Two anti-spam knobs the host can dial during a live session:
1. Per-guest suggestion mute — Mic / MicOff toggle next to the
kick/ban buttons in the participants popover. Symmetric (re-enable
later). State lives in OrbitState.suggestionBlocked: string[]; the
guest reads it and disables its own Suggest controls so the user
sees a clear "muted" state instead of silent failures. Host-side
sweep also drops their outbox entries as a safety net.
2. Max pending approvals cap — number input in the session-settings
popover, default 0 (= unlimited so existing sessions are unaffected).
When set, the host sweep stops folding new outbox entries into the
approval list once the cap is reached. The OrbitQueueHead surfaces
"X / Y pending" so guests can see when they're getting close.
State changes are additive on the wire — both fields are optional, with
parseOrbitState defaulting them, so older clients keep working.
evaluateOrbitSuggestGate() centralises the guest-side allow/block check
shared between useOrbitSongRowBehavior and the ContextMenu Add-to-Session
items, plus suggestOrbitTrack as a defensive last line.
i18n: en + de + fr + nl + zh + nb + ru + es.
Also fixes an earlier dedupe-key collision: the (user, trackId) cache
keys were missing their separator (NULL byte slipped in during the
previous patch), so two tracks could share a key and one of them
silently overwrite the other. Restored the space separator.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Guest outboxes are append-only from the host's POV — every sweep reads
the same playlist. `applyOutboxSnapshotsToState` was unconditionally
pushing every trackId in every snapshot into `state.queue`, so the
pending-approval list grew by one duplicate per tick for every unhandled
suggestion (visible as 4+ identical rows after ~10 s).
Dedupe against `(user, trackId)` already present in `state.queue` or
`state.currentTrack` before appending. A guest re-suggesting the same
track after it lands/plays is a rare enough case to live with for now.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Aligns orbit invites with the existing magic-string family (psysonic1- for
server invites, psysonic2- for library shares) by folding orbit into the
psysonic2- payload as a new k:'orbit' variant. The JSON body is
intentionally extendable so future layers (passwords, permissions,
invite expiry) can be added without a format migration.
- SharePayloadV1 split into EntitySharePayloadV1 + OrbitSharePayloadV1
- decodeSharePayloadFromText filters orbit out; orbit has its own decoder
- applySharePastePayload param narrowed to EntitySharePayloadV1
- buildOrbitShareLink / parseOrbitShareLink kept as thin wrappers
- slug parameter dropped (magic string is opaque, so the slug was
cosmetic-only in the old URL form); slugifyOrbitName removed as dead code
- joinModalLinkPlaceholder updated in all 8 locales
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Type `window.__psyHidden` once via global declaration; drop 6 `(window as any)` casts.
- `WindowVisibilityProvider` now ORs `window.__psyHidden` into the hidden state
(and into the initial state). On WebView2 `document.hidden` does not always
flip when `win.hide()` is called, so effects gated by `useWindowVisibility()`
can now actually skip creating intervals/rAF instead of relying solely on the
per-tick fallback check.
- Slow visible-poll from 200 ms to 500 ms (5 → 2 wakeups/s for visibility alone).
- Fix stray leading-space indent in `App.tsx` `window:close-requested` comment.
Co-authored-by: Psychotoxical <dev@psysonic.app>
* fix(windows): stop GPU rendering when windows are hidden
* perf(ui): tighten hidden-window rendering mitigation
Align implementation and documentation with what the injected pause/resume
scripts actually do, reduce main-thread and compositor wakeups while windows
are invisible, and make lifecycle cleanup reliable.
Rust (Tauri)
- Document PAUSE/RESUME as compositor-oriented hints: set __psyHidden, optional
--psy-anim-speed for CSS that opts in, and pause @keyframes via
animation-play-state only (not CSS transitions, not arbitrary timers or rAF).
- Walk descendants under #root instead of document-wide querySelectorAll('*')
to cut cost on large pages; skip the walk if #root is missing (flag still set).
- Call eval(PAUSE_RENDERING_JS) before hide() on all hide paths (tray menu,
tray icon toggle, mini open/close/show-main, native mini close) so the
webview sees __psyHidden while still fully schedulable.
- Shorten pause_rendering command rustdoc to match the script.
Frontend
- WindowVisibilityProvider: replace self-rescheduling useCallback with a single
effect that keeps one pending timeout id, uses a cancelled flag on unmount,
and syncs hiddenRef from document.hidden at mount (no orphaned timers after
tests/HMR).
- WaveformSeek (preview + animated seekbar): while hidden, poll with a 400 ms
timeout instead of requestAnimationFrame every frame; cancel both rAF and
timeout on teardown.
Why
- Accurate comments prevent future refactors from assuming “full JS idle”.
- Smaller DOM walks and fewer rAF wakeups reduce spikes when hiding the main
window or mini player on Windows WebView2 and elsewhere.
* perf(ui): pause global CSS + timers when Tauri hides the window
Builds on PR #273 (`7803d8e` + `0e07a73`). Adds a second HTML flag driven only by
Rust pause/resume inject so infinite animations still pause when WebView2 keeps
`document.hidden === false` after `win.hide()`, and stops a few periodic JS
timers while the window is invisible.
- `lib.rs`: set/remove `data-psy-native-hidden` on `<html>` in PAUSE/RESUME JS;
document why in rustdoc (rest of pause/resume unchanged from PR tip).
- `components.css`: same `animation-play-state: paused !important` rules as
`data-app-hidden` for `[data-psy-native-hidden="true"]`; refresh the comment.
- `App.tsx`: comment distinguishes tab visibility vs Tauri-native hide.
- `Hero.tsx`: do not run the 10 s carousel interval while hidden
(`useWindowVisibility` + `__psyHidden` in tick).
- `PlaybackScheduleBadge.tsx`, `playbackScheduleFormat.ts`: no 400/500 ms
intervals while hidden; skip ticks when `document.hidden` or `__psyHidden`.
- Drop the ~110 lines of dead full-screen overlay CSS that was never
referenced in JSX (.lucky-mix-overlay*, .lucky-mix-cube*, full-screen
@keyframes). Keep the .lucky-mix-pip* rules since the inline queue
variant re-uses them.
- Extract availability gate into hooks/useLuckyMixAvailable.ts (pure
predicate + hook). Replaces five duplicated inline checks in Sidebar,
MobileMoreOverlay, RandomLanding, Settings/SidebarCustomizer, and the
internal re-check in buildAndPlayLuckyMix.
- Add a cancel mechanic:
* luckyMixStore gets a cancelRequested flag + cancel() method
* LuckyMixCancelled sentinel is thrown from a bailIfCancelled() helper
sprinkled between await boundaries in the build loop
* catch-block swallows the sentinel silently (no toast, no error state)
* auto-cancel subscription on playerStore detects manual user track
changes (anything not in queuedIds) and flips cancelRequested so the
finished mix does not later overwrite the user's choice
* inline .queue-lucky-loading dice indicator is now a button — click
triggers explicit cancel, hover fades the dice to signal the action
- Restore the queue snapshot when the build fails before ever starting
playback, so the user does not land in an empty player after an error.
If playTrack already ran, leave current state alone (their track plus
whatever was enqueued is more useful than a stale pre-click queue).
- Rework locale labels to consistently carry the "Mix" suffix so the
entry reads well next to "Random Mix" / "Random Albums" in the
sidebar: DE Glücks-Mix, ES Mezcla Suerte, FR Mix Chance, NB Lykkemiks,
NL Geluksmix, ZH 好运混音. EN stays "Lucky Mix", RU stays
«Мне повезёт». Toast/settings/randomNavSplit copy aligned to the new
names. New luckyMix.cancelTooltip key added in all 8 locales.
AudioMuse gating stays — as Cuca confirmed, the feature's quality relies
on a correct similar-track selection, so the requirement is intentional.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Lucky Mix targets ~50 tracks in one run: pick seeds from your most-played artists/albums and 4+ rated songs, add similar tracks, then fill the mix with random library picks, skipping anything you rated 1–2.
On start it trims the old “upcoming” tail so the queue does not show stale next tracks, starts playback on the first viable seed, routes to Now Playing, and can emit structured steps to the backend debug log.
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.
Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.
New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".
15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.
Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.
All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces the text-pill schedule badge with a circular SVG progress ring
around the play/pause button. Accent→lavender gradient stroke, counter-
clockwise depletion synced to the armed deadline, subtle accent glow.
While a timer is armed, the Play/Pause icon inside the button is
swapped for a two-line stack: a small Moon (sleep timer) or Sunrise
(delayed start) glyph above the countdown (m:ss / h:mm:ss). The icon
is the mode marker so the ring can stay unified with the rest of the
app's accent palette.
Redesigns the schedule modal with a mood-tinted header (Moon for
"Pause after", Sunrise for "Start after"), soft radial accent glow in
the background, slide-up open animation. Circular glass close-button
scoped to this modal, with hover rotation + focus ring. Custom-minutes
field gains an inline "min" suffix. A live preview line at the bottom
shows when the action fires ("Pauses at 23:47" / "Starts at 23:47"),
updating as the user hovers a preset or types. Chips gain a small
hover lift plus accent-coloured shadow.
Also fixes a pre-existing duplicate-tooltip on the play/pause button:
title= attributes removed alongside the data-tooltip (title violates
the project's "never native tooltips" rule, so both showed at once).
Adds scheduledPauseStartMs / scheduledResumeStartMs to the player
store so the progress ring has a total-duration baseline, set and
cleared alongside the existing deadline fields.
New usePlaybackScheduleRemaining hook wraps the store subscription
and 500 ms tick into a single hook used by all three player views
(PlayerBar / FullscreenPlayer / MobilePlayerView).
i18n: delayPreviewPause / delayPreviewStart keys across all 8 locales.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add scheduled pause and resume timers in the player store, cleared on stop
and track changes. Long-press opens a compact preset modal anchored above
the transport row; one-tap presets plus custom minutes. Portaled countdown
badge on the play button; clear the long-press click guard when the modal
closes so the first play/pause click works after scheduling.
Hold for 1s then drag to reorder configurable library and system links;
drop outside the sidebar to hide items (same visibility as Settings).
Show a trash hint near the cursor when outside removal applies.
Extract shared reorder helpers into src/utils/sidebarNavReorder.ts and
reuse them from the Settings sidebar customizer.
* fix(server-switch): keep cached playback alive across servers
Drop the clearQueue() + initializeFromServerQueue() calls that were added
alongside the header server switcher (c75297fc). clearQueue() fires
audio_stop, killing the currently-playing (cached) track the moment the
user clicks a different server. Restore the pre-c75297fc behaviour: just
swap activeServerId, let the Rust audio engine keep streaming the
already-resolved URL, and let the next user action or the app-boot hook
pick up the new server's saved queue.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(settings): use renamed 'servers' tab id in paste-invite handler
Leftover from #261 landing on top of #259 — the Settings tab was renamed
from 'server' to 'servers' in #259, but the openAddServerInvite route-state
handler still used the old literal. Caused a TS error and meant pasting a
psysonic1- invite did not actually switch tabs.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(share): library deep links (psysonic2) with paste and toolbar actions
Add base64url-encoded payloads for track, album, artist, and ordered queue.
Handle paste outside inputs to switch server, validate entities, navigate or
play. Reuse clipboard helper for context menu, queue panel, album and artist
headers. Tests distinguish server invite strings from library shares.
* fix(share): play partial queue when some shared tracks are missing
Skip unavailable song IDs when pasting a queue share while preserving order.
Toast when some tracks are missing; error only if none resolve. Add
openedQueuePartial and queueAllUnavailable i18n; remove queueTracksMissing.
* feat(settings): paste server invites globally and scroll to add form
Handle psysonic1- magic strings outside inputs: navigate to settings or login
with prefilled add-server fields. Decode invites embedded in surrounding text.
Scroll the add-server block into view when opening from a paste so long server
lists stay oriented.
---------
Co-authored-by: Maxim Isaev <im@friclub.ru>
* feat(servers): magic string invites and duplicate-aware labels
Add psysonic1- share payloads (URL, Subsonic credentials, optional server
name). Login and add-server forms decode on input and keep magic field
below standard fields. Navidrome User Management generates strings after
PUT password updates where required. Resolve duplicate display names as
username@host in chrome, settings, and login.
* feat(servers): tighten magic-string import and admin share flow
After a decoded magic string, username is read-only and the password field
shows a fixed-length mask so length is not inferred. Password reveal stays
disabled until saved-server quick connect (login) or reopening the add-
server form. Navidrome admin share UI persists the password via API before
copy and adds a plaintext-handling disclaimer. Locales updated.
* feat(settings): save new Navidrome user and copy magic string
Add a non-admin "Save and get magic string" flow: create the user, assign
libraries when needed, then encode credentials to the clipboard. Reuse
the plaintext-handling disclaimer without the password-update hint meant
for edits. Strings added for all locales.
* fix(settings): tighten Navidrome add-user validation and submit feedback
Require username, display name, and a non-empty password (trimmed) for new
users; gate Save and “save and get magic string” on explicit checks with
toast feedback. Show red borders only after a failed submit, and clear
them when the user fills the fields. When editing, keep an empty password
as “unchanged” and validate identity fields with a dedicated message.
Strings: userMgmtValidationMissingIdentity across locales.
Add OverlayScrollArea with shared thumb metrics and drag handling; size the
thumb against the rail track height so panel insets cannot push it past the
visible rail. Route scroll uses a stable viewport id; Genres restores scroll
and infinite-scroll observation against that viewport (merged with upstream
virtualized genres list and lazy routes behind Suspense).
Suppress queue resizer activation when the pointer targets the main-route
overlay scrollbar; disable the resizer while dragging the thumb and use a
grabbing cursor on the body.
Apply WebKitGTK smooth wheel to the mini webview as well as main; the mini
window reapplies the persisted setting after auth store hydration.
The existing module-level Map<songId, CachedLyrics> only survived
within a session. After every app restart the lyrics fetch chain
(server → lrclib → netease) ran from scratch for every track the user
played, even ones whose lyrics were already resolved 5 minutes ago
before the previous session ended.
Add an IndexedDB layer that's only consulted on RAM miss:
- L1 (RAM): unchanged, sync, hit on tab switch / track repeat
- L2 (IndexedDB, async): hit after restart, hydrates RAM
- Network: unchanged fallback chain
Key format `${serverId}:${songId}` so the same songId on two different
Subsonic servers cannot collide.
TTLs: 90 days for resolved lyrics (they rarely change once shipped),
7 days for `notFound` entries (gives the user / admin a chance to add
lyrics later without an indefinite negative cache).
YouLyPlus mode skips L2 — a persisted entry from the standard pipeline
wouldn't have word-level sync, which is the whole point of lyricsplus.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Restructure the MiniPlayer to mirror the main window's queue panel layout:
UI changes:
- Meta block: cover + title/artist/album/year (year added to MiniTrackInfo)
- Action toolbar styled like .queue-round-btn (30px round, accent fill when
active), in order: volume, shuffle | gapless, crossfade, infinite | queue
- Volume button opens a thin 5px vertical strip slider that drops down (click
/ drag / wheel to adjust). Right-click on the volume button mutes.
- Controls + progress moved to the bottom as a true footer (margin-top: auto),
so they stay anchored even with the queue expanded
- Queue toggle moved out of the titlebar into the action bar (logically lives
with the other queue/playback toggles)
- Window size bumped to 340x260 collapsed / 340x500 expanded for the new layout
Bridge changes (miniPlayerBridge.ts):
- MiniSyncPayload extended with volume, gaplessEnabled, crossfadeEnabled,
infiniteQueueEnabled
- Bridge now subscribes to authStore in addition to playerStore so toolbar
toggle states propagate cross-window
- New events: mini:set-volume, mini:shuffle, mini:set-gapless, mini:set-crossfade,
mini:set-infinite-queue
- Bridge enforces gapless ↔ crossfade mutual exclusion (per CLAUDE.md gotcha)
so the mini doesn't need to know about both states to act
Misc:
- Belt-and-suspenders user-select: none on .mini-player-shell * to kill
Ctrl+A / mouse-drag selection that WebKit/WebView2 occasionally let through
After PR #214 replaced SpringScroller with EaseScroller, the filename
no longer matched the exported class. Rename for clarity.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The spring model (velocity × damping per rAF frame) produced an
abrupt-looking lurch on each line change — especially noticeable at
the stiffness/damping values used (0.1 / 0.78).
Replace SpringScroller with EaseScroller: a fixed-duration (650 ms)
cubic ease-out animation that starts from the current scroll position
and decelerates smoothly to the target. Restarting mid-flight is clean —
the next call captures the container's current scrollTop as the new
start point, so fast line changes never skip or jerk.
Applied to both the fullscreen Apple-style lyrics and the sidebar
LyricsPane. User-scroll cancellation (stop() + 4 s resume) is
preserved unchanged.
This reverts commit 77edfaa867.
Restores the full Apple Music-style lyrics visuals from PR #205 on Linux:
rAF spring scroller, per-line scale transforms, text-shadows, title glow,
album-art/play-button outer glows, mesh-blob radial gradients, and the
FS-art opacity crossfade. PR #205's author noticed the Linux codepath
lost the intended feel — the CPU tradeoff is accepted.
The trigger-ref fix from 25537f27 for the lyrics menu stays in place.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This iteration fills in the pieces that make the mini player usable as a
daily standalone window:
- Window position persists to <app_config_dir>/mini_player_pos.json on
every WindowEvent::Moved (throttled 250 ms); first launch lands in the
bottom-right of the main window's monitor.
- Queue keeps a 260 px floor when expanded (~2 visible rows). The
user-resized expanded height is restored on next toggle via
localStorage so reopening doesn't snap back to the default 440 px.
- set_mini_player_always_on_top(true) now forces a false-then-true cycle
so the WM re-evaluates the layer after a hide/show; the frontend also
re-asserts the pin state on mount and on window focus, so the user no
longer has to click the pin button twice for it to stick.
- Native scrollbar in the queue is hidden in favour of a JS-driven
overlay thumb so items use the full width of the queue area.
- PsyDnD reorder works inside the mini queue: drag emits 'mini:reorder',
the bridge calls reorderQueue on the source-of-truth store in main.
- Localized queue-item context menu (MiniContextMenu) with Play now /
Remove from queue / Open album / Go to artist / Favorite / Song info.
Cross-window actions forward to main via new bridge events
(mini:reorder, mini:remove, mini:navigate, mini:song-info); a
psy:navigate CustomEvent picked up by AppShell handles routing.
- Theme, font and language changes in main propagate live to the mini
via a 'storage' event listener that re-hydrates the persisted Zustand
stores and calls i18n.changeLanguage.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Removes the giant startup changelog modal. After an update, a compact
neutral-palette pill now sits above Now Playing in the sidebar saying
"Changelog — vX.Y.Z". Clicking opens a proper /whats-new page in the
main content area; X dismisses. Page renders the current version's
CHANGELOG entry with inline Markdown (headings, lists, blockquotes,
hr, bold/italic/code, and real [label](url) links that open via the
Tauri shell plugin).
Visual tokens are hardcoded slate/gray/blue so the banner and page look
identical across every theme (dark, light, skeuomorphic, whatever) —
requested for consistent contrast. Auto-mark-as-seen removed from the
page; the banner only goes away on explicit dismiss, so users can
re-read as often as they want.
Settings → About gains a "Release notes" row with a link that resets
the seen-version and opens the page, so the banner can be retriggered
manually (also helpful for dev builds ahead of the current tag).
The existing "Show changelog on update" toggle now gates the banner
instead of the modal; description strings updated in all 8 locales.
fix(themes): WCAG contrast audit — mocha + winmedplayer + wista
Mocha (Catppuccin dark)
.track-size used --ctp-overlay0 directly (3.36:1 on bg-app, 2.57
on bg-card). Swapped to --text-muted → 7.37 / 5.65. Fix also lifts
macchiato/frappe/latte which shared the failure.
WinMedPlayer (Luna)
--text-muted #b8d0f8 (3.87:1 on bg-app) → #e8f0ff (5.28)
--border #2a5090 (1.31 on bg-app) → #071027 (3.12, meets 3:1 UI)
Wista (Vista Aero)
Lyrics pane sits on bg-sidebar #0e1e3e but used --text-primary
(#0d1d3c) for active lines — 1.01:1, literally invisible. Added
component overrides: .lyrics-line / .lyrics-status / word-synced
variants → #aac8f0 (9.60), .lyrics-line.active → #ffffff (16.48).
Palette: --warning #c8980c → #735a00 (2.37 → 5.91 on bg-app),
--text-muted #4870a8 → #3f6aa0 (4.23 → 4.65 on bg-card).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a queue panel that toggles via a new toolbar button and resizes the
mini window between 340×180 (collapsed) and 340×440 (expanded). Tracks
in the queue are clickable — click jumps to that index via a new
mini:jump event handled in the main-window bridge. The current track
auto-scrolls into view when the queue opens.
Resize uses a new resize_mini_player Rust command (more reliable than
JS setSize, which was silently no-op'ing because the
core:window:allow-set-size capability was missing). That capability is
now granted as well.
The mini player hydrates its initial state from the persisted
playerStore, so real content (cover, title, artist, queue) shows as
soon as React mounts instead of "—" while we wait for the first
mini:sync. Dynamic state (isPlaying, progress) still comes from
events.
Window sizing:
- inner_size bumped to 340×180 so the toolbar row isn't clipped
- mini label added to tauri-plugin-window-state denylist so old saved
sizes don't come back
- show_main_window now also hides the mini — clicking expand no longer
leaves both windows on screen
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A second webview window (label "mini") with a compact player: album art,
title, artist, prev/play/next, progress bar, pin-on-top toggle, expand
back to main, close. Main minimizes on open and restores when the mini
is hidden or closed. Spacebar toggles, arrow keys skip tracks.
Cross-window sync: main window subscribes to playerStore and pushes
`mini:sync` via emitTo on track / play-state change. Audio progress
already broadcasts to all windows via `audio:progress`. Control actions
(prev/next/toggle) come back via `mini:control`; main-window restore
goes through a direct Rust command because WebKitGTK pauses JS in a
minimized webview.
Tiling-WM detection reused from existing `is_tiling_wm()` — always-on-top
is skipped on Hyprland/Sway/i3 since it's ignored there anyway.
Early alpha: no queue expand, no lyrics, no EQ, no drag-snap. Scope kept
deliberately tight for v1; follow-ups planned.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
WebKitGTK on Linux runs with WEBKIT_DISABLE_COMPOSITING_MODE=1, so every
GPU-only effect is software-rasterised per frame. The fullscreen player
piled up large blur shadows, per-line scale transforms, oversized
radial-gradients with color-mix() and a 60 fps rAF spring on top — CPU
saturated and FPS dropped to ~10.
Linux-only via existing html.no-compositing class:
- Apple-style lyrics: drop transform: scale and 48 px / 32 px text-shadow
- Rail-style lyrics: drop 28 px text-shadow + scaleX
- Track title: 40 px glow → 6 px drop-shadow
- Album art wrap + play button: drop accent-coloured outer glows
- Mesh blobs: flatten 130 % radial-gradient + color-mix to solid #06060e
and remove the 400 ms background transition
- Portrait wrap: drop translateZ(0) GPU-layer hint
- FS art: instant cover swap (no opacity crossfade)
- SpringScroller: replace rAF spring with native scrollTo({behavior:'smooth'})
- FsSeekbar: cache last applied values, skip identical DOM writes
Dynamic accent on title / seekbar / play button is preserved.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add source badges for offline, cache, and stream playback in the queue tech line, including localized tooltips across shipped locales.
Track Rust preload-ready events by stream track id and latch the selected source per track, with dev logs to debug preload/source mismatches during next-track handoff.
- Add "Reset to defaults" button to column picker in AlbumTrackList, PlaylistDetail, Favorites (all 8 locales)
- Fix device sync cross-OS status detection: store filenameTemplate in manifest, use it for path computation on import
- Redesign filename template UI: preset buttons (Standard/Multi-Disc/Alt. Folder), clickable token chips ({artist}, {album}, etc.), clear button
- Fix suggestions section in PlaylistDetail missing album column rendering
- Add PRIVACY.md documenting all third-party integrations (Last.fm, LRCLIB, Apple Music, Discord); link from README
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add CLI commands for stop, shuffle, repeat, mute, star, rating, reload,
server list/switch, and Subsonic search; publish extra snapshot fields and
server/search JSON for tooling. Single `play <id>` resolves track, album,
or artist; artists play a shuffled full discography.
Guard Linux tray creation with catch_unwind when Ayatana/AppIndicator .so
is missing. Harden bash completion against zsh sourcing (compopt). Narrow
AudioEngine field visibility to silence private_interfaces warnings.
Embed bash and zsh completion scripts and add a `completions` subcommand.
Extend the player CLI (library, audio device, instant mix) and surface
`music_library` in snapshots. Add a shared active-server switcher in the
header and locales; instant mix can reseed the queue from CLI and UI.
Small fix for hot playback cache: eviction keeps current and next only;
prefetch up to five tracks when under cap, always fetch the immediate next;
grace for the previous current until debounce; run evict immediately on
MB or folder changes; re-read cap after download; optional Track.size;
live disk usage on Audio settings.