Commit Graph

102 Commits

Author SHA1 Message Date
Frank Stellmacher 59744601d4 feat(composer): Browse by Composer page (issue #465) (#487)
* feat(composer): Browse by Composer page (issue #465)

New library section listing every artist credited as composer on at
least one track, with a detail page showing all works they're credited
on in that role. Targeted at classical-music libraries where the
"recording artist" tag carries the orchestra and the "composer" tag
carries Bach / Mozart / Chopin.

Hits Navidrome's native /api/artist?_filters={"role":"composer"} for
the listing and /api/album?_filters={"role_composer_id":"…"} for the
works grid — Subsonic getArtist only follows AlbumArtist relations and
returns 0 albums for composer-only credits, so the native API is the
only path that works. Requires Navidrome 0.55+ (uses
library_artist.stats role aggregation); on older / pure-Subsonic
servers the page shows a one-line capability banner.

- Two new Tauri commands: nd_list_artists_by_role +
  nd_list_albums_by_artist_role, generic over participant role so
  conductor / lyricist / arranger pages are trivial to add later.
- Composers grid: text-only compact tiles (name + participation count
  pulled from stats[role].albumCount). No avatars — composer libraries
  carry no useful imagery and the listing endpoint exposes no image
  URLs anyway.
- ComposerDetail: hero with Last.fm bio (via getArtistInfo2) plus the
  full work grid, with a graceful fallback when the artist has no
  external info synced.
- Sidebar entry default off (Feather icon) — opt-in for the niche
  classical use case.
- nd_retry backoffs widened from [500] to [300, 800, 1800] — helps
  every nd_* call survive intermittent TLS-handshake-EOF errors that
  some reverse-proxy setups produce when keep-alive pools churn.
- Distinguishes "server can't do this" (HTTP 400/404/422/501) from
  transient errors so the capability banner only fires when the server
  actually rejects the request shape; everything else gets a retry
  button.
- i18n in all 8 supported locales.

* fix(composer): address review feedback on detail page + role queries

- Re-fetch ComposerDetail when music-library scope changes; previously
  the album grid stayed stale until navigation while the list refreshed.
- Thread library_id through nd_list_artists_by_role and
  nd_list_albums_by_artist_role so role queries respect the active
  Navidrome library, matching the Subsonic musicFolderId already piped
  through libraryFilterParams().
- Fix CachedImage cache-key mismatch on ComposerDetail: a Last.fm header
  image was stored under the Subsonic cover-art key, aliasing cache
  entries and risking cross-source pollution.
- Consolidate the two contradictory composer-imagery comments in
  Composers.tsx into a single accurate one (the older one referenced an
  Images toggle that was never implemented).
- Align openLink toast duration with ArtistDetail (1500ms -> 2500ms).

* fix(composer): keep bio across scope changes, add share, degrade gracefully

Three remaining items from the latest review pass on the composer flow.

1. Bio survives a music-library scope change.
   The previous fix added musicLibraryFilterVersion to the load effect,
   but that effect also did setInfo(null) while the getArtistInfo effect
   still depended on [id] alone — so a scope bump on the open page
   wiped the bio without re-fetching it. Move the info reset into the
   bio effect (keyed on id) and out of the load effect: the album grid
   still refreshes on scope change; the Last.fm header image and
   biography survive untouched, since both are library-independent.

2. Composers join the share pipeline as a first-class entity kind.
   Extend EntityShareKind with 'composer' (and isEntityKind), branch
   applySharePastePayload to validate via getArtist (same id pool) and
   navigate to /composer/:id, and wire a Share button into
   ComposerDetail. A pasted composer link now opens the composer view
   instead of the artist view, matching what was copied. i18n added in
   all 8 locales (sharePaste.composerUnavailable, openedComposer;
   composerDetail.shareComposer, unknownComposer).

3. Partial server failure no longer hides the works.
   If getArtist rejects but ndListAlbumsByArtistRole succeeds, the page
   used to show full "not found" despite having data to display. Switch
   the not-found gate to require both empty (`!artist && !albums`) and
   render a degraded header (placeholder name, no Wikipedia / favourite
   / share / Last.fm image) when only metadata is missing.

* fix(composer): right-click share copies a composer link, not an artist link

The context menu opened from a composer card / row uses type='artist'
because every composer-action (radio, favourite, rating, add-to-playlist)
is identical to the artist counterpart — they share an id space and a
backend representation. Sharing was the one exception: the "Share Link"
entry produced a 'psysonic2-' string with k='artist', so a paste opened
/artist/:id even though the user came from /composers.

Add an optional shareKindOverride to openContextMenu (default: undefined,
preserves existing behaviour) and have the artist-typed branch consult
it when calling copyShareLink. Composers.tsx now passes 'composer' on
both right-click sites; nothing else changes downstream because the
override only affects the share kind.

* polish(composer): show Last.fm avatar even without server metadata

Two minor follow-ups from the latest review.

- ComposerDetail: drop the `&& artist` guard on the header-avatar render
  path. info?.largeImageUrl can resolve through getArtistInfo(id) without
  ever needing the SubsonicArtist record, so the previous gate hid a
  perfectly good Last.fm portrait whenever getArtist failed but the
  bio fetch succeeded. Replace artist.name with displayName so the
  alt / aria-label degrade to the localised "Composer" placeholder
  instead of empty strings.
- copyEntityShareLink: doc comment now mentions composer alongside
  track / album / artist.

* fix(composer): derive Last.fm cache key from route id, not from artist record

Follow-up to the previous polish: the avatar render path no longer
requires `artist` to be populated, but the cache-key gate still did. So
when getArtist failed but getArtistInfo returned a Last.fm portrait, the
key fell through to coverKey — which is empty without an artist record,
re-creating the very aliasing bug the earlier Subsonic-vs-Last.fm fix
was meant to close.

Switch the Last.fm branch to the route id (same id namespace as the
SubsonicArtist record), so the key stays stable whenever Last.fm art is
shown, independent of getArtist succeeding.

* docs: CHANGELOG + Contributors entry for composer browsing (PR #487)
2026-05-07 00:36:09 +02:00
cucadmuh de3c0d9da1 Feat/performance probe fps overlay (#472)
* feat(perf-probe): add FPS overlay toggle and tidy probe modal

Add optional rAF-based FPS readout controlled by a persisted probe flag.
Remove the separate keyboard shortcut. Collapse all phase sections by default.

* perf(fps-overlay): subscribe only to showFpsOverlay flag

Add usePerfProbeFlag so the overlay does not re-render when other probe
toggles change. Track the animation frame id with a loop-local variable.
2026-05-06 02:13:59 +03:00
cucadmuh 8d8c1aa8a3 Environment upgrade & hot-cache playback (#463)
* chore: upgrade dependencies and migrate playback to rodio 0.22

Bump npm and Rust crates; adapt symphonia decoding, ringbuf 0.5, lofty tags,
and discord-rich-presence usage. Use native rodio Player/MixerDeviceSink and
cpal device descriptions; drop the unused cpal patch. Align Vite 8 build
targets and chunking; remove redundant dynamic imports and fix hot-cache debug
logging imports.

* perf(build): lazy-load routes and restore default chunk warnings

Lazy-load all routed pages with React.lazy to shrink the main bundle; wrap root
Routes in Suspense for lazy Login. Drop chunkSizeWarningLimit override so Vite
uses the default 500 kB threshold.

* fix(windows): tray double-click without spurious menu; clean unused import

Disable tray menu on left mouse-up on Windows so a double-click to hide the
main window does not immediately reopen the context menu (tray-icon default
menu_on_left_click). Gate std::fs in app_api/core behind cfg(linux) for
/proc-only code so Windows builds stay warning-free.

* fix(sidebar): preserve new-releases read state under storage cap

When merging seen album ids, keep the current newest sample first so the
500-id localStorage limit does not truncate freshly marked reads and bring
back the unread badge.

* fix(audio): hot-cache replay, analysis no-op skips, playback source UI

Retain stream_completed_cache across audio_stop so end-of-queue replay can
use RAM promote or disk hot file instead of re-ranging HTTP.

Add cpu_seed_redundant_for_track gate before file/bytes seeds and local-file
spawn; emit analysis:waveform-updated only on Upserted. Ranged/legacy promote
checks generation after await before filling the slot.

Frontend: promote on same-track and cold resume; set currentPlaybackSource on
resume, queue undo restore, and gapless track switch so cache/stream icons stay
accurate. Import tauri::Manager for try_state in audio_play.

* fix(ts): narrow activeServerId for hot-cache promote calls

promoteCompletedStreamToHotCache expects a string; bind non-null server ids
in repeat-one, playTrack prev/same-track, and cold resume paths so tauri
production build (tsc) succeeds.

* fix(player): handle same-track hot-cache promote promise chain

Add .catch for promoteCompletedStreamToHotCache → runPlayTrackBody so sync
throws and unexpected rejections do not surface as unhandled in DevTools;
reset defer-hot-cache prefetch and isPlaying on failure.

* chore(nix): sync npmDepsHash with package-lock.json

* chore(release): finalize 1.46.0 CHANGELOG with PR #463 links

Document the release with full GitHub PR #463 on every subsection so
entries stay attributable if sections are reordered. Fix ContextMenu
lines where dynamic imports were accidentally merged onto one line.

* docs(contributors): credit cucadmuh for #463
2026-05-05 22:00:29 +03:00
cucadmuh a6cc2e2ad4 perf(linux): WebKit probe, throttled progress IPC, snapshot playback UI (#452)
* feat(linux): optional native GDK for Nix gdk-session

Introduce PSYSONIC_ALLOW_NATIVE_GDK so main skips the default GDK_BACKEND=x11
pin when the Nix gdk-session wrapper sets the flag. Remove GDK_BACKEND from
the npm tauri:dev script so it does not override nix develop defaults.

* fix(ui): portal server switch menu above sidebar

Main column stacks below the sidebar (layout z-index), so an in-tree dropdown
could never win over the left nav. Render the menu via createPortal to
document.body with fixed coordinates, matching the library scope picker.

* feat(perf): add mainstage probe controls and cut WebKit repaint load

Add a dedicated performance probe surface for mainstage/home toggles and wire Linux CPU diagnostics to isolate expensive UI paths. Tune waveform drawing and Home artwork clipping/windowing so visible content loads immediately while reducing WebKit compositor pressure during playback.

* fix(perf): stop hero rotation when section is off-screen

Gate hero auto-rotation and backdrop crossfade by real viewport visibility using the actual scrolling ancestor. This prevents periodic 10-second CPU spikes from hidden hero updates while preserving normal behavior when the hero is visible.

* fix(perf): isolate player progress updates from mainstage diagnostics

Add probe toggles for PlayerBar waveform and live progress UI updates to confirm playback progress churn as the main CPU driver.
Restore Home artwork quality defaults and keep visual-degradation modes opt-in via debug flags only.

* fix(hero): resume background and autoplay after viewport return

Re-check hero visibility on focus/visibility changes and add a short recovery poll while off-screen so missed scroll/RAF events cannot leave hero animation paused.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(perf): decouple playback progress from mainstage compositing pressure

Throttle audio progress delivery and route live seekbar timing through a lightweight progress channel to cut focus-time WebKit CPU spikes.
Add focused diagnostics in Performance Probe and restore hero/waveform behavior so visuals remain stable while profiling.

* fix(debug): open performance probe with Ctrl+Shift+D

Replace logo-triggered opening with a keyboard shortcut and keep logo purely decorative to avoid accidental probe activation.

* docs(changelog): document experiment/performance probe and playback work

Add an [Unreleased] section for the performance probe, throttled audio
progress IPC, snapshot-based live UI updates, WaveformSeek scheduling
over the same canvas bar renderer, Hero/Home rail fixes, and Linux/Nix
GDK dev ergonomics.

* perf(linux): add WebKit probe, throttle progress IPC, snapshot playback UI

Ship Performance Probe (Ctrl+Shift+D), Rust-throttled audio:progress, a
playback progress snapshot channel with coarse Zustand timeline commits,
Linux /proc CPU readout for the probe, Hero and Home rail artwork fixes,
Tracks SongRail windowing parity, MPRIS cleanup, gated perf counters, and
WaveformSeek paused-seek correctness. Documented in CHANGELOG for PR #452.

* docs(changelog): fold perf work into 1.45.0 and refresh date

Drop the separate 1.45.1 heading; keep PR #452 notes under 1.45.0 Added and
set the section date to 2026-05-04. Restore the safety preface before the
versioned sections.

* docs(changelog): order 1.45.0 Added entries by PR number

Sort the 1.45.0 release notes so subsections follow ascending PR id (390
through 452), with PR #452 last.

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-04 20:06:49 +03:00
cucadmuh 1e05180418 feat(shortcuts): action registry + dynamic CLI help + new input targets (#435)
* feat(shortcuts): unify action-driven shortcut and CLI routing

Centralize shortcut action metadata in one TypeScript registry and route keyboard, global shortcut, mini-window, and CLI inputs through shared runtime handlers.
Keep CLI as an abstract transport layer by emitting player-command payloads without depending on shortcut definitions.

* feat(shortcuts): generate CLI action help from shortcut registry

Move no-arg player commands and their descriptions into the central action registry so CLI parsing and --player help are derived dynamically from one source of truth. Also route runtime action execution through the registry and remove duplicated shortcut runtime handling.

* feat(shortcuts): add new input actions and hidden F1 help binding

Add the requested input actions (search, advanced search, sidebar, mute, equalizer, repeat, now playing, lyrics, favorite current track) to the central shortcut action registry and wire runtime handlers for sidebar/equalizer toggles. Keep Help bound to F1 by default while hiding it from Settings input lists, and backfill persisted keybindings with new defaults so F1 works for existing users.

Requested by @zunoz (Discord community).
2026-05-03 00:37:43 +03:00
Frank Stellmacher e44e6dcdf4 fix: restore audio refactor + features lost in #419 squash-merge (#429)
The squash-merge of PR #419 was performed against an outdated PR base
that predated several main-side refactors and features. The resulting
squash inadvertently re-introduced files that had already been removed
(`src-tauri/src/audio.rs` monolith, `app-icon.png`) and reverted main's
content for ~20 files (`src-tauri/src/lib.rs` decompose, `src/App.tsx`
animation-pause, `src/components/AlbumRow.tsx` headerExtra, etc).

This commit:

* Restores all collateral-damage files to their pre-#419 main state
  (5662dafe), including the audio module split, lib decompose,
  Cargo.toml `windows` dep, animation-pause-on-blur logic, and
  `reducedAnimations` toggle plumbing in WaveformSeek/Settings.
* Keeps the genuine #419 work intact: tri-state duration toggle,
  position counter, persistent Now Playing collapse, animated EQ
  indicator (in QueuePanel.tsx, 8 locales, authStore, components.css).
* Merges authStore.ts so both `reducedAnimations` (from #426) and
  `queueNowPlayingCollapsed` (from #419) coexist.
* Adds the `.eq-bars.paused` CSS rule manually since components.css
  needed a 5662dafe base + the single #419 addition.
* Fixes a latent type error in OverlayScrollArea.tsx (`useRef<T>(null)`
  is `RefObject<T>` / read-only under current `@types/react`; widened to
  `useRef<T | null>(null)` so the existing `wrapRef.current = el`
  assignment compiles).

Verified locally with `cargo check` and `npm run build` — both green.
2026-05-02 22:01:51 +02:00
Kveld. 18b4a982ef feat: queue-ux-improvements (#419)
* feat(queue): add ETA display, equalizer indicator and collapsible now playing

* deleted endsAt and showDuration strings, changed eta update to 30s

* feat(queue): ETA tooltip, persistent Now Playing collapse, EQ bar pause, remove redundant Play icon

* feat(queue): fold ETA into existing total/remaining toggle as third mode

The standalone ETA span next to the track counter is removed; instead the
clickable duration label in the queue header now rotates through three
modes per click: total → remaining → eta → total. Counter (N/M) stays
where it was.

ETA mode keeps the live-feel treatment from the original PR (accent
colour while playing, muted at 50% opacity when paused). The other two
modes use plain accent.

i18n: queue.etaTooltip removed (no longer a separate descriptive label),
queue.showEta added as the action tooltip ('Show estimated end time')
in all 8 locales — matches the showRemaining / showTotal pattern.

* docs(changelog): add #419 queue UX improvements entry

Adds the [1.45.0] / Added entry for this PR's queue panel refinements
(position counter, tri-state duration toggle including ETA, collapsible
Now Playing section, animated EQ indicator).

---------

Co-authored-by: Psychotoxical <171614930+Psychotoxical@users.noreply.github.com>
2026-05-02 21:45:55 +02:00
Frank Stellmacher 2e9618cf54 fix(audio): Windows playback stutter under GPU load (#334) (#426)
* fix(audio): promote WASAPI render thread to MMCSS Pro Audio on Windows

Wraps the outermost audio source in a `PriorityBoostSource` that calls
`AvSetMmThreadCharacteristicsW("Pro Audio")` on its first sample. The
cpal output-stream callback runs `Source::next` on the WASAPI render
thread, which is otherwise normal-priority and gets preempted under
WebView2 / DWM / GPU pressure — producing the audible click/stutter
reported in issue #334. No-op on Linux/macOS (PipeWire/rtkit and
CoreAudio promote their audio threads externally).


* fix(build): repair Windows compile after audio split + lib decompose

Two pre-existing build breakers on Windows that surfaced after the
`use super::*;` cleanup (9cc74a7) and the lib-decompose refactor
(cfeec22):

- `audio/device_watcher.rs` lost the `output_enumeration_includes_pinned`
  import. Add it cfg-gated to `not(target_os = "linux")` since it's only
  called inside the non-Linux pinned-device fallback path.
- `lib_commands/sync/tray.rs::is_tiling_wm()` is `#[cfg(target_os = "linux")]`,
  but its Tauri command wrapper `is_tiling_wm_cmd()` is unconditional.
  Add a `#[cfg(not(target_os = "linux"))]` stub returning `false`.

No behavior change on Linux. Restores `cargo build` on Windows + macOS.

* perf(ui): pause cosmetic animations when window loses OS focus

Companion to the WASAPI MMCSS fix in this branch — issue #334
reported audible audio stutter on low-end laptops, partly traced
to WebView2 still compositing CSS animations + waveform canvas at
full rate while the user has alt-tabbed into another app.

Existing `data-app-hidden` / `data-psy-native-hidden` flags pause
animations only when the window is fully hidden (minimized or
behind a tray). When the window is visible-but-unfocused — the
common "music in the background while I work" case — every infinite
keyframe + 60fps rAF loop keeps running.

Add a parallel `data-app-blurred` flag driven by `window.focus`/
`window.blur`, plus matching `__psyBlurred` on the global window
object for imperative checks. The CSS rule that pauses every
`animation-play-state` on hidden gets a third selector for blurred.
WaveformSeek's two 60fps rAF loops (animated styles + settings demo)
extend their existing `document.hidden || __psyHidden` short-circuit
to also include the new blurred flag, falling back to the same
400ms polling path that already exists for hidden.

Verified visually on the dashboard: alt-tab → `<html
data-app-blurred="true">`, mesh blobs in the fullscreen player +
marquee + waveform 60fps loop all pause. Click back into the
window → blob/marquee/waveform resume immediately.

Cross-platform: focus/blur events fire reliably on all targets, so
the optimization applies to Windows, Linux (incl. WebKitGTK with
software compositing where the savings are largest), and macOS.

* chore: remove stale app-icon.png from repo root

* perf(ui): add 'Reduce animations' toggle that caps animated seekbar styles to 30 fps

Off by default. When on, animated seekbar styles (pulsewave, particletrail,
liquidfill, retrotape) skip every other rAF and advance the animation timer by
a doubled delta, so wave speed is unchanged while draws are halved. Aimed at
low-end Windows GPUs where the 60 fps shadow-blur loop drives ~40 % WebView2
GPU usage even when focused.

Toggle lives directly under the seekbar style picker in Settings → Appearance.
i18n in all 8 supported languages.
2026-05-02 21:10:32 +02:00
cucadmuh 9ad0f8af6d feat(ui): UI refinements — sidebar indicators, adaptive header, and interaction polish (#397)
* feat(ui): unify queue toggle handle behavior

Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions.

* feat(ui): add adaptive header search collapse behavior

Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable.

* chore(ui): remove leftover search prototype artifacts

Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment.

* feat(ui): persist sidebar and queue visibility state

Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart.

* feat(ui): unify player overflow menu behavior

Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu.

* feat(ui): add wheel seek controls to waveform

Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input.

* fix(now-playing): stabilize narrow dashboard layout

Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained.

* fix(search): reduce collapse jitter and avoid header overlap

Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay.

* fix(i18n): localize player overflow controls across locales

Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files.

* fix(search): keep advanced control clickable in collapsed mode

Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs.

* fix(i18n): restore queue translation in offline library

Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text.

* fix(ui): apply overlay scrollbar to right-panel text tabs

Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds.

* fix(ui): add unread indicator for new releases and guard sidebar drag clicks

Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot.

* fix(ui): stabilize live dropdown layering and unread reset flow

Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page.

* feat(ui): add localized New badges for recently added albums

Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication.

* fix(album): prevent tracklist jump when entering multiselect

Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward.

* fix(tray): add playback-state badge and finalize queue handle tooltip

Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state.
Also switch the queue-resize handle tooltip to the dedicated localized key across all locales.

* fix(header): prioritize search collapse before Live/Orbit labels

Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode.
Add sticky hysteresis-based header compact state to prevent oscillation while resizing.

* fix(ui): stabilize header compaction and show tray state icons

Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search.
Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits.

* fix(tray): keep tooltip iconization Windows-only

Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry.

* fix(ui): restore queue resize response after overlay scroll interactions

Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize.
Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive.

* docs(changelog): summarize ui-refinements branch features

Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry.

* docs(changelog): add PR #397 references for ui-refinements

Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion.
2026-05-01 15:42:40 +03:00
Frank Stellmacher 2ea22635e5 feat(tray): show now-playing track in tray + i18n menu labels (#395)
* feat(tray): show now-playing track in tray icon tooltip

Mirrors the current track to the tray tooltip ("Artist – Title") on every
play/pause/track change, falling back to "Psysonic" when nothing is playing.
The cached value survives tray hide/show via a new TrayTooltip state, and
is truncated to 127 chars for Windows NOTIFYICONDATA.szTip.

Closes #383


* feat(tray): linux fallback — disabled menu item shows now-playing track

AppIndicator on Linux has no hover-tooltip API, so the tooltip command was
a silent no-op there. Adds a disabled menu entry at the top of the tray
right-click menu that mirrors the same text. Updated in lockstep with the
Win/macOS tooltip via set_tray_tooltip.

* i18n(tray): localize tray menu labels

Adds a `tray` namespace in all 8 locales (en/de/fr/nl/zh/nb/ru/es) for
Play/Pause, Next/Previous, Show/Hide, Exit, and the Linux-only
"Nothing playing" placeholder.

Rust side: TrayMenuLabels state holds the cached translations and
TrayMenuItems holds the live MenuItem handles. New set_tray_menu_labels
command pushes new strings + applies them via set_text without rebuilding
the tray icon.

Frontend pushes the labels on mount and on every i18n.on('languageChanged').
2026-05-01 12:58:16 +02:00
Frank Stellmacher a14dba8167 feat(audio): rust track preview engine + inline play/preview buttons (#392)
* feat(audio): rust preview engine with secondary sink

Adds a parallel rodio Sink on the existing OutputStream for 30s
mid-track previews. Two new Tauri commands (audio_preview_play,
audio_preview_stop) plus three events (audio:preview-start /
-progress / -end). The main sink is paused with Sink::pause() and
auto-resumed on preview end iff it was playing beforehand.


* feat(playlists): migrate suggestion preview to rust audio engine

Replaces the HTML5 <audio> path with the new rust preview engine.
previewStore mirrors the engine's start/progress/end events so any
tracklist row can render preview UI from a single source of truth.

Spacebar redirects to stopPreview while a preview plays, hardware
mediakeys are silently dropped (Q5), and tray clicks cancel the
preview before forwarding the original action.


* feat(albums): inline play + preview buttons in tracklist rows

Track number stays static on hover instead of swapping to a play
icon — the dedicated Play and Preview buttons in the title cell
take over click-to-play and click-to-preview. Active+playing rows
keep the eq-bars (also on hover), active+paused rows fall back to
the static accent-coloured number.

Pilot for the wider rollout to other tracklists.

* feat(tracklists): roll out inline play + preview buttons

Mirrors the AlbumTrackList pilot across the remaining track-row
based lists: PlaylistDetail main tracks, Favorites, ArtistDetail
top tracks, RandomMix (both genre-mix and filtered-songs lists).

Track number stays static, the dedicated Play + Preview buttons
in the title cell take over click-to-play and click-to-preview.

* feat(settings): track preview toggle + configurable position and duration

Adds an opt-out switch and two sliders to Settings → Audio:
start position (0-90 % of track length, default 33 %) and preview
duration (5-60 s, default 30 s). The progress-ring animation
follows the duration via a CSS variable so the visual matches the
engine's auto-stop. Disabling the feature hides every inline
preview button via a single root-level data attribute, no per-row
conditional rendering required.

i18n keys added in all 8 locales.

* fix(audio): cancel preview when main playback (re)starts

audio_play, audio_play_radio, audio_resume and audio_stop did not
know about the parallel preview sink, so clicking Play on a track
that was currently being previewed left the preview running on top
of the freshly started main playback. New helper clears the resume
flag, bumps the preview generation, drops the sink and emits an
'interrupted' end event before any of those commands touches the
main sink.


* feat(settings): per-location track preview toggles

Splits the single trackPreviewsEnabled toggle into a master + 6 per-location
sub-toggles (suggestions, albums, playlists, favorites, artist, randomMix).
Master remains the kill switch; sub-toggles are only honoured when master
is on. Each tracklist container is marked with `data-preview-loc="<id>"` and
hidden via scoped CSS when the matching root attribute is "off".
startPreview now takes a location argument so the store can guard logic too.
i18n added in all 8 locales.


* fix(contextmenu): use ChevronsRight for Play Next to distinguish from preview
2026-05-01 09:11:28 +02:00
Maxim Isaev 39f4d03da5 feat(player): queue undo/redo with hotkeys and playback-aware restore
Snapshot queue, current track, time, and pause before queue mutations.
Ctrl+Z/Cmd+Z restores prior state; Ctrl+Shift+Z/Cmd+Shift+Z reapplies undone
edits when the redo stack is non-empty; new edits clear redo.

Resync the Rust audio engine only when the current song identity changes
from the pre-apply state so reorder/enqueue-style edits keep live playback.

Register the document capture listener from main.tsx after the window label
is set. Mini player forwards undo/redo via mini:undo-queue and mini:redo-queue.
2026-04-27 00:17:10 +03:00
Maxim Isaev 90a6f09b9f fix(ui): queue panel resize handle no longer blocked by main scroll hit-test
The queue resizer overlaps the main column by a few pixels; treating
clientX <= mainRight as "main" suppressed grabs on that strip. Cap overlay
thumb horizontal slop at mainRight so it does not steal hits on the
resizer. Sidebar / other overlay thumbs stay out of scope via selector.
2026-04-26 17:51:31 +03:00
Psychotoxical 4217e8e6a0 fix(player): cross-device resume — push queue position on pause + all exit paths
Server queue position was effectively pinned at 0 because syncQueueToServer
only fired on track-change, seek, and queue edits (with a 5s debounce). A
user listening for minutes without seeking would close the app and the
server still held position=0, so a second device restarted the track.

Three pieces:
- 15s heartbeat from audio:progress flushes the live position while playing.
- pause() flushes immediately so a quick close after pause is captured.
- Tray "Exit" and macOS Cmd+Q used to call app.exit(0) directly, bypassing
  the JS close handler. Both now emit a new app:force-quit event that
  shares the same flush + Orbit-teardown path as window:close-requested,
  and exit_app stops the audio engine on its way out.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 11:15:12 +02:00
Psychotoxical 0404a23cc9 Merge branch 'main' into exp/orbit (pre-PR sync)
Conflicts resolved in:
- src/pages/SearchResults.tsx
- src/pages/AdvancedSearch.tsx

Both pages were rewritten on main (PR #303) to use the shared
<SongRow> component with click-to-enqueueAndPlay semantics. Orbit's
playSong helper that branched on orbit-active is no longer needed
at the page level — instead, orbit awareness moved INTO SongRow and
SongCard themselves: in an active orbit session both buttons collapse
into addTrackToOrbit (suggest for guests, host-enqueue for the host)
so we don't ship a queue replacement to every guest.

Also kept main's IntersectionObserver-based pagination on both pages.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 16:34:38 +02:00
Frank Stellmacher e3aabd98b7 feat(tracks): add Tracks library hub page (closes #299) (#300)
New /tracks route with three sections:

- Hero "Track of the moment" — random pick with play / enqueue / reroll
- Random Pick rail — 18 song cards, rerollable; hero song deduped
- Browse all tracks — virtualized list (@tanstack/react-virtual),
  paginated 50 at a time

Browse uses Navidrome's native /api/song?_sort=title&_order=ASC for
proper A-Z order (no Subsonic equivalent), with automatic fallback
to search3 on non-Navidrome servers. Search input drives search3
with 300ms debounce. Bearer token cached module-level, re-auth on 401.

Play button on rows + cards calls a new enqueueAndPlay() helper that
appends to the existing queue (skip if duplicate) and jumps to the
song — different from playSongNow which replaces the queue. Enqueue
button stays opaque (no hover-only).

i18n keys for sidebar.tracks + tracks.* namespace in all 8 locales.
New AudioLines sidebar icon. Sidebar entry inserted between
"All Albums" and "Build a Mix".

Performance: cover thumbnails dropped (uniform layout instead),
RAF-throttled scroll prefetch, hover transforms removed from cards
(WebKitGTK compositing-friendly).

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-25 14:23:15 +02:00
Psychotoxical b4bb40802d chore(orbit): help modal with 9-section walk-through
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 19:06:32 +02:00
Psychotoxical d912c4293b chore(orbit): picker modal when multiple accounts match the link's server
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 18:49:55 +02:00
Psychotoxical 67385c7cef chore(orbit): hide and auto-reap technical session playlists
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 12:23:36 +02:00
Psychotoxical 7ba7d6bf25 chore(orbit): guard bulk queue operations
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 11:49:13 +02:00
Frank Stellmacher e721b3060d revert: temporarily back out medulla-perch perf change (#281) pending follow-up (#282)
Backing out #281 for now — follow-up coming with the chrome restyle path bounded more tightly. Will re-land with the corrected sweep ordering.
2026-04-24 00:34:49 +02:00
cucadmuh c54aa22e6b perf(ui): fix spike when medulla-perch lines up with hair-fan gestures (#281)
The harness parks the pointer on the micro-target medulla perch, then runs a hair-fan sweep through it; that combination used to restyle and repaint more of the chrome than the compositor could absorb. Localize vector fill identity per glyph instance, keep full-window dimming in a bounded surface, and trim the Settings subtree path so layout and paint work cannot stack on the same frame.
2026-04-24 00:29:55 +02:00
Psychotoxical 861798ea7a Merge branch 'main' into exp/orbit 2026-04-24 00:19:14 +02:00
Maxim Isaev a17d4c883d merge: integrate origin/main into feat/lucky-mix-flow 2026-04-24 00:30:40 +03:00
Frank Stellmacher b97b6c545b fix(windows): tighten WebView2 idle hooks from #273 review (#276)
- Type `window.__psyHidden` once via global declaration; drop 6 `(window as any)` casts.
- `WindowVisibilityProvider` now ORs `window.__psyHidden` into the hidden state
  (and into the initial state). On WebView2 `document.hidden` does not always
  flip when `win.hide()` is called, so effects gated by `useWindowVisibility()`
  can now actually skip creating intervals/rAF instead of relying solely on the
  per-tick fallback check.
- Slow visible-poll from 200 ms to 500 ms (5 → 2 wakeups/s for visibility alone).
- Fix stray leading-space indent in `App.tsx` `window:close-requested` comment.

Co-authored-by: Psychotoxical <dev@psysonic.app>
2026-04-23 22:50:36 +02:00
Ivan Pelipenko 0ead4fbeb1 fix(windows): idle WebView2 when Tauri windows are hidden (#273)
* fix(windows): stop GPU rendering when windows are hidden

* perf(ui): tighten hidden-window rendering mitigation

Align implementation and documentation with what the injected pause/resume
scripts actually do, reduce main-thread and compositor wakeups while windows
are invisible, and make lifecycle cleanup reliable.

Rust (Tauri)

- Document PAUSE/RESUME as compositor-oriented hints: set __psyHidden, optional
  --psy-anim-speed for CSS that opts in, and pause @keyframes via
  animation-play-state only (not CSS transitions, not arbitrary timers or rAF).
- Walk descendants under #root instead of document-wide querySelectorAll('*')
  to cut cost on large pages; skip the walk if #root is missing (flag still set).
- Call eval(PAUSE_RENDERING_JS) before hide() on all hide paths (tray menu,
  tray icon toggle, mini open/close/show-main, native mini close) so the
  webview sees __psyHidden while still fully schedulable.
- Shorten pause_rendering command rustdoc to match the script.

Frontend

- WindowVisibilityProvider: replace self-rescheduling useCallback with a single
  effect that keeps one pending timeout id, uses a cancelled flag on unmount,
  and syncs hiddenRef from document.hidden at mount (no orphaned timers after
  tests/HMR).
- WaveformSeek (preview + animated seekbar): while hidden, poll with a 400 ms
  timeout instead of requestAnimationFrame every frame; cancel both rAF and
  timeout on teardown.

Why

- Accurate comments prevent future refactors from assuming “full JS idle”.
- Smaller DOM walks and fewer rAF wakeups reduce spikes when hiding the main
  window or mini player on Windows WebView2 and elsewhere.

* perf(ui): pause global CSS + timers when Tauri hides the window

Builds on PR #273 (`7803d8e` + `0e07a73`). Adds a second HTML flag driven only by
Rust pause/resume inject so infinite animations still pause when WebView2 keeps
`document.hidden === false` after `win.hide()`, and stops a few periodic JS
timers while the window is invisible.

- `lib.rs`: set/remove `data-psy-native-hidden` on `<html>` in PAUSE/RESUME JS;
  document why in rustdoc (rest of pause/resume unchanged from PR tip).
- `components.css`: same `animation-play-state: paused !important` rules as
  `data-app-hidden` for `[data-psy-native-hidden="true"]`; refresh the comment.
- `App.tsx`: comment distinguishes tab visibility vs Tauri-native hide.
- `Hero.tsx`: do not run the 10 s carousel interval while hidden
  (`useWindowVisibility` + `__psyHidden` in tick).
- `PlaybackScheduleBadge.tsx`, `playbackScheduleFormat.ts`: no 400/500 ms
  intervals while hidden; skip ticks when `document.hidden` or `__psyHidden`.
2026-04-23 22:47:23 +02:00
Maxim Isaev ab5c8e0b48 feat(lucky-mix): instant mix from your preferences
Lucky Mix targets ~50 tracks in one run: pick seeds from your most-played artists/albums and 4+ rated songs, add similar tracks, then fill the mix with random library picks, skipping anything you rated 1–2.
On start it trims the old “upcoming” tail so the queue does not show stale next tracks, starts playback on the first viable seed, routes to Now Playing, and can emit structured steps to the backend debug log.
2026-04-23 18:42:52 +03:00
Psychotoxical 2b97a7b01e exp(orbit): host merge, guest queue view, settings popover, i18n
Guest suggestions now auto-merge into the host's play queue at random
positions inside the upcoming range, so they actually surface alongside
host-picked tracks instead of piling up at the end. Per-item dedupe via
addedBy:addedAt:trackId keys survives reshuffles.

Guests get a read-only mirror of the session in place of their queue
panel — live-card for the host's current track, suggestion list with
submitter attribution, and a footer reminding them the host owns
playback. Track metadata is resolved lazily and cached locally.

New host-only settings popover (gear in the bar) with auto-approve and
auto-shuffle toggles plus a "Shuffle now" action. Settings live in the
OrbitState blob and push immediately to Navidrome; missing fields on
older blobs default to "both on".

15-min shuffle now touches the real playerStore queue via a new
shuffleUpcomingQueue action — previous behaviour only reshuffled the
guest-facing suggestion history. A manual shuffle is available from the
settings popover so the interval can be verified without waiting.

Start-modal reworked into a single step: share-link is visible and
copy-able from the start, auto-copied on Start if the host hasn't
already hit Copy. Link carries a live name-derived slug (parser strips
it, SID is authoritative). LAN/remote-server hint above the facts.
Random session-name suggester pulls from three pattern pools for ~10k
unique combinations.

All user-visible Orbit strings moved to a dedicated orbit i18n
namespace (en + de); other locales fall back to en via i18next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 02:49:42 +02:00
Psychotoxical 9e1256e200 exp(orbit): mount hooks and session top strip
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 01:07:40 +02:00
cucadmuh 2d320d8681 fix(linux): stop Wayland GTK drag proxy and PsyDnD ghost (#268)
Block capture-phase dragstart in the webview so stray native HTML5 drags
(e.g. SVG reorder grips) do not create a stuck translucent GTK surface on
Wayland compositors.

Harden PsyDnD lifecycle when mouseup never reaches the webview: blur,
visibilitychange, pointerup/cancel in capture, and Escape cancel the
floating label without dispatching a drop.

Add -webkit-user-drag:none on sidebar customizer grips.
2026-04-22 22:28:24 +02:00
Frank Stellmacher 7c9a300022 feat(share): library deep links (psysonic2) with paste + toolbar actions (#261)
* feat(share): library deep links (psysonic2) with paste and toolbar actions

Add base64url-encoded payloads for track, album, artist, and ordered queue.
Handle paste outside inputs to switch server, validate entities, navigate or
play. Reuse clipboard helper for context menu, queue panel, album and artist
headers. Tests distinguish server invite strings from library shares.

* fix(share): play partial queue when some shared tracks are missing

Skip unavailable song IDs when pasting a queue share while preserving order.
Toast when some tracks are missing; error only if none resolve. Add
openedQueuePartial and queueAllUnavailable i18n; remove queueTracksMissing.

* feat(settings): paste server invites globally and scroll to add form

Handle psysonic1- magic strings outside inputs: navigate to settings or login
with prefilled add-server fields. Decode invites embedded in surrounding text.
Scroll the add-server block into view when opening from a paste so long server
lists stay oriented.

---------

Co-authored-by: Maxim Isaev <im@friclub.ru>
2026-04-22 11:21:00 +02:00
cucadmuh b61c168430 fix(ui): overlay scrollbars, resizer hit-test, and Linux mini wheel (#255)
Add OverlayScrollArea with shared thumb metrics and drag handling; size the
thumb against the rail track height so panel insets cannot push it past the
visible rail. Route scroll uses a stable viewport id; Genres restores scroll
and infinite-scroll observation against that viewport (merged with upstream
virtualized genres list and lazy routes behind Suspense).

Suppress queue resizer activation when the pointer targets the main-route
overlay scrollbar; disable the resizer while dragging the thumb and use a
grabbing cursor on the body.

Apply WebKitGTK smooth wheel to the mini webview as well as main; the mini
window reapplies the persisted setting after auth store hydration.
2026-04-21 22:44:28 +02:00
Frank Stellmacher aa0776e811 perf(bundle): lazy-load rarely-visited pages + split vendor chunks (#249)
Cold-start bundle was a single 1.88 MB / 577 KB-gzipped chunk that
parsed every page in the app before first paint, including pages a
typical session never opens.

Two-part fix:

1. Lazy-load 10 rarely-visited pages via React.lazy() — each becomes
   its own chunk that only downloads when the route is hit:
     Settings, Statistics, Help, WhatsNew, DeviceSync, OfflineLibrary,
     LabelAlbums, AdvancedSearch, FolderBrowser, InternetRadio.
   Whole <Routes> tree is wrapped in <Suspense fallback={null}> — no
   visible loading state, the browser cache hits on subsequent visits.

2. Vite manualChunks splits dependencies that change rarely from app
   code: react/react-dom/react-router, the @tauri-apps/* family, and
   i18next. Tauri auto-updater pulls smaller deltas when only app
   code changed (vendor chunks stay byte-identical and cached).

Build output:
  Before: 1.88 MB / 577 KB gz monolithic
  After cold start: ~450 KB gz (index 370 + react 54 + tauri 6 + i18n 20)
                    = 22% smaller initial download
  Plus 11 lazy chunks. Notably WhatsNew's bundled CHANGELOG (215 KB /
  76 KB gz) is now off the cold-start path entirely.

Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-21 21:38:07 +02:00
Frank Stellmacher 3b3833007b feat(logging): add runtime log levels and debug log export (#241)
Add a System setting for Off/Normal/Debug logging, apply readable local timestamps to backend logs, and enable exporting buffered runtime logs to a file when debug mode is active.

Co-authored-by: Maxim Isaev <im@friclub.ru>
2026-04-21 12:12:54 +02:00
Psychotoxical 5a51c2c713 feat(floating-bar): liquid-glass look on macOS and Windows
Inspired by kveld9's PR #211 proposal. Adapted to stay within WebView2
and WKWebView GPU budgets — 8px blur instead of 28, theme-token colours
via color-mix instead of hardcoded white, no saturate/brightness/
contrast stack, no transitions, no !important.

Linux keeps the solid floating bar from PR #216 on every compositing
mode. Platform is detected once on mount via a data-platform attribute
on <html>.

Co-Authored-By: kveld9 <179108235+kveld9@users.noreply.github.com>
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 20:00:10 +02:00
Psychotoxical fab1dbf863 perf(floating-bar): subscribe themeStore via selector
Both AppShell and PlayerBar read floatingPlayerBar via destructured
useThemeStore() without a selector, so every unrelated theme change
(accent, font, scheduler state, …) would force a re-render. Switch to
s => s.floatingPlayerBar so these components only re-render when the
toggle actually flips.

Follow-up to PR #216.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 19:44:17 +02:00
kveld9 ffffe268ab introducing floating bar with toggle 2026-04-19 13:01:31 -03:00
Psychotoxical 693766134b feat(mini-player): optional preload toggle for Linux + macOS
Adds a "Preload mini player" toggle in Settings → General → App behaviour
(off by default). When enabled, the mini webview is built hidden at app
start so the first open is instant, matching the Windows experience.
Costs one extra WebKit process running in the background (~50–100 MB).

Windows already pre-creates the mini unconditionally as a hang workaround
(commit 71fbc717); the toggle is hidden there and the invoke is skipped,
so that platform is untouched.

- authStore: new `preloadMiniPlayer: boolean` (default false) + setter.
- lib.rs: new `preload_mini_player` command; idempotent, no-op when the
  window already exists. Registered in the invoke handler.
- App.tsx: main window invokes `preload_mini_player` when the toggle is
  on and the platform is not Windows.
- Settings.tsx: toggle row under "Minimize to Tray", gated with
  `!IS_WINDOWS` so Windows users don't see it.
- i18n: `preloadMiniPlayer` + `preloadMiniPlayerDesc` added to all 8
  locales (en, de, es, fr, nb, nl, ru, zh).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 15:52:03 +02:00
Psychotoxical 60da17f7cc feat(mini-player): user-bindable keyboard shortcut to toggle mini player
Adds an 'open-mini-player' entry to the in-app keybindings (Settings →
Shortcuts), default unbound. Pressing the chord from the main window
opens the mini and minimises main; pressing it from the mini hides the
mini and restores main — both paths invoke open_mini_player which
already handles the toggle.

The mini window has its own keydown listener (same pattern as Space /
arrows for play/skip) that reads the binding from useKeybindingsStore.
Binding changes in main propagate to an open mini through the existing
storage-event sync (now also covers psysonic_keybindings) so the user
doesn't need to restart the mini after rebinding.

Localized in all 8 supported locales.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 13:05:06 +02:00
Psychotoxical 2871db9a96 feat(mini-player): persistent geometry, queue DnD + context menu, overlay scrollbar, live theme sync
This iteration fills in the pieces that make the mini player usable as a
daily standalone window:

- Window position persists to <app_config_dir>/mini_player_pos.json on
  every WindowEvent::Moved (throttled 250 ms); first launch lands in the
  bottom-right of the main window's monitor.
- Queue keeps a 260 px floor when expanded (~2 visible rows). The
  user-resized expanded height is restored on next toggle via
  localStorage so reopening doesn't snap back to the default 440 px.
- set_mini_player_always_on_top(true) now forces a false-then-true cycle
  so the WM re-evaluates the layer after a hide/show; the frontend also
  re-asserts the pin state on mount and on window focus, so the user no
  longer has to click the pin button twice for it to stick.
- Native scrollbar in the queue is hidden in favour of a JS-driven
  overlay thumb so items use the full width of the queue area.
- PsyDnD reorder works inside the mini queue: drag emits 'mini:reorder',
  the bridge calls reorderQueue on the source-of-truth store in main.
- Localized queue-item context menu (MiniContextMenu) with Play now /
  Remove from queue / Open album / Go to artist / Favorite / Song info.
  Cross-window actions forward to main via new bridge events
  (mini:reorder, mini:remove, mini:navigate, mini:song-info); a
  psy:navigate CustomEvent picked up by AppShell handles routing.
- Theme, font and language changes in main propagate live to the mini
  via a 'storage' event listener that re-hydrates the persisted Zustand
  stores and calls i18n.changeLanguage.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 12:08:05 +02:00
Psychotoxical 6bd2bfc01c feat(changelog): replace auto-modal with sidebar banner + /whats-new page
Removes the giant startup changelog modal. After an update, a compact
neutral-palette pill now sits above Now Playing in the sidebar saying
"Changelog — vX.Y.Z". Clicking opens a proper /whats-new page in the
main content area; X dismisses. Page renders the current version's
CHANGELOG entry with inline Markdown (headings, lists, blockquotes,
hr, bold/italic/code, and real [label](url) links that open via the
Tauri shell plugin).

Visual tokens are hardcoded slate/gray/blue so the banner and page look
identical across every theme (dark, light, skeuomorphic, whatever) —
requested for consistent contrast. Auto-mark-as-seen removed from the
page; the banner only goes away on explicit dismiss, so users can
re-read as often as they want.

Settings → About gains a "Release notes" row with a link that resets
the seen-version and opens the page, so the banner can be retriggered
manually (also helpful for dev builds ahead of the current tag).

The existing "Show changelog on update" toggle now gates the banner
instead of the modal; description strings updated in all 8 locales.

fix(themes): WCAG contrast audit — mocha + winmedplayer + wista

Mocha (Catppuccin dark)
  .track-size used --ctp-overlay0 directly (3.36:1 on bg-app, 2.57
  on bg-card). Swapped to --text-muted → 7.37 / 5.65. Fix also lifts
  macchiato/frappe/latte which shared the failure.

WinMedPlayer (Luna)
  --text-muted #b8d0f8 (3.87:1 on bg-app) → #e8f0ff (5.28)
  --border   #2a5090 (1.31 on bg-app)   → #071027 (3.12, meets 3:1 UI)

Wista (Vista Aero)
  Lyrics pane sits on bg-sidebar #0e1e3e but used --text-primary
  (#0d1d3c) for active lines — 1.01:1, literally invisible. Added
  component overrides: .lyrics-line / .lyrics-status / word-synced
  variants → #aac8f0 (9.60), .lyrics-line.active → #ffffff (16.48).
  Palette: --warning #c8980c → #735a00 (2.37 → 5.91 on bg-app),
  --text-muted #4870a8 → #3f6aa0 (4.23 → 4.65 on bg-card).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 02:28:45 +02:00
Psychotoxical cef2db92cb feat(mini-player): floating mini window — early alpha (#162)
A second webview window (label "mini") with a compact player: album art,
title, artist, prev/play/next, progress bar, pin-on-top toggle, expand
back to main, close. Main minimizes on open and restores when the mini
is hidden or closed. Spacebar toggles, arrow keys skip tracks.

Cross-window sync: main window subscribes to playerStore and pushes
`mini:sync` via emitTo on track / play-state change. Audio progress
already broadcasts to all windows via `audio:progress`. Control actions
(prev/next/toggle) come back via `mini:control`; main-window restore
goes through a direct Rust command because WebKitGTK pauses JS in a
minimized webview.

Tiling-WM detection reused from existing `is_tiling_wm()` — always-on-top
is skipped on Hyprland/Sway/i3 since it's ignored there anyway.

Early alpha: no queue expand, no lyrics, no EQ, no drag-snap. Scope kept
deliberately tight for v1; follow-ups planned.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 23:32:20 +02:00
Psychotoxical 66c0ecbc1f fix(windows): tray double-click flicker + GPU use when minimized
1. Tray double-click (reported by @cucadmuh's brother-in-law):
   Windows fires a Click event on *both* halves of a double-click, so
   our left-click handler toggled visibility twice — the window popped
   up and immediately vanished. Switch the Windows branch to the
   `TrayIconEvent::DoubleClick` variant (Windows-only in tray-icon);
   other platforms keep the Click-on-Up behaviour. Matches the standard
   Windows tray convention (Discord, Telegram, etc).

2. GPU use while minimized:
   WebView2 on Windows keeps compositing infinite CSS animations
   (mesh-aura-a/b, portrait-drift, eq-bounce, track-pulse, led-pulse …)
   even when the window is minimized — steady visible GPU load on
   systems that should be idle. App.tsx now toggles a
   `data-app-hidden="true"` attribute on <html> on `visibilitychange`,
   and a single CSS rule pauses every `animation` at once via
   `animation-play-state: paused !important`. Zero cost when visible,
   catches all current and future infinite animations without
   per-element listeners.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-18 20:20:24 +02:00
Maxim Isaev ba43ed867a feat(linux): add WebKitGTK smooth wheel scroll toggle in settings
Persist preference in auth store, sync from App on Linux, and expose a
Tauri command using webkit2gtk to toggle enable-smooth-scrolling at
runtime. Default on to match upstream; users may disable for discrete
GTK-style line steps.

Apply a one-time rehydrate migration so smooth scrolling stays on after
updates even if an older build persisted the wrong default.
2026-04-18 05:09:33 +03:00
Psychotoxical 832bacb569 feat(ui-scale): re-enable scoped interface scaling
Document-level zoom broke portal positioning and Tauri window measurement,
so the slider had been forced to 100 %. Scope the zoom to a wrapper inside
.main-content instead — sidebar, queue, player bar and the Linux custom
title bar live in sibling grid cells of .app-shell and stay 1:1.

- App.tsx: drop the document-level zoom + auto-reset; wrap main-content
  children in <div class="main-content-zoom" style={zoom: uiScale}>.
- layout.css: add .main-content-zoom (flex column, fills parent).
- Settings.tsx: re-enable the slider and snap it to the 6 preset stops
  (80/90/100/110/125/150) so the thumb lands directly under each preset
  button. Legacy off-preset values snap to the nearest stop on load.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 01:34:49 +02:00
Maxim Isaev 6533991e7d feat(cli): expand remote player, opaque play id, tray without libindicator
Add CLI commands for stop, shuffle, repeat, mute, star, rating, reload,
server list/switch, and Subsonic search; publish extra snapshot fields and
server/search JSON for tooling. Single `play <id>` resolves track, album,
or artist; artists play a shuffled full discography.

Guard Linux tray creation with catch_unwind when Ayatana/AppIndicator .so
is missing. Harden bash completion against zsh sourcing (compopt). Narrow
AudioEngine field visibility to silence private_interfaces warnings.
2026-04-15 01:47:46 +03:00
Maxim Isaev c75297fcf6 feat(cli): completions, library/audio commands, server switcher
Embed bash and zsh completion scripts and add a `completions` subcommand.
Extend the player CLI (library, audio device, instant mix) and surface
`music_library` in snapshots. Add a shared active-server switcher in the
header and locales; instant mix can reseed the queue from CLI and UI.
2026-04-15 01:47:46 +03:00
Psychotoxical 17a5c92174 feat(device-sync): USB/SD card sync page (WIP)
Adds a new Device Sync page for transferring music from Navidrome to
USB drives or SD cards. Sidebar entry is hidden by default.

- Four new Tauri commands: sync_track_to_device, compute_sync_paths,
  list_device_dir_files, delete_device_file
- Filename template engine with cross-platform path sanitization
- 4-concurrent-worker download, live progress via device:sync:progress event
- Persistent source list (albums/playlists/artists) with checkbox deletion
- Expandable artist tree in browser panel (per-album selection)
- i18n: DE + EN complete; other locales have stub keys

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 00:02:13 +02:00
Psychotoxical ec021516c7 fix(audio): device-reset false positive + stderr noise + i18n tooltip
- Device watcher requires 3 consecutive misses (~9 s) before triggering
  audio:device-reset, preventing false positives when ALSA temporarily
  hides a busy device from output_devices() enumeration
- Add stderr suppression to open_stream_for_device_and_rate (last source
  of ALSA terminal noise on Linux)
- Fix tooltip showing raw key 'common.refresh' — replaced with
  settings.audioOutputDeviceRefresh (added to all 8 locales)
- Device switch restarts track from beginning (no seek-back)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 19:00:36 +02:00
Psychotoxical 16cb4f5a6f feat(audio): audio output device selection (closes #169)
Adds the ability to choose which audio output device Psysonic plays
through — useful for USB DACs, dedicated soundcards, and multi-device setups.

Rust (audio.rs):
- open_stream_for_device_and_rate(device_name, rate): opens a named
  device by cpal name, falls back to system default if not found
- AudioEngine.selected_device: persists the chosen device across
  stream reopens so hi-res rate switches stay on the right device
- audio_list_devices: Tauri command — returns all output device names
- audio_set_device: Tauri command — switches device immediately,
  drops old sinks, emits audio:device-changed
- start_device_watcher: now handles two cases:
    1. No pinned device + system default changed → reopen on new default
    2. Pinned device disappeared (DAC unplugged) → clear selected_device,
       fall back to system default, emit audio:device-reset

Frontend:
- authStore: audioOutputDevice (string | null), persisted
- playerStore: applies stored device on cold start
- App.tsx: listens to audio:device-reset, clears authStore device
  and restarts playback on the fallback device
- Settings → Audio tab: device dropdown at top (above Hi-Res and EQ),
  uses CustomSelect (portal-based, styled), all 8 locales
- CustomSelect: added disabled prop

Note: exclusive mode (WASAPI exclusive, CoreAudio exclusive) is out
of scope for now.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 18:20:23 +02:00