* feat(ui): unify queue toggle handle behavior
Show the queue toggle in the header when the queue is collapsed and use a seam-aligned drag handle when it is open. Hide the seam handle while the main content is actively scrolling to reduce accidental interactions.
* feat(ui): add adaptive header search collapse behavior
Collapse header search to a magnifier when top controls get crowded and expand it as an overlay only while active. Use measured header space with hysteresis to avoid flicker and keep neighboring controls stable.
* chore(ui): remove leftover search prototype artifacts
Drop an unused icon import from live search and remove an unused header container-type rule left from an earlier layout experiment.
* feat(ui): persist sidebar and queue visibility state
Save left sidebar collapse and right queue open/closed visibility in local storage helpers so both panel modes are restored after app restart.
* feat(ui): unify player overflow menu behavior
Use a single overflow menu for click and wheel interactions, with a volume-only mode that keeps the same layout and volume controls as the full menu.
* feat(ui): add wheel seek controls to waveform
Apply 10-second wheel seek steps with trailing 1-second debounce and keep the waveform preview stable so the playhead moves smoothly during rapid scroll input.
* fix(now-playing): stabilize narrow dashboard layout
Switch now-playing responsiveness to container-based breakpoints and prevent stacked widgets from overlapping when width is constrained.
* fix(search): reduce collapse jitter and avoid header overlap
Add a short collapse-state cooldown to prevent threshold flicker and hide conflicting header controls while collapsed search expands as an overlay.
* fix(i18n): localize player overflow controls across locales
Replace hardcoded player overflow labels with translation keys and add the missing keys for all shipped locale files.
* fix(search): keep advanced control clickable in collapsed mode
Prevent focus loss on the advanced search button in collapsed overlay mode so its click handler consistently runs.
* fix(i18n): restore queue translation in offline library
Use the existing queue.appendToQueue key for the offline enqueue button tooltip and label instead of a missing key and hardcoded English text.
* fix(ui): apply overlay scrollbar to right-panel text tabs
Switch now-playing content, lyrics, and info panes to OverlayScrollArea and harden tour-item layout so long concert metadata stays within panel bounds.
* fix(ui): add unread indicator for new releases and guard sidebar drag clicks
Track unread new-release IDs per server/library scope and clear the badge when opening the New Releases page. Also prevent click-through navigation after sidebar drag release and keep related i18n/responsive sidebar-adjacent refinements in this snapshot.
* fix(ui): stabilize live dropdown layering and unread reset flow
Render the topbar Live dropdown via a portal so it consistently overlays sidebar layers. Rework new-releases unread tracking to handle library scope baselines, ignore stale refresh races, and mark items as seen after a 5-second stay on the New Releases page.
* feat(ui): add localized New badges for recently added albums
Show a theme-consistent New badge on album cards and album detail for albums created within the last 48 hours. Localize the badge label across all supported locales and centralize recency logic in a shared utility to avoid duplication.
* fix(album): prevent tracklist jump when entering multiselect
Move bulk selection actions from the tracklist body into the album toolbar next to the track filter. Keep selection controls stable in the header area so enabling multiselect no longer shifts the tracklist content downward.
* fix(tray): add playback-state badge and finalize queue handle tooltip
Show play/pause/stop icons in the Linux tray now-playing entry and persist state safely in Tauri managed state.
Also switch the queue-resize handle tooltip to the dedicated localized key across all locales.
* fix(header): prioritize search collapse before Live/Orbit labels
Make topbar compression deterministic by collapsing search first and compacting Live/Orbit labels only in sustained low-space mode.
Add sticky hysteresis-based header compact state to prevent oscillation while resizing.
* fix(ui): stabilize header compaction and show tray state icons
Prevent topbar flicker in the narrow-width range by tightening compact-mode thresholds, gating on real overflow, and removing width transitions from live search.
Also include playback state icons in tray tooltip text across platforms while preserving tooltip length limits.
* fix(tray): keep tooltip iconization Windows-only
Revert Linux tray tooltip/title fallback attempts and keep state icons only in Windows tray tooltips, while Linux continues to show playback state in the now-playing menu entry.
* fix(ui): restore queue resize response after overlay scroll interactions
Hide the queue handle while scrolling on both the main route viewport and the now-playing viewport, and clear stale thumb-drag state before starting queue resize.
Also ignore inactive/faded overlay thumbs in resizer suppression so horizontal pointer transitions no longer leave the queue seam unresponsive.
* docs(changelog): summarize ui-refinements branch features
Document the branch-level feature additions in 1.45.0 as separate changelog sections and group remaining branch-local fixes under a single polish entry.
* docs(changelog): add PR #397 references for ui-refinements
Attach PR metadata to the new 1.45.0 ui-refinement sections and the polish entry so release notes map directly to the merged branch discussion.
Each dashboard card (Album, Top Songs, Credits, Artist, Discography,
On Tour) is now a widget the user grabs and drops anywhere — reorder
within a column or move across columns. Layout persists per-install
via the new nowPlayingLayoutStore (Zustand + localStorage, same shape
as sidebarStore with an onRehydrateStorage guard for unknown IDs).
Drag uses psyDnD (useDragSource / psy-drop event, the mouse-event
based system from DragDropContext) — HTML5 native DnD is a no-go on
WebKitGTK Linux where it always shows a forbidden cursor. The whole
card is the drag handle; the column listens via a document-level
mousemove for the drop indicator and via a global psy-drop listener
that reads the latest hovered column from a ref, so drops below the
last card still land correctly regardless of column height.
Visibility is toggled from a layout menu in the top-right of the
dashboard — two sections (visible / hidden) plus a reset-to-defaults
button. No hide buttons on the cards themselves (keeps the card UI
uncluttered). An equal-height grid (align-items: stretch + min-height
on columns) keeps the drop zone active for the full vertical span of
either column.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace the flat Now Playing page with a two-column dashboard: hero
(cover, metadata, badges, Last.fm stats + love button, release-age
tagline), and a grid of themed cards (Album tracklist with sliding
window, most-played-by-artist, credits, about-the-artist with Last.fm
bio fallback, compact discography contact-sheet with expand, upcoming
tours via Bandsintown). Adds lastfmGetTrackInfo + lastfmGetArtistStats
for global listener counts + userplaycount, plus Last.fm love/unlove
wired to the new hero button. Module-level TTL caches per entity keep
same-artist track switches instant. Artist-image guard filters the
well-known Last.fm no-image placeholder so the card collapses cleanly
when no real image exists.
Co-authored-by: Psychotoxical <dev@psysonic.app>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Latte: fix server dropdown dark background (--bg-card instead of hardcoded #1e1e2e), add back-button white text over album cover overlay, fix NowPlaying white-on-white text (artist/album, badges, bio, tracklist, star/heart icons use semantic vars).
GTA: bump --text-muted from #484848 to #707070 and --text-primary from #e8e8e8 to #d8d8d8 — sidebar section labels, Settings descriptions and album detail info were nearly invisible on the near-black background.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add per-server toggle for AudioMuse-style discovery: Instant Mix via
getSimilarSongs, server similar artists instead of Last.fm on artist pages,
and higher similar-artist count in Now Playing when enabled.
When browsing a single music folder, filter similar/top song results by
album ids from that scope (Navidrome does not apply musicFolderId to those
endpoints). Request larger similar batches under a narrow scope.
Keep radio-from-track as two blocks (shuffled top songs, then shuffled
similar-by-artist) so it differs from Instant Mix. Show Alpha badge beside
the setting. Add research/ to .gitignore.
Apply the same per-axis star cutoff to random mix (multi-batch fetch until
full), random albums, Hero, and Home hero/discover rows. Prefetch artist and
album ratings via Subsonic when list payloads omit them. Exclude items when
0 < rating ≤ threshold; 0 or missing counts as unrated.
Settings: rating filter description interpolates sidebar menu labels; Russian
strings for custom title bar; short axis labels aligned across locales.
Incorporates PRs #38 (nisarg-78), #42#43#44 (JulianNymark) with fixes:
Audio / Playback
- Artist Radio starts immediately from fast getTopSongs (local library);
getSimilarSongs2 (Last.fm) enriches queue in background — no more wait
- Fix seek audio glitch: EqualPowerFadeIn only resets to zero-gain on
seeks to track start (<100 ms); all other seeks resume at unity gain
- OGG/Vorbis container support via symphonia-format-ogg (PR #42)
- Human-readable audio error messages in SizedDecoder (PR #44)
- Audio playback errors shown as themed toast notifications (PR #43)
Queue / Radio
- Infinite Queue: proactive load of 5 tracks (was 25) when ≤2 remain
- Radio: proactive reload at ≤2 remaining tracks, independent of
Infinite Queue setting — radio no longer stops at last track
- Fix: clicking Start Radio multiple times no longer stacks duplicates
- Fix: Start Radio on artist keeps current song playing
- Manual tracks always appear before Radio, Radio before Auto-added
- Queue separators: "— Radio —" and "— Auto —" dividers
- Fix: radio proactive load now works even when songs lack artistId
(uses currentRadioArtistId module var as fallback)
UI / UX
- Click synced lyrics lines to seek (PR #38)
- Volume scroll wheel on volume slider (PR #38)
- Lyrics: active / completed / upcoming visual states (PR #38)
- Shared toast utility (src/utils/toast.ts) replaces inline toast fn
- Auto-updater: relaunch_after_update Rust command exits first to
release single-instance lock before spawning new process
About / Credits
- nisarg-78 and JulianNymark added to contributors (since v1.29.0)
- netherguy4 added as Special Thanks for feature ideas and feedback
- i18n: aboutSpecialThanksLabel in all 5 languages
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
### 10-Band Graphic Equalizer
- Full EQ in Rust audio engine via EqSource<S> biquad peak filters
- 10 built-in presets + custom preset save/delete
- EqSource::try_seek() implemented — also fixes waveform seek which broke
silently when EQ was introduced (rodio returned SeekError::NotSupported)
- EQ state persisted in localStorage, synced to Rust on startup
### Connection Indicator
- LED in header (green/red/pulsing) with server name and LAN/WAN label
- Offline overlay with retry button when server is unreachable
- useConnectionStatus hook
### New App Icon
- New logo (logo-psysonic.png) applied across Login, Sidebar, Settings,
README and all Tauri platform icons (Windows, macOS, Linux, Android, iOS)
### Now Playing Page
- New /now-playing route added
### Fixes
- WaveformSeek: mousemove/mouseup on window to fix drag outside canvas
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>