111 of 122 top-level src/utils/ files move into 16 topic folders (audio,
cache, cover, share, server, playback, playlist, deviceSync, waveform,
mix, format, export, changelog, ui, perf, componentHelpers). True
singletons with no cluster stay at the utils/ root.
Pure file-move: a path-aware codemod rewrote 539 relative-import
specifiers across 275 files; no logic touched. The hot-path coverage
gate list (.github/frontend-hot-path-files.txt) is updated to the new
paths for the 11 gated utils files — a mechanical consequence of the
move, not a CI change. tsc is green.
Seven domain-eng splits peel ~200 LOC of read endpoints out of
`api/subsonic.ts`:
- `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`,
`buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders
for the four /rest endpoints we hand to the browser).
- `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`,
`setRating`, `probeEntityRatingSupport`. `setRating` still triggers
the lazy `navidromeBrowse` cache invalidation; the same-folder
lazy import path is preserved.
- `subsonicSearch.ts` — `search`, `searchSongsPaged`.
- `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`,
`getNowPlaying`.
- `subsonicAlbumInfo.ts` — `getAlbumInfo2`.
- `subsonicLyrics.ts` — `getLyricsBySongId`.
- `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`.
63 external call sites migrated to direct imports. Four `vi.mock`
targets in the store-level tests pointed at `../api/subsonic` and
were updated to the new module paths.
Pure code-move. subsonic.ts: 762 → 561 LOC (−201).
Two thematic cuts in one PR:
- `src/store/waveformRefresh.ts` — `refreshWaveformForTrack` plus its
`WaveformCachePayload` type. Fetches the cached waveform row and
applies bins to the player store, guarded by both the refresh
generation snapshot and the current-track check so a stale read
can't overwrite fresh data.
- `src/store/loudnessRefresh.ts` — `refreshLoudnessForTrack` plus the
`loudnessRefreshInflight` coalescing map and `LoudnessCachePayload`
type. Orchestrates the loudness fetch: dedupe concurrent calls by
(trackId, syncEngine, target), distinguish hit vs miss, enqueue
bounded backfill, suppress stale-target results by recursive retry.
Both file-private; no caller-side changes outside playerStore's own
imports. Imports of helpers that were only used by these two functions
get cleaned up out of playerStore (coerceWaveformBins, getBackfillAttempts,
forgetLoudnessGain, redactSubsonicUrlForLog, LOUDNESS_BACKFILL_WINDOW_AHEAD,
isTrackInsideLoudnessBackfillWindow, etc.).
20 tests across the two modules pin the orchestration: gen + current-track
guards on waveform; coalesce + hit/miss/backfill/stale-target/sync-flag
branches on loudness.
playerStore 3139 → 2983 LOC — first sub-3000 milestone for Phase E.