* refactor(queue): wire queue UI to the track resolver (thin-state phase 3)
cucadmuh's phase-3 steps:
- Selectors (useQueueTracks) read resolver-first: getCachedTrack → queue: Track[]
fallback (until phase 4), F4 star/rating overrides merged on read.
- QueueList rows source their track from the resolver (queue fallback); rows show
title/artist/duration only, so no override merge there.
- pendingStarSync star/rating success → invalidateQueueResolver so the cache
reflects the synced value.
- queueResolverBridge re-seeds on queueIndex change too — the prefetch window
travels with the playing track.
Additive: queue: Track[] stays canonical and behaviour is unchanged (rows
resolve to the same data). Phase 4 drops queue: Track[] and the fallbacks.
* docs(changelog): queue panel reads through track cache (#860)
* fix(queue): stop a render loop that froze the UI on long queues
A long virtualized queue + a track change could lock the WebView for ~2 min:
- useVirtualizer was handed a fresh `initialRect` object literal every render, so
it kept re-initializing in a loop. Hoisted it to a stable module constant.
- getCachedTrack did an LRU bump (Map delete+set) during render — a render-time
side effect. Made it a pure read; recency is set at write time in cacheSet.
* perf(mobile): virtualize the mobile player queue drawer
The mobile now-playing queue drawer rendered the full queue with .map; a
multi-thousand-track queue meant thousands of DOM nodes. Virtualize it with
@tanstack/react-virtual (uniform rows, stable initialRect) so the DOM stays at
O(visible rows), matching the desktop QueuePanel. Active track is centred on open
via scrollToIndex.
* perf(mini): virtualize the mini-player queue list
The mini-player queue rendered the full MiniSyncPayload queue with .map.
Virtualize it against the OverlayScrollArea viewport (stable initialRect) so the
mini window's DOM stays at O(visible rows). Drag-reorder is preserved: rows keep
data-mq-idx alongside the virtualizer's measureElement.
* refactor(queue): add resolveQueueTrack/getQueueTracksView helper (thin-state phase 4)
Render-safe ref→Track view for the phase-4 consumer migration off queue: Track[].
Resolver cache → caller fallback (legacy queue[idx] during dual-write) →
placeholder; ref queue-only flags carried, F4 overrides merged. Pure synchronous
read, no cache mutation (the freeze landmine), so it is safe in render.
* refactor(queue): keep queueItems as the canonical in-memory mirror (thin-state phase 4)
Step 1b: dual-write the thin queueItems ref list at every queue write site
(the 11 mutations, next/radio top-up, playTrack, undo/redo restore, instant-mix,
radio, server-queue init, lucky-mix rollback, and hydrate) so it tracks
queue: Track[] in memory, not only at persist time. Identity-preserving maps
(star/rating overrides) keep the same refs and are intentionally left untouched.
Resolves the restore double-role flagged for 1b: queueItemsIndex is now the
restore-pending sentinel that gates hydrateQueueFromIndex, while queueItems
stays canonical -- rebuilt from the whole queue after a full hydrate instead of
cleared. Normal mutations never set the sentinel, so it only fires on a fresh
cold-start restore, not on later server switches.
No behaviour change; queue: Track[] stays the source consumers read until
phase 3. tsc + full vitest suite (1119 tests) green.
* refactor(queue): mobile queue drawer reads through the track resolver (thin-state phase 4)
Step 2: the mobile now-playing queue drawer resolves each row's track from the
resolver cache (→ queue: Track[] fallback until phase 4), matching the desktop
QueueList wired in the phase-3 commit. Subscribes to the resolver version so
rows re-render as the cache fills. Structure (count, order, keys, the playTrack
arg) still comes from queue: Track[] until it is dropped in the final step.
The mobile drawer was the last queue display surface still reading track
metadata straight off the fat queue. tsc + full vitest suite green.
* refactor(queue): ref-native queue mutations + dual-write bridge (thin-state phase 4)
Step 3a: the 11 queueMutationActions now splice/filter/reorder QueueItemRef[]
(matching by trackId + the ref's queue-only flags) instead of Track[].
`bridgeQueueFromItems` rebuilds the dual-written queue: Track[] from the new
refs by id — purely structural (no resolver/override merge), so behaviour is
byte-identical and playerStore.queue.test.ts stays unchanged green. The working
ref list comes from `itemsOf(state)` (derived from queue: Track[] for now); the
final step swaps that one line to state.queueItems once the fat queue is gone.
enqueue / enqueueAt / enqueueRadio seed the resolver cache with incoming tracks
(seed-before-splice) so they resolve without a network round-trip after the fat
queue is dropped. Adds a DEV-only id-parity guardrail (queue vs queueItems);
dev-runtime only, silent in vitest and prod.
tsc + full vitest suite (1119) green; contract test unchanged.
* refactor(queue): ref-native radio/infinite top-ups (thin-state phase 4)
Step 3b: nextAction's proactive infinite-queue and radio top-ups build the new
queue as QueueItemRef[] and bridge back to queue: Track[] (same as the queue
mutations), and seed the resolver cache with the freshly fetched tracks so they
resolve without a network round-trip after the fat queue is dropped. The radio
top-up keeps its HISTORY_KEEP front-trim, now expressed on refs.
The exhausted-queue refill paths hand their new queue to playTrack, which keeps
its fat-queue handling until the final step (its no-arg case needs the resolver-
derived queue that lands with the queue: Track[] removal). tsc + full vitest
(1119) green; contract test unchanged.
* refactor(queue): undo snapshots store thin refs, not Track[] (thin-state phase 4)
Step 4: QueueUndoSnapshot.queue: Track[] becomes queueItems: QueueItemRef[],
killing the undo "hidden multiplier" — 32 snapshots of a 50k queue now cost
refs, not 32×50k full tracks. applyQueueHistorySnapshot rebuilds the display
queue from the refs via resolveQueueTrack: resolver cache → the live queue by id
(covers tracks the edit didn't remove) → placeholder. currentTrack stays a full
track in the snapshot and is restored to the engine unchanged.
The snapshot refs derive from queue: Track[] for now (so the undo/redo contract
cases, which seed only `queue`, stay green); the final step swaps that to
[...s.queueItems]. tsc + full vitest suite (1119) green.
* perf(mini): cap the mini-player queue snapshot to ±100 around the current track (thin-state phase 4)
Step 5: the mini bridge no longer serializes the full queue over IPC on every
push — a 50k Artist-Radio queue would otherwise re-encode in full on every track
advance. snapshot() sends a window of 100 tracks before/after the playing song;
queueIndex is made slice-relative. The mini component stays unchanged (slice-
relative); jump/reorder/remove control events are translated back to absolute
queue indices via the window offset captured on the last push.
tsc + full vitest suite (1119) green. Mini bridge has no unit tests — needs a
quick mini-player smoke (queue shows ±100, jump/reorder/remove land correctly).
* refactor(queue): make queueItems a required PlayerState field (thin-state phase 4)
Foundation for the final consumer migration off queue: Track[]: queueItems has
been written at every queue write site since phase 1b, so promoting it from
optional to required is a no-op at runtime (tsc confirms zero new errors) and
lets the upcoming reader migrations read state.queueItems without `?? []` noise.
* refactor(queue): migrate structural queue readers off queue: Track[] (thin-state phase 4)
First reader batch toward dropping queue: Track[]: the queue-length selectors
(usePlaybackServerId, usePlaybackCoverArt, useQueuePanelDrag, useMiniQueueDrag)
now read state.queueItems.length, and FullscreenPlayer's next-track cover prefetch
resolves through useQueueTrackAt instead of indexing the fat queue. All behaviour-
identical during dual-write (queueItems is in lockstep with queue). tsc + full
vitest suite (1119) green.
Note: getPlaybackServerId() (playbackServer.ts) deliberately stays on queue for
now — it is called from many partially-mocked test stores, so it migrates with
the final field removal where the seedQueue helper covers those tests.
* refactor(queue): QueuePanel save/share/playlist read queueItems (thin-state phase 4)
The id/length reads (save to playlist, share link, create playlist, empty-queue
guards, next-tracks divider) now read state.queueItems instead of the fat queue.
Behaviour-identical during dual-write; queue: Track[] stays for the rendered
QueueList + auto-scroll until the field is dropped. tsc + full suite (1119) green.
* refactor(queue): drop queue: Track[] — thin queueItems is the only queue (thin-state phase 4)
The store no longer holds the fat queue. `queueItems: QueueItemRef[]` is the sole
canonical queue; full `Track`s resolve on demand via the resolver (index batch →
getSong fallback, bounded LRU cache); only `currentTrack` stays a full Track. At
50k tracks the store holds ~hundreds of resolved tracks + the refs, not 50k Track
objects.
- **Persist:** partialize is refs-only (no windowed slice / PERSIST_QUEUE_HALF).
A `merge` migrates every historical blob shape → `queueItems` (existing
`queueItems` → legacy `queueRefs` → pre-ref windowed `queue: Track[]`) and drops
the obsolete `queue` key, so saved queues survive the upgrade.
- **Restore (decision B):** `hydrateQueueFromIndex` eager-resolves the whole
ref list into the cache on cold start (index → getSong, so an index-off queue
still plays), clears the restore sentinel.
- **Resolver bridge:** keeps `[idx-50, idx+200]` warm via `resolveVisibleRange`.
- **Mutations / actions / playback:** operate on refs; the playing track is
`currentTrack`, the next/neighbour tracks resolve from the cache. Navigation
(next/previous/row-jump) keeps `queueItems` and only moves the index — no full
resolve or queue rebuild per track change.
- **Persist tests** cover the three old-blob migrations; `seedQueue` test helper
replaces the `setState({ queue })` seeds.
tsc + full vitest suite (1115) green. Behaviour-preserving by the test contract;
the gapless track change + cold-start restore + mini cap still want a live smoke
before merge.
* fix(queue): star/rating keeps the queue row resolved instead of blanking to "…" (thin-state)
Rating/starring a queue song flashed the row's title to the "…" placeholder
until the next track change. Root cause: on sync success pendingStarSync called
invalidateQueueResolver, which DROPPED the cached track — and with queue: Track[]
gone there's no fat fallback, so the row resolved to a placeholder until the
resolver bridge re-fetched the window.
Fix: add patchCachedTrack(trackId, patch) and use it on star/rating success to
update the cached entry in place (title kept, synced starred/userRating applied)
instead of dropping it. No placeholder flash, no re-fetch.
tsc + full vitest suite (1115) green.
* fix(player): quota-safe persist so a full localStorage can't kill playback
A very large queue (~50k refs) overflows the localStorage quota; the persist
write then threw QuotaExceededError from inside set(), which aborted playTrack
before audio_play — no audio output at all. Back the player persist with a
quota-safe storage wrapper so a failed write degrades to a no-op instead of
throwing. Restoring the full ref list at that ceiling (vs a windowed cap) is
left as a follow-up.
* polish(player): throttle the quota-skip persist warning to once per key
The quota-safe persist logs a skip on every failed write; on a huge queue that
floods the dev console once per mutation. Warn once per key per quota-exceeded
streak, re-armed when a write to that key next succeeds.
* fix(queue): port new cover-pipeline readers to thin-state
Main's cover pipeline (#870) reads s.queue.length and seeds the player
store with queue: [track] in its tests. Under thin-state, queue: Track[]
no longer exists — the canonical queue is queueItems: QueueItemRef[].
These four files were brought across in the merge but still spoke the
old shape; this commit aligns them with the thin-state contract.
- src/cover/usePlaybackCoverArt: queueLength = queueItems.length
- src/cover/usePlaybackCoverArt.test: seed via toQueueItemRefs
- src/api/coverCache.test: same
- src/hooks/useNowPlayingPrewarm.test: same (two test cases)
* fix(queue): canonicalize thin-state server identity for mixed-server queues
`QueueItemRef.serverId` and `PlayerState.queueServerId` are now written as
the URL-derived index key on every writer path, matching the library index
direction. Mixed-server queues with duplicate `trackId` across servers stay
unambiguous because the resolver cache, persistence, and playback bindings
all share one key shape.
- new `canonicalQueueServerKey()` helper (idempotent UUID-or-key normalizer)
- `toQueueItemRefs`, `bindQueueServerForPlayback`, `seedQueueResolver`, and
`hydrateQueueFromIndex` emit canonical keys
- `getCachedTrack` falls back to the canonical lookup so refs persisted in
the legacy UUID shape still resolve through the migration window
- persist `merge` rewrites `queueServerId` and every ref `serverId` on
rehydrate, so the live store never holds mixed shapes
- `removeServer` compares against the resolved id so a profile delete still
clears the matching queue binding
- the two `playbackServer.test.ts` asserts that hard-coded the UUID shape
are updated to the canonical key (existing reader-tolerance is unchanged)
* fix(queue-undo): bind snapshot prepend to snapshot-canonical server identity
When `applyQueueHistorySnapshot` has to prepend the still-playing track
(the snapshot's queue does not contain it), the new ref must follow the
snapshot's playback server, not the live `queueServerId`. A server switch
racing the undo would otherwise stamp the prepended ref with the new
server, mis-resolving the playing track on the very next render.
- `QueueUndoSnapshot` now carries `queueServerId` (captured by
`queueUndoSnapshotFromState`); older in-memory entries fall back through
the snapshot's own refs and finally the live store value
- the prepend in `applyQueueHistorySnapshot` plus the post-restore
`seedQueueResolver` both source the server identity from this snapshot
context, run through `canonicalQueueServerKey` so cache bucket and ref
shape stay in lockstep
* test(queue): regression cluster for mixed-server queues with duplicate trackId
Covers the four invariants the thin-state review called out:
- resolver correctness: same `trackId` on two servers maps to two distinct
cache entries via canonical keys, and legacy UUID-shaped refs still read
the same entries through the compat lookup path
- restore/hydrate: persist `merge` forward-migrates UUID-form blobs in
three shapes (canonical `queueItems`, legacy `queueRefs`, mixed-server
`queueItems`) to canonical keys
- undo snapshot application: prepended ref follows the snapshot's playback
server even when the live queue has been rebound to a different one,
with fallback to snapshot refs and live state for legacy entries
- queue sync id emission: `flushPlayQueuePosition` -> `savePlayQueue`
passes plain track ids and the playback server out of band, no per-ref
`serverId` ever leaks into the request body
Also asserts the write helpers (`toQueueItemRefs`,
`bindQueueServerForPlayback`) emit canonical keys directly.
* perf(queue-header): coalesce resolver burst updates and aggregate in one pass
`QueueHeader` recomputed total and remaining queue durations on every
resolver cache version bump via two separate full-queue reduces. A mass
resolve burst (queue restore, prefetch window slide) bumps the version
dozens of times in one frame, and very long queues turned that into
visible main-thread stutter.
- one pass: a single for-loop produces both total and future-tracks
duration; a 50k-track queue costs one walk per recompute, not two
- `useDeferredValue(version)` coalesces the burst into a single
low-priority commit so the cache version is only sampled once per
React frame instead of once per cache write
* fix(queue): use stable artist seed for radio top-up
The proactive radio top-up in `runNext` seeded `getSimilarSongs2` and
`getTopSongs` from `resolveQueueTrack(nextRef)` metadata. When the next
ref is still cold in the resolver cache, the placeholder track has empty
artist fields, and the top-up would fire `getSimilarSongs2('')` -- silently
returning nothing and leaving the queue dry just before the radio rail
would have refilled.
- prefer the just-played `currentTrack` (always fully resolved in the
player store) and the stored radio seed artist id
- fall back to the next-track metadata only when those are missing
- skip the top-up entirely when no stable seed is available, instead of
emitting a non-deterministic empty request
* docs(changelog): queue mixed-server routing and quota-safe persist (#872)
* fix(playback): pin queue streams, cover art, and library links to queue server
When the active server changes while a queue from another server is playing,
keep streams and UI on queueServerId; switch back for artist/album links and
queue or player-bar context menus.
* fix(playback): switch to queue server when opening Now Playing
Ensure active server matches queueServerId before Subsonic fetches on the
Now Playing page, mobile player route, and queue info panel; scope caches
by server id.
* docs(credits): mention Now Playing in PR #717 contribution line
* fix(playback): route scrobble and queue sync to queue server
Address PR review: apiForServer for scrobble/now-playing/savePlayQueue,
clear queueServerId on server removal, mini-player queueServerId sync,
block cross-server enqueue with toast, and regression tests.
* fix(ui): place playlist context submenus flush to trigger row
Use left/right/top 100% instead of calc(100% + 4px) so there is no dead
gap when moving the pointer from Add to playlist into the submenu.
* fix(ui): defer closing playlist submenu on trigger mouseleave
Use a short timer and :hover on the trigger row so slow moves across
border/subpixel gaps still reach the nested submenu; cancel timer on
re-enter and when the context menu closes.
111 of 122 top-level src/utils/ files move into 16 topic folders (audio,
cache, cover, share, server, playback, playlist, deviceSync, waveform,
mix, format, export, changelog, ui, perf, componentHelpers). True
singletons with no cluster stay at the utils/ root.
Pure file-move: a path-aware codemod rewrote 539 relative-import
specifiers across 275 files; no logic touched. The hot-path coverage
gate list (.github/frontend-hot-path-files.txt) is updated to the new
paths for the 11 gated utils files — a mechanical consequence of the
move, not a CI change. tsc is green.
Four more domain-eng modules out of `api/subsonic.ts`:
- `subsonicPlaylists.ts` — `getPlaylists`/`getPlaylist`/`createPlaylist`
/`updatePlaylist`/`updatePlaylistMeta`/`uploadPlaylistCoverArt`/
`uploadArtistImage`/`deletePlaylist`. The two upload helpers use
the Tauri-side CORS bypass (`upload_playlist_cover` /
`upload_artist_image`).
- `subsonicPlayQueue.ts` — `getPlayQueue`/`savePlayQueue`.
- `subsonicRadio.ts` — Internet Radio CRUD (4 fns), Tauri-side cover
art ops (3 fns), RadioBrowser search/top + `fetchUrlBytes`.
- `subsonicStatistics.ts` — `fetchStatisticsLibraryAggregates`/
`fetchStatisticsOverview`/`fetchStatisticsFormatSample` with their
three per-server-folder caches and the `statisticsPageCacheKey`
helper. `STATS_CACHE_TTL` renamed from the misleadingly-shared
`RATING_CACHE_TTL` constant.
Also: drop ~20 now-unused type/value imports from `subsonic.ts`, trim
three orphan jsdoc comments left behind by earlier slices, fix four
`vi.mock` targets (`queueSync`, `playerStore.persistence`) plus the
dynamic `await import('../api/subsonic')` calls in `ContextMenu.tsx`
to point at the new module paths.
Pure code-move. subsonic.ts: 561 → 144 LOC (−417). What's left:
ping/pingWithCredentials/probeInstantMix/scheduleInstantMixProbe +
internal `apiWithCredentials`/`restBaseFromUrl`.
Seven domain-eng splits peel ~200 LOC of read endpoints out of
`api/subsonic.ts`:
- `subsonicStreamUrl.ts` — `buildStreamUrl`, `coverArtCacheKey`,
`buildCoverArtUrl`, `buildDownloadUrl` (token-signed URL builders
for the four /rest endpoints we hand to the browser).
- `subsonicStarRating.ts` — `getStarred`, `star`, `unstar`,
`setRating`, `probeEntityRatingSupport`. `setRating` still triggers
the lazy `navidromeBrowse` cache invalidation; the same-folder
lazy import path is preserved.
- `subsonicSearch.ts` — `search`, `searchSongsPaged`.
- `subsonicScrobble.ts` — `scrobbleSong`, `reportNowPlaying`,
`getNowPlaying`.
- `subsonicAlbumInfo.ts` — `getAlbumInfo2`.
- `subsonicLyrics.ts` — `getLyricsBySongId`.
- `subsonicGenres.ts` — `getGenres`, `getAlbumsByGenre`.
63 external call sites migrated to direct imports. Four `vi.mock`
targets in the store-level tests pointed at `../api/subsonic` and
were updated to the new module paths.
Pure code-move. subsonic.ts: 762 → 561 LOC (−201).
Three domain-eng modules peel ~316 LOC of fetch/mapping out of
`api/subsonic.ts`:
- `subsonicLibrary.ts` — browse + random + per-song fetch
(`getMusicDirectory`, `getMusicIndexes`, `getMusicFolders`,
`getRandomAlbums`, `getAlbumList`, `getRandomSongs`,
`getRandomSongsFiltered`, `getSong`, `getAlbum`,
`filterSongsToActiveLibrary`, `similarSongsRequestCount`, plus
the private `albumIdsInActiveLibraryScope` cache).
- `subsonicArtists.ts` — artist endpoints (`getArtists`, `getArtist`,
`getArtistInfo`, `getTopSongs`, `getSimilarSongs2`,
`getSimilarSongs`). Uses Library's `filterSongsToActiveLibrary` and
`similarSongsRequestCount` for the per-library scoping fallback.
- `subsonicRatings.ts` — `parseSubsonicEntityStarRating` parser plus
`prefetchArtistUserRatings` and `prefetchAlbumUserRatings` workers
with the shared 7-min cache. Calls back into Library/Artists for
the per-id fetch.
51 external call sites migrated to direct imports. No re-export
shims in `subsonic.ts`. Statistics endpoints still in `subsonic.ts`
keep their `RATING_CACHE_TTL` constant locally (same 7-min window).
subsonic.ts: 1078 → 762 LOC (−316).
First Phase F slice. Splits the 1333-LOC `api/subsonic.ts` along its
two most obvious axes:
- `subsonicTypes.ts` — all ~24 exported interfaces + type aliases
(album/song/artist/playlist/directory/genre/now-playing/radio,
random-songs filters, three statistics shapes, search + starred
results, AlbumInfo, structured-lyrics types, etc.) plus the
`RADIO_PAGE_SIZE` constant.
- `subsonicClient.ts` — token-auth + `getClient` + `api<T>()` +
`libraryFilterParams` + `secureRandomSalt` / `getAuthParams` /
`SUBSONIC_CLIENT`. The credential-bearing API helpers
(`pingWithCredentials`, `apiWithCredentials`, `restBaseFromUrl`,
`probeInstantMixWithCredentials`) stay in `subsonic.ts` for now —
they could move into the client module in a follow-up.
66 external call sites migrated to direct imports from the new
modules (no re-export shims in `subsonic.ts`). Pure code-move;
contract test stays green.
subsonic.ts: 1333 → 1078 LOC (−255).
Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
* fix(context-menu): drop inline z-index that hid menus under floating player
The main context menu wrapper carried an inline `zIndex: 999` that
overrode the `.context-menu { z-index: 10000 }` stylesheet rule. The
floating player bar sits at z-index 1000, so when a menu opened near
the bottom of the screen — long enough or anchored low — the player
bar covered it.
Removing the inline override lets the stylesheet rule (10000) win, so
the menu always paints on top of the floating bar. Submenus inherit
the same stacking context so they follow the parent menu.
Closes#521.
* docs(changelog): add context-menu floating-player z-index fix entry
* fix(radio): queue navigation, dedup, and similar-first variety (#500)
After a Radio session ran a while, three things broke:
Queue navigation through duplicates. playTrack re-resolved the active
queue index by `findIndex(t.id === track.id)`, returning the *first*
matching id, so reaching the second occurrence of a track snapped
queueIndex back to the earlier slot — highlight jumped and the next
advance played the wrong follow-up. Added an optional
`targetQueueIndex` to playTrack, threaded through next(), previous(),
the audio:ended repeat-one path, queue-row click, and the queue-item
context menu. findIndex stays as the fallback for callers that just
have a track and a fresh queue.
Queue accumulation. enqueueRadio didn't dedupe incoming tracks; the
next() top-up deduped against the live queue but trimmed the played
tail down to HISTORY_KEEP=5, so a song heard 8 ago was gone from
`existingIds` and a later Last.fm/topSongs response could re-add it;
and the `.filter(...)` pass admitted intra-batch repeats (top +
similar overlap is common) because it read the dedup set before
mutating it. A module-level radioSessionSeenIds set, fed by
enqueueRadio and both top-up paths and reset on artist change and
clearQueue, closes all three: trimmed ids stay in the set, ids about
to be replaced (fresh enqueueRadio wiping the pending radio block)
are removed first so callers can re-introduce them, and the dedup
pass mutates the set inline.
Variety. Starting Radio on a track stacked five top tracks of the
seed artist before any similar-artist material played. Switched the
seed path and both top-up paths to lead with similar songs (other
artists) and only fall back to top tracks when similar comes back
empty — preserves the "no Last.fm" graceful degradation but stops
the seed artist from monopolising the front of the queue.
Not affected: gapless audio:track_switched (already index-based, no
findIndex), AudioMuse Instant Mix / Lucky Mix (single-element queues
or enqueue-only paths), the artist-radio path (no seedTrack — already
picks just one top track and fills the rest from similar).
Reported by netherguy4.
* docs: changelog entry for PR #503
Logs the radio queue navigation/dedup/similar-first fix in v1.46.0
"## Fixed".
* feat(composer): Browse by Composer page (issue #465)
New library section listing every artist credited as composer on at
least one track, with a detail page showing all works they're credited
on in that role. Targeted at classical-music libraries where the
"recording artist" tag carries the orchestra and the "composer" tag
carries Bach / Mozart / Chopin.
Hits Navidrome's native /api/artist?_filters={"role":"composer"} for
the listing and /api/album?_filters={"role_composer_id":"…"} for the
works grid — Subsonic getArtist only follows AlbumArtist relations and
returns 0 albums for composer-only credits, so the native API is the
only path that works. Requires Navidrome 0.55+ (uses
library_artist.stats role aggregation); on older / pure-Subsonic
servers the page shows a one-line capability banner.
- Two new Tauri commands: nd_list_artists_by_role +
nd_list_albums_by_artist_role, generic over participant role so
conductor / lyricist / arranger pages are trivial to add later.
- Composers grid: text-only compact tiles (name + participation count
pulled from stats[role].albumCount). No avatars — composer libraries
carry no useful imagery and the listing endpoint exposes no image
URLs anyway.
- ComposerDetail: hero with Last.fm bio (via getArtistInfo2) plus the
full work grid, with a graceful fallback when the artist has no
external info synced.
- Sidebar entry default off (Feather icon) — opt-in for the niche
classical use case.
- nd_retry backoffs widened from [500] to [300, 800, 1800] — helps
every nd_* call survive intermittent TLS-handshake-EOF errors that
some reverse-proxy setups produce when keep-alive pools churn.
- Distinguishes "server can't do this" (HTTP 400/404/422/501) from
transient errors so the capability banner only fires when the server
actually rejects the request shape; everything else gets a retry
button.
- i18n in all 8 supported locales.
* fix(composer): address review feedback on detail page + role queries
- Re-fetch ComposerDetail when music-library scope changes; previously
the album grid stayed stale until navigation while the list refreshed.
- Thread library_id through nd_list_artists_by_role and
nd_list_albums_by_artist_role so role queries respect the active
Navidrome library, matching the Subsonic musicFolderId already piped
through libraryFilterParams().
- Fix CachedImage cache-key mismatch on ComposerDetail: a Last.fm header
image was stored under the Subsonic cover-art key, aliasing cache
entries and risking cross-source pollution.
- Consolidate the two contradictory composer-imagery comments in
Composers.tsx into a single accurate one (the older one referenced an
Images toggle that was never implemented).
- Align openLink toast duration with ArtistDetail (1500ms -> 2500ms).
* fix(composer): keep bio across scope changes, add share, degrade gracefully
Three remaining items from the latest review pass on the composer flow.
1. Bio survives a music-library scope change.
The previous fix added musicLibraryFilterVersion to the load effect,
but that effect also did setInfo(null) while the getArtistInfo effect
still depended on [id] alone — so a scope bump on the open page
wiped the bio without re-fetching it. Move the info reset into the
bio effect (keyed on id) and out of the load effect: the album grid
still refreshes on scope change; the Last.fm header image and
biography survive untouched, since both are library-independent.
2. Composers join the share pipeline as a first-class entity kind.
Extend EntityShareKind with 'composer' (and isEntityKind), branch
applySharePastePayload to validate via getArtist (same id pool) and
navigate to /composer/:id, and wire a Share button into
ComposerDetail. A pasted composer link now opens the composer view
instead of the artist view, matching what was copied. i18n added in
all 8 locales (sharePaste.composerUnavailable, openedComposer;
composerDetail.shareComposer, unknownComposer).
3. Partial server failure no longer hides the works.
If getArtist rejects but ndListAlbumsByArtistRole succeeds, the page
used to show full "not found" despite having data to display. Switch
the not-found gate to require both empty (`!artist && !albums`) and
render a degraded header (placeholder name, no Wikipedia / favourite
/ share / Last.fm image) when only metadata is missing.
* fix(composer): right-click share copies a composer link, not an artist link
The context menu opened from a composer card / row uses type='artist'
because every composer-action (radio, favourite, rating, add-to-playlist)
is identical to the artist counterpart — they share an id space and a
backend representation. Sharing was the one exception: the "Share Link"
entry produced a 'psysonic2-' string with k='artist', so a paste opened
/artist/:id even though the user came from /composers.
Add an optional shareKindOverride to openContextMenu (default: undefined,
preserves existing behaviour) and have the artist-typed branch consult
it when calling copyShareLink. Composers.tsx now passes 'composer' on
both right-click sites; nothing else changes downstream because the
override only affects the share kind.
* polish(composer): show Last.fm avatar even without server metadata
Two minor follow-ups from the latest review.
- ComposerDetail: drop the `&& artist` guard on the header-avatar render
path. info?.largeImageUrl can resolve through getArtistInfo(id) without
ever needing the SubsonicArtist record, so the previous gate hid a
perfectly good Last.fm portrait whenever getArtist failed but the
bio fetch succeeded. Replace artist.name with displayName so the
alt / aria-label degrade to the localised "Composer" placeholder
instead of empty strings.
- copyEntityShareLink: doc comment now mentions composer alongside
track / album / artist.
* fix(composer): derive Last.fm cache key from route id, not from artist record
Follow-up to the previous polish: the avatar render path no longer
requires `artist` to be populated, but the cache-key gate still did. So
when getArtist failed but getArtistInfo returned a Last.fm portrait, the
key fell through to coverKey — which is empty without an artist record,
re-creating the very aliasing bug the earlier Subsonic-vs-Last.fm fix
was meant to close.
Switch the Last.fm branch to the route id (same id namespace as the
SubsonicArtist record), so the key stays stable whenever Last.fm art is
shown, independent of getArtist succeeding.
* docs: CHANGELOG + Contributors entry for composer browsing (PR #487)
* feat(queue): add preservePlayNextOrder setting + playNext store action
- New Track.playNextAdded flag (analogous to autoAdded / radioAdded).
Stale flags behind queueIndex are harmless — only forward streak scan.
- New playerStore action playNext(tracks): tags incoming tracks and
delegates to enqueueAt for unified undo + server sync.
- New authStore boolean preservePlayNextOrder (default false). When on,
playNext appends behind the existing Play-Next streak (Spotify-style)
instead of inserting directly after the current track.
* refactor(context-menu): centralise Play Next; add Settings toggle + i18n
- Replace 3 inline splice/enqueueAt call sites in ContextMenu with the
new playNext action. Side-benefit: the single-song path now goes
through enqueueAt and gets undo + queue sync (previously missing).
- Settings → Audio → Playback: new toggle below Gapless.
- 8 locales: preservePlayNextOrder + preservePlayNextOrderDesc.
* docs(contributors): credit + changelog entry for #464
* chore: upgrade dependencies and migrate playback to rodio 0.22
Bump npm and Rust crates; adapt symphonia decoding, ringbuf 0.5, lofty tags,
and discord-rich-presence usage. Use native rodio Player/MixerDeviceSink and
cpal device descriptions; drop the unused cpal patch. Align Vite 8 build
targets and chunking; remove redundant dynamic imports and fix hot-cache debug
logging imports.
* perf(build): lazy-load routes and restore default chunk warnings
Lazy-load all routed pages with React.lazy to shrink the main bundle; wrap root
Routes in Suspense for lazy Login. Drop chunkSizeWarningLimit override so Vite
uses the default 500 kB threshold.
* fix(windows): tray double-click without spurious menu; clean unused import
Disable tray menu on left mouse-up on Windows so a double-click to hide the
main window does not immediately reopen the context menu (tray-icon default
menu_on_left_click). Gate std::fs in app_api/core behind cfg(linux) for
/proc-only code so Windows builds stay warning-free.
* fix(sidebar): preserve new-releases read state under storage cap
When merging seen album ids, keep the current newest sample first so the
500-id localStorage limit does not truncate freshly marked reads and bring
back the unread badge.
* fix(audio): hot-cache replay, analysis no-op skips, playback source UI
Retain stream_completed_cache across audio_stop so end-of-queue replay can
use RAM promote or disk hot file instead of re-ranging HTTP.
Add cpu_seed_redundant_for_track gate before file/bytes seeds and local-file
spawn; emit analysis:waveform-updated only on Upserted. Ranged/legacy promote
checks generation after await before filling the slot.
Frontend: promote on same-track and cold resume; set currentPlaybackSource on
resume, queue undo restore, and gapless track switch so cache/stream icons stay
accurate. Import tauri::Manager for try_state in audio_play.
* fix(ts): narrow activeServerId for hot-cache promote calls
promoteCompletedStreamToHotCache expects a string; bind non-null server ids
in repeat-one, playTrack prev/same-track, and cold resume paths so tauri
production build (tsc) succeeds.
* fix(player): handle same-track hot-cache promote promise chain
Add .catch for promoteCompletedStreamToHotCache → runPlayTrackBody so sync
throws and unexpected rejections do not surface as unhandled in DevTools;
reset defer-hot-cache prefetch and isPlaying on failure.
* chore(nix): sync npmDepsHash with package-lock.json
* chore(release): finalize 1.46.0 CHANGELOG with PR #463 links
Document the release with full GitHub PR #463 on every subsection so
entries stay attributable if sections are reordered. Fix ContextMenu
lines where dynamic imports were accidentally merged onto one line.
* docs(contributors): credit cucadmuh for #463
Add star rating rows to multi-artist and multi-album context menus so the
selection shares one rating control (mixed ratings show empty until set;
keyboard navigation supported). Pass selectedAlbums into AlbumCard on Random
Albums so multi-select context menu works. Add i18n aria labels for bulk
rating controls. Move the New album badge to the top-right of the cover and
stack it with the offline badge to avoid overlap.
* feat(audio): rust preview engine with secondary sink
Adds a parallel rodio Sink on the existing OutputStream for 30s
mid-track previews. Two new Tauri commands (audio_preview_play,
audio_preview_stop) plus three events (audio:preview-start /
-progress / -end). The main sink is paused with Sink::pause() and
auto-resumed on preview end iff it was playing beforehand.
* feat(playlists): migrate suggestion preview to rust audio engine
Replaces the HTML5 <audio> path with the new rust preview engine.
previewStore mirrors the engine's start/progress/end events so any
tracklist row can render preview UI from a single source of truth.
Spacebar redirects to stopPreview while a preview plays, hardware
mediakeys are silently dropped (Q5), and tray clicks cancel the
preview before forwarding the original action.
* feat(albums): inline play + preview buttons in tracklist rows
Track number stays static on hover instead of swapping to a play
icon — the dedicated Play and Preview buttons in the title cell
take over click-to-play and click-to-preview. Active+playing rows
keep the eq-bars (also on hover), active+paused rows fall back to
the static accent-coloured number.
Pilot for the wider rollout to other tracklists.
* feat(tracklists): roll out inline play + preview buttons
Mirrors the AlbumTrackList pilot across the remaining track-row
based lists: PlaylistDetail main tracks, Favorites, ArtistDetail
top tracks, RandomMix (both genre-mix and filtered-songs lists).
Track number stays static, the dedicated Play + Preview buttons
in the title cell take over click-to-play and click-to-preview.
* feat(settings): track preview toggle + configurable position and duration
Adds an opt-out switch and two sliders to Settings → Audio:
start position (0-90 % of track length, default 33 %) and preview
duration (5-60 s, default 30 s). The progress-ring animation
follows the duration via a CSS variable so the visual matches the
engine's auto-stop. Disabling the feature hides every inline
preview button via a single root-level data attribute, no per-row
conditional rendering required.
i18n keys added in all 8 locales.
* fix(audio): cancel preview when main playback (re)starts
audio_play, audio_play_radio, audio_resume and audio_stop did not
know about the parallel preview sink, so clicking Play on a track
that was currently being previewed left the preview running on top
of the freshly started main playback. New helper clears the resume
flag, bumps the preview generation, drops the sink and emits an
'interrupted' end event before any of those commands touches the
main sink.
* feat(settings): per-location track preview toggles
Splits the single trackPreviewsEnabled toggle into a master + 6 per-location
sub-toggles (suggestions, albums, playlists, favorites, artist, randomMix).
Master remains the kill switch; sub-toggles are only honoured when master
is on. Each tracklist container is marked with `data-preview-loc="<id>"` and
hidden via scoped CSS when the matching root attribute is "off".
startPreview now takes a location argument so the store can guard logic too.
i18n added in all 8 locales.
* fix(contextmenu): use ChevronsRight for Play Next to distinguish from preview
Closes#327.
When every selected song is already in the target playlist, the
"Add to Playlist" flow used to silently show an "all skipped" toast.
Users could not tell whether they had hit the wrong target or whether
the action was deliberately ignored, and they had no way to add
duplicates intentionally (e.g. for a song they actually want twice).
New behavior: if every id is a duplicate, ask via the existing
GlobalConfirmModal — "Add anyway" appends them as duplicates,
"Cancel" keeps the previous silent-skip toast.
Mixed cases (some new, some duplicate) and the all-new path are
unchanged. Applied at all three add-to-playlist call sites in the
context menu (single/multi-track, album selection, artist selection).
Strings added to all 8 locales (en, de, es, fr, nl, nb, ru, zh).
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Album context menu loads tracks and inserts them immediately after the
current queue position, or starts album playback when nothing is playing.
Add-to-playlist and merge-target submenus omit psy-smart-* playlist names
so dynamic Navidrome lists are not offered as manual append destinations.
Two coupled UX fixes around the header live search and the global context
menu, born from the same testing pass.
LiveSearch / MobileSearchOverlay
- Single click on a song no longer calls playTrack(track) without a
queue argument. The store fell back to the existing queue, didn't
find the new track, and ended up playing something the user couldn't
navigate or see in the queue list — the player header showed metadata
but the queue itself didn't contain it.
- New behaviour: enqueue([track]) + "Added to queue" toast. Whatever was
playing keeps playing; the new track lands at the bottom and is
visible/navigable. Mobile gets the same behaviour (tap-only).
- Desktop also gets a right-click context menu on song rows for users
who want immediate playback or different routing (Play Now, Play Next,
Add to Playlist, etc.). The dropdown stays open while the CM is up,
and the row picks up the .context-active highlight so the user can
see which song the menu refers to.
ContextMenu
- Removed the transparent fullscreen backdrop (z-index 998) that
previously caught outside clicks. It also blocked right-clicks from
reaching elements *underneath* it — so right-clicking a different
song row to reposition the menu hit the backdrop instead, closed the
menu, and never opened a new one for the row the user actually
pointed at.
- Replaced with a document-level mousedown listener (gated on
`contextMenu.isOpen`) that closes the menu when the click lands
outside `menuRef`. Standard outside-click pattern, doesn't occlude
the underlying UI, and right-clicking another row now naturally
pivots the CM to that row.
i18n: new search.addedToQueueToast key in 8 locales.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The pending counter desynced from the actual approval list (state.queue
holds approved items as history, so the count never decreased after a
host approve). The host-pushed pendingApprovalCount workaround didn't
hold up under live testing either, so we're rolling the whole cap
feature back rather than ship something flaky.
What's gone:
- OrbitSettings.maxPending + state.pendingApprovalCount
- cap branch in applyOutboxSnapshotsToState (now back to mute-only)
- maxPending number input in settings popover
- pending counter chip in OrbitQueueHead
- 'cap-reached' branch in evaluateOrbitSuggestGate / OrbitSuggestGateReason
- cap-related toasts in ContextMenu / useOrbitSongRowBehavior
- cap-related i18n keys (suggestBlockedCap, settingMaxPending*, pendingCounter*)
- cap CSS (.orbit-queue-head__pending, .orbit-settings-pop__number)
What stays: per-guest suggestion mute (works correctly) and everything
that fed into both features (OrbitState.suggestionBlocked,
setOrbitSuggestionBlocked, evaluateOrbitSuggestGate, the participants
popover Mic/MicOff toggle, the suggestBlockedMuted toast).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two anti-spam knobs the host can dial during a live session:
1. Per-guest suggestion mute — Mic / MicOff toggle next to the
kick/ban buttons in the participants popover. Symmetric (re-enable
later). State lives in OrbitState.suggestionBlocked: string[]; the
guest reads it and disables its own Suggest controls so the user
sees a clear "muted" state instead of silent failures. Host-side
sweep also drops their outbox entries as a safety net.
2. Max pending approvals cap — number input in the session-settings
popover, default 0 (= unlimited so existing sessions are unaffected).
When set, the host sweep stops folding new outbox entries into the
approval list once the cap is reached. The OrbitQueueHead surfaces
"X / Y pending" so guests can see when they're getting close.
State changes are additive on the wire — both fields are optional, with
parseOrbitState defaulting them, so older clients keep working.
evaluateOrbitSuggestGate() centralises the guest-side allow/block check
shared between useOrbitSongRowBehavior and the ContextMenu Add-to-Session
items, plus suggestOrbitTrack as a defensive last line.
i18n: en + de + fr + nl + zh + nb + ru + es.
Also fixes an earlier dedupe-key collision: the (user, trackId) cache
keys were missing their separator (NULL byte slipped in during the
previous patch), so two tracks could share a key and one of them
silently overwrite the other. Restored the space separator.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.
Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.
New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".
15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.
Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.
All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(share): library deep links (psysonic2) with paste and toolbar actions
Add base64url-encoded payloads for track, album, artist, and ordered queue.
Handle paste outside inputs to switch server, validate entities, navigate or
play. Reuse clipboard helper for context menu, queue panel, album and artist
headers. Tests distinguish server invite strings from library shares.
* fix(share): play partial queue when some shared tracks are missing
Skip unavailable song IDs when pasting a queue share while preserving order.
Toast when some tracks are missing; error only if none resolve. Add
openedQueuePartial and queueAllUnavailable i18n; remove queueTracksMissing.
* feat(settings): paste server invites globally and scroll to add form
Handle psysonic1- magic strings outside inputs: navigate to settings or login
with prefilled add-server fields. Decode invites embedded in surrounding text.
Scroll the add-server block into view when opening from a paste so long server
lists stay oriented.
---------
Co-authored-by: Maxim Isaev <im@friclub.ru>
Per bcorporaal's request in #253: making a queue from multiple albums
required either replacing the queue (Play) or going into each album
detail page first. Three new entry points cover the common workflows:
1. Hover button on the album cover next to Play. Both buttons share
the same accent style and size so the secondary action is just as
readable as the primary — first attempt with a darker pill was hard
to see and unbalanced the hover.
2. Context-menu entry "Enqueue Album" between "Open Album" and "Go to
Artist". The i18n key already existed (was used by the album-song
sub-context); just wiring up the action.
3. Multi-select toolbar in Albums.tsx: new "Enqueue (N)" button placed
before "Add Offline" so power users selecting several albums no
longer have to right-click. Plus a context-menu entry "Enqueue N
Albums" for the same flow when a multi-album right-click happens
anywhere else.
All multi-album fetches use Promise.all(getAlbum(...)) — Navidrome
handles parallel requests instantly (per memory note from PR #246).
i18n: 4 new keys per locale (3 with pluralisation: contextMenu.enqueueAlbums,
albums.enqueueSelected, albums.enqueueQueued).
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Embed bash and zsh completion scripts and add a `completions` subcommand.
Extend the player CLI (library, audio device, instant mix) and surface
`music_library` in snapshots. Add a shared active-server switcher in the
header and locales; instant mix can reseed the queue from CLI and UI.
- Replace title= with data-tooltip on sidebar playlist expand button (CLAUDE.md)
- Replace hardcoded Spanish aria-label strings with i18n keys (sidebar.expandPlaylists / collapsePlaylists) across all 8 locales
- AddToPlaylistSubmenu now fetches playlists on first open if store is empty (regression fix)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- "Diesen Song entfernen" bekommt Trash2-Icon
- Neuer Eintrag "Künstler öffnen" (goToArtist) nach "Album öffnen" in beiden Song-Kontextmenüs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- PlaylistDetail: Ctrl/Cmd+Click enters select mode; bulk drag emits
{ type: 'songs', tracks } when ≥2 selected; filtered-view rows now
also draggable as single songs
- Favorites songs: full multi-select system — Ctrl+Click, Shift+Click,
header toggle-all checkbox, bulk-selected highlight, bulk drag to
queue, bulk-bar with Add to Playlist + Clear
- ContextMenu: ArtistToPlaylistSubmenu resolves all artist album songs
and forwards to AddToPlaylistSubmenu
- Locale: common.clearSelection + playlists.addSelected in all 7 locales
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds full keyboard navigation (arrow keys, Enter, Ctrl+Enter for context menu) across Folder Browser columns. Context menus for all row types with keyboard-operable submenus and star-rating control via arrow keys + Enter. Now-playing path is visually emphasized and stays stable; rebuilds on hotkey re-invoke or active-path follow-along. Adaptive column layout for deep trees with right-side visibility priority. New configurable 'Open Folder Browser' keybinding. StarRating animation sync for keyboard-driven changes. All 7 locales updated.
Resolves conflict in ContextMenu.tsx: keep useShallow import from main
alongside getSimilarSongs added by this PR.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Throttle audio:progress from 100ms to 500ms; WaveformSeek and
FsSeekbar use imperative DOM updates instead of React re-renders
- Fix all usePlayerStore() calls without selectors across pages and
components (useShallow / individual selectors throughout)
- Remove filter:blur and transform:scale from Hero, AlbumDetail and
FullscreenPlayer backgrounds — eliminated expensive software
compositing layers on WebKitGTK
- Replace translate3d with 2D translate in FS mesh and portrait
animations; remove will-change:transform from mesh blobs
- Move Hot Cache section from Storage tab to Audio tab; group Preload
and Hot Cache under a shared 'Next Track Buffering' section with a
mutual-exclusivity note and auto-disable logic
- Add 'off' toggle to Preload (replaces Off button with toggle switch);
enabling either method now automatically disables the other
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Parse type and serverVersion from Subsonic ping; persist per-server identity and
run a background Instant Mix probe (random songs + getSimilarSongs) for
Navidrome 0.60+. Hide the AudioMuse server toggle when the probe returns no
similar tracks; clear prefs when the server is no longer eligible.
Artist pages fall back to Last.fm similar artists when AudioMuse is enabled but
the server returns none. Instant Mix failures set a per-server issue flag with a
settings warning and toast. Settings description links the official plugin repo
via i18n Trans.
Add per-server toggle for AudioMuse-style discovery: Instant Mix via
getSimilarSongs, server similar artists instead of Last.fm on artist pages,
and higher similar-artist count in Now Playing when enabled.
When browsing a single music folder, filter similar/top song results by
album ids from that scope (Navidrome does not apply musicFolderId to those
endpoints). Request larger similar batches under a narrow scope.
Keep radio-from-track as two blocks (shuffled top songs, then shuffled
similar-by-artist) so it differs from Instant Mix. Show Alpha badge beside
the setting. Add research/ to .gitignore.
- Remove currentTime from Zustand persist partialize: it caused 100ms
localStorage writes that grew with the queue, crashing WKWebView SQLite
after ~10 min of Artist Radio on macOS
- Trim old played radio tracks from queue (keep last 5) to cap localStorage
payload size during proactive radio top-up in next()
- Add reconnect logic for internet radio stall events (max 5 retries)
- Shuffle initial Artist Radio queue via Fisher-Yates so positions 2+
are drawn from similar-artist tracks, not predictable top-5 tracks
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ZIP downloads (PlaylistDetail, Albums, NewReleases, RandomAlbums) now use
invoke('download_zip') via Rust streaming instead of fetch+blob+arrayBuffer,
eliminating JS heap saturation on large files. Progress shown in ZipDownloadOverlay.
Offline cache downloads (600+ songs) no longer freeze the UI: transient job
state moved to a separate non-persisted offlineJobStore, reducing localStorage
writes from ~1200 down to 2 for an entire download. Also adds playlist offline
toggle — clicking the cache button when already cached removes it from cache.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Song ratings in context menu + player bar, entity ratings (PR #130),
5 new seekbar styles, custom Linux title bar, album multi-select,
mix rating filter, top-rated stats, compilation filter, scroll reset.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Incorporates PRs #38 (nisarg-78), #42#43#44 (JulianNymark) with fixes:
Audio / Playback
- Artist Radio starts immediately from fast getTopSongs (local library);
getSimilarSongs2 (Last.fm) enriches queue in background — no more wait
- Fix seek audio glitch: EqualPowerFadeIn only resets to zero-gain on
seeks to track start (<100 ms); all other seeks resume at unity gain
- OGG/Vorbis container support via symphonia-format-ogg (PR #42)
- Human-readable audio error messages in SizedDecoder (PR #44)
- Audio playback errors shown as themed toast notifications (PR #43)
Queue / Radio
- Infinite Queue: proactive load of 5 tracks (was 25) when ≤2 remain
- Radio: proactive reload at ≤2 remaining tracks, independent of
Infinite Queue setting — radio no longer stops at last track
- Fix: clicking Start Radio multiple times no longer stacks duplicates
- Fix: Start Radio on artist keeps current song playing
- Manual tracks always appear before Radio, Radio before Auto-added
- Queue separators: "— Radio —" and "— Auto —" dividers
- Fix: radio proactive load now works even when songs lack artistId
(uses currentRadioArtistId module var as fallback)
UI / UX
- Click synced lyrics lines to seek (PR #38)
- Volume scroll wheel on volume slider (PR #38)
- Lyrics: active / completed / upcoming visual states (PR #38)
- Shared toast utility (src/utils/toast.ts) replaces inline toast fn
- Auto-updater: relaunch_after_update Rust command exits first to
release single-instance lock before spawning new process
About / Credits
- nisarg-78 and JulianNymark added to contributors (since v1.29.0)
- netherguy4 added as Special Thanks for feature ideas and feedback
- i18n: aboutSpecialThanksLabel in all 5 languages
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- fix: Radio from context menu passed artist name as ID to getSimilarSongs2 (closes#29)
- fix: CI Windows NSIS upload — tauri-action no longer searches missing bundle/msi/
- fix: Linux/AUR ring linker error — use cc instead of rust-lld via .cargo/config.toml
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>