Migrates ~74 call sites away from the playerStore re-export shims that
were kept during M0–E.41 to avoid touching 30+ imports per PR. Now
that the bigger refactor work is done, each helper goes back to its
real home:
- `initAudioListeners`, `installQueueUndoHotkey`, `flushPlayQueuePosition`
→ from their own store modules
- `getPlaybackProgressSnapshot`, `subscribePlaybackProgress`,
`PlaybackProgressSnapshot` → from `playbackProgress`
- `resolveReplayGainDb`, `shuffleArray`, `songToTrack`
→ from `utils/*`
- `_resetQueueUndoStacksForTest`, `consumePendingQueueListScrollTop`,
`registerQueueListScrollTopReader` → from `queueUndo`
- `PlayerState`, `Track` types → from `playerStoreTypes`
Drops the corresponding 13 re-export stubs from `playerStore.ts` and
the now-unused imports. Also drops dead section banners + per-wrapper
comments above one-line action delegates. Trims one stale "(separate
PR)" note in `transportLightActions.ts` since that follow-up landed
in E.39.
`playerStore.ts`: 180 → 112 LOC (−68). Down from Phase E's starting
3732 LOC.
`bootstrap.test.ts` mock target updated from `../store/playerStore`
to `../store/queueUndoHotkey` to keep the spy reachable after the
import change.
Move all eleven queue-mutation actions (enqueue, enqueueAt, playNext,
enqueueRadio, setRadioArtistId, pruneUpcomingToCurrent, clearQueue,
reorderQueue, shuffleQueue, shuffleUpcomingQueue, removeTrack) from
the playerStore create() body into a new `createQueueMutationActions`
factory, following the action-factory pattern established in E.31
(Last.fm) + E.32 (UI state).
Pure code-move: existing characterization tests in
playerStore.queue.test.ts continue to exercise the actions through
the full store flow.
playerStore.ts: 1463 → 1247 LOC (−216).