Commit Graph

10 Commits

Author SHA1 Message Date
cucadmuh e8e41752a7 feat(playback): global speed with three strategies (#852)
* feat(playback): global speed with three strategies

Add Settings → Audio and player-bar controls for global playback speed
(speed with auto pitch correction as default, varispeed, manual pitch shift).
Time-stretch runs on a background worker; Orbit sessions force 1.0× passthrough.

* fix(playback): align seekbar, seek, and progress on content timeline

Unify UI timebase across varispeed and preserve strategies: full-track
duration, speed-scaled progress for DSP paths, and content-timeline seeks
without varispeed scaling. Reset the sample counter after seek so clicks
land correctly; restart playback on strategy/enable changes instead of
fragile hot-switching.

* fix(ui): anchor playback speed popover like volume controls

Replace the centered EQ-style modal with a player-bar popover (outside
click, Escape, reposition on scroll). Show compact controls in the bar
and overflow menu; keep strategy hints and labels in Settings only.

* docs(release): CHANGELOG and credits for playback speed (PR #852)

* docs(changelog): add playback speed entry for PR #852

* fix(clippy): simplify raw_counter_samples branch for CI

Collapse duplicate if branches flagged by clippy::if-same-then-else.

* fix(ui): wheel on pitch slider adjusts pitch in speed popover

In compact player-bar controls, scroll over the pitch row changes pitch;
elsewhere in the panel changes speed. Stop propagation so overflow menu
wheel does not tweak volume.

* fix(playback): address PR #852 review and drop ineffective dynamic imports

Translate playback-rate strings for de/fr/es/zh/nb/nl/ro; restamp sample
counter on live preserve-path speed changes; use neutral rate atomics for
radio progress; static-import playerStore in playListenSession (move preview
volume sync to previewPlayerVolumeSync side-effect module).

* fix(i18n): translate playback-rate strategy labels in all locales

Replace leftover English Varispeed/Pitch strings in ru and other non-en
settings blocks so popover strategy buttons and hints read natively.

* fix(i18n): refine German varispeed label to "Tonhöhe folgt dem Tempo"

---------

Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
2026-05-22 18:59:28 +02:00
Frank Stellmacher 9606a99efb refactor(api): F.50 — extract 7 small domain modules (#615)
Seven domain-eng splits peel ~200 LOC of read endpoints out of
`api/subsonic.ts`:

- `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`,
  `buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders
  for the four /rest endpoints we hand to the browser).
- `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`,
  `setRating`, `probeEntityRatingSupport`. `setRating` still triggers
  the lazy `navidromeBrowse` cache invalidation; the same-folder
  lazy import path is preserved.
- `subsonicSearch.ts` — `search`, `searchSongsPaged`.
- `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`,
  `getNowPlaying`.
- `subsonicAlbumInfo.ts` — `getAlbumInfo2`.
- `subsonicLyrics.ts` — `getLyricsBySongId`.
- `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`.

63 external call sites migrated to direct imports. Four `vi.mock`
targets in the store-level tests pointed at `../api/subsonic` and
were updated to the new module paths.

Pure code-move. subsonic.ts: 762 → 561 LOC (−201).
2026-05-13 00:46:13 +02:00
Frank Stellmacher 4d564e5016 refactor(auth): E.43 — extract authStore types + defaults + helpers (#608)
First slice of the authStore split. Pure code-move: no behaviour change.

- `authStoreTypes.ts` — `ServerProfile`, `AuthState`, plus all union
  types (`SeekbarStyle`, `LoggingMode`, `NormalizationEngine`,
  `DiscordCoverSource`, `LoudnessLufsPreset`, `LyricsSourceId`,
  `LyricsSourceConfig`, `TrackPreviewLocation`, `TrackPreviewLocations`).
- `authStoreDefaults.ts` — `LOUDNESS_LUFS_PRESETS`,
  `DEFAULT_LOUDNESS_PRE_ANALYSIS_ATTENUATION_DB`,
  `TRACK_PREVIEW_LOCATIONS`, `DEFAULT_TRACK_PREVIEW_LOCATIONS`,
  `DEFAULT_LYRICS_SOURCES`, `MIX_MIN_RATING_FILTER_MAX_STARS`,
  `RANDOM_MIX_SIZE_OPTIONS`.
- `authStoreHelpers.ts` — `generateId`,
  `sanitizeLoudnessLufsPreset`, `sanitizeLoudnessPreAnalysisFromStorage`,
  `clampMixFilterMinStars`, `clampRandomMixSize`,
  `clampSkipStarThreshold`, `skipStarCountStorageKey`,
  `sanitizeSkipStarCounts`.

12 external call sites migrated to direct imports from the new
modules (no re-export shims left in authStore.ts — applies the
[feedback_prevent_god_modules] rule 5: avoid re-export debt).

authStore.ts: 889 → 518 LOC (−371).
2026-05-12 23:22:28 +02:00
Frank Stellmacher af1b9661f5 fix(orbit): three interlocking guest playback bugs (#525)
* fix(orbit): guest short-circuits queue-exhaustion fallback paths

When a guest's local queue runs out (single-track queue from `syncToHost`
empties on `audio:ended`), the player walks the standard fallback chain
in `next()`: radio top-up → infinite-queue → stop. The infinite-queue
branch builds a 6-track queue and calls `playTrack`, which trips
`orbitBulkGuard` and pops a "Add 6 tracks to the Orbit queue?" modal.
Hitting Cancel leaves playback frozen; "Add them all" injects unrelated
tracks into the host's shared queue.

In an active Orbit guest session the host owns the queue. Skip the
fallback paths entirely and just stop — the next `useOrbitGuest` pull
tick will sync to whatever the host advanced to.

Bonus side-effect: kills the deferred-promise race where a
`buildInfiniteQueueCandidates().then(...)` from a guest's track end
could resolve *after* a Catch Up replaced the queue and pop the modal
a second time against the now-current 1-track queue.

* fix(orbit): treat natural track-end as not-diverged in guest sync

When a guest's track ended naturally before the host advanced, the
divergence-detection branch read `player.isPlaying === false` and
classified it as the user manually paused — so it refused to load the
host's next track. The guest sat silent until they clicked Catch Up.

`handleAudioEnded` keeps `currentTrack` pinned to the just-ended track
and resets `currentTime` to 0, while a real manual pause leaves
`currentTime` somewhere mid-track. Use the 0-position discriminator to
classify natural-end as not-diverged so the host's new track loads.

Confirmed via the captured guest log buffer:
  18:43:08.598 [track-change] host: VJkV5… → 6i6RP… BUT guest diverged
                              (player.isPlaying=false ≠ last.isPlaying=true)
  — guest stuck for ~33s until Catch Up was pressed.

* fix(orbit): Catch Up polls until engine is ready before seeking

The 400 ms blind setTimeout in `onCatchUp` was too short for an
HTTP-streamed cold-start on high-latency links. If the audio engine
wasn't ready by then, `seek(fraction)` silently no-oped and playback
started at 0:00, making Catch Up effectively useless on exactly the
slow links where it's needed. Captured log shows a Catch Up bringing
the guest to posSec=30, then 5 s later the guest was at posSec=6
(playback restarted from the head).

Replace with the same poll-until-ready pattern `syncToHost` already
uses: check every 100 ms, fire the seek as soon as the engine reports
playing, fall back to a blind apply at the 4 s deadline.

* docs(changelog): add orbit guest playback fixes entry

* fix(orbit): debounce Catch Up button + match bar item height

Two follow-on UX fixes after PR #525's three primary bugs landed:

1. **Debounce visibility.** Drift is computed from an asymmetric signal:
   guest's `currentTime` updates in coarse ~5 s chunks, while host's
   position is extrapolated linearly via `(nowMs - posAt)`. Even on a
   perfectly-synced session the diff swings ±5 s every tick, so the
   button flickered in and out continuously. Show only after drift has
   stayed over the 3 s threshold for ≥ 3 s of wall clock — measurement
   noise is filtered out, real sustained drift still surfaces in time.

2. **Match neighbour height.** The button was 32 px tall against 26 px
   for the other action buttons (.orbit-bar__settings) so every flicker
   shifted the entire bar height. Set `height: 26 px` and tighten the
   padding/font so the layout is stable regardless of visibility.

* fix(orbit): tighten queue-extension lockout + reliable initial-sync seek

Two follow-on fixes after the 4-bug umbrella:

**1. Local queue-extension paths fully off during Orbit.**
Phase check broadened from `active` to cover `starting` / `joining` /
`active` so a fetch-then-join race can't pop the bulk-add modal *after*
the join. The proactive infinite-queue topper inside `next()` (which
fires when ≤ 2 auto-tracks remain ahead) is now also gated, plus each
async `.then()` callback in the radio + infinite-queue paths re-checks
at resolution time. A `playTrack(... 6-track queue ...)` after the user
joined Orbit was the path that re-triggered the "Add 5 tracks?" modal
on a freshly-joined guest.

**2. `syncToHost` only seeks once the engine reports playing.**
The previous 2 s deadline-fallback applied the seek even when the
engine hadn't started, where the seek silently no-ops and the track
plays from 0:00. Symptom: clicking Catch Up makes the song "jump 50 %
forward" — that's the seek finally landing because the engine is now
ready, the initial-sync seek had already failed silently. New deadline
is 5 s, and on timeout we return `false` so the outer pull tick keeps
`lastAppliedRef` null and the 500 ms fast-poll retries.

* fix(orbit): double-click play button + hide preview during session

Two cucadmuh-flagged gaps:

**1. Double-click on the inline play button now reaches the orbit-add
   path.** The album-track row's onDoubleClick already routes to
   `addTrackToOrbit` when in Orbit, but the inline play button stopped
   propagation on click — so clicking it twice just fired the "double-
   click to add" hint toast and never touched the orbit queue. Add an
   onDoubleClick on the button itself that delegates to the parent's
   `onDoubleClickSong`.

**2. Track preview is suppressed during an Orbit session.** Preview
   shares the Rust audio engine with the shared playback, so starting
   one as a guest yanks the host's track out from under everyone. A new
   `[data-orbit-active]` attribute on `<html>` (set whenever role is
   host/guest and phase is starting/joining/active) hides every
   preview button via a single CSS rule, and `previewStore.startPreview`
   short-circuits as a defensive guard for keyboard shortcuts and any
   programmatic callers.
2026-05-09 21:50:52 +02:00
Frank Stellmacher d7ff1d3113 fix(preview): keep preview sink volume in sync with player slider (#498) (#502)
* fix(preview): keep preview sink volume in sync with player slider (#498)

The Rust preview sink had its volume set once at audio_preview_play and
then never updated. audio_set_volume only ramps the main sink, so slider
movements during a preview had zero effect on the preview level. With
the default loudness normalization (-4.5 dB pre-analysis attenuation)
applied at start, even a 100% slider gives 1.0 × 0.596 × MASTER_HEADROOM
≈ 53% — matching the user-visible "fixed at around 50%" symptom.

- Add audio_preview_set_volume Rust command that updates the preview
  sink if one is active (clamp + master headroom mirror the path used
  in audio_preview_play).
- Extract the preview-volume calculation in previewStore into
  computePreviewVolume() so startPreview and the new sync path share
  one formula (slider value, plus the LUFS pre-analysis attenuation
  the engine already applies to the main sink).
- Subscribe to playerStore at module level: when volume changes and a
  preview is active, push the recomputed value to Rust. Auth /
  normalization tweaks during preview are intentionally not synced —
  preview is short and that case is rare.

Reported by netherguy4.

* docs: changelog entry for PR #502

Logs the preview-volume-slider sync fix in v1.46.0 "## Fixed".
2026-05-07 19:10:18 +02:00
Frank Stellmacher e44e6dcdf4 fix: restore audio refactor + features lost in #419 squash-merge (#429)
The squash-merge of PR #419 was performed against an outdated PR base
that predated several main-side refactors and features. The resulting
squash inadvertently re-introduced files that had already been removed
(`src-tauri/src/audio.rs` monolith, `app-icon.png`) and reverted main's
content for ~20 files (`src-tauri/src/lib.rs` decompose, `src/App.tsx`
animation-pause, `src/components/AlbumRow.tsx` headerExtra, etc).

This commit:

* Restores all collateral-damage files to their pre-#419 main state
  (5662dafe), including the audio module split, lib decompose,
  Cargo.toml `windows` dep, animation-pause-on-blur logic, and
  `reducedAnimations` toggle plumbing in WaveformSeek/Settings.
* Keeps the genuine #419 work intact: tri-state duration toggle,
  position counter, persistent Now Playing collapse, animated EQ
  indicator (in QueuePanel.tsx, 8 locales, authStore, components.css).
* Merges authStore.ts so both `reducedAnimations` (from #426) and
  `queueNowPlayingCollapsed` (from #419) coexist.
* Adds the `.eq-bars.paused` CSS rule manually since components.css
  needed a 5662dafe base + the single #419 addition.
* Fixes a latent type error in OverlayScrollArea.tsx (`useRef<T>(null)`
  is `RefObject<T>` / read-only under current `@types/react`; widened to
  `useRef<T | null>(null)` so the existing `wrapRef.current = el`
  assignment compiles).

Verified locally with `cargo check` and `npm run build` — both green.
2026-05-02 22:01:51 +02:00
Kveld. 18b4a982ef feat: queue-ux-improvements (#419)
* feat(queue): add ETA display, equalizer indicator and collapsible now playing

* deleted endsAt and showDuration strings, changed eta update to 30s

* feat(queue): ETA tooltip, persistent Now Playing collapse, EQ bar pause, remove redundant Play icon

* feat(queue): fold ETA into existing total/remaining toggle as third mode

The standalone ETA span next to the track counter is removed; instead the
clickable duration label in the queue header now rotates through three
modes per click: total → remaining → eta → total. Counter (N/M) stays
where it was.

ETA mode keeps the live-feel treatment from the original PR (accent
colour while playing, muted at 50% opacity when paused). The other two
modes use plain accent.

i18n: queue.etaTooltip removed (no longer a separate descriptive label),
queue.showEta added as the action tooltip ('Show estimated end time')
in all 8 locales — matches the showRemaining / showTotal pattern.

* docs(changelog): add #419 queue UX improvements entry

Adds the [1.45.0] / Added entry for this PR's queue panel refinements
(position counter, tri-state duration toggle including ETA, collapsible
Now Playing section, animated EQ indicator).

---------

Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
2026-05-02 21:45:55 +02:00
Frank Stellmacher 297c9f1125 fix(preview): sync audio start, ring animation, and download timeout (#423)
* fix(preview): sync audio start, ring animation, and download timeout

Three coupled fixes for the track-preview engine:

1. Audio sync. `Sink::try_seek` was running on a worker thread after
   `sink.append(source)`, so the sink began playing position 0 while
   the seek was still iterating to the mid-track target. With the
   30 s `take_duration` cap counting wall-clock from append, audio
   could only become audible ~25% into the preview window. The seek
   now runs on the bare source before append, then `take_duration`
   wraps it — playback starts at the seek position with the cap
   measured from there.

2. Ring animation gating. The CSS progress-ring animation was
   bound to `is-previewing` (set on click), so the ring sprinted
   ahead of any download/decode/seek warmup and didn't reset
   cleanly when switching from one preview to another. Added an
   `audioStarted` flag in `previewStore` that flips on
   `audio:preview-start` from the engine; CSS animation is now
   gated on `audio-started` instead. `is-previewing` still drives
   tooltip/icon for instant click feedback. Same SVG is reused for
   a 25%-arc rotating loading spinner while waiting for audio,
   with a 150 ms delay so cached/short previews don't flash.

3. Download timeout. The shared `audio_http_client` caps at 30 s,
   which aborts mid-download on multi-hundred-MB uncompressed
   files (e.g. 18-min Hi-Res WAV ~600 MB). The preview engine now
   builds a dedicated client with a 5 min timeout for the bytes
   fetch. Watchdog still bounds the playback window at 30 s once
   the audio actually starts.

Touches `audio/preview.rs`, `previewStore.ts`, `components.css`
plus the eight tracklist/player-bar components that render the
preview button.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(changelog): add preview audio sync fix for PR #423

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 14:44:49 +02:00
Frank Stellmacher 20a083a9a6 feat(player): preview indicator in player bar + smart stop semantics (#394)
* feat(player): preview-active state on play button (ring + stop icon)

Checkpoint: play button mirrors the inline preview button from tracklists
during preview playback — hollow circle, accent ring depleting over the
preview duration, Square (stop) icon. Click still resumes main playback,
which the Rust audio engine cancels the preview for.

i18n key player.previewActive in all 8 locales for tooltip + aria-label.


* feat(player): show preview track in player bar + smart stop semantics

The player-bar info cell (cover, title, artist) now mirrors the previewing
track during preview playback, with a small accent "Preview" pill above
the title and an accent top-border on the bar. Rating, fullscreen hint
and album/artist link clicks are suppressed while previewing — they
target the queued track, not the preview.

Stop semantics for the two transport buttons during preview:
- Big play button (Square+ring visual): stops preview, main auto-resumes
  if it was playing before. Matches the tracklist preview-button behaviour.
- Small Stop button: new audio_preview_stop_silent Rust command — stops
  preview AND leaves main paused, so "Stop = silence" actually goes silent.

previewStore now stores the full PreviewingTrack (id, title, artist,
coverArt) — the seven startPreview call sites pass it through.
i18n key player.previewLabel in all 8 locales.
2026-05-01 12:57:34 +02:00
Frank Stellmacher a14dba8167 feat(audio): rust track preview engine + inline play/preview buttons (#392)
* feat(audio): rust preview engine with secondary sink

Adds a parallel rodio Sink on the existing OutputStream for 30s
mid-track previews. Two new Tauri commands (audio_preview_play,
audio_preview_stop) plus three events (audio:preview-start /
-progress / -end). The main sink is paused with Sink::pause() and
auto-resumed on preview end iff it was playing beforehand.


* feat(playlists): migrate suggestion preview to rust audio engine

Replaces the HTML5 <audio> path with the new rust preview engine.
previewStore mirrors the engine's start/progress/end events so any
tracklist row can render preview UI from a single source of truth.

Spacebar redirects to stopPreview while a preview plays, hardware
mediakeys are silently dropped (Q5), and tray clicks cancel the
preview before forwarding the original action.


* feat(albums): inline play + preview buttons in tracklist rows

Track number stays static on hover instead of swapping to a play
icon — the dedicated Play and Preview buttons in the title cell
take over click-to-play and click-to-preview. Active+playing rows
keep the eq-bars (also on hover), active+paused rows fall back to
the static accent-coloured number.

Pilot for the wider rollout to other tracklists.

* feat(tracklists): roll out inline play + preview buttons

Mirrors the AlbumTrackList pilot across the remaining track-row
based lists: PlaylistDetail main tracks, Favorites, ArtistDetail
top tracks, RandomMix (both genre-mix and filtered-songs lists).

Track number stays static, the dedicated Play + Preview buttons
in the title cell take over click-to-play and click-to-preview.

* feat(settings): track preview toggle + configurable position and duration

Adds an opt-out switch and two sliders to Settings → Audio:
start position (0-90 % of track length, default 33 %) and preview
duration (5-60 s, default 30 s). The progress-ring animation
follows the duration via a CSS variable so the visual matches the
engine's auto-stop. Disabling the feature hides every inline
preview button via a single root-level data attribute, no per-row
conditional rendering required.

i18n keys added in all 8 locales.

* fix(audio): cancel preview when main playback (re)starts

audio_play, audio_play_radio, audio_resume and audio_stop did not
know about the parallel preview sink, so clicking Play on a track
that was currently being previewed left the preview running on top
of the freshly started main playback. New helper clears the resume
flag, bumps the preview generation, drops the sink and emits an
'interrupted' end event before any of those commands touches the
main sink.


* feat(settings): per-location track preview toggles

Splits the single trackPreviewsEnabled toggle into a master + 6 per-location
sub-toggles (suggestions, albums, playlists, favorites, artist, randomMix).
Master remains the kill switch; sub-toggles are only honoured when master
is on. Each tracklist container is marked with `data-preview-loc="<id>"` and
hidden via scoped CSS when the matching root attribute is "off".
startPreview now takes a location argument so the store can guard logic too.
i18n added in all 8 locales.


* fix(contextmenu): use ChevronsRight for Play Next to distinguish from preview
2026-05-01 09:11:28 +02:00