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edab32d7eed7aaa1154cf2c25a4093ee70949f9b
29 Commits
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edab32d7ee |
refactor(lib): relocate shuffleArray to lib/util; albumBrowseCatalogChunk to features/album
shuffleArray is a pure generic Fisher-Yates over T[], misfiled in features/playback. Move to lib/util (next to dedupeById): fixes the existing core->feature edges (utils/componentHelpers/*) and drops one of genreBrowsePlayback's playback deps. albumBrowseCatalogChunk is the feature-layer orchestrator that picks the offline branch on top of the pure lib catalog loaders; its sole consumer lives in features/album and its offline dep is a legal feature->feature edge there. Its .test.ts stays in utils/library -- that test exercises fetchLocalAlbumCatalogChunk from albumBrowseLoad (misnamed), which is not moving. utils/library now has a single remaining feature importer: genreBrowsePlayback (songToTrack + type Track), blocked on the Track domain model living in features/playback. tsc 0, lint 0, targeted suites green. |
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cb1a110afb |
refactor(playback): move the audio engine into features/playback
Relocate the playback/queue/transport/audio-output engine out of the type-first
store/ + utils/playback/ + utils/audio/ dirs into a cohesive src/features/playback/,
structure-preserving:
store/<x> -> features/playback/store/<x>
store/audioListenerSetup/<x> -> features/playback/store/audioListenerSetup/<x>
utils/playback/<x> -> features/playback/utils/playback/<x>
utils/audio/<x> -> features/playback/utils/audio/<x>
184 files moved (107 source + 77 tests), 365 consumers rewritten. Pure move — no
behavior change, no state-split (the playerStore state-split stays a separate M5
question). Enabled by this session's decouple seams (artist/offline/orbit/auth →
core registries), so the engine carries no inbound core->feature inversion: store/
now holds only the 50 cross-cutting global stores (auth family, the seams, library
index, UI/settings stores).
KEPT OUT of the move (would re-create global->engine edges): the 3 pure config
helpers utils/audio/{loudnessPreAnalysisSlider,hiResCrossfadeResample} +
utils/playback/autodjOverlapCap (authStore + settings UI read them — they stay in
utils/). Ambiguous view-state stores (eqStore, queueToolbarStore,
playerBarLayoutStore) stay global (no engine imports).
Consumers use DEEP paths (@/features/playback/...), no barrel — matches the lib/
approach and avoids barrel-mock-collapse across the 140 usePlayerStore consumers.
Two tolerated type-only core->feature edges remain (localPlaybackStore->QueueItemRef,
localPlaybackMigration->HotCacheEntry, both erased).
tsc 0, lint 0, full suite 319/2353 green, iron-rule clean (no runtime store->feature
import). Behavior-touching only via the prerequisite bridge seam (already QA-flagged);
the move itself is pure.
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7ad196711e |
refactor(lib): move generic hooks, DnD engine, shortcut contract to lib
Continue M4 lib/ de-flattening with domain-agnostic infra: - lib/hooks/: 9 pure generic hooks (useDebouncedValue, useIsMobile, useLongPressAction, useRangeSelection, useResizeClientHeight, useWindowVisibility, useSystemPrefersDark, useVirtualizerScrollMargin, useRemeasureGridVirtualizer) — all PURE (only react/zustand/tanstack deps). - lib/dnd/DragDropContext.tsx: the generic mouse-event DnD engine (WebKitGTK HTML5-DnD workaround, ~24 importers, self-contained) — empties src/contexts/. - lib/shortcuts/: shortcutActions + shortcutTypes (the action-id + binding contract; registry/dispatch/bindings stay app-level and import the contract, app->lib direction). useWindowFullscreenState deliberately NOT moved — kept in hooks/ as app-shell per the handoff iron-rule list (overrides its pure-helper appearance). Pure move via deep @/lib/* specifiers. tsc 0, lint 0/0, full suite 319 files / 2353 tests green. |
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209dd61442 |
refactor(lib): consolidate generic infra into src/lib
Move domain-agnostic, feature-free helpers out of the flat utils/ and store/ roots into src/lib/ (plan M4, §3 lib/ layer): - lib/format/: formatBytes, formatClockTime, formatDuration, formatHumanDuration, relativeTime (pure format/date/byte/clock helpers) - lib/i18n.ts: i18next bootstrap (global app infra) - lib/util/: sanitizeHtml, platform, dedupeById, safeStorage (pure helpers + the zustand storage adapter) playbackScheduleFormat stays in utils/format (runtime usePlayerStore dep = audio-core coupling, not generic). formatClockTime keeps a type-only @/store/authStoreTypes import (erased, no runtime inversion — accepted per the deviceSync precedent). Pure move via deep @/lib/* specifiers (no barrel → no mock-collapse surface). tsc 0, lint 0/0, full suite 319 files / 2353 tests green. Tooling note: lib_move.py regex extended to also rewrite side-effect imports (import './i18n') and vi.importActual paths — both were silent gaps. |
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8cc022581f |
refactor(api): pull feature-resident subsonic clients into lib/api
Move the 5 subsonic api modules that M3 had co-located into features (subsonicAlbumInfo/Artists/Playlists/Radio/Statistics) into src/lib/api/, the feature-free infra layer, and drop their feature-barrel re-exports. Consumers now import these protocol calls directly from @/lib/api/subsonic*; the feature barrels export only domain UI/hooks/state. This is the consistent api placement (plan §10.3, revised: ALL subsonic protocol clients are feature-free infra, not per-feature) and it kills the documented api-induced feature<->feature cycles: offline->artist/playlist (getArtist/ getPlaylist*), album->artist (getArtistInfo), deviceSync/nowPlaying/orbit->*. Remaining artist<->album refs are UI-only (OpenArtistRefInline/coerceOpenArtist Refs) and offline->playlist is store-level (usePlaylistStore) — both deeper, tracked for M5, not api placement. Pure move: import specifiers + vi.mock/spy targets repointed; no behaviour change. tsc 0, lint 0/0, full suite 319 files / 2353 tests green. Tooling note: barrel-imported and dynamic-import api symbols were split out of @/features/* to @/lib/api/* (tsc-driven); 12 vi.mock barrels retargeted to the deep lib module (mock-collapse sweep), AlbumHeader's UI mock left untouched. |
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7e9cb60763 |
refactor(api): co-locate server-protocol clients into lib/api
Move the Subsonic + Navidrome protocol clients and the library IPC facade (subsonic*, navidrome*, library.ts + tests) from src/api/ into src/lib/api/, the feature-free infra layer (plan M4, decision §10.3: shared client core → lib/). Pure move: deep-path import specifiers @/api/* -> @/lib/api/* across ~150 consumers; no behaviour change. Domain REST (lyrics/events) and cover/analysis infra stay in src/api/ pending their own M4 placement. tsc 0, lint 0/0, full suite 319 files / 2353 tests green. |
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2a425862ae | refactor(album): co-locate album feature into features/album | ||
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9ffc42688c | refactor(artist): co-locate artist feature into features/artist | ||
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d6dbb615fd | refactor(offline): co-locate offline feature into features/offline | ||
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7c724a642f |
chore(eslint): add ESLint toolchain and clean src to strict 0/0 (#1165)
* chore(eslint): add eslint toolchain and configs * fix(eslint): resolve gradual-config errors (rules-of-hooks, no-empty, prefer-const, …) * chore(eslint): clear unused vars in config, contexts, app and test * chore(eslint): clear unused vars in api and music-network * chore(eslint): clear unused vars in utils * chore(eslint): clear unused vars in store * chore(eslint): clear unused vars in cover and hooks * chore(eslint): clear unused vars in components * chore(eslint): clear unused vars in pages * chore(eslint): remove explicit any in src * chore(eslint): align react-hooks exhaustive-deps * chore(eslint): zero gradual config on src * chore(eslint): strict hook rules in store and utils * chore(eslint): strict hook rules in hooks and cover * chore(eslint): strict hook rules in components * chore(eslint): strict hook rules in pages and contexts * chore(eslint): document scripts ignore in eslint config * chore(eslint): add lint script and zero strict findings * chore(eslint): address review round 1 (gradual 0/0, per-site disable reasons) * chore(eslint): tighten two set-state disable comments (review round 2 LOW) * chore(nix): sync npmDepsHash with package-lock.json * docs(changelog): add Under the Hood entry for ESLint setup (PR #1165) --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> |
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fb5a257735 |
fix(library): show album artist correctly in album grids (#1056) (#1057)
* fix(library): show album artist in album grids (#1056) Prefer album-artist tags over track artist when building album rows from the local index, and align grid cards with OpenSubsonic displayArtist. * fix(library): align album artist in FTS, search, and offline paths (#1056) Apply album-artist preference in FTS album dedupe and live search, fix offline pin hydration order, and use albumArtistDisplayName in remaining cheap UI/export/download call sites. * docs(changelog): album artist grid fix for compilations (PR #1057) * fix(library): parity guard and live-search album artist helper (#1056) Align SQL ELSE branch with pick_album_group_artist trimming, add parity test, and use albumArtistDisplayName in LiveSearch and MobileSearchOverlay. |
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36a0615dcb |
fix(home): stop Most Played load-more from snapping the page upward (#1053)
* fix(home): stop Most Played load-more from snapping the page upward Loading more Most Played albums rebuilds the Because-You-Like anchor pool (it is seeded from mostPlayed), and that rail's fetch effect keyed on the pool array ref — so it re-ran on every append, swapping the row's cards and producing a height blip that scroll anchoring turned into an upward viewport jump. Gate the effect on poolKey (the stable top-anchor identity) instead, matching the sibling reserve effect, so it only re-runs on a real seed change. * docs(changelog): add #1053 Most Played load-more scroll fix |
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fc34a0ec59 |
feat(offline): local-bytes browse when server is unreachable (#1017)
* feat(offline): local-bytes browse for artists and albums Make Artists, All Albums, and artist/album detail pages work offline from the library index limited to on-disk library and favorite-auto tracks. Add a DEV header toggle to simulate offline browse for testing. * feat(offline): reactive DEV offline toggle with full disconnect simulation Subscribe nav and browse/detail hooks to useOfflineBrowseActive so UI refreshes on toggle. DEV force-offline now blocks server probes, reports disconnected status, and gates Subsonic like real offline for player parity. * feat(offline): bytes-first favorites when offline browse is active Load Favorites from local playback bytes, filter starred tracks client-side, and restrict album-level star queries to local album ids. Drop interim perf attempts (lean SQL, progressive load, connection singleton, prefetch UX). * feat(offline): tracks, help, player stats; suspend library picker offline - Offline browse for Tracks hub from local bytes; sidebar nav for tracks/help/statistics - Statistics redirects to player-stats offline; server/Last.fm tabs skip network fetches - Hide music-library picker offline; save filter and restore on reconnect (all libraries while disconnected) - Unified isOfflineSidebarNavAllowed for library + system entries * feat(offline): fork disconnect navigation by offline browse capability When the server drops: stay on the page if nothing is browsable offline; reload in place on offline-capable routes; otherwise redirect to All Albums instead of the old /offline or /favorites bounce. * feat(offline): browse cached playlists when the server is down List and open manually pinned regular playlists from local library-tier bytes offline, with sidebar/nav routing and read-only playlist UI. * feat(offline): read-only artist detail and local play-all paths Hide favorites and discography offline actions when browse is offline; load Play All, Shuffle, and top-track continuation from local album bytes. * feat(offline): read-only album detail and enqueue from local bytes Hide favorites, download, and cache-offline actions on album pages when offline browse is active. Favorites album cards enqueue via the same resolveAlbumForServer path as play, including local playback bytes. * chore: remove unused import in AlbumCard after enqueue refactor * feat(offline): unify browse integration contract across the app Add useOfflineBrowseContext, offlineMediaResolve, and offlineActionPolicy; wire shell nav to a single capability source; migrate play/enqueue and context-menu paths off raw getAlbum; replace readOnly with action policy on detail surfaces. Tests updated for the media-resolve facade. * feat(offline): close browse contract gaps and fix offline Home feed Split offline browse modules, align favorites capability across servers, wire action policy on context menus, migrate hooks to useOfflineBrowseContext, and preserve stale Home feed cache when offline so the UI does not empty. * fix(offline): block playbar stars, close audit gaps, trim dead exports Hide star rating and favorite in PlayerBar when offline browse is active via offlineActionPolicy playerBar surface. Wire stay-reload token into browse hooks, migrate hooks to context.active, guard rating prefetch network calls, and route playlist load through resolvePlaylist. * docs: add CHANGELOG and credits for offline browse PR #1017 * fix(offline): stop DEV connection probe regression in tests React to devForceOffline transitions only in useConnectionStatus so mount does not double-fire check() or ignore disableBackgroundPolling. Add pingWithCredentials to PlayerBar test mock and DEV-toggle unit tests. |
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e76dac87ae |
fix(home): scope Because you listened rail to sidebar library (#964)
* fix(home): scope Because you listened rail to sidebar library Similar-artist album picks used getArtist without library filtering; session cache also ignored musicLibraryFilterVersion. Filter picks to the scoped album set and key cache/reserve by filter version. * docs(changelog): credit zunoz on Psysonic Discord for PR #964 * test: satisfy SubsonicAlbum required fields in new unit tests Fix tsc --noEmit CI: songCount and duration are required on SubsonicAlbum. |
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ae2e123a14 |
feat: add long press to shuffle with a wave animation (#888)
* feat: add long press to shuffle with a wave animation to singnify how long to press * refactor: long-press shuffle cleanup Follow-up on the long-press shuffle PR: shared hook/overlay, playback parity, pointer events, broader surface coverage, locales, and tests. * docs: credit ImAsra for long-press album shuffle (PR #888) Add CHANGELOG entry and Settings credits for the hold-to-shuffle play interaction shipped in Psychotoxical/psysonic#888. * fix: restore playAlbumShuffled and long-press hook wiring The follow-up merge dropped playAlbumShuffled and reverted the shared long-press hook in album play buttons, breaking tsc and vitest on PR #888. --------- Co-authored-by: cucadmuh <49571317+cucadmuh@users.noreply.github.com> |
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df3533bb5a |
fix(cover): Windows thumbnails, tier fallback, PNG decode, coverArt id (#878)
* fix(cover): tier fallback for sparse surfaces and Windows asset URLs Sparse UI (player bar, queue) now reads disk covers via the same tier ladder as dense grids, so a warm 800.webp satisfies a 128px request. Reject non-asset convertFileSrc results on Windows, widen Tauri asset scope, and seed ladder keys on cover:tier-ready. applyDiskPath uses seedGridDiskSrcCache only to avoid notify/subscriber infinite loops. * fix(artist): top-track thumb uses album coverArt already warm in grid Song coverArt ids often differ from album cover ids (e.g. Octastorium in the grid vs empty track thumb). Prefer the album row's coverArt on artist pages and ensure high priority for 32px dense cells. * fix(cover): albumId for playback/queue; no broken img until disk URL ready Prefer albumId over track-id coverArt (Navidrome). Wire queue to CoverArtImage with playback scope. CoverArtImage renders a placeholder div until asset src exists to avoid the browser broken-image icon. * fix(test): add song id to resolveArtistPageSongCoverArtId fixture Pick<SubsonicSong, …> requires id; fixes tsc in CI/build. * fix(cover): resolve albumId for Now Playing and artist top tracks Prefer albumId when album.coverArt echoes track id; use sparse surface on artist suggestion thumbs; apply resolveSubsonicSongCoverArtId across playback surfaces (Now Playing, fullscreen, mobile, mini). * fix(cover): decode PNG from Subsonic before WebP tier encode Enable `png` in the image crate — some servers return PNG cover art; failed decode left `.fetch-failed` and empty thumbs for those albums. * refactor(cover): consolidate cover id resolution and align tests Move resolveSubsonicSongCoverArtId helpers to src/cover/resolveCoverArtId.ts with resolvePlaybackTrackCoverArtId for player surfaces; co-locate tests; fix FullscreenPlayer expectations for albumId-first resolution. * docs: CHANGELOG and credits for PR #878 * fix(cover): keep per-track coverArt when distinct from song id Address PR #878 review (b): albumId only when coverArt is missing or echoes track id; pin case with unit test; comment isRawFsPath symmetry. * chore(cover): address PR #878 review nits (scope, tests, rename) Narrow asset scope to cover-cache dirs only; add diskSrcCache Windows-path tests; rename ArtistTopTrackCover; CHANGELOG symptom-first wording. * fix(cover): restore asset scope to app data dirs (Windows regression) $APPDATA/cover-cache/** did not match Tauri scope resolution — covers were blocked after load. Use $APPDATA/** and $APPLOCALDATA/** (no $DATA). * fix(cover): Windows asset URLs — restore DATA scope, path normalize Regression after review nits: dropped $DATA/** and strict isAssetProtocolUrl blocked valid http://asset.localhost URLs on Windows. Normalize C:/ paths before convertFileSrc; CoverArtImage/Hero hide broken img on load error. * fix(cover): disk peek fallbacks when cache folder id differs Small surfaces resolve albumId while cover-cache often stores WebP under track id or album.coverArt from the grid. Peek batch now tries legacy ids; playback scope resolves server index key by URL key, not UUID-only lookup. * fix(cover): Navidrome al-* vs mf-* disk id mismatch UI used mf-* coverArtId while library backfill only cached al-* folders. Prefer album id for display/peek when coverArt is mf-*; backfill now queues both distinct album_id and cover_art_id values. * fix(cover): mf→al disk peek when mf folder missing in cache Navidrome Subsonic often returns mf-* coverArtId while backfill only creates al-* folders. Peek mf first, then al-* from hints; load albumId from library when Subsonic omits it; ensure fallback uses al-* id. * feat(cover): CoverArtRef, segment disk layout, library-index backfill Normalize cover caching around stable entity ids from the local library and Navidrome fetch ids. Disk paths live in psysonic_core::cover_cache_layout (album/<entityId>/); UI uses CoverArtRef with cacheEntityId + fetchCoverArtId. - Remove SQLite/mf peek helpers (diskPeekIds, peekCoverOnDisk, mergeDiskIdHints) - Backfill reads album/artist rows from library SQLite (bare Navidrome ids ok) - Use stored cover_art_id for HTTP; per-disc dirs only when discs differ - Migrate call sites to albumCoverRef / albumCoverRefForPlayback * feat(cover): central CoverEntry resolver (artist, album, track) Add resolveEntry.ts and Rust CoverEntry helpers as the single source of truth for cache_entity_id vs fetch_cover_art_id. ref.ts delegates to them; resolveCoverArtId becomes a thin compatibility shim. * feat(cover): resolve cover entries from local library index Add library_resolve_cover_entry IPC and cover_resolve.rs so album, artist, and track covers use SQLite cover_art_id + disc detection. TypeScript helpers in resolveEntryLibrary.ts prefer the index over live API fields when rows exist. * feat(cover): library-first hooks for grids and playback UI Add useAlbumCoverRef, useArtistCoverRef, useTrackCoverRef, and usePlaybackTrackCoverRef — sync fallback then SQLite index upgrade. Wire album/artist cards, album header, song card, and all player surfaces to resolve covers from the local library when indexed. * feat(cover): complete library-first migration across all UI surfaces Add Album/Artist/TrackCoverArtImage, useLibraryCoverPrefetch, and batch resolve helpers. Migrate grids, search, home, playback sidecars, warm peek, playlists, and share flows to hooks that upgrade from SQLite. Backfill normalizes album rows through cover_resolve; document paths in COVER_PATHS.md. Radio remains a deliberate non-library exception. * fix(cover): stop render loop from unstable serverScope in library hooks Default param `{ kind: 'active' }` created a new object every render, so every grid cell re-ran library_resolve IPC and setState in a loop. Use COVER_SCOPE_ACTIVE singleton, coverScopeKey deps, and guarded sync updates. * chore(cover): remove COVER_PATHS.md from app tree (lives in workdocs) Audit doc is team spec — see workdocs 2026-05-cover-art-pipeline/cover-paths-audit.md. * fix(cover): unstick library backfill after route changes (PR #870 regression) useCoverNavigationPriority cleanup called beginNavigation instead of end, leaking navigationHoldDepth so ui_priority_hold never released and backfill never downloaded. Also skip disk check after cover_resolve normalization. * fix(cover): segment progress, cap backfill CPU, include artists in catalog Progress and disk size now scan album/ and artist/ segments (canonical 800.webp). Prune legacy flat server/al-* dirs on startup and backfill pass. Backfill: max 2 concurrent ensures; JPEG decode and WebP encode run on the blocking pool behind a shared 2-permit semaphore so Tokio workers stay cool. Artists were missing because the catalog only read the empty artist table; add distinct artist_id from track and album rows. Paginate with a composite (kind, id) cursor so album and artist rows are not skipped. * fix(cover): drop legacy prune; backfill per-disc and artist catalog Remove prune_legacy_* and cover_cache_catalog_entry — layout is only cover_dir (album|artist segments); stale flat dirs clear on LAYOUT_STAMP change. Backfill: artists from track/album artist_id; expand albums to per-CD mf-* slots when discs differ; fix resolve_album_cover_entry when album row is missing. * fix(cover): reduce library IPC storms and fix multi-disc player art Skip per-row library_resolve on live search and artist album grids; warm grids from API coverArt after mount instead of blocking layout. Dedupe and cap concurrent library_resolve calls. Restore per-disc cache keys in the player and queue when track mf-* art differs from the album bucket. * fix(cover): skip library resolve on advanced and full search rows Use API coverArt for album/artist rails and lazy viewport artwork so result pages do not fire hundreds of library_resolve IPC calls at once. * fix(cover): default libraryResolve off for browse grids and rails Skip per-card library_resolve on album/artist/song browse UI by default; keep it on album/artist headers, playback queue rows, and orbit approval. * fix(cover): split UI/backfill CPU pools and restore mainstage hero carousel Library backfill no longer shares the 2-permit JPEG/WebP semaphore with visible cover ensures. Hero initializes albums from props, re-binds scroll visibility after mount, updates backdrop on slide change, and uses library resolve for correct cover art on the banner. * fix(analysis): resume full-library scan after candidates phase Reset the SQL cursor when entering full-library mode so tracks with partial analysis are not skipped. Tighten TS backfill completion and CPU queue watermarking; align cover-cache key tests with album-scoped storage keys. * fix(library): remove useless map_err in cover_resolve (clippy) CI treats clippy::useless-conversion as error on rusqlite optional() chains. * fix(cover): satisfy clippy on cover_cache_ensure IPC args Pass CoverCacheEnsureArgs as a single Tauri parameter instead of nine positional fields; align frontend invoke payload with { args }. |
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418b25914a |
feat(cover): unify cover pipeline and stabilize mainstage/now-playing (#870)
* chore(cover): scaffold cover module and rust cover_cache stub Wave 0: src/cover/ skeleton per contracts.md §12, stub IPC commands in cover_cache/mod.rs (no-op returns until phase B). * feat(cover): add unified cover module and tier resolver (phase A) Wave 1A: tiers, storage keys, resolveJs with cold/sibling races, useCoverArt, CoverArtImage, layoutSizes, playback scope helpers, coverSiblings tier ladder, deprecated shims on subsonicStreamUrl. * feat(cover): rust disk cache and tier-ready events (phase B) Wave 1B: cover_cache module with WebP tier encode, HTTP canonical 800 fetch, cover_cache_* commands, cover:tier-ready / cover:evicted events, disk layout tests. * feat(cover): prefetch hook, tier-ready handoff, library backfill IPC (phase B/C) Wave 2: useCoverArtPrefetch, cover:tier-ready/evicted bridge, one-time IDB cover key clear, prefetch registry drain, MainApp wiring. * feat(cover): migrate dense grids to CoverArtImage and prefetch (phase D) Wave 3A: dense surfaces use layout-native displayCssPx, surface=dense, coverPrefetchRegister on Home/Albums/search; AlbumCard cell width from grid. * feat(cover): migrate sparse surfaces and integrations (phase E sparse) Wave 3B: sparse CoverArtImage/useCoverArt, lightbox tier 2000, ArtistHeroCover, MPRIS/Discord/export integrations, playback chrome and detail heroes. * feat(cover): revalidation scheduler and disk pressure gate (phase E+) Wave 4: coverCacheMaxMb settings (en/ru), StorageTab disk usage, cover_cache_configure, useCoverRevalidateScheduler, playbackServer uses cover fetchUrl; pressure watermarks. * docs: CHANGELOG and credits for cover art pipeline PR #869 * fix(cover): stop webview getCoverArt storm on dense grids (429) Dense surfaces no longer put rotating getCoverArt URLs in img src; load disk via Rust ensure + convertFileSrc. Tier-ready notifies listeners instead of invalidating IDB. Throttle background prefetch and cap Home registry. * fix(cover): omit empty img src until cover URL is ready React 19 warns on src=""; CoverArtImage uses undefined until disk/IDB resolves; queue current track shows placeholder when src is still empty. * fix(cover): disk cache by host index key, parallel ensure, asset protocol Bind cover storage to serverIndexKey (library host), rename cover IPC/events, fix REST base URL and Tauri flat args, enable protocol-asset for disk paths, add prioritized ensure queue, and wipe legacy profile-UUID cache once. Limit Vite dep scan to index.html so research/target HTML is ignored. * fix(cover): WebP tiers, disk peek, home cache, asset URLs for mainstage Encode lossy WebP (~82), write only missing tiers, library cover backfill, and cover_cache_peek_batch for fast paint from disk. diskSrcCache + CSP asset protocol; no IDB fallback when server is up. Session Home feed cache with warm peek on return; BecauseYouLike deduped cover hook and high prefetch. * feat(cover): per-server cache strategy and native library backfill Move cover disk cache settings to Offline & cache with Lazy/Aggressive per server, per-server clear, and no size cap. Run full-catalog backfill on the Rust runtime (sync-idle wake, bounded HTTP, bulk 800px writes without flooding the webview). Drop global prefetch limits from auth store and waveform clear from the offline storage block. * fix(build): CSP connect-src for Subsonic API; quieter prod nix build Prod webview blocked axios ping after cover CSP (missing connect-src). Drop cargo tauri -v in flake build, raise Vite chunk limit, ignore tsbuildinfo. * fix(cover): complete WebP ladder in library bulk backfill Aggressive backfill now writes all derived tiers (128–800), skips IDs only when the full ladder exists (not 800 alone), avoids fetch-failed markers on bulk HTTP errors, and stops the pass when the active server changes. * fix(cover,home): navigation-priority backfill and Because You Like UX Pause library cover backfill while navigating; split peek/ensure traffic so grids and rails win over bulk work. Disk src lookup, grid warm hooks, and non-blocking mainstage prime for faster visible covers. Because You Like: session snapshot, staggered horizontal skeleton row, text hidden until cover is ready, and layout aligned with loaded cards. * feat(random-albums,library): local-first album fetch + cover art pipeline Random Albums теперь запрашивает локальный SQLite-индекс (ORDER BY RANDOM() LIMIT N) вместо сетевого запроса к серверу. При готовом индексе спиннер исчезает практически мгновенно; сеть используется только как фолбэк. - advanced_search.rs: добавляет `("random", _) => RANDOM()` в allowlist сортировок - browseTextSearch.ts: runLocalRandomAlbums — SQLite-рандом для Albums - RandomAlbums.tsx: doFetchRandomAlbums local-first для обоих путей (без жанра и с жанром через runLocalAlbumsByGenres + JS-shuffle); speculative reserve прогревает следующий батч в фоне после каждого Refresh Также: обновление пайплайна обложек (coverTraffic, peekQueue, ensureQueue, diskSrcLookup, warmDiskPeek, prefetchRegistry, useCoverArt, useWarmGridCovers, useCoverNavigationPriority, resolveIntersectionScrollRoot и сопутствующие компоненты/хуки). * fix(random-albums): prevent double-load on Zustand rehydration useEffect([selectedGenres, load]) fired twice on every visit: first with default store values, then again ~50 ms later when Zustand rehydrated mixMinRatingFilterEnabled/minAlbum/minArtist from localStorage. Previously this was invisible because the first network fetch took ~1.5 s, so loadingRef.current was still true on the second fire. With the new local-first SQLite path the first load completes in ~50 ms, leaving the guard cleared before rehydration triggers a second random batch. Fix: ref-pattern — keep loadRef.current fresh on every render, effect depends only on selectedGenres. Manual Refresh and genre-filter changes still call the latest closure correctly. * fix(random-albums): stop warmCoverDiskSrcBatch in fillReserve from causing visual flash fillReserve вызывал warmCoverDiskSrcBatch для обложек резервного батча, что вызывало bumpDiskSrcCache() для каждой новой обложки (~30+ вызовов). Это будило всех подписчиков useCoverArt на текущей странице, провоцируя видимую перерисовку примерно через ~1.5 с после загрузки (когда filterAlbumsByMixRatings делает сетевые запросы к рейтингам артистов). - fillReserve: убран warmCoverDiskSrcBatch — обложки прогреваются лениво при consume резерва через primeAlbumCoversForDisplay - reserve-путь в load(): добавлен primeAlbumCoversForDisplay перед setAlbums (аналогично non-reserve пути; при уже прогретом кэше — мгновенно) * feat(because-you-like): reserve-first pattern — instant display on return visits Каждый визит на Mainstage после первого теперь отдаёт готовую заготовку мгновенно, вместо spinner → сетевые запросы → контент. Архитектура: - resolvePicks / fetchBecauseYouLike вынесены на уровень модуля (выход из замыкания useEffect); читают текущий localStorage, возвращают { anchor, recs, nextAnchorHistory, nextPicksHistory } - fillBecauseReserve — fire-and-forget фоновая функция: запускается сразу после отображения результата, кладёт следующий батч в _becauseReserve. Covers намеренно не прогреваются (bumpDiskSrcCache на текущей странице не нужен); они прогреваются через primeAlbumCoversForDisplay при consume. - useLayoutEffect: если reserve готов — не сбрасывает стейт в skeleton (контент появляется без мигания) - useEffect: reserve-first path — consume → primeCovers → setState → fill; full-fetch path сохранён как fallback при первом визите или промахе Поведение: - Визит 1: full fetch (как раньше) → показ → fillReserve R1 - Визит 2+: consume R1 → мгновенный показ → fillReserve R2 - При сетевом сбое: restore из session cache (как раньше) * fix(because-you-like): initialise state from reserve — no skeleton flash on remount При ремаунте компонент стартовал с refreshing=true/anchor=null/recs=[] и показывал skeleton на один тик до того как useEffect отработает. Теперь useState() использует lazy initializers, которые читают _becauseReserve прямо в первом рендере: если reserve валиден — state сразу refreshing=false, anchor=X, recs=[...] и skeleton не показывается вообще. Covers уже в diskSrcCache (из предыдущего показа) и появляются без дополнительных запросов. useLayoutEffect упрощён: вызывает hasValidReserve() и сбрасывает в skeleton только если reserve отсутствует (для случая navigation без ремаунта). * fix(because-you-like): apply reserve in useLayoutEffect to handle async pool arrival Lazy initializers не могли применить reserve при первом рендере, потому что mostPlayed/recentlyPlayed/starred приходят из Home.tsx асинхронно — pool=[] на первом рендере, poolKey не совпадает с reserve. useLayoutEffect теперь активно ставит стейт из reserve (а не просто не сбрасывает): когда pool обновляется до реальных данных, useLayoutEffect срабатывает синхронно до paint, проверяет reserve и сразу применяет anchor/recs/refreshing=false. При отсутствии reserve — сбрасывает в skeleton как прежде. * fix(because-you-like): reserve > cache > skeleton — eliminate skeleton flash on mount Корневая причина: Home.tsx загружает mostPlayed асинхронно через useEffect, поэтому на первом рендере pool=[], poolKey=''. Reserve хранится с реальным poolKey → mismatch → lazy initializers запускали skeleton. Теперь двухуровневый fallback без зависимости от poolKey: 1. reserve (serverId + poolKey совпадают) → мгновенный новый батч 2. becauseYouLikeCache (только serverId) → stale-while-revalidate, контент доступен сразу с mount, обновляется тихо в фоне 3. skeleton → только при полном отсутствии данных (первый визит) Применяется одинаково в lazy useState initializers, useLayoutEffect и full-fetch path useEffect (не сбрасывать в skeleton пока есть cached контент). * fix(because-you-like): key reserve by serverId only; guard useEffect on empty pool Проблема: reserve хранился с poolKey, но на первом рендере pool=[] → poolKey='' → mismatch → показывался кэш (предыдущий набор) ~500ms пока Home.tsx не загружал mostPlayed. Исправления: - BecauseReserve: убран poolKey — reserve валиден для любого pool-состояния на том же сервере. Pool (топ-артисты) меняется медленно; один раз показать reserve с чуть устаревшим anchor лучше чем показывать предыдущий набор 500ms - hasValidReserve: проверяет только serverId - fillBecauseReserve: убран poolKey из сигнатуры и хранилища - useEffect: guard pool.length === 0 → возврат без fetch/consume; effect перезапустится когда pool заполнится (реальные deps изменятся) → reserve применяется из useLayoutEffect ещё до pool, без стале-флэша Итоговый порядок: reserve (instant, serverId) > cache (stale-while-revalidate) > skeleton (только первый визит) * fix(home): remove mix-rating deps from feed useEffect — prevent Zustand rehydration double-fetch Корень: useAuthStore(mixMinRatingFilterEnabled/Album/Artist) были в deps useEffect. Zustand persist реhydrates асинхронно — сначала activeServerId, потом mix-rating значения. Это вызывало двойной запуск эффекта: - Первый запуск: homeFeedCache hit → показывает набор предыдущего просмотра - Второй запуск (после rehydration): cache miss или повторный fetch с реальными mix-настройками → ~500ms → новый набор Итог: Hero, AlbumRow, BecauseYouLikeRail показывали предыдущий набор первые ~500ms при каждом возврате на Mainstage. Fix: убраны mixMinRatingFilterEnabled/Album/Artist из deps. getMixMinRatingsConfigFromAuth() читается внутри эффекта через getState() — всегда актуальные значения без пересоздания замыкания. Mix-настройки по-прежнему применяются при fetch, но не вызывают двойной запуск при rehydration. * feat(home): local-first discover songs via SQLite ORDER BY RANDOM() Добавлена runLocalRandomSongs (аналог runLocalRandomAlbums для треков) в browseTextSearch.ts — использует libraryAdvancedSearch с sort random, field уже поддерживается Rust-кодом через wildcarded ("random", _) ветку. В Home.tsx: discoverSongs теперь сначала пробует локальный индекс, и только при недоступности (индекс не готов, ошибка) падает обратно на getRandomSongs.view. Ускоряет первую загрузку Mainstage — треки берутся из SSD вместо сети. * fix(home): pre-populate state from cache at mount — eliminate empty-state flash on return visits Причина: Home.tsx размонтируется при навигации. При возврате первый рендер всегда с пустыми массивами (heroAlbums=[], mostPlayed=[] и т.д.), потом useEffect читает homeFeedCache и заполняет state. Даже один кадр с пустым состоянием вызывает перерисовку Hero и BecauseYouLikeRail (pool=[]). Решение: getInitialHomeFeed() читает homeFeedCache синхронно через useAuthStore.getState() (не hook) в lazy useState initializers. К моменту повторного визита store уже rehydrated — все state получают кэшированные данные до первого рендера. Дополнительно: wasPrePopulated предотвращает повторный applyFeedSnapshot в useEffect когда state уже заполнен — иначе новые ссылки на массивы вызывали бы ненужные ре-рендеры дочерних компонентов с теми же данными. * fix(mainstage): keep refresh without return flicker Keep Home and Because You Like visually stable during a single visit while still refreshing data for the next re-enter. Improve mainstage cover warmup by ensuring and pre-decoding above-the-fold artwork so hero and top rails appear instantly after navigation. * fix(mainstage): stabilize because rail and hero background framing Measure Because You Like layout before first paint to avoid width snap flicker, and render hero background as centered cover-fit images so the frame no longer jumps from top to middle on mount. * fix(now-playing): prewarm track data and prevent stale carry-over Warm Now Playing fetch caches and playback cover art on track change so entering the page no longer waits on first-load requests. Gate key-based sections (top songs, tour, Last.fm) by the active track/artist keys to avoid briefly rendering values from the previous track. * fix(cover,test): refresh playback scope and default tauri cover mocks Recompute playback cover scope when queue/server context changes so now-playing art resolves against the correct server after handoffs. Add default cover-cache invoke handlers to the shared Tauri test harness to prevent unhandled rejections in suites that mount cover-aware UI. * fix(cover,now-playing,test): align prewarm scopes and tighten tauri mocks Make cover-cache invoke defaults opt-in for tests, align radio prewarm scope with active rendering scope, and add targeted hook tests for prewarm + playback-scope reactivity. Also harden Rust cover URL building to avoid panic on malformed base URLs. * test(cover): hoist mocked useCoverArt and clean EOF whitespace Fix the new playback-scope hook test to use a hoisted vi.mock-safe stub and keep branch-wide diff checks clean by removing an accidental trailing blank line. * fix(cover): align playback ensure auth and harden backfill retry flow Use playback-server credentials for playback-scoped cover ensures, persist fetch-failed markers for bulk library backfill failures, and avoid advancing backfill cursor when UI-priority hold interrupts a batch. * fix(ci): resolve clippy lint and update frontend node runtime Move fetch helper before the test module to satisfy clippy's items-after-test-module rule, and modernize frontend CI to setup-node v6 with lts/* instead of pinned Node 20. * chore(settings): simplify cover and analytics strategy copy Move strategy summaries below tables, simplify Lazy/Aggressive wording, keep analytics warning always visible, and localize Russian texts to plain language without technical jargon. |
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4b1dd3c29f |
refactor(dedup): consolidate byte / sanitize / clock / album-duration helpers (Phase L, part 2) (#692)
Findings 5-8 of the dedup audit: - F5 byte formatters: appUpdaterHelpers.fmtBytes + ZipDownloadOverlay .formatMB route through the existing formatBytes; a new formatMb (always-MB) backs playlistDetailHelpers.formatSize, AlbumHeader and the 4 inline DeviceSyncPreSyncModal expressions. SongInfoModal.format Size is intentionally left — it uses decimal (1e6) divisors, not 1024. - F6 sanitizeHtml: extracted to utils/sanitizeHtml.ts; AlbumHeader, ComposerDetail and the (now-empty, deleted) artistDetailHelpers use it directly. nowPlayingHelpers keeps its own export but now delegates to the shared sanitiser and only adds its trailing-link strip on top. - F7 album duration: BecauseYouLikeRail's formatAlbumDuration drops in favour of the shared formatHumanHoursMinutes. Behaviour note: total minutes now floor instead of round (<=1 min display difference, matches every other caller). - F8 clock time: extracted to utils/format/formatClockTime.ts; PlaybackDelayModal + QueueHeader use it (toLocaleTimeString and Intl.DateTimeFormat produced identical output). Behaviour preserved except the two explicitly noted divergences (F7 round->floor; F5 appUpdater/Zip now show GB above 1 GB instead of a large MB number). |
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0153435787 |
refactor(dedup): route inline shuffle + union-dedupe through existing utils (Phase L, part 2) (#691)
Findings 3 + 4 of the dedup audit — replace hand-rolled copies with the utils that already exist: - shuffleArray (utils/playback/shuffleArray.ts): BecauseYouLikeRail's local shuffle<T>, plus the inline Fisher-Yates loops in RandomAlbums, AlbumDetail and Home. - dedupeById (utils/dedupeById.ts): the identical seen-Set/filter union-dedupe block in the fetchByGenres of Albums, NewReleases and RandomAlbums. The extracted utils are character-identical to the inline loops, so no behaviour change. RandomMix's biased `.sort(() => Math.random() - 0.5)` is intentionally left alone — swapping it would change behaviour. |
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7a7a9f5e6b |
refactor(utils): group utils/ files into topic folders (Phase L, part 1) (#689)
111 of 122 top-level src/utils/ files move into 16 topic folders (audio, cache, cover, share, server, playback, playlist, deviceSync, waveform, mix, format, export, changelog, ui, perf, componentHelpers). True singletons with no cluster stay at the utils/ root. Pure file-move: a path-aware codemod rewrote 539 relative-import specifiers across 275 files; no logic touched. The hot-path coverage gate list (.github/frontend-hot-path-files.txt) is updated to the new paths for the 11 gated utils files — a mechanical consequence of the move, not a CI change. tsc is green. |
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9606a99efb |
refactor(api): F.50 — extract 7 small domain modules (#615)
Seven domain-eng splits peel ~200 LOC of read endpoints out of `api/subsonic.ts`: - `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`, `buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders for the four /rest endpoints we hand to the browser). - `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`, `setRating`, `probeEntityRatingSupport`. `setRating` still triggers the lazy `navidromeBrowse` cache invalidation; the same-folder lazy import path is preserved. - `subsonicSearch.ts` — `search`, `searchSongsPaged`. - `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`, `getNowPlaying`. - `subsonicAlbumInfo.ts` — `getAlbumInfo2`. - `subsonicLyrics.ts` — `getLyricsBySongId`. - `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`. 63 external call sites migrated to direct imports. Four `vi.mock` targets in the store-level tests pointed at `../api/subsonic` and were updated to the new module paths. Pure code-move. subsonic.ts: 762 → 561 LOC (−201). |
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006635de4b |
refactor(api): F.49 — extract library + artists + ratings (#614)
Three domain-eng modules peel ~316 LOC of fetch/mapping out of `api/subsonic.ts`: - `subsonicLibrary.ts` — browse + random + per-song fetch (`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`, `getRandomAlbums`, `getAlbumList`, `getRandomSongs`, `getRandomSongsFiltered`, `getSong`, `getAlbum`, `filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus the private `albumIdsInActiveLibraryScope` cache). - `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`, `getArtistInfo`, `getTopSongs`, `getSimilarSongs2`, `getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and `similarSongsRequestCount` for the per-library scoping fallback. - `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus `prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers with the shared 7-min cache. Calls back into Library/Artists for the per-id fetch. 51 external call sites migrated to direct imports. No re-export shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts` keep their `RATING_CACHE_TTL` constant locally (same 7-min window). subsonic.ts: 1078 → 762 LOC (−316). |
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72030f17fd |
refactor(api): F.48 — extract subsonic types + client primitives (#613)
First Phase F slice. Splits the 1333-LOC `api/subsonic.ts` along its two most obvious axes: - `subsonicTypes.ts` — all ~24 exported interfaces + type aliases (album/song/artist/playlist/directory/genre/now-playing/radio, random-songs filters, three statistics shapes, search + starred results, AlbumInfo, structured-lyrics types, etc.) plus the `RADIO_PAGE_SIZE` constant. - `subsonicClient.ts` — token-auth + `getClient` + `api<T>()` + `libraryFilterParams` + `secureRandomSalt` / `getAuthParams` / `SUBSONIC_CLIENT`. The credential-bearing API helpers (`pingWithCredentials`, `apiWithCredentials`, `restBaseFromUrl`, `probeInstantMixWithCredentials`) stay in `subsonic.ts` for now — they could move into the client module in a follow-up. 66 external call sites migrated to direct imports from the new modules (no re-export shims in `subsonic.ts`). Pure code-move; contract test stays green. subsonic.ts: 1333 → 1078 LOC (−255). |
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9fac6eb490 |
refactor(player): E.42 — migrate playerStore re-exports to direct imports (#607)
Migrates ~74 call sites away from the playerStore re-export shims that were kept during M0–E.41 to avoid touching 30+ imports per PR. Now that the bigger refactor work is done, each helper goes back to its real home: - `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition` → from their own store modules - `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`, `PlaybackProgressSnapshot` → from `playbackProgress` - `resolveReplayGainDb`, `shuffleArray`, `songToTrack` → from `utils/*` - `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`, `registerQueueListScrollTopReader` → from `queueUndo` - `PlayerState`, `Track` types → from `playerStoreTypes` Drops the corresponding 13 re-export stubs from `playerStore.ts` and the now-unused imports. Also drops dead section banners + per-wrapper comments above one-line action delegates. Trims one stale "(separate PR)" note in `transportLightActions.ts` since that follow-up landed in E.39. `playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting 3732 LOC. `bootstrap.test.ts` mock target updated from `../store/playerStore` to `../store/queueUndoHotkey` to keep the spy reachable after the import change. |
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fec513b629 |
fix(home): swap Because-you-listened rail to AlbumRow under 696 px (#520)
* fix(home): swap Because-you-listened rail to AlbumRow under 696 px The hero-style BecauseCards are tuned for full-rail widths (3 cards at 1052 px+, 2 cards at 696-1051 px). Below that the cards stretched full-width with a fixed 160 px cover stuck on the left and centred text floating in a wide empty area — looked like three over-sized banners stacked vertically instead of a compact recommendation rail. A `ResizeObserver` on the rail wrapper now watches the container width and below 696 px renders a standard `AlbumRow` (which is already perf-tuned for narrow rails: artwork budget, viewport windowing, scroll paging). Wide layouts keep the unchanged hero card layout, so the mainstage view at full width is identical to before. * docs(changelog): add Because-you-listened narrow-layout fix entry |
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ba73649360 |
fix(home): more variety + reliable render in Because-you-listened rail (#494)
Two reports rolled into one pass: 1. Rail occasionally rendered nothing on Home open. Cause: the rotated anchor sometimes had no Last.fm similar-artists or no library matches among the sampled set, and the old code gave up after one try and stored that dud anchor as the rotation cursor — so the next mount started from the same dud's neighbour and could fail again. 2. Recommendations felt repetitive. Cause: pool of 12 anchors walked round-robin made each anchor recur every 12 mounts, similar-artist sample of 6 from 12 had heavy overlap visit-to-visit, and per-artist single-album random pick meant artists with one library album always surfaced the same record. Anchor selection: random pick from pool with a per-server cooldown buffer (last 5 anchors excluded, capped at floor(pool/2) so small libraries don't soft-lock). Up to 4 anchors are tried in a shuffled candidates list before giving up; the localStorage cursor only advances on a successful anchor so duds don't poison future mounts. Picks variety: similar-artist fetch raised from 12 to 25 (same getArtistInfo call, larger response — Last.fm typically returns up to ~50). Per-server ring buffer of the last 30 shown album ids; per-similar -artist album choice prefers an album not in that buffer, falling back to any album when the artist's whole catalogue is stale so the slot is never lost. Pool cap raised 12 -> 20 to give the cooldown buffer room to breathe in libraries with varied listening history. Storage: legacy `psysonic_because_anchor:` single-id keys from the round-robin era are stripped on module load (one-shot localStorage sweep, the new `..._anchor_history:` prefix has a different colon position so no false matches). API budget unchanged in the hot path: 1 getArtistInfo + 6 getArtist per Home mount. Worst case (3 dud anchors, 4th succeeds) is 4 getArtistInfo + 6 getArtist. |
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d75670ec4b |
feat(home): broaden Because-you-like seed pool + tidy orphan card at 1080p (#493)
* feat(home): mix recently-played + starred into Because-you-like anchor pool Anchor pool was sourced only from getAlbumList(frequent), so the rotation cursor walked the same eight top-played artists no matter how varied the rest of the listening history was. Round-robin merge of mostPlayed, recentlyPlayed and starred (dedup by artistId) means each mount can land on a different listening *mode* — heavy rotation, current focus, or explicit favorites — instead of stepping through the same top-played sequence. Pool size 8 -> 12 to let the cursor visit all three modes before wrapping. Visibility guard widened so the rail still renders when the server has no frequent-play data yet but starred or recent items exist. Zero new API calls — all three lists are already in Home's initial fetch. * fix(home): drop orphan 3rd Because-card in 2-col range, keep all 3 stacked on mobile auto-fit grid wraps to 2 cols between 696-1051px container width, which left the third card alone on a second row at 1080p. Container query hides the 3rd card only inside that 2-col band; on wider screens the full 3-up row stays, on narrow viewports (single column) all three cards stack vertically as expected. * docs(changelog): Because-you-listened seed pool + 1080p layout polish (PR #493) * docs(changelog): fold PR #493 refinements into the existing Because-you-listened entry Drop the separate Changed section entry — the feature is in the same 1.46.0 release window as PR #489, so readers want a single description of the final behaviour, not "added X, then changed X" for the same release. PR reference becomes "PRs #489, #493". |
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b01e76df9c |
fix(home): Because-cards — readable layout at 1080p / 3-up (#492)
At 1080p with three cards per row (~370 px wide) the previous layout broke down: - 200×200 cover left only ~150 px of text width after gap + padding, so titles truncated mid-word and the meta-pill wrapped vertically into a stack instead of staying on one line. - The "·" separators in the meta vanished as soon as the pill wrapped, because the ::after lives inside the wrapping flex line. - Albums without cover-art rendered the placeholder as an empty grey rect — visually broken next to neighbours that did have art. Adjustments: - Cover wrap 200 → 160 px. Buys 40 px of text width per card and brings cover/text proportions into balance. - Meta-pill: inline-flex with width: max-content + max-width: 100% so the pill is content-fit when the meta line fits, capped at the available text width otherwise. Font 12 → 10 px, column-gap and padding tightened, flex-wrap kept (wraps to a second row if a server ever returns a really long meta string instead of clipping). - Cover-art placeholder shows a centred Lucide Music icon at 30 % --text-primary alpha — same visual weight as a faded thumbnail instead of an empty rect. |
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d1ff2fab51 |
feat(home): Because you listened recommendation rail (#489)
* feat(home): "Because you listened" recommendation rail New Home rail (under Recently Added, default on, toggleable in Settings → Personalisation → Home Page) that surfaces 3 albums from artists similar to one of your top-played artists. Anchor rotates per Home mount so a different top-artist seeds the recommendations each visit; within each anchor, both the similar-artist subset and the chosen album per artist are randomised, so the same anchor returns different picks on subsequent visits. Card layout matches the regular Album cards' surface (--bg-card with accent-tinted border + 1px inset top highlight) and gets the same Play / Enqueue hover overlay buttons. Cover and meta scale via CSS only — no infinite animations, no filter/blur/transform, no compositing layers. Grid wraps below 3-up at <400px card width instead of shrinking. API budget: one getArtistInfo2 + 6 parallel getArtist calls per Home mount, both reusing the existing mostPlayed payload to derive the anchor pool (no extra API call to find top artists). All 8 locales seeded. * fix(home): ru plurals + per-server anchor + narrower card grid - ru: add _few / _many for becauseYouLikeTracks (CLDR Russian needs 4 forms — 3 треков was wrong, now 3 трека). - Anchor rotation memory is now per-server. The localStorage key becomes psysonic_because_anchor:<serverId>; switching servers no longer aliases server A's rotation onto server B's pool. - because-card grid minmax(400px, 1fr) -> minmax(340px, 1fr) so two cards fit side by side at typical sidebar-expanded widths instead of collapsing to a single card per row. * docs: CHANGELOG + Contributors entry for Because-you-listened rail (PR #489) * style(home): blurred cover backdrop + centred layout for Because-cards - Each Because-card renders the album cover as a blurred, low-opacity full-bleed background layer behind the existing cover thumb and text. Resolved through useCachedUrl so the cache layer feeds it (same key as the thumbnail) instead of a fresh salted URL on every render. - Card content (cover thumb + text block) now centred horizontally and vertically within the card; the meta line lives in a small pill that sits centred under the artist row. - Text contrast halo and meta-pill background are theme-aware via color-mix on var(--bg-card) / var(--text-primary), so the same rules read on dark and light themes (was hard-coded rgba black before and smudged the type on Latte / Nord Snowstorm). |