* refactor(orbit): unify host/guest outbox heartbeat into a shared hook (Phase I)
The outbox-heartbeat effect was duplicated near-verbatim in useOrbitHost
and useOrbitGuest — same 10 s interval, same writeOrbitHeartbeat call,
same cleanup; the only difference is whose name owns the outbox
(OrbitState.host vs the active-server username).
Extract it into useOrbitOutboxHeartbeat(active, outboxPlaylistId,
sessionId, ownName). Host and guest each pass their own name source.
The push/pull state-tick logic stays untouched — that asymmetry is the
real host/guest difference, not duplication.
Behaviour-preserving: the owner name is now a reactive hook arg instead
of a getState() read inside the effect, so the heartbeat starts as soon
as the name is available rather than waiting for an unrelated dep to
change — a strict improvement, unreachable in practice since host name
and username are fixed per session.
* docs(shortcuts): document the shortcut-actions contract (Phase I)
Add a contract reference block to the shortcutActions barrel — the three
independent trigger surfaces (inApp / global / runInMiniWindow), the
surface-independent cli + run fields, the dispatch entry points — and
per-field doc comments on ShortcutActionMeta / ShortcutSlot /
ActionContext / CliContext in shortcutTypes.ts.
Pure documentation, no code change.
111 of 122 top-level src/utils/ files move into 16 topic folders (audio,
cache, cover, share, server, playback, playlist, deviceSync, waveform,
mix, format, export, changelog, ui, perf, componentHelpers). True
singletons with no cluster stay at the utils/ root.
Pure file-move: a path-aware codemod rewrote 539 relative-import
specifiers across 275 files; no logic touched. The hot-path coverage
gate list (.github/frontend-hot-path-files.txt) is updated to the new
paths for the 11 gated utils files — a mechanical consequence of the
move, not a CI change. tsc is green.
Three domain-eng modules peel ~316 LOC of fetch/mapping out of
`api/subsonic.ts`:
- `subsonicLibrary.ts` — browse + random + per-song fetch
(`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`,
`getRandomAlbums`, `getAlbumList`, `getRandomSongs`,
`getRandomSongsFiltered`, `getSong`, `getAlbum`,
`filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus
the private `albumIdsInActiveLibraryScope` cache).
- `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`,
`getArtistInfo`, `getTopSongs`, `getSimilarSongs2`,
`getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and
`similarSongsRequestCount` for the per-library scoping fallback.
- `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus
`prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers
with the shared 7-min cache. Calls back into Library/Artists for
the per-id fetch.
51 external call sites migrated to direct imports. No re-export
shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts`
keep their `RATING_CACHE_TTL` constant locally (same 7-min window).
subsonic.ts: 1078 → 762 LOC (−316).
Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
* fix(orbit): make initial-sync seek visually stick on join
Reported: "I join the room, the waveform shows the host's live
position for a second or two, then snaps back to 0:00 and audio is
still playing from the start. Only after that snap can I press Catch
Up."
Two compounding causes in `useOrbitGuest`:
**1. Poll fires `applyMirror` before the engine is genuinely playing.**
`playTrack` flips `isPlaying` to `true` *synchronously* in its
optimistic store write, so the post-`playTrack` poll satisfied its
"engine ready" check before the Tauri `audio_play` had even
started producing sample. The `seek` inside `applyMirror` updates
the store position immediately (waveform jumps to host's live
position), but `audio_seek` is debounced and lands on a not-ready
engine — it silently no-ops. The engine then starts playing from
0, and its first progress events overwrite the optimistic seek
position, snapping the waveform back. Add `currentTime > 0.1` to
the poll's "engine genuinely playing" condition: once audio has
flowed past the cold-start barrier, the seek commits and the
seek-target guard correctly filters subsequent progress events.
**2. `applyMirror`'s play-state mirror raced its seek**, same shape
as the `onCatchUp` race fixed in #527. `player.seek` debounces
`audio_seek` via setTimeout(0) while `pause`/`resume` invoke
synchronously — pause arriving first leaves the engine paused at
the old position. Defer the play-state mirror by 200 ms so the
seek lands first.
* docs(changelog): add initial-sync seek-stickiness bullet
* fix(orbit): kick a fresh playTrack when engine is stuck mid-load
Follow-up to #525. Symptom: occasionally on join, the guest gets no
audio until the next host-driven track change, at which point a
fresh `playTrack` runs and audio plays normally.
Root cause: when the initial `syncToHost` poll hits its 5 s deadline
without the engine reporting `isPlaying === true` (slow Navidrome
cold-start), the next pull tick takes the cheap "track already loaded"
shortcut and calls `applyMirror`. `applyMirror` fires `seek` + `resume`
on an engine that is stuck in a "loaded but never started" limbo —
seek silently no-ops and `resume` can't kick a track that never began.
Guest is silent until something else triggers a fresh `playTrack`.
Tighten the shortcut: take the cheap path only when the engine is
already in the state the host expects (or playing while host is
paused, which is fine to align via pause). Otherwise fall through to a
fresh `playTrack` and the existing 5 s ready-poll, which re-initialises
the engine and lets audio actually start.
* docs(changelog): add engine-limbo follow-up bullet
* fix(orbit): re-sync when engine silently fell back to paused
The optimistic `isPlaying: true` `playTrack` writes synchronously
masks a `audio_play` failure: the post-playTrack poll sees the
optimistic flag, fires `applyMirror`, and the outer tick records
`lastAppliedRef = { ..., isPlaying: true }` as a successful sync.
But if the underlying `invoke('audio_play')` rejects later (network
blip / cold-start exhaustion), the catch handler flips the flag back
to `false` and schedules `next()`, which short-circuits to `audio_stop`
in an Orbit guest — leaving the player silent while `lastAppliedRef`
still claims we're playing. None of the divergence-detection branches
(track-change / play-pause-flip) match, so the guest never re-syncs.
Add a recovery check before the if/else-if chain: when the captured
`last` says we applied playing, the engine is currently not playing,
and the host is still playing the same track, reset
`lastAppliedRef.current = null`. The next iteration of the chain
re-runs initial-sync (with the 500 ms fast-poll cadence) which fires
a fresh `playTrack`. If `audio_play` succeeds the second time, audio
finally starts; if it keeps failing, we loop with no extra harm
(audio was already silent).
Adds an `engine-recovery` event scope to the diagnostics buffer so
future captures can see when this re-sync fired.
* docs(changelog): expand engine-recovery bullet to cover both cases
* fix(orbit): guest short-circuits queue-exhaustion fallback paths
When a guest's local queue runs out (single-track queue from `syncToHost`
empties on `audio:ended`), the player walks the standard fallback chain
in `next()`: radio top-up → infinite-queue → stop. The infinite-queue
branch builds a 6-track queue and calls `playTrack`, which trips
`orbitBulkGuard` and pops a "Add 6 tracks to the Orbit queue?" modal.
Hitting Cancel leaves playback frozen; "Add them all" injects unrelated
tracks into the host's shared queue.
In an active Orbit guest session the host owns the queue. Skip the
fallback paths entirely and just stop — the next `useOrbitGuest` pull
tick will sync to whatever the host advanced to.
Bonus side-effect: kills the deferred-promise race where a
`buildInfiniteQueueCandidates().then(...)` from a guest's track end
could resolve *after* a Catch Up replaced the queue and pop the modal
a second time against the now-current 1-track queue.
* fix(orbit): treat natural track-end as not-diverged in guest sync
When a guest's track ended naturally before the host advanced, the
divergence-detection branch read `player.isPlaying === false` and
classified it as the user manually paused — so it refused to load the
host's next track. The guest sat silent until they clicked Catch Up.
`handleAudioEnded` keeps `currentTrack` pinned to the just-ended track
and resets `currentTime` to 0, while a real manual pause leaves
`currentTime` somewhere mid-track. Use the 0-position discriminator to
classify natural-end as not-diverged so the host's new track loads.
Confirmed via the captured guest log buffer:
18:43:08.598 [track-change] host: VJkV5… → 6i6RP… BUT guest diverged
(player.isPlaying=false ≠ last.isPlaying=true)
— guest stuck for ~33s until Catch Up was pressed.
* fix(orbit): Catch Up polls until engine is ready before seeking
The 400 ms blind setTimeout in `onCatchUp` was too short for an
HTTP-streamed cold-start on high-latency links. If the audio engine
wasn't ready by then, `seek(fraction)` silently no-oped and playback
started at 0:00, making Catch Up effectively useless on exactly the
slow links where it's needed. Captured log shows a Catch Up bringing
the guest to posSec=30, then 5 s later the guest was at posSec=6
(playback restarted from the head).
Replace with the same poll-until-ready pattern `syncToHost` already
uses: check every 100 ms, fire the seek as soon as the engine reports
playing, fall back to a blind apply at the 4 s deadline.
* docs(changelog): add orbit guest playback fixes entry
* fix(orbit): debounce Catch Up button + match bar item height
Two follow-on UX fixes after PR #525's three primary bugs landed:
1. **Debounce visibility.** Drift is computed from an asymmetric signal:
guest's `currentTime` updates in coarse ~5 s chunks, while host's
position is extrapolated linearly via `(nowMs - posAt)`. Even on a
perfectly-synced session the diff swings ±5 s every tick, so the
button flickered in and out continuously. Show only after drift has
stayed over the 3 s threshold for ≥ 3 s of wall clock — measurement
noise is filtered out, real sustained drift still surfaces in time.
2. **Match neighbour height.** The button was 32 px tall against 26 px
for the other action buttons (.orbit-bar__settings) so every flicker
shifted the entire bar height. Set `height: 26 px` and tighten the
padding/font so the layout is stable regardless of visibility.
* fix(orbit): tighten queue-extension lockout + reliable initial-sync seek
Two follow-on fixes after the 4-bug umbrella:
**1. Local queue-extension paths fully off during Orbit.**
Phase check broadened from `active` to cover `starting` / `joining` /
`active` so a fetch-then-join race can't pop the bulk-add modal *after*
the join. The proactive infinite-queue topper inside `next()` (which
fires when ≤ 2 auto-tracks remain ahead) is now also gated, plus each
async `.then()` callback in the radio + infinite-queue paths re-checks
at resolution time. A `playTrack(... 6-track queue ...)` after the user
joined Orbit was the path that re-triggered the "Add 5 tracks?" modal
on a freshly-joined guest.
**2. `syncToHost` only seeks once the engine reports playing.**
The previous 2 s deadline-fallback applied the seek even when the
engine hadn't started, where the seek silently no-ops and the track
plays from 0:00. Symptom: clicking Catch Up makes the song "jump 50 %
forward" — that's the seek finally landing because the engine is now
ready, the initial-sync seek had already failed silently. New deadline
is 5 s, and on timeout we return `false` so the outer pull tick keeps
`lastAppliedRef` null and the 500 ms fast-poll retries.
* fix(orbit): double-click play button + hide preview during session
Two cucadmuh-flagged gaps:
**1. Double-click on the inline play button now reaches the orbit-add
path.** The album-track row's onDoubleClick already routes to
`addTrackToOrbit` when in Orbit, but the inline play button stopped
propagation on click — so clicking it twice just fired the "double-
click to add" hint toast and never touched the orbit queue. Add an
onDoubleClick on the button itself that delegates to the parent's
`onDoubleClickSong`.
**2. Track preview is suppressed during an Orbit session.** Preview
shares the Rust audio engine with the shared playback, so starting
one as a guest yanks the host's track out from under everyone. A new
`[data-orbit-active]` attribute on `<html>` (set whenever role is
host/guest and phase is starting/joining/active) hides every
preview button via a single CSS rule, and `previewStore.startPreview`
short-circuits as a defensive guard for keyboard shortcuts and any
programmatic callers.
* feat(orbit): in-app diagnostics popover with copyable event log
Multiple users on Discord report Orbit guests stopping after the first
song with no errors anywhere — Settings → Debug → Export Logs is too
buried for non-technical reporters, and the relevant code branches
have no logging at all (silent fail). This adds a one-click "Copy log"
path right inside the Orbit session bar.
The new Activity-icon button next to Help opens a popover with:
- Live mini-display: role, host vs. guest track id + position, drift,
age of the host's last state write — all updating once a second.
- Scrolling event log textarea fed by an in-memory ring (200 events).
- Copy + Clear buttons. Copy formats `[ISO] [scope] body` lines and
drops them on the clipboard — paste straight into a Discord report.
Instrumentation lands at the previously-silent decision points:
- Guest pull tick: full snapshot of host vs. guest state on every read.
- Each branch of the divergence detection in `useOrbitGuest.ts` logs
which path it took and why (initial / track-change-followed /
track-change-diverged / play-pause-flip), making the
"stuck after first song" symptom diagnosable from the buffer alone.
- Host pushes log track id, isPlaying, queue length, guest count.
Events are also bridged to the existing `frontend_debug_log` Tauri
command when Settings → Logging is on Debug, so power users still get
the same data in `psysonic-logs-*.log` for offline triage.
i18n: full `orbit.diag.*` namespace in all eight locales. EN + DE are
native; ES / FR / NB / NL / RU / ZH are first-pass and may want a
polish from native speakers later.
* docs(changelog): add orbit diagnostics popover entry