mirror of
https://github.com/Psychotoxical/psysonic.git
synced 2026-07-21 23:05:46 +00:00
d3e5a6b704fbf1ffcc68d91714efb2b0643a00d7
16 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
d3e5a6b704 |
feat: library browse navigation — restore filters, scroll, and search on back (#936)
* feat(albums): restore scroll position when returning from album detail Save in-page scroll and grid depth when opening an album from All Albums, then on browser back restore filters, preload enough rows, and apply scroll before revealing the grid to avoid a visible jump from the top. * feat(albums): smart back navigation and restore browse session on return Remember the originating route when opening album detail, restore All Albums filters/scroll on back (including explicit returnTo navigation), hide the grid until scroll is applied, and fix filters being cleared after albumBrowseRestore state is stripped from the location. * feat(search): restore Advanced Search session when returning from album Stash filters and results when leaving /search/advanced for album detail, then restore them on back navigation (POP or returnTo with advancedSearchRestore). * feat(search): restore Advanced Search album row scroll on return from album Save horizontal scrollLeft when opening an album from Advanced Search and reapply it via AlbumRow on return; keep main viewport at top. Add snapshot helpers and session stash fields; extend AlbumRow with restoreScrollLeft. * feat(search): restore Advanced Search session scroll and artist return path Save filters, main scroll, and album-row scroll when leaving to album or artist; restore without flash via hidden-until-ready. Add useNavigateToArtist, restoreMainViewportScroll helper, and AppShell scroll reset only on pathname change. * feat(search): speed up Advanced Search back restore and year-only queries Reveal the page right after sync scroll instead of blocking on full viewport and album-row restore. Retry local index without the ready gate during sync; use open-ended byYear params on network fallback, matching All Albums browse. * feat(search): restore Advanced Search artist row scroll on back Save leave snapshot when opening artist from ArtistCardLocal, persist artistRowScrollLeft in session stash, and keep row restore targets in refs so horizontal scroll survives finishLeaveRestoreUi like vertical scrollTop. * feat(nav): route mouse back on album/artist detail like UI back Trap history popstate when returnTo is set and call navigateAlbumDetailBack so browser/mouse back restores browse/search session the same way as the header button. * feat(artists): restore browse filters and scroll on back from artist detail Persist Artists page filters, view settings, and vertical scroll when opening an artist and returning via UI or mouse back, matching All Albums behavior. * feat(search): unify quick and advanced search; fix LiveSearch dismiss on Enter Serve /search and /search/advanced from one page with shared session restore and scroll snapshot. Reset live search overlay state when navigating to full search so the dropdown does not linger or reopen. * feat(tracks): unify with search session and restore scroll on back Route /tracks through AdvancedSearch with shared leave snapshot, song browse stash, and main-viewport scroll restore when returning from album or artist detail. Wait for hero/rails layout before applying scroll. * refactor(search): rename AdvancedSearch page to SearchBrowsePage The shared route shell serves /search, /search/advanced, and /tracks; rename the page component and refresh stale file references in comments. * feat(albums): restore New Releases and Random Albums on back from detail Unify album grid leave-restore with surface-scoped session stash, live scroll snapshot sync, and in-page scroll for Random Albums. Keep the same random batch when returning from album detail; Refresh fetches anew and scrolls up. * docs: add CHANGELOG and credits for PR #936 |
||
|
|
403979b35d |
feat(input): opt-in WebKitGTK focus repaint workaround for Linux (#342, #782) (#884)
* feat(input): opt-in WebKitGTK focus repaint workaround for Linux (#342, #782) Some Linux users on WebKitGTK 2.50.x report a freeze when clicking text fields: the field receives focus (right-click paste still works) but the canvas never redraws until the window is resized. Likely a layer-flush / composition scheduling bug in 2.50.x's Skia rendering pipeline. Off by default. When enabled in Settings -> System -> Behavior, every input/textarea focus triggers a sync reflow read plus a one-frame translateZ(0) toggle on the input's parent so WebKit re-evaluates the layer tree. Side-effect: search-icon siblings flicker briefly on focus -- accepted trade-off, only paid by users who opt in. The toggle row is gated on IS_LINUX and sits next to the existing Linux WebKitGTK options. The effect subscribes to the auth store and re-attaches the focusin handler whenever the flag flips, so toggling off cleanly removes the listener. * i18n(settings): linux input repaint toggle in all locales Adds linuxWebkitInputForceRepaint label + description across en, de, fr, es, nl, nb, ro, zh, ru. * docs(release): CHANGELOG and credits for linux input freeze workaround (PR #884) |
||
|
|
418b25914a |
feat(cover): unify cover pipeline and stabilize mainstage/now-playing (#870)
* chore(cover): scaffold cover module and rust cover_cache stub Wave 0: src/cover/ skeleton per contracts.md §12, stub IPC commands in cover_cache/mod.rs (no-op returns until phase B). * feat(cover): add unified cover module and tier resolver (phase A) Wave 1A: tiers, storage keys, resolveJs with cold/sibling races, useCoverArt, CoverArtImage, layoutSizes, playback scope helpers, coverSiblings tier ladder, deprecated shims on subsonicStreamUrl. * feat(cover): rust disk cache and tier-ready events (phase B) Wave 1B: cover_cache module with WebP tier encode, HTTP canonical 800 fetch, cover_cache_* commands, cover:tier-ready / cover:evicted events, disk layout tests. * feat(cover): prefetch hook, tier-ready handoff, library backfill IPC (phase B/C) Wave 2: useCoverArtPrefetch, cover:tier-ready/evicted bridge, one-time IDB cover key clear, prefetch registry drain, MainApp wiring. * feat(cover): migrate dense grids to CoverArtImage and prefetch (phase D) Wave 3A: dense surfaces use layout-native displayCssPx, surface=dense, coverPrefetchRegister on Home/Albums/search; AlbumCard cell width from grid. * feat(cover): migrate sparse surfaces and integrations (phase E sparse) Wave 3B: sparse CoverArtImage/useCoverArt, lightbox tier 2000, ArtistHeroCover, MPRIS/Discord/export integrations, playback chrome and detail heroes. * feat(cover): revalidation scheduler and disk pressure gate (phase E+) Wave 4: coverCacheMaxMb settings (en/ru), StorageTab disk usage, cover_cache_configure, useCoverRevalidateScheduler, playbackServer uses cover fetchUrl; pressure watermarks. * docs: CHANGELOG and credits for cover art pipeline PR #869 * fix(cover): stop webview getCoverArt storm on dense grids (429) Dense surfaces no longer put rotating getCoverArt URLs in img src; load disk via Rust ensure + convertFileSrc. Tier-ready notifies listeners instead of invalidating IDB. Throttle background prefetch and cap Home registry. * fix(cover): omit empty img src until cover URL is ready React 19 warns on src=""; CoverArtImage uses undefined until disk/IDB resolves; queue current track shows placeholder when src is still empty. * fix(cover): disk cache by host index key, parallel ensure, asset protocol Bind cover storage to serverIndexKey (library host), rename cover IPC/events, fix REST base URL and Tauri flat args, enable protocol-asset for disk paths, add prioritized ensure queue, and wipe legacy profile-UUID cache once. Limit Vite dep scan to index.html so research/target HTML is ignored. * fix(cover): WebP tiers, disk peek, home cache, asset URLs for mainstage Encode lossy WebP (~82), write only missing tiers, library cover backfill, and cover_cache_peek_batch for fast paint from disk. diskSrcCache + CSP asset protocol; no IDB fallback when server is up. Session Home feed cache with warm peek on return; BecauseYouLike deduped cover hook and high prefetch. * feat(cover): per-server cache strategy and native library backfill Move cover disk cache settings to Offline & cache with Lazy/Aggressive per server, per-server clear, and no size cap. Run full-catalog backfill on the Rust runtime (sync-idle wake, bounded HTTP, bulk 800px writes without flooding the webview). Drop global prefetch limits from auth store and waveform clear from the offline storage block. * fix(build): CSP connect-src for Subsonic API; quieter prod nix build Prod webview blocked axios ping after cover CSP (missing connect-src). Drop cargo tauri -v in flake build, raise Vite chunk limit, ignore tsbuildinfo. * fix(cover): complete WebP ladder in library bulk backfill Aggressive backfill now writes all derived tiers (128–800), skips IDs only when the full ladder exists (not 800 alone), avoids fetch-failed markers on bulk HTTP errors, and stops the pass when the active server changes. * fix(cover,home): navigation-priority backfill and Because You Like UX Pause library cover backfill while navigating; split peek/ensure traffic so grids and rails win over bulk work. Disk src lookup, grid warm hooks, and non-blocking mainstage prime for faster visible covers. Because You Like: session snapshot, staggered horizontal skeleton row, text hidden until cover is ready, and layout aligned with loaded cards. * feat(random-albums,library): local-first album fetch + cover art pipeline Random Albums теперь запрашивает локальный SQLite-индекс (ORDER BY RANDOM() LIMIT N) вместо сетевого запроса к серверу. При готовом индексе спиннер исчезает практически мгновенно; сеть используется только как фолбэк. - advanced_search.rs: добавляет `("random", _) => RANDOM()` в allowlist сортировок - browseTextSearch.ts: runLocalRandomAlbums — SQLite-рандом для Albums - RandomAlbums.tsx: doFetchRandomAlbums local-first для обоих путей (без жанра и с жанром через runLocalAlbumsByGenres + JS-shuffle); speculative reserve прогревает следующий батч в фоне после каждого Refresh Также: обновление пайплайна обложек (coverTraffic, peekQueue, ensureQueue, diskSrcLookup, warmDiskPeek, prefetchRegistry, useCoverArt, useWarmGridCovers, useCoverNavigationPriority, resolveIntersectionScrollRoot и сопутствующие компоненты/хуки). * fix(random-albums): prevent double-load on Zustand rehydration useEffect([selectedGenres, load]) fired twice on every visit: first with default store values, then again ~50 ms later when Zustand rehydrated mixMinRatingFilterEnabled/minAlbum/minArtist from localStorage. Previously this was invisible because the first network fetch took ~1.5 s, so loadingRef.current was still true on the second fire. With the new local-first SQLite path the first load completes in ~50 ms, leaving the guard cleared before rehydration triggers a second random batch. Fix: ref-pattern — keep loadRef.current fresh on every render, effect depends only on selectedGenres. Manual Refresh and genre-filter changes still call the latest closure correctly. * fix(random-albums): stop warmCoverDiskSrcBatch in fillReserve from causing visual flash fillReserve вызывал warmCoverDiskSrcBatch для обложек резервного батча, что вызывало bumpDiskSrcCache() для каждой новой обложки (~30+ вызовов). Это будило всех подписчиков useCoverArt на текущей странице, провоцируя видимую перерисовку примерно через ~1.5 с после загрузки (когда filterAlbumsByMixRatings делает сетевые запросы к рейтингам артистов). - fillReserve: убран warmCoverDiskSrcBatch — обложки прогреваются лениво при consume резерва через primeAlbumCoversForDisplay - reserve-путь в load(): добавлен primeAlbumCoversForDisplay перед setAlbums (аналогично non-reserve пути; при уже прогретом кэше — мгновенно) * feat(because-you-like): reserve-first pattern — instant display on return visits Каждый визит на Mainstage после первого теперь отдаёт готовую заготовку мгновенно, вместо spinner → сетевые запросы → контент. Архитектура: - resolvePicks / fetchBecauseYouLike вынесены на уровень модуля (выход из замыкания useEffect); читают текущий localStorage, возвращают { anchor, recs, nextAnchorHistory, nextPicksHistory } - fillBecauseReserve — fire-and-forget фоновая функция: запускается сразу после отображения результата, кладёт следующий батч в _becauseReserve. Covers намеренно не прогреваются (bumpDiskSrcCache на текущей странице не нужен); они прогреваются через primeAlbumCoversForDisplay при consume. - useLayoutEffect: если reserve готов — не сбрасывает стейт в skeleton (контент появляется без мигания) - useEffect: reserve-first path — consume → primeCovers → setState → fill; full-fetch path сохранён как fallback при первом визите или промахе Поведение: - Визит 1: full fetch (как раньше) → показ → fillReserve R1 - Визит 2+: consume R1 → мгновенный показ → fillReserve R2 - При сетевом сбое: restore из session cache (как раньше) * fix(because-you-like): initialise state from reserve — no skeleton flash on remount При ремаунте компонент стартовал с refreshing=true/anchor=null/recs=[] и показывал skeleton на один тик до того как useEffect отработает. Теперь useState() использует lazy initializers, которые читают _becauseReserve прямо в первом рендере: если reserve валиден — state сразу refreshing=false, anchor=X, recs=[...] и skeleton не показывается вообще. Covers уже в diskSrcCache (из предыдущего показа) и появляются без дополнительных запросов. useLayoutEffect упрощён: вызывает hasValidReserve() и сбрасывает в skeleton только если reserve отсутствует (для случая navigation без ремаунта). * fix(because-you-like): apply reserve in useLayoutEffect to handle async pool arrival Lazy initializers не могли применить reserve при первом рендере, потому что mostPlayed/recentlyPlayed/starred приходят из Home.tsx асинхронно — pool=[] на первом рендере, poolKey не совпадает с reserve. useLayoutEffect теперь активно ставит стейт из reserve (а не просто не сбрасывает): когда pool обновляется до реальных данных, useLayoutEffect срабатывает синхронно до paint, проверяет reserve и сразу применяет anchor/recs/refreshing=false. При отсутствии reserve — сбрасывает в skeleton как прежде. * fix(because-you-like): reserve > cache > skeleton — eliminate skeleton flash on mount Корневая причина: Home.tsx загружает mostPlayed асинхронно через useEffect, поэтому на первом рендере pool=[], poolKey=''. Reserve хранится с реальным poolKey → mismatch → lazy initializers запускали skeleton. Теперь двухуровневый fallback без зависимости от poolKey: 1. reserve (serverId + poolKey совпадают) → мгновенный новый батч 2. becauseYouLikeCache (только serverId) → stale-while-revalidate, контент доступен сразу с mount, обновляется тихо в фоне 3. skeleton → только при полном отсутствии данных (первый визит) Применяется одинаково в lazy useState initializers, useLayoutEffect и full-fetch path useEffect (не сбрасывать в skeleton пока есть cached контент). * fix(because-you-like): key reserve by serverId only; guard useEffect on empty pool Проблема: reserve хранился с poolKey, но на первом рендере pool=[] → poolKey='' → mismatch → показывался кэш (предыдущий набор) ~500ms пока Home.tsx не загружал mostPlayed. Исправления: - BecauseReserve: убран poolKey — reserve валиден для любого pool-состояния на том же сервере. Pool (топ-артисты) меняется медленно; один раз показать reserve с чуть устаревшим anchor лучше чем показывать предыдущий набор 500ms - hasValidReserve: проверяет только serverId - fillBecauseReserve: убран poolKey из сигнатуры и хранилища - useEffect: guard pool.length === 0 → возврат без fetch/consume; effect перезапустится когда pool заполнится (реальные deps изменятся) → reserve применяется из useLayoutEffect ещё до pool, без стале-флэша Итоговый порядок: reserve (instant, serverId) > cache (stale-while-revalidate) > skeleton (только первый визит) * fix(home): remove mix-rating deps from feed useEffect — prevent Zustand rehydration double-fetch Корень: useAuthStore(mixMinRatingFilterEnabled/Album/Artist) были в deps useEffect. Zustand persist реhydrates асинхронно — сначала activeServerId, потом mix-rating значения. Это вызывало двойной запуск эффекта: - Первый запуск: homeFeedCache hit → показывает набор предыдущего просмотра - Второй запуск (после rehydration): cache miss или повторный fetch с реальными mix-настройками → ~500ms → новый набор Итог: Hero, AlbumRow, BecauseYouLikeRail показывали предыдущий набор первые ~500ms при каждом возврате на Mainstage. Fix: убраны mixMinRatingFilterEnabled/Album/Artist из deps. getMixMinRatingsConfigFromAuth() читается внутри эффекта через getState() — всегда актуальные значения без пересоздания замыкания. Mix-настройки по-прежнему применяются при fetch, но не вызывают двойной запуск при rehydration. * feat(home): local-first discover songs via SQLite ORDER BY RANDOM() Добавлена runLocalRandomSongs (аналог runLocalRandomAlbums для треков) в browseTextSearch.ts — использует libraryAdvancedSearch с sort random, field уже поддерживается Rust-кодом через wildcarded ("random", _) ветку. В Home.tsx: discoverSongs теперь сначала пробует локальный индекс, и только при недоступности (индекс не готов, ошибка) падает обратно на getRandomSongs.view. Ускоряет первую загрузку Mainstage — треки берутся из SSD вместо сети. * fix(home): pre-populate state from cache at mount — eliminate empty-state flash on return visits Причина: Home.tsx размонтируется при навигации. При возврате первый рендер всегда с пустыми массивами (heroAlbums=[], mostPlayed=[] и т.д.), потом useEffect читает homeFeedCache и заполняет state. Даже один кадр с пустым состоянием вызывает перерисовку Hero и BecauseYouLikeRail (pool=[]). Решение: getInitialHomeFeed() читает homeFeedCache синхронно через useAuthStore.getState() (не hook) в lazy useState initializers. К моменту повторного визита store уже rehydrated — все state получают кэшированные данные до первого рендера. Дополнительно: wasPrePopulated предотвращает повторный applyFeedSnapshot в useEffect когда state уже заполнен — иначе новые ссылки на массивы вызывали бы ненужные ре-рендеры дочерних компонентов с теми же данными. * fix(mainstage): keep refresh without return flicker Keep Home and Because You Like visually stable during a single visit while still refreshing data for the next re-enter. Improve mainstage cover warmup by ensuring and pre-decoding above-the-fold artwork so hero and top rails appear instantly after navigation. * fix(mainstage): stabilize because rail and hero background framing Measure Because You Like layout before first paint to avoid width snap flicker, and render hero background as centered cover-fit images so the frame no longer jumps from top to middle on mount. * fix(now-playing): prewarm track data and prevent stale carry-over Warm Now Playing fetch caches and playback cover art on track change so entering the page no longer waits on first-load requests. Gate key-based sections (top songs, tour, Last.fm) by the active track/artist keys to avoid briefly rendering values from the previous track. * fix(cover,test): refresh playback scope and default tauri cover mocks Recompute playback cover scope when queue/server context changes so now-playing art resolves against the correct server after handoffs. Add default cover-cache invoke handlers to the shared Tauri test harness to prevent unhandled rejections in suites that mount cover-aware UI. * fix(cover,now-playing,test): align prewarm scopes and tighten tauri mocks Make cover-cache invoke defaults opt-in for tests, align radio prewarm scope with active rendering scope, and add targeted hook tests for prewarm + playback-scope reactivity. Also harden Rust cover URL building to avoid panic on malformed base URLs. * test(cover): hoist mocked useCoverArt and clean EOF whitespace Fix the new playback-scope hook test to use a hoisted vi.mock-safe stub and keep branch-wide diff checks clean by removing an accidental trailing blank line. * fix(cover): align playback ensure auth and harden backfill retry flow Use playback-server credentials for playback-scoped cover ensures, persist fetch-failed markers for bulk library backfill failures, and avoid advancing backfill cursor when UI-priority hold interrupts a batch. * fix(ci): resolve clippy lint and update frontend node runtime Move fetch helper before the test module to satisfy clippy's items-after-test-module rule, and modernize frontend CI to setup-node v6 with lts/* instead of pinned Node 20. * chore(settings): simplify cover and analytics strategy copy Move strategy summaries below tables, simplify Lazy/Aggressive wording, keep analytics warning always visible, and localize Russian texts to plain language without technical jargon. |
||
|
|
820f71c421 |
feat(dev): run dev alongside release with shared app data (#866)
* feat(dev): run dev alongside release with shared app data Skip tauri-plugin-single-instance in debug builds so `tauri dev` can run while an installed release instance is open. Keep the same bundle identifier and data directory; label the dev window "Psysonic (Dev)". * fix(dev): gate on_second_instance behind release cfg Avoid dead_code warning in debug builds where single-instance is skipped. * feat(dev): red sidebar brand and monochrome titlebar chrome Tag the document in Vite dev and style the logo header with a red background plus gray window controls so dev is obvious at a glance. * feat(dev): skip OS hotkeys and add mobile DEV markers Debug builds no longer register global shortcuts, MPRIS, or Windows taskbar media controls so release keeps system input when both run. Flip the tray icon horizontally in dev and show a fixed DEV badge on narrow layouts. * docs(changelog): note PR #866 parallel dev alongside release * fix(dev): satisfy clippy needless_return in debug-only paths |
||
|
|
11974e1438 |
feat(analysis): ship index-key rebuild, strategy controls, and playback/queue pipeline updates (#864)
* feat(analysis): align index settings and per-server strategies Rebuild the local index UX to live under Servers with per-server analytics strategies, and scope analysis queue hints/pruning by playback server so priorities stay isolated across profiles. * feat(analysis): add progress tracking and server analysis deletion functionality Introduce new interfaces for tracking library analysis progress and reporting on server analysis deletions. Implement functions to retrieve analysis progress for a server and to delete all analysis data for a specified server, enhancing the analytics strategy section with real-time progress updates and management capabilities. Update relevant components and localization files to support these features. * feat(server): implement server index key migration and enhance server ID resolution Add functionality to migrate server index keys from legacy IDs to new URL-based keys, improving server ID resolution across the application. Introduce new types and commands for handling server key migrations in both analysis and library contexts. Update relevant functions to utilize the new server ID resolution logic, ensuring consistency and accuracy in server-related operations. * refactor(library): simplify server ID handling in sync progress and idle subscriptions Refactor the library sync progress and idle subscription functions to directly use the payload's server ID without additional mapping. Update related components to resolve server IDs using a new utility function, ensuring consistent server ID resolution across the application. This change enhances code clarity and maintains functionality. * refactor(analytics): rename advanced strategy to aggressive and update descriptions Refactor the AnalyticsStrategySection component to rename the 'advanced' strategy to 'aggressive' for clarity. Update related localization strings to reflect this change, enhancing the user experience by providing clearer descriptions of the analytics strategies. Additionally, remove unused strategy description functions to streamline the code. * fix(audio): update server ID handling in audio progress functions Refactor the audio progress handling to utilize the new `getPlaybackIndexKey` function for server ID resolution. This change ensures that the correct analysis server ID is used when processing audio progress, enhancing the accuracy of playback operations. Additionally, a minor update was made to the analysis cache to include a checkpoint after seeding from bytes. Update the library path in live search to reflect the new database structure. * refactor(analysis): update server ID handling and drop legacy keys Refactor server ID handling across analysis components to utilize scheme-less keys (host + optional path) instead of legacy scheme-based keys. Introduce SQL migrations to drop legacy analysis rows and library entries keyed by scheme URLs. Update relevant functions and tests to ensure consistent server ID resolution and remove references to the legacy '' scope, enhancing clarity and maintainability. * refactor(migration): switch to strategy C dual-db flow Replace destructive server-key migration paths with a blocking inspect/run pipeline that imports into v2 sqlite files, verifies data, then switches active databases with backup safety. Add frontend migration orchestration and post-switch key rewrites while preserving existing user settings behavior. * fix(migration): harden runtime db switch and startup gate Switch database promotion through live runtime store/cache connection swaps so migration cannot leave writers on old sqlite inodes, and tighten startup gating to block initialization until migration completes. Also fix empty-bucket warning detection and set the done flag only after a post-run inspect confirms no pending legacy rows. * feat(migration): enhance migration reporting with skipped server rows tracking Add new fields to migration interfaces and reports to track skipped rows for removed servers. Update relevant components to display warnings and log messages when such rows are encountered during migration processes, improving visibility and user awareness of migration status. * fix(migration): avoid startup blocking modal on no-op runs Keep migration gate completed by default after successful runs and perform done-flag inspections without forcing a blocking phase, so normal app startup no longer flashes migration preparation when no migration is needed. * fix(migration): enforce startup precheck and purge unknown rows Prevent stale done-flag bypass by starting migration state in idle and gating completion on orchestrator precheck, and delete unknown removed-server rows from v2 databases before switch so skipped rows are not carried into the new active DB. * fix(migration): block UI during done-flag precheck Set inspecting phase before the first migration inspection and treat idle as blocking in the migration gate, so startup precheck cannot render the app before migration status is confirmed. * fix(migration): hide precheck modal when no migration is needed Keep startup precheck in a non-blocking idle phase and show the migration modal only after inspect confirms real migration work, removing the recurring half-second migration flash for already-migrated users. * fix(migration): cleanup legacy db files after path migration Always remove legacy analysis and library sqlite files (including wal/shm sidecars) when the new database paths are active, so old-path artifacts from previous builds do not linger after migration. * docs(changelog): add PR #864 release notes and contributor credit Document the full index-key rebuild scope for 1.47.0 and add the corresponding settings credit entry for PR #864. * test(analysis): raise hot-path coverage for analysis cache Add focused unit tests for analysis cache compute/store hot paths and edge branches so coverage regressions are caught before CI. Make AppHandle entrypoints runtime-generic and enable tauri test utilities in dev dependencies to cover no-cache and registered-cache execute paths. * fix(migration): make rebind pass resilient to foreign key ordering Run library and analysis server_id rebind operations inside a foreign-key-disabled transaction and validate with PRAGMA foreign_key_check after commit, so migrations from older databases do not fail on transient FK ordering during bulk updates. * feat(backup): add dual-database backup flow and blocking UX Extend backup/export and restore flows to handle library databases with unified archive detection and asynchronous backend execution. Improve backup UI with a global blocking modal and clearer localized copy so long operations do not look like app hangs. * docs(changelog): add PR #864 backup notes and contributor credit Update 1.47.0 release notes with backup/restore UX and archive-flow entries for PR #864, and add the matching settings credits contribution line for cucadmuh. * docs(changelog): sort 1.47.0 entries from old to new Reorder Added, Changed, and Fixed subsections in the 1.47.0 changelog so entries follow chronological PR order inside each block. * fix(playback): align offline/hot cache lookup with indexKey scope Use a canonical playback cache key based on indexKey with legacy UUID fallback so migrated offline and hot-cache entries are still resolved on normal play, resume, queue-undo, and prefetch paths. Refresh PR #864 changelog/credits text to reflect the full migration and backup scope. |
||
|
|
090a31bc82 |
refactor(queue): track resolver + selectors (thin-state phase 2) (#859)
* refactor(queue): add queue track resolver (thin-state phase 2a) Standalone resolver: QueueItemRef → Track via index batch (library_get_tracks_batch, ≤100/call) → network getSong fallback (P8), into a bounded LRU cache. Holds raw tracks; session star/rating overrides (F4) merged on read via applyQueueOverrides. Sync getCachedTrack + subscribeQueueResolver for selectors; resolveVisibleRange prefetches a [-50, +200] window; carries queue-only flags from refs; invalidate drops entries after a sync succeeds. Not wired into the store/UI yet — phase 2b does that. * refactor(queue): extract toQueueItemRefs helper Pure helper deriving thin QueueItemRefs from a Track[] queue (per-item serverId, queue-only flags), shared by the persist partialize and the upcoming phase-2b resolver bridge. No behaviour change. * refactor(queue): resolver bridge + queue selectors (thin-state phase 2b) Seed the resolver cache from the canonical queue (queueResolverBridge, a windowed [-50, +200] seed around the current index) and add the stable queue selectors (useQueueTrackAt / useCurrentTrack / useQueueItems). Additive: the store stays queue: Track[]-canonical; consumers migrate onto the selectors in phase 3, and the selector impls move to the resolver once queue: Track[] is dropped in phase 4. No mutation or persist change — the persisted queueItems keeps its single restore role (no dual-role clash). * docs(changelog): on-demand queue track loading groundwork (#859) |
||
|
|
e8e41752a7 |
feat(playback): global speed with three strategies (#852)
* feat(playback): global speed with three strategies Add Settings → Audio and player-bar controls for global playback speed (speed with auto pitch correction as default, varispeed, manual pitch shift). Time-stretch runs on a background worker; Orbit sessions force 1.0× passthrough. * fix(playback): align seekbar, seek, and progress on content timeline Unify UI timebase across varispeed and preserve strategies: full-track duration, speed-scaled progress for DSP paths, and content-timeline seeks without varispeed scaling. Reset the sample counter after seek so clicks land correctly; restart playback on strategy/enable changes instead of fragile hot-switching. * fix(ui): anchor playback speed popover like volume controls Replace the centered EQ-style modal with a player-bar popover (outside click, Escape, reposition on scroll). Show compact controls in the bar and overflow menu; keep strategy hints and labels in Settings only. * docs(release): CHANGELOG and credits for playback speed (PR #852) * docs(changelog): add playback speed entry for PR #852 * fix(clippy): simplify raw_counter_samples branch for CI Collapse duplicate if branches flagged by clippy::if-same-then-else. * fix(ui): wheel on pitch slider adjusts pitch in speed popover In compact player-bar controls, scroll over the pitch row changes pitch; elsewhere in the panel changes speed. Stop propagation so overflow menu wheel does not tweak volume. * fix(playback): address PR #852 review and drop ineffective dynamic imports Translate playback-rate strings for de/fr/es/zh/nb/nl/ro; restamp sample counter on live preserve-path speed changes; use neutral rate atomics for radio progress; static-import playerStore in playListenSession (move preview volume sync to previewPlayerVolumeSync side-effect module). * fix(i18n): translate playback-rate strategy labels in all locales Replace leftover English Varispeed/Pitch strings in ru and other non-en settings blocks so popover strategy buttons and hints read natively. * fix(i18n): refine German varispeed label to "Tonhöhe folgt dem Tempo" --------- Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com> |
||
|
|
70c2fdfbf9 |
Linux: session-native GDK/WebKit mitigations and in-page browse scroll (#731)
* feat(linux): session GDK defaults, nvidia-quirk, optional x11-legacy wrap Ship PSYSONIC_ALLOW_NATIVE_GDK from Nix/AUR instead of pinning WEBKIT_DISABLE_* and GDK x11. Add flake psysonic-x11-legacy for the old wrap; alias gdk-session to psysonic. Startup uses webkit2gtk-nvidia-quirk and Wayland-aware compositing; refresh Help (a45) and nixos-install docs. * fix(linux): session GDK and nvidia-quirk only; drop wrapper env heuristics Remove PSYSONIC_ALLOW_NATIVE_GDK and devShell GDK/WEBKIT exports; stop synthesizing GDK/WebKit vars in main.rs. Update Nix/AUR wrappers, install docs, CHANGELOG, and help FAQ with practical user-facing workarounds. * fix(linux): X11-pinned GDK uses DMABUF quirk path, not Wayland explicit-sync When GDK_BACKEND is forced to x11 on a wayland user session, webkit2gtk-nvidia-quirk would still apply __NV_DISABLE_EXPLICIT_SYNC and gray out the webview. Map that case to WEBKIT_DISABLE_DMABUF_RENDERER like native X11. * fix(ui): stabilize WebKitGTK/Wayland hover paint for nav and media cards Sidebar nav links avoid transition:all and promote icons with translateZ(0). Artist rows and album/artist/song cards use compositing hints; card shadows and borders no longer interpolate so cover zoom can stay smooth without jitter. * fix(ui): isolate artist/album card text and cover paint on WebKitGTK Promote cover blocks with contain/paint and text stacks with translateZ(0); use artist-card-info on the artists grid for the same layout as other cards. * feat(artists): in-page overlay scroll and locked main viewport Move list/grid into an inner OverlayScrollArea, stop sticky toolbar from owning the route scroll, align the rail with the main panel edge, and skip the main-route overlay thumb when the viewport cannot scroll vertically. * feat(browse): extend in-page overlay scroll to more library routes Reuse the locked main viewport pattern from Artists for Albums, Composers, Lossless albums, and New releases; wire VirtualCardGrid and scroll chrome to the matching in-page viewport ids. * fix(linux): improve Wayland GPU compositing text clarity in WebKitGTK Use on-demand hardware acceleration on main and mini webviews when the session is Wayland and compositing stays on; gate subpixel body AA on the same conditions via new Tauri probes. Document PSYSONIC_SKIP_WAYLAND_FONT_TUNING for opt-out and changelog. * fix(rust): satisfy clippy needless_return in Linux webkit helpers * fix(linux): tune Wayland text rendering with HW policy env and CSS Allow PSYSONIC_WEBKIT_WAYLAND_HW_POLICY to select WebKit hardware acceleration policy (never/always vs default on-demand). Extend Wayland font CSS to #root with geometricPrecision and text-size-adjust on html. * feat(linux): Wayland text presets in settings, safe WebKit apply, CPU default Persist profile to app config; apply WebKit policy at startup/mini only to avoid WebKitGTK hangs on live toggles. UI + CSS preview stays live; default preset is sharp (CPU-friendly). * fix(linux): map Wayland sharp preset to OnDemand WebKit policy HardwareAccelerationPolicy::Never at startup broke main-viewport wheel scrolling on WebKitGTK+Wayland; sharp vs balanced remains a CSS AA path. Use PSYSONIC_WEBKIT_WAYLAND_HW_POLICY for a true Never policy. * fix(rust): gate Linux-only Wayland WebKit helpers for Windows builds Re-export startup helpers only under cfg(linux) and drop non-Linux stubs so Windows compiles without unused-import and dead-code warnings. * chore(release): CHANGELOG + credits for Linux session/WebKit work (PR #731) Consolidate scattered incremental changelog notes into two [1.47.0] entries with PR link; remove duplicate Linux blocks from [1.46.0] Fixed. Append settings credit line for cucadmuh. |
||
|
|
b4782aeedb |
feat(ui): scale the whole window with Interface Scale (#781)
* experiment(zoom): allow setting webview zoom via core capability * experiment(zoom): drive uiScale through Tauri's native webview zoom Replace the CSS `zoom: uiScale` on `.main-content-zoom` (which only scaled the main content column, leaving the sidebar, queue panel, player bar and portaled overlays at 1.0) with a `setZoom` call on the current webview. That scales everything inside the window the same way Ctrl+/− does in a browser, including portals and the queue panel. Effect runs whenever `uiScale` changes and once on mount, so the persisted setting is reapplied on launch. * docs: changelog + credits for interface scale (#781) |
||
|
|
ea6ac49885 |
feat(offline): Offline Library shows cached albums from all servers (#719)
* feat(offline): show cached albums from all servers in Offline Library List every offline album regardless of active server; load cover art per source server and switch before play/enqueue. Sidebar, mobile nav, and disconnect auto-nav use any cached content; multi-server cards show a label. * docs(changelog): link offline library PR #719 * chore(pr-719): address review — CHANGELOG in Added, helper tests Move release note to ## Added per team changelog policy; cover offlineAlbumCoverArt and ensureServerForOfflineAlbum in unit tests. |
||
|
|
45e0e1206f |
fix(playback): pin queue playback to source server when browsing another library (#717)
* fix(playback): pin queue streams, cover art, and library links to queue server When the active server changes while a queue from another server is playing, keep streams and UI on queueServerId; switch back for artist/album links and queue or player-bar context menus. * fix(playback): switch to queue server when opening Now Playing Ensure active server matches queueServerId before Subsonic fetches on the Now Playing page, mobile player route, and queue info panel; scope caches by server id. * docs(credits): mention Now Playing in PR #717 contribution line * fix(playback): route scrobble and queue sync to queue server Address PR review: apiForServer for scrobble/now-playing/savePlayQueue, clear queueServerId on server removal, mini-player queueServerId sync, block cross-server enqueue with toast, and regression tests. |
||
|
|
7a7a9f5e6b |
refactor(utils): group utils/ files into topic folders (Phase L, part 1) (#689)
111 of 122 top-level src/utils/ files move into 16 topic folders (audio, cache, cover, share, server, playback, playlist, deviceSync, waveform, mix, format, export, changelog, ui, perf, componentHelpers). True singletons with no cluster stay at the utils/ root. Pure file-move: a path-aware codemod rewrote 539 relative-import specifiers across 275 files; no logic touched. The hot-path coverage gate list (.github/frontend-hot-path-files.txt) is updated to the new paths for the 11 gated utils files — a mechanical consequence of the move, not a CI change. tsc is green. |
||
|
|
b591a1cb5f |
refactor(app-shell): I.1 — split AppShell.tsx 691 → 248 LOC across 12 files (#671)
* refactor(app-shell): extract appShellHelpers.ts
Move SIDEBAR_COLLAPSED_STORAGE_KEY + read/persist helpers and the
shouldSuppressQueueResizerMouseDown geometry helper out of AppShell.tsx
into utils/appShellHelpers.ts.
AppShell.tsx: 691 → 639 LOC.
* refactor(app-shell): extract usePlatformShellSetup hook
Bundle the one-shot platform/window-shell effects (tiling-WM detection,
no-compositing class, data-platform attr, custom titlebar sync, kinetic
scroll toggle, logging mode push) into hooks/usePlatformShellSetup.ts.
Returns isTilingWm so AppShell can still gate the custom titlebar.
AppShell.tsx: 639 → 604 LOC.
* refactor(app-shell): extract 5 lifecycle hooks
Pull these effect islands into hooks/:
- useOrbitBodyAttrs — orbit role/phase → <html data-orbit-*> attrs
- useWindowFullscreenState — Tauri isFullscreen() tracker
- useNowPlayingTrayTitle — title + tray tooltip sync
- useTrayMenuI18n — tray menu labels via i18n
- useServerCapabilitiesProbe — music folders + rating support + orbit
orphan sweep on login
AppShell.tsx: 604 → 497 LOC.
* refactor(app-shell): extract useQueueResizer hook
Bundle queueWidth state, drag listeners, sidebar-aligned handle position,
and the click-vs-drag mousedown handler into hooks/useQueueResizer.ts.
AppShell drops shouldSuppressQueueResizerMouseDown wiring and 4 local
state pieces.
AppShell.tsx: 497 → 403 LOC.
* refactor(app-shell): extract 4 misc lifecycle hooks
- useGlobalDndAndSelectionBlockers — document-level DnD/select-all/
selectstart blockers (Linux/WebKitGTK + Wayland workarounds).
- useAppActivityTracking — <html data-app-hidden> + <html data-app-blurred>
so CSS can pause cosmetic animation when the app isn't being looked at.
- useMainScrollingIndicator — scroll-idle tracker for main + np viewports.
- useOfflineAutoNav — connStatus transitions push to /offline or back.
AppShell.tsx: 403 → 282 LOC.
* refactor(app-shell): extract AppShellQueueResizerSeam subcomponent
The 6px resizer strip and the round resize/toggle handle (~50 LOC of JSX
with embedded scrollbar-collision suppression + self-heal logic) move
into components/AppShellQueueResizerSeam.tsx. Desktop-only.
AppShell.tsx: 282 → 248 LOC.
|
||
|
|
9606a99efb |
refactor(api): F.50 — extract 7 small domain modules (#615)
Seven domain-eng splits peel ~200 LOC of read endpoints out of `api/subsonic.ts`: - `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`, `buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders for the four /rest endpoints we hand to the browser). - `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`, `setRating`, `probeEntityRatingSupport`. `setRating` still triggers the lazy `navidromeBrowse` cache invalidation; the same-folder lazy import path is preserved. - `subsonicSearch.ts` — `search`, `searchSongsPaged`. - `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`, `getNowPlaying`. - `subsonicAlbumInfo.ts` — `getAlbumInfo2`. - `subsonicLyrics.ts` — `getLyricsBySongId`. - `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`. 63 external call sites migrated to direct imports. Four `vi.mock` targets in the store-level tests pointed at `../api/subsonic` and were updated to the new module paths. Pure code-move. subsonic.ts: 762 → 561 LOC (−201). |
||
|
|
006635de4b |
refactor(api): F.49 — extract library + artists + ratings (#614)
Three domain-eng modules peel ~316 LOC of fetch/mapping out of `api/subsonic.ts`: - `subsonicLibrary.ts` — browse + random + per-song fetch (`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`, `getRandomAlbums`, `getAlbumList`, `getRandomSongs`, `getRandomSongsFiltered`, `getSong`, `getAlbum`, `filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus the private `albumIdsInActiveLibraryScope` cache). - `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`, `getArtistInfo`, `getTopSongs`, `getSimilarSongs2`, `getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and `similarSongsRequestCount` for the per-library scoping fallback. - `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus `prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers with the shared 7-min cache. Calls back into Library/Artists for the per-id fetch. 51 external call sites migrated to direct imports. No re-export shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts` keep their `RATING_CACHE_TTL` constant locally (same 7-min window). subsonic.ts: 1078 → 762 LOC (−316). |
||
|
|
796c7567ea |
refactor(app): Phase C.2 — move AppShell into src/app/AppShell.tsx (#560)
Companion to C.1. The full `AppShell` component — the persistent sidebar / header / route host / queue-resizer / player-bar layout plus its ~25 effects (tray-tooltip + title sync, Orbit role/phase body marker, platform attribute, fullscreen tracking, music-folders + rating-support probe, sidebar persistence, queue drag, WebKitGTK DnD/select-all blockers, blur/hidden cosmetic-animation pause) — moves into `src/app/AppShell.tsx` together with its three private helpers (`readInitialSidebarCollapsed`, `persistSidebarCollapsed`, `shouldSuppressQueueResizerMouseDown`). `MainApp` now imports `AppShell` from the new file instead of the App.tsx re-export. `App.tsx` 1232 → 560 LOC. What's left is the `TauriEventBridge` (~475 LOC, Phase D) plus the ~50-LOC `App()` default-export that splits between `MiniPlayerApp` and `MainApp`. Imports that were AppShell-only (Sidebar / PlayerBar / 9 components / 7 hooks / 3 platform helpers / useOfflineStore / useConnectionStatus / useEqStore / usePerfProbeFlags / useTranslation / useIsMobile / probeEntityRatingSupport / Suspense / useCallback / useRef / useState / useLocation / getCurrentWindow's UI use / ConnectionIndicator / LastfmIndicator / AppUpdater / TitleBar / OrbitSessionBar / OrbitStartTrigger / useOrbitHost / useOrbitGuest / cleanupOrphanedOrbitPlaylists / IS_MACOS / IS_WINDOWS / IS_LINUX / APP_MAIN_SCROLL_VIEWPORT_ID / AppRoutes / lucide icons) all leave with the component. No behaviour change — pure code move + import-graph shuffle. Tests unchanged; the existing AppShell behaviour is already covered indirectly by the per-component tests it composes. Pre-PR check: PASS (frontend tests, tsc, coverage gates, prod build, backend tests, clippy, backend coverage gates). |