mirror of
https://github.com/Psychotoxical/psysonic.git
synced 2026-07-22 07:15:47 +00:00
e8962c21ab5576b1aa1b2949545e8052d3929df3
29 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
d3e5a6b704 |
feat: library browse navigation — restore filters, scroll, and search on back (#936)
* feat(albums): restore scroll position when returning from album detail Save in-page scroll and grid depth when opening an album from All Albums, then on browser back restore filters, preload enough rows, and apply scroll before revealing the grid to avoid a visible jump from the top. * feat(albums): smart back navigation and restore browse session on return Remember the originating route when opening album detail, restore All Albums filters/scroll on back (including explicit returnTo navigation), hide the grid until scroll is applied, and fix filters being cleared after albumBrowseRestore state is stripped from the location. * feat(search): restore Advanced Search session when returning from album Stash filters and results when leaving /search/advanced for album detail, then restore them on back navigation (POP or returnTo with advancedSearchRestore). * feat(search): restore Advanced Search album row scroll on return from album Save horizontal scrollLeft when opening an album from Advanced Search and reapply it via AlbumRow on return; keep main viewport at top. Add snapshot helpers and session stash fields; extend AlbumRow with restoreScrollLeft. * feat(search): restore Advanced Search session scroll and artist return path Save filters, main scroll, and album-row scroll when leaving to album or artist; restore without flash via hidden-until-ready. Add useNavigateToArtist, restoreMainViewportScroll helper, and AppShell scroll reset only on pathname change. * feat(search): speed up Advanced Search back restore and year-only queries Reveal the page right after sync scroll instead of blocking on full viewport and album-row restore. Retry local index without the ready gate during sync; use open-ended byYear params on network fallback, matching All Albums browse. * feat(search): restore Advanced Search artist row scroll on back Save leave snapshot when opening artist from ArtistCardLocal, persist artistRowScrollLeft in session stash, and keep row restore targets in refs so horizontal scroll survives finishLeaveRestoreUi like vertical scrollTop. * feat(nav): route mouse back on album/artist detail like UI back Trap history popstate when returnTo is set and call navigateAlbumDetailBack so browser/mouse back restores browse/search session the same way as the header button. * feat(artists): restore browse filters and scroll on back from artist detail Persist Artists page filters, view settings, and vertical scroll when opening an artist and returning via UI or mouse back, matching All Albums behavior. * feat(search): unify quick and advanced search; fix LiveSearch dismiss on Enter Serve /search and /search/advanced from one page with shared session restore and scroll snapshot. Reset live search overlay state when navigating to full search so the dropdown does not linger or reopen. * feat(tracks): unify with search session and restore scroll on back Route /tracks through AdvancedSearch with shared leave snapshot, song browse stash, and main-viewport scroll restore when returning from album or artist detail. Wait for hero/rails layout before applying scroll. * refactor(search): rename AdvancedSearch page to SearchBrowsePage The shared route shell serves /search, /search/advanced, and /tracks; rename the page component and refresh stale file references in comments. * feat(albums): restore New Releases and Random Albums on back from detail Unify album grid leave-restore with surface-scoped session stash, live scroll snapshot sync, and in-page scroll for Random Albums. Keep the same random batch when returning from album detail; Refresh fetches anew and scrolls up. * docs: add CHANGELOG and credits for PR #936 |
||
|
|
ae2e123a14 |
feat: add long press to shuffle with a wave animation (#888)
* feat: add long press to shuffle with a wave animation to singnify how long to press * refactor: long-press shuffle cleanup Follow-up on the long-press shuffle PR: shared hook/overlay, playback parity, pointer events, broader surface coverage, locales, and tests. * docs: credit ImAsra for long-press album shuffle (PR #888) Add CHANGELOG entry and Settings credits for the hold-to-shuffle play interaction shipped in Psychotoxical/psysonic#888. * fix: restore playAlbumShuffled and long-press hook wiring The follow-up merge dropped playAlbumShuffled and reverted the shared long-press hook in album play buttons, breaking tsc and vitest on PR #888. --------- Co-authored-by: cucadmuh <49571317+cucadmuh@users.noreply.github.com> |
||
|
|
df3533bb5a |
fix(cover): Windows thumbnails, tier fallback, PNG decode, coverArt id (#878)
* fix(cover): tier fallback for sparse surfaces and Windows asset URLs Sparse UI (player bar, queue) now reads disk covers via the same tier ladder as dense grids, so a warm 800.webp satisfies a 128px request. Reject non-asset convertFileSrc results on Windows, widen Tauri asset scope, and seed ladder keys on cover:tier-ready. applyDiskPath uses seedGridDiskSrcCache only to avoid notify/subscriber infinite loops. * fix(artist): top-track thumb uses album coverArt already warm in grid Song coverArt ids often differ from album cover ids (e.g. Octastorium in the grid vs empty track thumb). Prefer the album row's coverArt on artist pages and ensure high priority for 32px dense cells. * fix(cover): albumId for playback/queue; no broken img until disk URL ready Prefer albumId over track-id coverArt (Navidrome). Wire queue to CoverArtImage with playback scope. CoverArtImage renders a placeholder div until asset src exists to avoid the browser broken-image icon. * fix(test): add song id to resolveArtistPageSongCoverArtId fixture Pick<SubsonicSong, …> requires id; fixes tsc in CI/build. * fix(cover): resolve albumId for Now Playing and artist top tracks Prefer albumId when album.coverArt echoes track id; use sparse surface on artist suggestion thumbs; apply resolveSubsonicSongCoverArtId across playback surfaces (Now Playing, fullscreen, mobile, mini). * fix(cover): decode PNG from Subsonic before WebP tier encode Enable `png` in the image crate — some servers return PNG cover art; failed decode left `.fetch-failed` and empty thumbs for those albums. * refactor(cover): consolidate cover id resolution and align tests Move resolveSubsonicSongCoverArtId helpers to src/cover/resolveCoverArtId.ts with resolvePlaybackTrackCoverArtId for player surfaces; co-locate tests; fix FullscreenPlayer expectations for albumId-first resolution. * docs: CHANGELOG and credits for PR #878 * fix(cover): keep per-track coverArt when distinct from song id Address PR #878 review (b): albumId only when coverArt is missing or echoes track id; pin case with unit test; comment isRawFsPath symmetry. * chore(cover): address PR #878 review nits (scope, tests, rename) Narrow asset scope to cover-cache dirs only; add diskSrcCache Windows-path tests; rename ArtistTopTrackCover; CHANGELOG symptom-first wording. * fix(cover): restore asset scope to app data dirs (Windows regression) $APPDATA/cover-cache/** did not match Tauri scope resolution — covers were blocked after load. Use $APPDATA/** and $APPLOCALDATA/** (no $DATA). * fix(cover): Windows asset URLs — restore DATA scope, path normalize Regression after review nits: dropped $DATA/** and strict isAssetProtocolUrl blocked valid http://asset.localhost URLs on Windows. Normalize C:/ paths before convertFileSrc; CoverArtImage/Hero hide broken img on load error. * fix(cover): disk peek fallbacks when cache folder id differs Small surfaces resolve albumId while cover-cache often stores WebP under track id or album.coverArt from the grid. Peek batch now tries legacy ids; playback scope resolves server index key by URL key, not UUID-only lookup. * fix(cover): Navidrome al-* vs mf-* disk id mismatch UI used mf-* coverArtId while library backfill only cached al-* folders. Prefer album id for display/peek when coverArt is mf-*; backfill now queues both distinct album_id and cover_art_id values. * fix(cover): mf→al disk peek when mf folder missing in cache Navidrome Subsonic often returns mf-* coverArtId while backfill only creates al-* folders. Peek mf first, then al-* from hints; load albumId from library when Subsonic omits it; ensure fallback uses al-* id. * feat(cover): CoverArtRef, segment disk layout, library-index backfill Normalize cover caching around stable entity ids from the local library and Navidrome fetch ids. Disk paths live in psysonic_core::cover_cache_layout (album/<entityId>/); UI uses CoverArtRef with cacheEntityId + fetchCoverArtId. - Remove SQLite/mf peek helpers (diskPeekIds, peekCoverOnDisk, mergeDiskIdHints) - Backfill reads album/artist rows from library SQLite (bare Navidrome ids ok) - Use stored cover_art_id for HTTP; per-disc dirs only when discs differ - Migrate call sites to albumCoverRef / albumCoverRefForPlayback * feat(cover): central CoverEntry resolver (artist, album, track) Add resolveEntry.ts and Rust CoverEntry helpers as the single source of truth for cache_entity_id vs fetch_cover_art_id. ref.ts delegates to them; resolveCoverArtId becomes a thin compatibility shim. * feat(cover): resolve cover entries from local library index Add library_resolve_cover_entry IPC and cover_resolve.rs so album, artist, and track covers use SQLite cover_art_id + disc detection. TypeScript helpers in resolveEntryLibrary.ts prefer the index over live API fields when rows exist. * feat(cover): library-first hooks for grids and playback UI Add useAlbumCoverRef, useArtistCoverRef, useTrackCoverRef, and usePlaybackTrackCoverRef — sync fallback then SQLite index upgrade. Wire album/artist cards, album header, song card, and all player surfaces to resolve covers from the local library when indexed. * feat(cover): complete library-first migration across all UI surfaces Add Album/Artist/TrackCoverArtImage, useLibraryCoverPrefetch, and batch resolve helpers. Migrate grids, search, home, playback sidecars, warm peek, playlists, and share flows to hooks that upgrade from SQLite. Backfill normalizes album rows through cover_resolve; document paths in COVER_PATHS.md. Radio remains a deliberate non-library exception. * fix(cover): stop render loop from unstable serverScope in library hooks Default param `{ kind: 'active' }` created a new object every render, so every grid cell re-ran library_resolve IPC and setState in a loop. Use COVER_SCOPE_ACTIVE singleton, coverScopeKey deps, and guarded sync updates. * chore(cover): remove COVER_PATHS.md from app tree (lives in workdocs) Audit doc is team spec — see workdocs 2026-05-cover-art-pipeline/cover-paths-audit.md. * fix(cover): unstick library backfill after route changes (PR #870 regression) useCoverNavigationPriority cleanup called beginNavigation instead of end, leaking navigationHoldDepth so ui_priority_hold never released and backfill never downloaded. Also skip disk check after cover_resolve normalization. * fix(cover): segment progress, cap backfill CPU, include artists in catalog Progress and disk size now scan album/ and artist/ segments (canonical 800.webp). Prune legacy flat server/al-* dirs on startup and backfill pass. Backfill: max 2 concurrent ensures; JPEG decode and WebP encode run on the blocking pool behind a shared 2-permit semaphore so Tokio workers stay cool. Artists were missing because the catalog only read the empty artist table; add distinct artist_id from track and album rows. Paginate with a composite (kind, id) cursor so album and artist rows are not skipped. * fix(cover): drop legacy prune; backfill per-disc and artist catalog Remove prune_legacy_* and cover_cache_catalog_entry — layout is only cover_dir (album|artist segments); stale flat dirs clear on LAYOUT_STAMP change. Backfill: artists from track/album artist_id; expand albums to per-CD mf-* slots when discs differ; fix resolve_album_cover_entry when album row is missing. * fix(cover): reduce library IPC storms and fix multi-disc player art Skip per-row library_resolve on live search and artist album grids; warm grids from API coverArt after mount instead of blocking layout. Dedupe and cap concurrent library_resolve calls. Restore per-disc cache keys in the player and queue when track mf-* art differs from the album bucket. * fix(cover): skip library resolve on advanced and full search rows Use API coverArt for album/artist rails and lazy viewport artwork so result pages do not fire hundreds of library_resolve IPC calls at once. * fix(cover): default libraryResolve off for browse grids and rails Skip per-card library_resolve on album/artist/song browse UI by default; keep it on album/artist headers, playback queue rows, and orbit approval. * fix(cover): split UI/backfill CPU pools and restore mainstage hero carousel Library backfill no longer shares the 2-permit JPEG/WebP semaphore with visible cover ensures. Hero initializes albums from props, re-binds scroll visibility after mount, updates backdrop on slide change, and uses library resolve for correct cover art on the banner. * fix(analysis): resume full-library scan after candidates phase Reset the SQL cursor when entering full-library mode so tracks with partial analysis are not skipped. Tighten TS backfill completion and CPU queue watermarking; align cover-cache key tests with album-scoped storage keys. * fix(library): remove useless map_err in cover_resolve (clippy) CI treats clippy::useless-conversion as error on rusqlite optional() chains. * fix(cover): satisfy clippy on cover_cache_ensure IPC args Pass CoverCacheEnsureArgs as a single Tauri parameter instead of nine positional fields; align frontend invoke payload with { args }. |
||
|
|
a8cfff0b62 |
feat(library): local lossless index, filters, and conserve dedicated page (#871)
* feat(library): local lossless index, filters, and conserve dedicated page Add SQLite-backed lossless album browse and advanced-search filtering, wire All Albums and artist/album lossless drill-down mode, and hide the standalone /lossless-albums nav entry from sidebar visibility settings (conserved route, default off). * docs(release): note lossless local index in CHANGELOG and credits (PR #871) |
||
|
|
418b25914a |
feat(cover): unify cover pipeline and stabilize mainstage/now-playing (#870)
* chore(cover): scaffold cover module and rust cover_cache stub Wave 0: src/cover/ skeleton per contracts.md §12, stub IPC commands in cover_cache/mod.rs (no-op returns until phase B). * feat(cover): add unified cover module and tier resolver (phase A) Wave 1A: tiers, storage keys, resolveJs with cold/sibling races, useCoverArt, CoverArtImage, layoutSizes, playback scope helpers, coverSiblings tier ladder, deprecated shims on subsonicStreamUrl. * feat(cover): rust disk cache and tier-ready events (phase B) Wave 1B: cover_cache module with WebP tier encode, HTTP canonical 800 fetch, cover_cache_* commands, cover:tier-ready / cover:evicted events, disk layout tests. * feat(cover): prefetch hook, tier-ready handoff, library backfill IPC (phase B/C) Wave 2: useCoverArtPrefetch, cover:tier-ready/evicted bridge, one-time IDB cover key clear, prefetch registry drain, MainApp wiring. * feat(cover): migrate dense grids to CoverArtImage and prefetch (phase D) Wave 3A: dense surfaces use layout-native displayCssPx, surface=dense, coverPrefetchRegister on Home/Albums/search; AlbumCard cell width from grid. * feat(cover): migrate sparse surfaces and integrations (phase E sparse) Wave 3B: sparse CoverArtImage/useCoverArt, lightbox tier 2000, ArtistHeroCover, MPRIS/Discord/export integrations, playback chrome and detail heroes. * feat(cover): revalidation scheduler and disk pressure gate (phase E+) Wave 4: coverCacheMaxMb settings (en/ru), StorageTab disk usage, cover_cache_configure, useCoverRevalidateScheduler, playbackServer uses cover fetchUrl; pressure watermarks. * docs: CHANGELOG and credits for cover art pipeline PR #869 * fix(cover): stop webview getCoverArt storm on dense grids (429) Dense surfaces no longer put rotating getCoverArt URLs in img src; load disk via Rust ensure + convertFileSrc. Tier-ready notifies listeners instead of invalidating IDB. Throttle background prefetch and cap Home registry. * fix(cover): omit empty img src until cover URL is ready React 19 warns on src=""; CoverArtImage uses undefined until disk/IDB resolves; queue current track shows placeholder when src is still empty. * fix(cover): disk cache by host index key, parallel ensure, asset protocol Bind cover storage to serverIndexKey (library host), rename cover IPC/events, fix REST base URL and Tauri flat args, enable protocol-asset for disk paths, add prioritized ensure queue, and wipe legacy profile-UUID cache once. Limit Vite dep scan to index.html so research/target HTML is ignored. * fix(cover): WebP tiers, disk peek, home cache, asset URLs for mainstage Encode lossy WebP (~82), write only missing tiers, library cover backfill, and cover_cache_peek_batch for fast paint from disk. diskSrcCache + CSP asset protocol; no IDB fallback when server is up. Session Home feed cache with warm peek on return; BecauseYouLike deduped cover hook and high prefetch. * feat(cover): per-server cache strategy and native library backfill Move cover disk cache settings to Offline & cache with Lazy/Aggressive per server, per-server clear, and no size cap. Run full-catalog backfill on the Rust runtime (sync-idle wake, bounded HTTP, bulk 800px writes without flooding the webview). Drop global prefetch limits from auth store and waveform clear from the offline storage block. * fix(build): CSP connect-src for Subsonic API; quieter prod nix build Prod webview blocked axios ping after cover CSP (missing connect-src). Drop cargo tauri -v in flake build, raise Vite chunk limit, ignore tsbuildinfo. * fix(cover): complete WebP ladder in library bulk backfill Aggressive backfill now writes all derived tiers (128–800), skips IDs only when the full ladder exists (not 800 alone), avoids fetch-failed markers on bulk HTTP errors, and stops the pass when the active server changes. * fix(cover,home): navigation-priority backfill and Because You Like UX Pause library cover backfill while navigating; split peek/ensure traffic so grids and rails win over bulk work. Disk src lookup, grid warm hooks, and non-blocking mainstage prime for faster visible covers. Because You Like: session snapshot, staggered horizontal skeleton row, text hidden until cover is ready, and layout aligned with loaded cards. * feat(random-albums,library): local-first album fetch + cover art pipeline Random Albums теперь запрашивает локальный SQLite-индекс (ORDER BY RANDOM() LIMIT N) вместо сетевого запроса к серверу. При готовом индексе спиннер исчезает практически мгновенно; сеть используется только как фолбэк. - advanced_search.rs: добавляет `("random", _) => RANDOM()` в allowlist сортировок - browseTextSearch.ts: runLocalRandomAlbums — SQLite-рандом для Albums - RandomAlbums.tsx: doFetchRandomAlbums local-first для обоих путей (без жанра и с жанром через runLocalAlbumsByGenres + JS-shuffle); speculative reserve прогревает следующий батч в фоне после каждого Refresh Также: обновление пайплайна обложек (coverTraffic, peekQueue, ensureQueue, diskSrcLookup, warmDiskPeek, prefetchRegistry, useCoverArt, useWarmGridCovers, useCoverNavigationPriority, resolveIntersectionScrollRoot и сопутствующие компоненты/хуки). * fix(random-albums): prevent double-load on Zustand rehydration useEffect([selectedGenres, load]) fired twice on every visit: first with default store values, then again ~50 ms later when Zustand rehydrated mixMinRatingFilterEnabled/minAlbum/minArtist from localStorage. Previously this was invisible because the first network fetch took ~1.5 s, so loadingRef.current was still true on the second fire. With the new local-first SQLite path the first load completes in ~50 ms, leaving the guard cleared before rehydration triggers a second random batch. Fix: ref-pattern — keep loadRef.current fresh on every render, effect depends only on selectedGenres. Manual Refresh and genre-filter changes still call the latest closure correctly. * fix(random-albums): stop warmCoverDiskSrcBatch in fillReserve from causing visual flash fillReserve вызывал warmCoverDiskSrcBatch для обложек резервного батча, что вызывало bumpDiskSrcCache() для каждой новой обложки (~30+ вызовов). Это будило всех подписчиков useCoverArt на текущей странице, провоцируя видимую перерисовку примерно через ~1.5 с после загрузки (когда filterAlbumsByMixRatings делает сетевые запросы к рейтингам артистов). - fillReserve: убран warmCoverDiskSrcBatch — обложки прогреваются лениво при consume резерва через primeAlbumCoversForDisplay - reserve-путь в load(): добавлен primeAlbumCoversForDisplay перед setAlbums (аналогично non-reserve пути; при уже прогретом кэше — мгновенно) * feat(because-you-like): reserve-first pattern — instant display on return visits Каждый визит на Mainstage после первого теперь отдаёт готовую заготовку мгновенно, вместо spinner → сетевые запросы → контент. Архитектура: - resolvePicks / fetchBecauseYouLike вынесены на уровень модуля (выход из замыкания useEffect); читают текущий localStorage, возвращают { anchor, recs, nextAnchorHistory, nextPicksHistory } - fillBecauseReserve — fire-and-forget фоновая функция: запускается сразу после отображения результата, кладёт следующий батч в _becauseReserve. Covers намеренно не прогреваются (bumpDiskSrcCache на текущей странице не нужен); они прогреваются через primeAlbumCoversForDisplay при consume. - useLayoutEffect: если reserve готов — не сбрасывает стейт в skeleton (контент появляется без мигания) - useEffect: reserve-first path — consume → primeCovers → setState → fill; full-fetch path сохранён как fallback при первом визите или промахе Поведение: - Визит 1: full fetch (как раньше) → показ → fillReserve R1 - Визит 2+: consume R1 → мгновенный показ → fillReserve R2 - При сетевом сбое: restore из session cache (как раньше) * fix(because-you-like): initialise state from reserve — no skeleton flash on remount При ремаунте компонент стартовал с refreshing=true/anchor=null/recs=[] и показывал skeleton на один тик до того как useEffect отработает. Теперь useState() использует lazy initializers, которые читают _becauseReserve прямо в первом рендере: если reserve валиден — state сразу refreshing=false, anchor=X, recs=[...] и skeleton не показывается вообще. Covers уже в diskSrcCache (из предыдущего показа) и появляются без дополнительных запросов. useLayoutEffect упрощён: вызывает hasValidReserve() и сбрасывает в skeleton только если reserve отсутствует (для случая navigation без ремаунта). * fix(because-you-like): apply reserve in useLayoutEffect to handle async pool arrival Lazy initializers не могли применить reserve при первом рендере, потому что mostPlayed/recentlyPlayed/starred приходят из Home.tsx асинхронно — pool=[] на первом рендере, poolKey не совпадает с reserve. useLayoutEffect теперь активно ставит стейт из reserve (а не просто не сбрасывает): когда pool обновляется до реальных данных, useLayoutEffect срабатывает синхронно до paint, проверяет reserve и сразу применяет anchor/recs/refreshing=false. При отсутствии reserve — сбрасывает в skeleton как прежде. * fix(because-you-like): reserve > cache > skeleton — eliminate skeleton flash on mount Корневая причина: Home.tsx загружает mostPlayed асинхронно через useEffect, поэтому на первом рендере pool=[], poolKey=''. Reserve хранится с реальным poolKey → mismatch → lazy initializers запускали skeleton. Теперь двухуровневый fallback без зависимости от poolKey: 1. reserve (serverId + poolKey совпадают) → мгновенный новый батч 2. becauseYouLikeCache (только serverId) → stale-while-revalidate, контент доступен сразу с mount, обновляется тихо в фоне 3. skeleton → только при полном отсутствии данных (первый визит) Применяется одинаково в lazy useState initializers, useLayoutEffect и full-fetch path useEffect (не сбрасывать в skeleton пока есть cached контент). * fix(because-you-like): key reserve by serverId only; guard useEffect on empty pool Проблема: reserve хранился с poolKey, но на первом рендере pool=[] → poolKey='' → mismatch → показывался кэш (предыдущий набор) ~500ms пока Home.tsx не загружал mostPlayed. Исправления: - BecauseReserve: убран poolKey — reserve валиден для любого pool-состояния на том же сервере. Pool (топ-артисты) меняется медленно; один раз показать reserve с чуть устаревшим anchor лучше чем показывать предыдущий набор 500ms - hasValidReserve: проверяет только serverId - fillBecauseReserve: убран poolKey из сигнатуры и хранилища - useEffect: guard pool.length === 0 → возврат без fetch/consume; effect перезапустится когда pool заполнится (реальные deps изменятся) → reserve применяется из useLayoutEffect ещё до pool, без стале-флэша Итоговый порядок: reserve (instant, serverId) > cache (stale-while-revalidate) > skeleton (только первый визит) * fix(home): remove mix-rating deps from feed useEffect — prevent Zustand rehydration double-fetch Корень: useAuthStore(mixMinRatingFilterEnabled/Album/Artist) были в deps useEffect. Zustand persist реhydrates асинхронно — сначала activeServerId, потом mix-rating значения. Это вызывало двойной запуск эффекта: - Первый запуск: homeFeedCache hit → показывает набор предыдущего просмотра - Второй запуск (после rehydration): cache miss или повторный fetch с реальными mix-настройками → ~500ms → новый набор Итог: Hero, AlbumRow, BecauseYouLikeRail показывали предыдущий набор первые ~500ms при каждом возврате на Mainstage. Fix: убраны mixMinRatingFilterEnabled/Album/Artist из deps. getMixMinRatingsConfigFromAuth() читается внутри эффекта через getState() — всегда актуальные значения без пересоздания замыкания. Mix-настройки по-прежнему применяются при fetch, но не вызывают двойной запуск при rehydration. * feat(home): local-first discover songs via SQLite ORDER BY RANDOM() Добавлена runLocalRandomSongs (аналог runLocalRandomAlbums для треков) в browseTextSearch.ts — использует libraryAdvancedSearch с sort random, field уже поддерживается Rust-кодом через wildcarded ("random", _) ветку. В Home.tsx: discoverSongs теперь сначала пробует локальный индекс, и только при недоступности (индекс не готов, ошибка) падает обратно на getRandomSongs.view. Ускоряет первую загрузку Mainstage — треки берутся из SSD вместо сети. * fix(home): pre-populate state from cache at mount — eliminate empty-state flash on return visits Причина: Home.tsx размонтируется при навигации. При возврате первый рендер всегда с пустыми массивами (heroAlbums=[], mostPlayed=[] и т.д.), потом useEffect читает homeFeedCache и заполняет state. Даже один кадр с пустым состоянием вызывает перерисовку Hero и BecauseYouLikeRail (pool=[]). Решение: getInitialHomeFeed() читает homeFeedCache синхронно через useAuthStore.getState() (не hook) в lazy useState initializers. К моменту повторного визита store уже rehydrated — все state получают кэшированные данные до первого рендера. Дополнительно: wasPrePopulated предотвращает повторный applyFeedSnapshot в useEffect когда state уже заполнен — иначе новые ссылки на массивы вызывали бы ненужные ре-рендеры дочерних компонентов с теми же данными. * fix(mainstage): keep refresh without return flicker Keep Home and Because You Like visually stable during a single visit while still refreshing data for the next re-enter. Improve mainstage cover warmup by ensuring and pre-decoding above-the-fold artwork so hero and top rails appear instantly after navigation. * fix(mainstage): stabilize because rail and hero background framing Measure Because You Like layout before first paint to avoid width snap flicker, and render hero background as centered cover-fit images so the frame no longer jumps from top to middle on mount. * fix(now-playing): prewarm track data and prevent stale carry-over Warm Now Playing fetch caches and playback cover art on track change so entering the page no longer waits on first-load requests. Gate key-based sections (top songs, tour, Last.fm) by the active track/artist keys to avoid briefly rendering values from the previous track. * fix(cover,test): refresh playback scope and default tauri cover mocks Recompute playback cover scope when queue/server context changes so now-playing art resolves against the correct server after handoffs. Add default cover-cache invoke handlers to the shared Tauri test harness to prevent unhandled rejections in suites that mount cover-aware UI. * fix(cover,now-playing,test): align prewarm scopes and tighten tauri mocks Make cover-cache invoke defaults opt-in for tests, align radio prewarm scope with active rendering scope, and add targeted hook tests for prewarm + playback-scope reactivity. Also harden Rust cover URL building to avoid panic on malformed base URLs. * test(cover): hoist mocked useCoverArt and clean EOF whitespace Fix the new playback-scope hook test to use a hoisted vi.mock-safe stub and keep branch-wide diff checks clean by removing an accidental trailing blank line. * fix(cover): align playback ensure auth and harden backfill retry flow Use playback-server credentials for playback-scoped cover ensures, persist fetch-failed markers for bulk library backfill failures, and avoid advancing backfill cursor when UI-priority hold interrupts a batch. * fix(ci): resolve clippy lint and update frontend node runtime Move fetch helper before the test module to satisfy clippy's items-after-test-module rule, and modernize frontend CI to setup-node v6 with lts/* instead of pinned Node 20. * chore(settings): simplify cover and analytics strategy copy Move strategy summaries below tables, simplify Lazy/Aggressive wording, keep analytics warning always visible, and localize Russian texts to plain language without technical jargon. |
||
|
|
6e0f076f43 |
fix(album-card): per-artist click on multi-artist albums (#767)
* refactor(album): rename SubsonicAlbum.albumArtists to artists per OpenSubsonic spec
The OpenSubsonic AlbumID3 object exposes structured album-artist credits as
`artists` (not `albumArtists`); psysonic's internal type used the wrong name,
so `album.albumArtists` was always undefined on the Subsonic responses
Navidrome returns. `deriveAlbumHeaderArtistRefs` therefore never hit its
album-level branch — only the song-level fallback was carrying the multi-
artist split on the album-detail header.
- Rename the field on `SubsonicAlbum` and add the spec-defined `displayArtist`
string alongside it.
- Extract `deriveAlbumArtistRefs(album)` for the common case where only the
album object is available (cards, rails); `deriveAlbumHeaderArtistRefs`
now uses it after the song-level fallback. The song-level `albumArtists`
field is unchanged (the spec does name it that way on child songs).
- Tests cover both helpers and the legacy `artist` + `artistId` fallback.
* fix(album-card): per-artist click on multi-artist albums
The artist subtitle under an album card rendered the full `album.artist`
string ("Melvins • Napalm Death") as a single link that always navigated to
`album.artistId`. On the artist-detail page that id is the page's own
artist — so the click resolved to the URL the user was already on and the
router silently no-op'd, with no visible effect.
Render through the existing `OpenArtistRefInline` component instead, fed
from the structured `artists` array via `deriveAlbumArtistRefs`. Each
artist becomes its own ·-separated link; the single-artist fallback is the
same legacy `artist` + `artistId` pair as before, so the behaviour on
servers that don't expose the structured field is unchanged.
* docs(changelog): note PR #767 under Fixed in v1.46.0
|
||
|
|
7a7a9f5e6b |
refactor(utils): group utils/ files into topic folders (Phase L, part 1) (#689)
111 of 122 top-level src/utils/ files move into 16 topic folders (audio, cache, cover, share, server, playback, playlist, deviceSync, waveform, mix, format, export, changelog, ui, perf, componentHelpers). True singletons with no cluster stay at the utils/ root. Pure file-move: a path-aware codemod rewrote 539 relative-import specifiers across 275 files; no logic touched. The hot-path coverage gate list (.github/frontend-hot-path-files.txt) is updated to the new paths for the 11 gated utils files — a mechanical consequence of the move, not a CI change. tsc is green. |
||
|
|
9606a99efb |
refactor(api): F.50 — extract 7 small domain modules (#615)
Seven domain-eng splits peel ~200 LOC of read endpoints out of `api/subsonic.ts`: - `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`, `buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders for the four /rest endpoints we hand to the browser). - `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`, `setRating`, `probeEntityRatingSupport`. `setRating` still triggers the lazy `navidromeBrowse` cache invalidation; the same-folder lazy import path is preserved. - `subsonicSearch.ts` — `search`, `searchSongsPaged`. - `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`, `getNowPlaying`. - `subsonicAlbumInfo.ts` — `getAlbumInfo2`. - `subsonicLyrics.ts` — `getLyricsBySongId`. - `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`. 63 external call sites migrated to direct imports. Four `vi.mock` targets in the store-level tests pointed at `../api/subsonic` and were updated to the new module paths. Pure code-move. subsonic.ts: 762 → 561 LOC (−201). |
||
|
|
006635de4b |
refactor(api): F.49 — extract library + artists + ratings (#614)
Three domain-eng modules peel ~316 LOC of fetch/mapping out of `api/subsonic.ts`: - `subsonicLibrary.ts` — browse + random + per-song fetch (`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`, `getRandomAlbums`, `getAlbumList`, `getRandomSongs`, `getRandomSongsFiltered`, `getSong`, `getAlbum`, `filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus the private `albumIdsInActiveLibraryScope` cache). - `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`, `getArtistInfo`, `getTopSongs`, `getSimilarSongs2`, `getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and `similarSongsRequestCount` for the per-library scoping fallback. - `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus `prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers with the shared 7-min cache. Calls back into Library/Artists for the per-id fetch. 51 external call sites migrated to direct imports. No re-export shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts` keep their `RATING_CACHE_TTL` constant locally (same 7-min window). subsonic.ts: 1078 → 762 LOC (−316). |
||
|
|
72030f17fd |
refactor(api): F.48 — extract subsonic types + client primitives (#613)
First Phase F slice. Splits the 1333-LOC `api/subsonic.ts` along its two most obvious axes: - `subsonicTypes.ts` — all ~24 exported interfaces + type aliases (album/song/artist/playlist/directory/genre/now-playing/radio, random-songs filters, three statistics shapes, search + starred results, AlbumInfo, structured-lyrics types, etc.) plus the `RADIO_PAGE_SIZE` constant. - `subsonicClient.ts` — token-auth + `getClient` + `api<T>()` + `libraryFilterParams` + `secureRandomSalt` / `getAuthParams` / `SUBSONIC_CLIENT`. The credential-bearing API helpers (`pingWithCredentials`, `apiWithCredentials`, `restBaseFromUrl`, `probeInstantMixWithCredentials`) stay in `subsonic.ts` for now — they could move into the client module in a follow-up. 66 external call sites migrated to direct imports from the new modules (no re-export shims in `subsonic.ts`). Pure code-move; contract test stays green. subsonic.ts: 1333 → 1078 LOC (−255). |
||
|
|
9fac6eb490 |
refactor(player): E.42 — migrate playerStore re-exports to direct imports (#607)
Migrates ~74 call sites away from the playerStore re-export shims that were kept during M0–E.41 to avoid touching 30+ imports per PR. Now that the bigger refactor work is done, each helper goes back to its real home: - `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition` → from their own store modules - `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`, `PlaybackProgressSnapshot` → from `playbackProgress` - `resolveReplayGainDb`, `shuffleArray`, `songToTrack` → from `utils/*` - `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`, `registerQueueListScrollTopReader` → from `queueUndo` - `PlayerState`, `Track` types → from `playerStoreTypes` Drops the corresponding 13 re-export stubs from `playerStore.ts` and the now-unused imports. Also drops dead section banners + per-wrapper comments above one-line action delegates. Trims one stale "(separate PR)" note in `transportLightActions.ts` since that follow-up landed in E.39. `playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting 3732 LOC. `bootstrap.test.ts` mock target updated from `../store/playerStore` to `../store/queueUndoHotkey` to keep the spy reachable after the import change. |
||
|
|
43d75e744b |
feat(selection): Shift+Click range selection on grid pages (#484)
* feat(selection): add useRangeSelection hook with Shift+Click range support
Reusable hook for multi-select state across pages that show grids of
items the user can pick. Tracks the selected ID set, a click anchor,
and exposes a `toggleSelect(id, { shiftKey })` callback:
- Plain click → toggles that item and moves the anchor to it.
- Shift-click on a second item → adds every item between the anchor
and the click target (inclusive) to the selection. The anchor moves
to the shift-clicked item so the next shift-click extends from
there.
Range expansion follows the items array passed to the hook, so the
caller controls the user-visible order (filtered + sorted list, not
the raw upstream array).
Implementation note: the anchor ref is snapshotted *before* the state
updater runs and written *after* it. React 18 strict mode invokes
state updater functions twice in dev to surface side effects, so any
ref mutation inside the updater would taint the second invocation and
the replay would miss the range branch.
* feat(selection): adopt Shift+Click range selection on grid pages
Wires `useRangeSelection` into the four pages that ship a multi-select
mode on top of card grids:
- Albums (passes the filtered/sorted `visibleAlbums` so range follows
the order the user actually sees)
- RandomAlbums
- NewReleases
- Playlists
`AlbumCard.onToggleSelect` is extended to forward `{ shiftKey }`, and
the card's onClick handler reads `e.shiftKey` from the React event
and threads it through. The Playlists grid uses an inline onClick on
the card div and was updated the same way.
User-visible behaviour: in selection mode, click an item then
shift-click a later item — every item between them gets selected.
Existing single-toggle behaviour is unchanged when no shift key is
held.
* docs: changelog entry for PR #484
Logs the Shift+Click range selection on grid pages under
v1.46.0 "## Changed".
|
||
|
|
9d30285ff1 |
Perf/UI cover cache mainstage (#468)
* Enhance CachedImage and ArtistDetail components with improved image caching and priority handling - Refactor CachedImage to utilize a priority system for image loading based on viewport visibility, improving performance during scrolling. - Update useCachedUrl to accept an optional getPriority function for better cache management. - Optimize ArtistDetail and Artists components by using useMemo for cover art URLs, reducing redundant calculations and improving rendering efficiency. - Adjust image loading logic in CachedImage to ensure smoother transitions and avoid unnecessary fetch requests. * perf(ui): unblock IDB cover art, stabilize mainstage rails and virtual lists Let IndexedDB reads bypass the network concurrency slot so cached thumbnails paint without queueing behind remote fetches; debounce disk eviction during heavy scrolling. Fix mainstage horizontal rails: dedupe album/song ids for React keys, widen artwork budget overscan, avoid resetting the budget on list append, and raise Home initial artwork budgets. CachedImage treats already-decoded images as loaded; rail cards load cover images eagerly. Refresh dynamic color extraction and extend virtual scrolling / scroll roots on Albums, Artists, Playlists, and related surfaces. Remove local agent-only commit instructions from the repository tree. * perf(virtual): viewport-based overscan for main scroll lists Drive TanStack Virtual overscan from measured scroll height so each list renders about one screen of extra rows above and below the viewport for snappier scrolling on Albums, Artists (list mode), and Tracks virtual song list. Introduce useResizeClientHeight helpers (ID + ref) for ResizeObserver-based clientHeight tracking. * docs(changelog): note PR #468 UI cover cache, rails, and virtual lists Add a coarse summary under 1.46.0 Changed for cover-art pipeline, mainstage rails, viewport-based overscan, and library/chrome polish. |
||
|
|
a6cc2e2ad4 |
perf(linux): WebKit probe, throttled progress IPC, snapshot playback UI (#452)
* feat(linux): optional native GDK for Nix gdk-session Introduce PSYSONIC_ALLOW_NATIVE_GDK so main skips the default GDK_BACKEND=x11 pin when the Nix gdk-session wrapper sets the flag. Remove GDK_BACKEND from the npm tauri:dev script so it does not override nix develop defaults. * fix(ui): portal server switch menu above sidebar Main column stacks below the sidebar (layout z-index), so an in-tree dropdown could never win over the left nav. Render the menu via createPortal to document.body with fixed coordinates, matching the library scope picker. * feat(perf): add mainstage probe controls and cut WebKit repaint load Add a dedicated performance probe surface for mainstage/home toggles and wire Linux CPU diagnostics to isolate expensive UI paths. Tune waveform drawing and Home artwork clipping/windowing so visible content loads immediately while reducing WebKit compositor pressure during playback. * fix(perf): stop hero rotation when section is off-screen Gate hero auto-rotation and backdrop crossfade by real viewport visibility using the actual scrolling ancestor. This prevents periodic 10-second CPU spikes from hidden hero updates while preserving normal behavior when the hero is visible. * fix(perf): isolate player progress updates from mainstage diagnostics Add probe toggles for PlayerBar waveform and live progress UI updates to confirm playback progress churn as the main CPU driver. Restore Home artwork quality defaults and keep visual-degradation modes opt-in via debug flags only. * fix(hero): resume background and autoplay after viewport return Re-check hero visibility on focus/visibility changes and add a short recovery poll while off-screen so missed scroll/RAF events cannot leave hero animation paused. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(perf): decouple playback progress from mainstage compositing pressure Throttle audio progress delivery and route live seekbar timing through a lightweight progress channel to cut focus-time WebKit CPU spikes. Add focused diagnostics in Performance Probe and restore hero/waveform behavior so visuals remain stable while profiling. * fix(debug): open performance probe with Ctrl+Shift+D Replace logo-triggered opening with a keyboard shortcut and keep logo purely decorative to avoid accidental probe activation. * docs(changelog): document experiment/performance probe and playback work Add an [Unreleased] section for the performance probe, throttled audio progress IPC, snapshot-based live UI updates, WaveformSeek scheduling over the same canvas bar renderer, Hero/Home rail fixes, and Linux/Nix GDK dev ergonomics. * perf(linux): add WebKit probe, throttle progress IPC, snapshot playback UI Ship Performance Probe (Ctrl+Shift+D), Rust-throttled audio:progress, a playback progress snapshot channel with coarse Zustand timeline commits, Linux /proc CPU readout for the probe, Hero and Home rail artwork fixes, Tracks SongRail windowing parity, MPRIS cleanup, gated perf counters, and WaveformSeek paused-seek correctness. Documented in CHANGELOG for PR #452. * docs(changelog): fold perf work into 1.45.0 and refresh date Drop the separate 1.45.1 heading; keep PR #452 notes under 1.45.0 Added and set the section date to 2026-05-04. Restore the safety preface before the versioned sections. * docs(changelog): order 1.45.0 Added entries by PR number Sort the 1.45.0 release notes so subsections follow ascending PR id (390 through 452), with PR #452 last. --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
||
|
|
dc7a785f94 |
feat(ui): bulk entity ratings, Random Albums multi-select, album New badge (#446)
Add star rating rows to multi-artist and multi-album context menus so the selection shares one rating control (mixed ratings show empty until set; keyboard navigation supported). Pass selectedAlbums into AlbumCard on Random Albums so multi-select context menu works. Add i18n aria labels for bulk rating controls. Move the New album badge to the top-right of the cover and stack it with the offline badge to avoid overlap. |
||
|
|
9ad0f8af6d |
feat(ui): UI refinements — sidebar indicators, adaptive header, and interaction polish (#397)
* feat(ui): unify queue toggle handle behavior Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions. * feat(ui): add adaptive header search collapse behavior Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable. * chore(ui): remove leftover search prototype artifacts Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment. * feat(ui): persist sidebar and queue visibility state Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart. * feat(ui): unify player overflow menu behavior Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu. * feat(ui): add wheel seek controls to waveform Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input. * fix(now-playing): stabilize narrow dashboard layout Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained. * fix(search): reduce collapse jitter and avoid header overlap Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay. * fix(i18n): localize player overflow controls across locales Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files. * fix(search): keep advanced control clickable in collapsed mode Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs. * fix(i18n): restore queue translation in offline library Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text. * fix(ui): apply overlay scrollbar to right-panel text tabs Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds. * fix(ui): add unread indicator for new releases and guard sidebar drag clicks Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot. * fix(ui): stabilize live dropdown layering and unread reset flow Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page. * feat(ui): add localized New badges for recently added albums Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication. * fix(album): prevent tracklist jump when entering multiselect Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward. * fix(tray): add playback-state badge and finalize queue handle tooltip Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state. Also switch the queue-resize handle tooltip to the dedicated localized key across all locales. * fix(header): prioritize search collapse before Live/Orbit labels Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode. Add sticky hysteresis-based header compact state to prevent oscillation while resizing. * fix(ui): stabilize header compaction and show tray state icons Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search. Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits. * fix(tray): keep tooltip iconization Windows-only Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry. * fix(ui): restore queue resize response after overlay scroll interactions Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize. Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive. * docs(changelog): summarize ui-refinements branch features Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry. * docs(changelog): add PR #397 references for ui-refinements Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion. |
||
|
|
2318f9e07a |
feat(albums): add 'Enqueue' option to album cover, context menu and multi-select toolbar (closes #253) (#256)
Per bcorporaal's request in #253: making a queue from multiple albums required either replacing the queue (Play) or going into each album detail page first. Three new entry points cover the common workflows: 1. Hover button on the album cover next to Play. Both buttons share the same accent style and size so the secondary action is just as readable as the primary — first attempt with a darker pill was hard to see and unbalanced the hover. 2. Context-menu entry "Enqueue Album" between "Open Album" and "Go to Artist". The i18n key already existed (was used by the album-song sub-context); just wiring up the action. 3. Multi-select toolbar in Albums.tsx: new "Enqueue (N)" button placed before "Add Offline" so power users selecting several albums no longer have to right-click. Plus a context-menu entry "Enqueue N Albums" for the same flow when a multi-album right-click happens anywhere else. All multi-album fetches use Promise.all(getAlbum(...)) — Navidrome handles parallel requests instantly (per memory note from PR #246). i18n: 4 new keys per locale (3 with pluralisation: contextMenu.enqueueAlbums, albums.enqueueSelected, albums.enqueueQueued). Co-authored-by: Psychotoxical <dev@psysonic.app> Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
bef6941a2b | feat: add multi-selection and context menu for playlist management | ||
|
|
ae2e1bcb97 |
feat(folder-browser): keyboard nav, context menus, now-playing path UX
Adds full keyboard navigation (arrow keys, Enter, Ctrl+Enter for context menu) across Folder Browser columns. Context menus for all row types with keyboard-operable submenus and star-rating control via arrow keys + Enter. Now-playing path is visually emphasized and stays stable; rebuilds on hotkey re-invoke or active-path follow-along. Adaptive column layout for deep trees with right-side visibility priority. New configurable 'Open Folder Browser' keybinding. StarRating animation sync for keyboard-driven changes. All 7 locales updated. |
||
|
|
dbb53bfa70 |
release: bump to v1.34.4
Song ratings in context menu + player bar, entity ratings (PR #130), 5 new seekbar styles, custom Linux title bar, album multi-select, mix rating filter, top-rated stats, compilation filter, scroll reset. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
5be7f7cabd |
feat(albums): add multi-select to Albums, New Releases, and Random Albums
Select multiple albums to add them to the offline cache or download each as a separate ZIP. Action buttons appear inline in the topbar when at least one album is selected; title shows selection count. AlbumCard gains selectionMode/selected/onToggleSelect props with a checkmark overlay and selected outline. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
c873880a26 |
feat: v1.31.0 — AutoEQ, resizable tracklist columns, Discord Listening type, layout fixes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
d6f6e6466c |
feat: v1.22.0 — Queue Management, DnD Overhaul, Seek & Waveform Fixes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
936e548f40 |
feat: v1.18.0 — Offline Mode (Beta), MPRIS Seek, 2 New Themes, Perf Fixes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
867c5fbd3e |
feat: v1.11.0 — Movies themes, Settings polish, Gapless stable
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
57b70e6154 |
feat: v1.9.0 — new themes, keybindings, font picker, home play behavior
Themes: - Add Neon Drift (midnight blue / electric cyan synthwave) - Add Cupertino Light + Cupertino Dark (macOS Ventura-inspired, frosted glass) - Add Betriebssysteme group (Cupertino, Aero Glass, Luna Teal) - Rename all trademarked theme IDs to original names (WnAmp, Navy Jukebox, Cobalt Media, Onyx Cinema, Aero Glass, Luna Teal) - Reorder ThemePicker: Psysonic Themes first, then Mediaplayer, Betriebssysteme Keybindings: - New keybindingsStore with 10 bindable actions (play/pause, next, prev, volume, seek ±10s, queue, fullscreen, native fullscreen) - Settings UI for rebinding; defaults: Space=play-pause, F11=native-fullscreen Font picker: - New fontStore; 10 UI fonts selectable in Settings → Appearance - Applied via data-font attribute on <html> Home page: - AlbumCard: Details button → Play button via playAlbum() utility - Hero: Play Album starts playback with 700ms fade-out instead of navigating - playAlbum.ts: fade, store-only volume restore, playTrack handoff Now Playing: - 3-column hero layout; EQ bars truly centred (flex:1 on both outer columns) - Background brightness 0.25→0.55, overlay 0.55→0.38 (art now visible) - Better text contrast for track times, card links, section titles Linux audio: - Set PIPEWIRE_LATENCY + PULSE_LATENCY_MSEC before stream creation to reduce ALSA snd_pcm_recover underrun frequency on PipeWire Remove butterchurn visualizer (VisualizerCanvas, butterchurn.d.ts) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|
|
85823ff4c4 | feat: Nord themes, Wayland compatibility, and stability fixes (v1.0.6) | ||
|
|
f8c45efd2b | feat: IndexedDB image caching, initial-avatars, and discovery improvements (v1.0.5) | ||
|
|
65459e53f1 | Initial release with i18n and theming |