainApp wiring.

* feat(cover): migrate dense grids to CoverArtImage and prefetch (phase D)

Wave 3A: dense surfaces use layout-native displayCssPx, surface=dense,
coverPrefetchRegister on Home/Albums/search; AlbumCard cell width from grid.

* feat(cover): migrate sparse surfaces and integrations (phase E sparse)

Wave 3B: sparse CoverArtImage/useCoverArt, lightbox tier 2000, ArtistHeroCover,
MPRIS/Discord/export integrations, playback chrome and detail heroes.

* feat(cover): revalidation scheduler and disk pressure gate (phase E+)

Wave 4: coverCacheMaxMb settings (en/ru), StorageTab disk usage, cover_cache_configure,
useCoverRevalidateScheduler, playbackServer uses cover fetchUrl; pressure watermarks.

* docs: CHANGELOG and credits for cover art pipeline PR #869

* fix(cover): stop webview getCoverArt storm on dense grids (429)

Dense surfaces no longer put rotating getCoverArt URLs in img src; load
disk via Rust ensure + convertFileSrc. Tier-ready notifies listeners instead
of invalidating IDB. Throttle background prefetch and cap Home registry.

* fix(cover): omit empty img src until cover URL is ready

React 19 warns on src=""; CoverArtImage uses undefined until disk/IDB
resolves; queue current track shows placeholder when src is still empty.

* fix(cover): disk cache by host index key, parallel ensure, asset protocol

Bind cover storage to serverIndexKey (library host), rename cover IPC/events,
fix REST base URL and Tauri flat args, enable protocol-asset for disk paths,
add prioritized ensure queue, and wipe legacy profile-UUID cache once.
Limit Vite dep scan to index.html so research/target HTML is ignored.

* fix(cover): WebP tiers, disk peek, home cache, asset URLs for mainstage

Encode lossy WebP (~82), write only missing tiers, library cover backfill,
and cover_cache_peek_batch for fast paint from disk. diskSrcCache + CSP
asset protocol; no IDB fallback when server is up. Session Home feed cache
with warm peek on return; BecauseYouLike deduped cover hook and high prefetch.

* feat(cover): per-server cache strategy and native library backfill

Move cover disk cache settings to Offline & cache with Lazy/Aggressive
per server, per-server clear, and no size cap. Run full-catalog backfill
on the Rust runtime (sync-idle wake, bounded HTTP, bulk 800px writes
without flooding the webview). Drop global prefetch limits from auth store
and waveform clear from the offline storage block.

* fix(build): CSP connect-src for Subsonic API; quieter prod nix build

Prod webview blocked axios ping after cover CSP (missing connect-src).
Drop cargo tauri -v in flake build, raise Vite chunk limit, ignore tsbuildinfo.

* fix(cover): complete WebP ladder in library bulk backfill

Aggressive backfill now writes all derived tiers (128–800), skips IDs
only when the full ladder exists (not 800 alone), avoids fetch-failed
markers on bulk HTTP errors, and stops the pass when the active server
changes.

* fix(cover,home): navigation-priority backfill and Because You Like UX

Pause library cover backfill while navigating; split peek/ensure traffic
so grids and rails win over bulk work. Disk src lookup, grid warm hooks,
and non-blocking mainstage prime for faster visible covers.

Because You Like: session snapshot, staggered horizontal skeleton row,
text hidden until cover is ready, and layout aligned with loaded cards.

* feat(random-albums,library): local-first album fetch + cover art pipeline

Random Albums теперь запрашивает локальный SQLite-индекс (ORDER BY RANDOM()
LIMIT N) вместо сетевого запроса к серверу. При готовом индексе спиннер
исчезает практически мгновенно; сеть используется только как фолбэк.

- advanced_search.rs: добавляет `("random", _) => RANDOM()` в allowlist сортировок
- browseTextSearch.ts: runLocalRandomAlbums — SQLite-рандом для Albums
- RandomAlbums.tsx: doFetchRandomAlbums local-first для обоих путей (без жанра
  и с жанром через runLocalAlbumsByGenres + JS-shuffle); speculative reserve
  прогревает следующий батч в фоне после каждого Refresh

Также: обновление пайплайна обложек (coverTraffic, peekQueue, ensureQueue,
diskSrcLookup, warmDiskPeek, prefetchRegistry, useCoverArt, useWarmGridCovers,
useCoverNavigationPriority, resolveIntersectionScrollRoot и сопутствующие
компоненты/хуки).

* fix(random-albums): prevent double-load on Zustand rehydration

useEffect([selectedGenres, load]) fired twice on every visit: first with
default store values, then again ~50 ms later when Zustand rehydrated
mixMinRatingFilterEnabled/minAlbum/minArtist from localStorage.

Previously this was invisible because the first network fetch took ~1.5 s,
so loadingRef.current was still true on the second fire. With the new
local-first SQLite path the first load completes in ~50 ms, leaving the
guard cleared before rehydration triggers a second random batch.

Fix: ref-pattern — keep loadRef.current fresh on every render, effect
depends only on selectedGenres. Manual Refresh and genre-filter changes
still call the latest closure correctly.

* fix(random-albums): stop warmCoverDiskSrcBatch in fillReserve from causing visual flash

fillReserve вызывал warmCoverDiskSrcBatch для обложек резервного батча, что
вызывало bumpDiskSrcCache() для каждой новой обложки (~30+ вызовов). Это будило
всех подписчиков useCoverArt на текущей странице, провоцируя видимую перерисовку
примерно через ~1.5 с после загрузки (когда filterAlbumsByMixRatings делает
сетевые запросы к рейтингам артистов).

- fillReserve: убран warmCoverDiskSrcBatch — обложки прогреваются лениво при
  consume резерва через primeAlbumCoversForDisplay
- reserve-путь в load(): добавлен primeAlbumCoversForDisplay перед setAlbums
  (аналогично non-reserve пути; при уже прогретом кэше — мгновенно)

* feat(because-you-like): reserve-first pattern — instant display on return visits

Каждый визит на Mainstage после первого теперь отдаёт готовую заготовку
мгновенно, вместо spinner → сетевые запросы → контент.

Архитектура:
- resolvePicks / fetchBecauseYouLike вынесены на уровень модуля (выход из
  замыкания useEffect); читают текущий localStorage, возвращают
  { anchor, recs, nextAnchorHistory, nextPicksHistory }
- fillBecauseReserve — fire-and-forget фоновая функция: запускается сразу
  после отображения результата, кладёт следующий батч в _becauseReserve.
  Covers намеренно не прогреваются (bumpDiskSrcCache на текущей странице не
  нужен); они прогреваются через primeAlbumCoversForDisplay при consume.
- useLayoutEffect: если reserve готов — не сбрасывает стейт в skeleton
  (контент появляется без мигания)
- useEffect: reserve-first path — consume → primeCovers → setState → fill;
  full-fetch path сохранён как fallback при первом визите или промахе

Поведение:
- Визит 1: full fetch (как раньше) → показ → fillReserve R1
- Визит 2+: consume R1 → мгновенный показ → fillReserve R2
- При сетевом сбое: restore из session cache (как раньше)

* fix(because-you-like): initialise state from reserve — no skeleton flash on remount

При ремаунте компонент стартовал с refreshing=true/anchor=null/recs=[] и
показывал skeleton на один тик до того как useEffect отработает.

Теперь useState() использует lazy initializers, которые читают _becauseReserve
прямо в первом рендере: если reserve валиден — state сразу refreshing=false,
anchor=X, recs=[...] и skeleton не показывается вообще. Covers уже в diskSrcCache
(из предыдущего показа) и появляются без дополнительных запросов.

useLayoutEffect упрощён: вызывает hasValidReserve() и сбрасывает в skeleton
только если reserve отсутствует (для случая navigation без ремаунта).

* fix(because-you-like): apply reserve in useLayoutEffect to handle async pool arrival

Lazy initializers не могли применить reserve при первом рендере, потому что
mostPlayed/recentlyPlayed/starred приходят из Home.tsx асинхронно — pool=[]
на первом рендере, poolKey не совпадает с reserve.

useLayoutEffect теперь активно ставит стейт из reserve (а не просто не сбрасывает):
когда pool обновляется до реальных данных, useLayoutEffect срабатывает синхронно
до paint, проверяет reserve и сразу применяет anchor/recs/refreshing=false.
При отсутствии reserve — сбрасывает в skeleton как прежде.

* fix(because-you-like): reserve > cache > skeleton — eliminate skeleton flash on mount

Корневая причина: Home.tsx загружает mostPlayed асинхронно через useEffect,
поэтому на первом рендере pool=[], poolKey=''. Reserve хранится с реальным
poolKey → mismatch → lazy initializers запускали skeleton.

Теперь двухуровневый fallback без зависимости от poolKey:
1. reserve (serverId + poolKey совпадают) → мгновенный новый батч
2. becauseYouLikeCache (только serverId) → stale-while-revalidate, контент
   доступен сразу с mount, обновляется тихо в фоне
3. skeleton → только при полном отсутствии данных (первый визит)

Применяется одинаково в lazy useState initializers, useLayoutEffect и
full-fetch path useEffect (не сбрасывать в skeleton пока есть cached контент).

* fix(because-you-like): key reserve by serverId only; guard useEffect on empty pool

Проблема: reserve хранился с poolKey, но на первом рендере pool=[] → poolKey=''
→ mismatch → показывался кэш (предыдущий набор) ~500ms пока Home.tsx не загружал
mostPlayed.

Исправления:
- BecauseReserve: убран poolKey — reserve валиден для любого pool-состояния
  на том же сервере. Pool (топ-артисты) меняется медленно; один раз показать
  reserve с чуть устаревшим anchor лучше чем показывать предыдущий набор 500ms
- hasValidReserve: проверяет только serverId
- fillBecauseReserve: убран poolKey из сигнатуры и хранилища
- useEffect: guard pool.length === 0 → возврат без fetch/consume;
  effect перезапустится когда pool заполнится (реальные deps изменятся)
  → reserve применяется из useLayoutEffect ещё до pool, без стале-флэша

Итоговый порядок: reserve (instant, serverId) > cache (stale-while-revalidate)
> skeleton (только первый визит)

* fix(home): remove mix-rating deps from feed useEffect — prevent Zustand rehydration double-fetch

Корень: useAuthStore(mixMinRatingFilterEnabled/Album/Artist) были в deps
useEffect. Zustand persist реhydrates асинхронно — сначала activeServerId,
потом mix-rating значения. Это вызывало двойной запуск эффекта:
- Первый запуск: homeFeedCache hit → показывает набор предыдущего просмотра
- Второй запуск (после rehydration): cache miss или повторный fetch с
  реальными mix-настройками → ~500ms → новый набор

Итог: Hero, AlbumRow, BecauseYouLikeRail показывали предыдущий набор
первые ~500ms при каждом возврате на Mainstage.

Fix: убраны mixMinRatingFilterEnabled/Album/Artist из deps. getMixMinRatingsConfigFromAuth()
читается внутри эффекта через getState() — всегда актуальные значения без
пересоздания замыкания. Mix-настройки по-прежнему применяются при fetch,
но не вызывают двойной запуск при rehydration.

* feat(home): local-first discover songs via SQLite ORDER BY RANDOM()

Добавлена runLocalRandomSongs (аналог runLocalRandomAlbums для треков)
в browseTextSearch.ts — использует libraryAdvancedSearch с sort random,
field уже поддерживается Rust-кодом через wildcarded ("random", _) ветку.

В Home.tsx: discoverSongs теперь сначала пробует локальный индекс,
и только при недоступности (индекс не готов, ошибка) падает обратно
на getRandomSongs.view. Ускоряет первую загрузку Mainstage — треки
берутся из SSD вместо сети.

* fix(home): pre-populate state from cache at mount — eliminate empty-state flash on return visits

Причина: Home.tsx размонтируется при навигации. При возврате первый рендер
всегда с пустыми массивами (heroAlbums=[], mostPlayed=[] и т.д.), потом
useEffect читает homeFeedCache и заполняет state. Даже один кадр с пустым
состоянием вызывает перерисовку Hero и BecauseYouLikeRail (pool=[]).

Решение: getInitialHomeFeed() читает homeFeedCache синхронно через
useAuthStore.getState() (не hook) в lazy useState initializers. К моменту
повторного визита store уже rehydrated — все state получают кэшированные
данные до первого рендера.

Дополнительно: wasPrePopulated предотвращает повторный applyFeedSnapshot
в useEffect когда state уже заполнен — иначе новые ссылки на массивы
вызывали бы ненужные ре-рендеры дочерних компонентов с теми же данными.

* fix(mainstage): keep refresh without return flicker

Keep Home and Because You Like visually stable during a single visit while still refreshing data for the next re-enter. Improve mainstage cover warmup by ensuring and pre-decoding above-the-fold artwork so hero and top rails appear instantly after navigation.

* fix(mainstage): stabilize because rail and hero background framing

Measure Because You Like layout before first paint to avoid width snap flicker, and render hero background as centered cover-fit images so the frame no longer jumps from top to middle on mount.

* fix(now-playing): prewarm track data and prevent stale carry-over

Warm Now Playing fetch caches and playback cover art on track change so entering the page no longer waits on first-load requests. Gate key-based sections (top songs, tour, Last.fm) by the active track/artist keys to avoid briefly rendering values from the previous track.

* fix(cover,test): refresh playback scope and default tauri cover mocks

Recompute playback cover scope when queue/server context changes so now-playing art resolves against the correct server after handoffs. Add default cover-cache invoke handlers to the shared Tauri test harness to prevent unhandled rejections in suites that mount cover-aware UI.

* fix(cover,now-playing,test): align prewarm scopes and tighten tauri mocks

Make cover-cache invoke defaults opt-in for tests, align radio prewarm scope with active rendering scope, and add targeted hook tests for prewarm + playback-scope reactivity. Also harden Rust cover URL building to avoid panic on malformed base URLs.

* test(cover): hoist mocked useCoverArt and clean EOF whitespace

Fix the new playback-scope hook test to use a hoisted vi.mock-safe stub and keep branch-wide diff checks clean by removing an accidental trailing blank line.

* fix(cover): align playback ensure auth and harden backfill retry flow

Use playback-server credentials for playback-scoped cover ensures, persist fetch-failed markers for bulk library backfill failures, and avoid advancing backfill cursor when UI-priority hold interrupts a batch.

* fix(ci): resolve clippy lint and update frontend node runtime

Move fetch helper before the test module to satisfy clippy's items-after-test-module rule, and modernize frontend CI to setup-node v6 with lts/* instead of pinned Node 20.

* chore(settings): simplify cover and analytics strategy copy

Move strategy summaries below tables, simplify Lazy/Aggressive wording, keep analytics warning always visible, and localize Russian texts to plain language without technical jargon.
2026-05-26 19:35:08 +03:00
Frank Stellmacher 02d533e949 test(frontend): vitest framework bootstrap + hot-path coverage gate (#536)
* test(frontend): vitest framework bootstrap + hot-path file coverage gate

Adds the harness for component, hook and store tests on top of the existing
util tests in src/utils/. Mirrors the backend rust-tests rollout: jsdom env,
v8 coverage, soft hot-path file gate, dedicated CI workflow.

What's in:
- vitest.config.ts: jsdom environment, v8 coverage, alias @ -> src
- src/test/setup.ts: jest-dom, @testing-library cleanup, vi.mock for
  @tauri-apps/api/{core,event} + plugin-shell, Map-backed Storage polyfill
  for Node 25 + jsdom 26 (both ship a broken native localStorage)
- src/test/mocks/tauri.ts: programmable onInvoke() / emitTauriEvent() helpers,
  auto-reset between tests
- src/test/helpers/factories.ts: makeTrack / makeTracks
- src/test/helpers/renderWithProviders.tsx: render() wrapped with
  MemoryRouter + I18nextProvider
- src/test/README.md: conventions doc (where tests go, how to mock Tauri,
  what to never mock)

Sample tests showing the patterns:
- src/components/CoverLightbox.test.tsx: component, queries by role
- src/store/previewStore.test.ts: store characterization, event handlers
  + stopPreview (startPreview deferred until the cross-store provider
  strategy is decided)

CI:
- .github/workflows/frontend-tests.yml: jobs for vitest, tsc, coverage +
  hot-path gate. coverage job carries continue-on-error: true (soft).
- .github/frontend-hot-path-files.txt: initial list (3 utils at >=70%).
  playerStore + the unfinished half of previewStore are deferred until
  Phase 1 coverage work lands.
- scripts/check-frontend-hot-path-coverage.sh: mirror of the rust gate.

npm scripts:
- test: one-shot run (unchanged)
- test vitest in watch mode
- test:coverage: v8 coverage + html / lcov / json-summary reports

57 / 57 tests pass; tsc --noEmit clean.

* chore(nix): sync npmDepsHash with package-lock.json

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2026-05-11 12:25:48 +02:00
cucadmuh 1cc43dc669 fix(dev): support local Rust coverage checks (#535)
Add the coverage and lint tools to the Nix dev shell so local pre-PR checks can match CI, and make the hot-path coverage gate locale-stable.
2026-05-11 00:50:46 +03:00
cucadmuh 9d30285ff1 Perf/UI cover cache mainstage (#468)
* Enhance CachedImage and ArtistDetail components with improved image caching and priority handling

- Refactor CachedImage to utilize a priority system for image loading based on viewport visibility, improving performance during scrolling.
- Update useCachedUrl to accept an optional getPriority function for better cache management.
- Optimize ArtistDetail and Artists components by using useMemo for cover art URLs, reducing redundant calculations and improving rendering efficiency.
- Adjust image loading logic in CachedImage to ensure smoother transitions and avoid unnecessary fetch requests.

* perf(ui): unblock IDB cover art, stabilize mainstage rails and virtual lists

Let IndexedDB reads bypass the network concurrency slot so cached thumbnails
paint without queueing behind remote fetches; debounce disk eviction during
heavy scrolling.

Fix mainstage horizontal rails: dedupe album/song ids for React keys, widen
artwork budget overscan, avoid resetting the budget on list append, and raise
Home initial artwork budgets. CachedImage treats already-decoded images as
loaded; rail cards load cover images eagerly.

Refresh dynamic color extraction and extend virtual scrolling / scroll roots on
Albums, Artists, Playlists, and related surfaces.


Remove local agent-only commit instructions from the repository tree.

* perf(virtual): viewport-based overscan for main scroll lists

Drive TanStack Virtual overscan from measured scroll height so each list
renders about one screen of extra rows above and below the viewport for
snappier scrolling on Albums, Artists (list mode), and Tracks virtual song list.

Introduce useResizeClientHeight helpers (ID + ref) for ResizeObserver-based
clientHeight tracking.

* docs(changelog): note PR #468 UI cover cache, rails, and virtual lists

Add a coarse summary under 1.46.0 Changed for cover-art pipeline,
mainstage rails, viewport-based overscan, and library/chrome polish.
2026-05-06 00:15:58 +03:00
cucadmuh 4fce491974 feat(nix): psysonic-gdk-session, devShell target dir, nixos-install refresh (#447)
* feat(nix): psysonic-gdk-session package and local cargo layout

- Add psysonic-gdk-session (forceGdkX11=false) to flake packages and apps
- Ignore .build-local/ in cleanSource; set CARGO_TARGET_DIR in devShell shellHook
- Gitignore: result, .build-local, prod.sh (local helper only)
- nixos-install: contributor shell docs use flake devShell only (no shell.nix in tree)

* chore(nix): gitignore local dev.sh, shell.nix, prod.sh

Document optional local helpers in nixos-install.md; keep flake PR free of non-reproducible shell.nix fetchTarball.

* docs(nix): document default vs gdk-session flake packages

Explain x11-wrapped default and optional psysonic-gdk-session trade-offs; extend flake description and one-shot run note.

* docs: quote flake URLs for zsh in README and nixos-install

* docs(changelog): add PR #446 UI bulk ratings and PR #447 Nix flake GDK choice

* docs: remove Nix flake block from README; changelog #447 points to nixos-install only
2026-05-04 03:44:28 +03:00
cucadmuh bf93ee17da feat(nix): inline flake + psysonic derivation, wire verify into release
Supersedes PR #203's out-of-tree upstream-src layout now that the Nix
build lives in the canonical repo. The flake treats `self` as the
source of truth — nothing in flake.nix or psysonic.nix needs a manual
version bump per release.

flake.nix
  - `inputs.upstream-src` dropped; `src = self` throughout
  - Dev shell retains the full WebKitGTK / GStreamer / AppIndicator
    closure needed for tauri:dev on NixOS (Linux x86_64 + aarch64)

nix/psysonic.nix
  - Version read from package.json (upstreamMeta.version removed)
  - `srcClean` filter excludes node_modules / dist / target / .git /
    result / .flatpak-builder
  - `cargoDeps = rustPlatform.importCargoLock` with empty
    `outputHashes` — sufficient for our local `[patch.crates-io]`
    path overrides (cpal-0.15.3, symphonia-format-isomp4)
  - Wraps the installed binary with LD_LIBRARY_PATH + GST_PLUGIN_PATH
    + GIO_EXTRA_MODULES + GDK_BACKEND=x11 + WebKit disable flags

nix/upstream-sources.json
  - Reduced to `{ npmDepsHash }`. Placeholder for the initial commit;
    the verify-nix job rewrites it on every release from the actual
    `prefetch-npm-deps` output.

.github/workflows/release.yml
  - New `verify-nix` job gated on `create-release` (same as the
    Tauri builds). Checks out `main`, installs Nix, recomputes
    `npmDepsHash`, refreshes `flake.lock`, runs
    `nix build .#psysonic --no-link` as the sanity check, then
    commits lock + hash updates back to `main` when they changed.
  - The old standalone `upstream-release-nix.yml` is intentionally
    not ported; its scheduled re-poll of the upstream release is
    redundant now that the source lives here.

Tarball publishing and Cachix upload remain explicitly out of scope —
those ship in a follow-up workflow tied to the cache setup.
2026-04-17 22:25:19 +02:00
kveld9 21e26e2604 chore: remove tauri generated schemas from tracking 2026-04-12 17:54:16 -03:00
Maxim Isaev 36f3d42dbe feat(discovery): Navidrome AudioMuse-AI client integration and library scoping
Add per-server toggle for AudioMuse-style discovery: Instant Mix via
getSimilarSongs, server similar artists instead of Last.fm on artist pages,
and higher similar-artist count in Now Playing when enabled.

When browsing a single music folder, filter similar/top song results by
album ids from that scope (Navidrome does not apply musicFolderId to those
endpoints). Request larger similar batches under a narrow scope.

Keep radio-from-track as two blocks (shuffled top songs, then shuffled
similar-by-artist) so it differs from Instant Mix. Show Alpha badge beside
the setting. Add research/ to .gitignore.
2026-04-10 12:07:32 +03:00
Psychotoxical 57b70e6154 feat: v1.9.0 — new themes, keybindings, font picker, home play behavior
Themes:
- Add Neon Drift (midnight blue / electric cyan synthwave)
- Add Cupertino Light + Cupertino Dark (macOS Ventura-inspired, frosted glass)
- Add Betriebssysteme group (Cupertino, Aero Glass, Luna Teal)
- Rename all trademarked theme IDs to original names (WnAmp, Navy Jukebox,
  Cobalt Media, Onyx Cinema, Aero Glass, Luna Teal)
- Reorder ThemePicker: Psysonic Themes first, then Mediaplayer, Betriebssysteme

Keybindings:
- New keybindingsStore with 10 bindable actions (play/pause, next, prev,
  volume, seek ±10s, queue, fullscreen, native fullscreen)
- Settings UI for rebinding; defaults: Space=play-pause, F11=native-fullscreen

Font picker:
- New fontStore; 10 UI fonts selectable in Settings → Appearance
- Applied via data-font attribute on <html>

Home page:
- AlbumCard: Details button → Play button via playAlbum() utility
- Hero: Play Album starts playback with 700ms fade-out instead of navigating
- playAlbum.ts: fade, store-only volume restore, playTrack handoff

Now Playing:
- 3-column hero layout; EQ bars truly centred (flex:1 on both outer columns)
- Background brightness 0.25→0.55, overlay 0.55→0.38 (art now visible)
- Better text contrast for track times, card links, section titles

Linux audio:
- Set PIPEWIRE_LATENCY + PULSE_LATENCY_MSEC before stream creation
  to reduce ALSA snd_pcm_recover underrun frequency on PipeWire

Remove butterchurn visualizer (VisualizerCanvas, butterchurn.d.ts)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 14:22:02 +01:00
Psychotoxical 2ba7845c79 feat: Last.fm beta, Similar Artists, Statistics Last.fm stats, TooltipPortal, CustomSelect, Psychowave theme (v1.7.0)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-20 18:35:26 +01:00
Psychotoxical 6456b3e561 chore: prepare release v1.0.1 and ignore CLAUDE.md 2026-03-11 21:56:26 +01:00
Psychotoxical 65459e53f1 Initial release with i18n and theming 2026-03-09 19:02:57 +01:00